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Lorenzo Rosasco

Publications and source records attributed to Lorenzo Rosasco.

At least 55 records · Page 3Linked to original sources

Key Design Choices in Source-Free Unsupervised Domain Adaptation: An In-depth Empirical Analysis

This study provides a comprehensive benchmark framework for Source-Free Unsupervised Domain Adaptation (SF-UDA) in image classification, aiming to achieve a rigorous empirical understanding of the complex relationships between multiple key design factors in SF-UDA methods. The study empirically examines a diverse set of SF-UDA techniques, assessing their consistency across datasets, sensitivity to specific hyperparameters, and applicability across different families of backbone architectures. Moreover, it exhaustively evaluates pre-training datasets and strategies, particularly focusing on both supervised and self-supervised methods, as well as the impact of fine-tuning on the source domain. Our analysis also highlights gaps in existing benchmark practices, guiding SF-UDA research towards more effective and general approaches. It emphasizes the importance of backbone architecture and pre-training dataset selection on SF-UDA performance, serving as an essential reference and providing key insights. Lastly, we release the source code of our experimental framework. This facilitates the construction, training, and testing of SF-UDA methods, enabling systematic large-scale experimental analysis and supporting further research efforts in this field.

cs.CV↗

RESPRECT: Speeding-up Multi-fingered Grasping with Residual Reinforcement Learning

Deep Reinforcement Learning (DRL) has proven effective in learning control policies using robotic grippers, but much less practical for solving the problem of grasping with dexterous hands -- especially on real robotic platforms -- due to the high dimensionality of the problem. In this work, we focus on the multi-fingered grasping task with the anthropomorphic hand of the iCub humanoid. We propose the RESidual learning with PREtrained CriTics (RESPRECT) method that, starting from a policy pre-trained on a large set of objects, can learn a residual policy to grasp a novel object in a fraction ($\sim 5 \times$ faster) of the timesteps required to train a policy from scratch, without requiring any task demonstration. To our knowledge, this is the first Residual Reinforcement Learning (RRL) approach that learns a residual policy on top of another policy pre-trained with DRL. We exploit some components of the pre-trained policy during residual learning that further speed-up the training. We benchmark our results in the iCub simulated environment, and we show that RESPRECT can be effectively used to learn a multi-fingered grasping policy on the real iCub robot. The code to reproduce the experiments is released together with the paper with an open source license.

cs.RO↗

Learning Rhythmic Trajectories with Geometric Constraints for Laser-Based Skincare Procedures

The increasing deployment of robots has significantly enhanced the automation levels across a wide and diverse range of industries. This paper investigates the automation challenges of laser-based dermatology procedures in the beauty industry; This group of related manipulation tasks involves delivering energy from a cosmetic laser onto the skin with repetitive patterns. To automate this procedure, we propose to use a robotic manipulator and endow it with the dexterity of a skilled dermatology practitioner through a learning-from-demonstration framework. To ensure that the cosmetic laser can properly deliver the energy onto the skin surface of an individual, we develop a novel structured prediction-based imitation learning algorithm with the merit of handling geometric constraints. Notably, our proposed algorithm effectively tackles the imitation challenges associated with quasi-periodic motions, a common feature of many laser-based cosmetic tasks. The conducted real-world experiments illustrate the performance of our robotic beautician in mimicking realistic dermatological procedures; Our new method is shown to not only replicate the rhythmic movements from the provided demonstrations but also to adapt the acquired skills to previously unseen scenarios and subjects.

cs.RO↗

Top-Tuning: a study on transfer learning for an efficient alternative to fine tuning for image classification with fast kernel methods

The impressive performance of deep learning architectures is associated with a massive increase in model complexity. Millions of parameters need to be tuned, with training and inference time scaling accordingly, together with energy consumption. But is massive fine-tuning always necessary? In this paper, focusing on image classification, we consider a simple transfer learning approach exploiting pre-trained convolutional features as input for a fast-to-train kernel method. We refer to this approach as \textit{top-tuning} since only the kernel classifier is trained on the target dataset. In our study, we perform more than 3000 training processes focusing on 32 small to medium-sized target datasets, a typical situation where transfer learning is necessary. We show that the top-tuning approach provides comparable accuracy with respect to fine-tuning, with a training time between one and two orders of magnitude smaller. These results suggest that top-tuning is an effective alternative to fine-tuning in small/medium datasets, being especially useful when training time efficiency and computational resources saving are crucial.

cs.LG↗

An Optimal Structured Zeroth-order Algorithm for Non-smooth Optimization

Finite-difference methods are a class of algorithms designed to solve black-box optimization problems by approximating a gradient of the target function on a set of directions. In black-box optimization, the non-smooth setting is particularly relevant since, in practice, differentiability and smoothness assumptions cannot be verified. To cope with nonsmoothness, several authors use a smooth approximation of the target function and show that finite difference methods approximate its gradient. Recently, it has been proved that imposing a structure in the directions allows improving performance. However, only the smooth setting was considered. To close this gap, we introduce and analyze O-ZD, the first structured finite-difference algorithm for non-smooth black-box optimization. Our method exploits a smooth approximation of the target function and we prove that it approximates its gradient on a subset of random {\em orthogonal} directions. We analyze the convergence of O-ZD under different assumptions. For non-smooth convex functions, we obtain the optimal complexity. In the non-smooth non-convex setting, we characterize the number of iterations needed to bound the expected norm of the smoothed gradient. For smooth functions, our analysis recovers existing results for structured zeroth-order methods for the convex case and extends them to the non-convex setting. We conclude with numerical simulations where assumptions are satisfied, observing that our algorithm has very good practical performances.

math.OC↗

AdaTask: Adaptive Multitask Online Learning

We introduce and analyze AdaTask, a multitask online learning algorithm that adapts to the unknown structure of the tasks. When the $N$ tasks are stochastically activated, we show that the regret of AdaTask is better, by a factor that can be as large as $\sqrt{N}$, than the regret achieved by running $N$ independent algorithms, one for each task. AdaTask can be seen as a comparator-adaptive version of Follow-the-Regularized-Leader with a Mahalanobis norm potential. Through a variational formulation of this potential, our analysis reveals how AdaTask jointly learns the tasks and their structure. Experiments supporting our findings are presented.

cs.LG↗

Shortcuts for causal discovery of nonlinear models by score matching

The use of simulated data in the field of causal discovery is ubiquitous due to the scarcity of annotated real data. Recently, Reisach et al., 2021 highlighted the emergence of patterns in simulated linear data, which displays increasing marginal variance in the casual direction. As an ablation in their experiments, Montagna et al., 2023 found that similar patterns may emerge in nonlinear models for the variance of the score vector $\nabla \log p_{\mathbf{X}}$, and introduced the ScoreSort algorithm. In this work, we formally define and characterize this score-sortability pattern of nonlinear additive noise models. We find that it defines a class of identifiable (bivariate) causal models overlapping with nonlinear additive noise models. We theoretically demonstrate the advantages of ScoreSort in terms of statistical efficiency compared to prior state-of-the-art score matching-based methods and empirically show the score-sortability of the most common synthetic benchmarks in the literature. Our findings remark (1) the lack of diversity in the data as an important limitation in the evaluation of nonlinear causal discovery approaches, (2) the importance of thoroughly testing different settings within a problem class, and (3) the importance of analyzing statistical properties in causal discovery, where research is often limited to defining identifiability conditions of the model.

stat.ME↗

A Structured Prediction Approach for Robot Imitation Learning

We propose a structured prediction approach for robot imitation learning from demonstrations. Among various tools for robot imitation learning, supervised learning has been observed to have a prominent role. Structured prediction is a form of supervised learning that enables learning models to operate on output spaces with complex structures. Through the lens of structured prediction, we show how robots can learn to imitate trajectories belonging to not only Euclidean spaces but also Riemannian manifolds. Exploiting ideas from information theory, we propose a class of loss functions based on the f-divergence to measure the information loss between the demonstrated and reproduced probabilistic trajectories. Different types of f-divergence will result in different policies, which we call imitation modes. Furthermore, our approach enables the incorporation of spatial and temporal trajectory modulation, which is necessary for robots to be adaptive to the change in working conditions. We benchmark our algorithm against state-of-the-art methods in terms of trajectory reproduction and adaptation. The quantitative evaluation shows that our approach outperforms other algorithms regarding both accuracy and efficiency. We also report real-world experimental results on learning manifold trajectories in a polishing task with a KUKA LWR robot arm, illustrating the effectiveness of our algorithmic framework.

cs.RO↗

Estimating Koopman operators with sketching to provably learn large scale dynamical systems

The theory of Koopman operators allows to deploy non-parametric machine learning algorithms to predict and analyze complex dynamical systems. Estimators such as principal component regression (PCR) or reduced rank regression (RRR) in kernel spaces can be shown to provably learn Koopman operators from finite empirical observations of the system's time evolution. Scaling these approaches to very long trajectories is a challenge and requires introducing suitable approximations to make computations feasible. In this paper, we boost the efficiency of different kernel-based Koopman operator estimators using random projections (sketching). We derive, implement and test the new "sketched" estimators with extensive experiments on synthetic and large-scale molecular dynamics datasets. Further, we establish non asymptotic error bounds giving a sharp characterization of the trade-offs between statistical learning rates and computational efficiency. Our empirical and theoretical analysis shows that the proposed estimators provide a sound and efficient way to learn large scale dynamical systems. In particular our experiments indicate that the proposed estimators retain the same accuracy of PCR or RRR, while being much faster.

stat.ML↗

A Grasp Pose is All You Need: Learning Multi-fingered Grasping with Deep Reinforcement Learning from Vision and Touch

Multi-fingered robotic hands have potential to enable robots to perform sophisticated manipulation tasks. However, teaching a robot to grasp objects with an anthropomorphic hand is an arduous problem due to the high dimensionality of state and action spaces. Deep Reinforcement Learning (DRL) offers techniques to design control policies for this kind of problems without explicit environment or hand modeling. However, state-of-the-art model-free algorithms have proven inefficient for learning such policies. The main problem is that the exploration of the environment is unfeasible for such high-dimensional problems, thus hampering the initial phases of policy optimization. One possibility to address this is to rely on off-line task demonstrations, but, oftentimes, this is too demanding in terms of time and computational resources. To address these problems, we propose the A Grasp Pose is All You Need (G-PAYN) method for the anthropomorphic hand of the iCub humanoid. We develop an approach to automatically collect task demonstrations to initialize the training of the policy. The proposed grasping pipeline starts from a grasp pose generated by an external algorithm, used to initiate the movement. Then a control policy (previously trained with the proposed G-PAYN) is used to reach and grab the object. We deployed the iCub into the MuJoCo simulator and use it to test our approach with objects from the YCB-Video dataset. Results show that G-PAYN outperforms current DRL techniques in the considered setting in terms of success rate and execution time with respect to the baselines. The code to reproduce the experiments is released together with the paper with an open source license.

cs.RO↗

Regularization properties of dual subgradient flow

Dual gradient descent combined with early stopping represents an efficient alternative to the Tikhonov variational approach when the regularizer is strongly convex. However, for many relevant applications, it is crucial to deal with regularizers which are only convex. In this setting, the dual problem is non smooth, and dual gradient descent cannot be used. In this paper, we study the regularization properties of a subgradient dual flow, and we show that the proposed procedure achieves the same recovery accuracy as penalization methods, while being more efficient from the computational perspective.

math.OC↗

Causal Discovery with Score Matching on Additive Models with Arbitrary Noise

Causal discovery methods are intrinsically constrained by the set of assumptions needed to ensure structure identifiability. Moreover additional restrictions are often imposed in order to simplify the inference task: this is the case for the Gaussian noise assumption on additive non-linear models, which is common to many causal discovery approaches. In this paper we show the shortcomings of inference under this hypothesis, analyzing the risk of edge inversion under violation of Gaussianity of the noise terms. Then, we propose a novel method for inferring the topological ordering of the variables in the causal graph, from data generated according to an additive non-linear model with a generic noise distribution. This leads to NoGAM (Not only Gaussian Additive noise Models), a causal discovery algorithm with a minimal set of assumptions and state of the art performance, experimentally benchmarked on synthetic data.

cs.LG↗

Scalable Causal Discovery with Score Matching

This paper demonstrates how to discover the whole causal graph from the second derivative of the log-likelihood in observational non-linear additive Gaussian noise models. Leveraging scalable machine learning approaches to approximate the score function $\nabla \log p(\mathbf{X})$, we extend the work of Rolland et al. (2022) that only recovers the topological order from the score and requires an expensive pruning step removing spurious edges among those admitted by the ordering. Our analysis leads to DAS (acronym for Discovery At Scale), a practical algorithm that reduces the complexity of the pruning by a factor proportional to the graph size. In practice, DAS achieves competitive accuracy with current state-of-the-art while being over an order of magnitude faster. Overall, our approach enables principled and scalable causal discovery, significantly lowering the compute bar.

cs.LG↗

Fast kernel methods for Data Quality Monitoring as a goodness-of-fit test

We here propose a machine learning approach for monitoring particle detectors in real-time. The goal is to assess the compatibility of incoming experimental data with a reference dataset, characterising the data behaviour under normal circumstances, via a likelihood-ratio hypothesis test. The model is based on a modern implementation of kernel methods, nonparametric algorithms that can learn any continuous function given enough data. The resulting approach is efficient and agnostic to the type of anomaly that may be present in the data. Our study demonstrates the effectiveness of this strategy on multivariate data from drift tube chamber muon detectors.

hep-ex↗

Key Design Choices for Double-Transfer in Source-Free Unsupervised Domain Adaptation

Fine-tuning and Domain Adaptation emerged as effective strategies for efficiently transferring deep learning models to new target tasks. However, target domain labels are not accessible in many real-world scenarios. This led to the development of Unsupervised Domain Adaptation (UDA) methods, which only employ unlabeled target samples. Furthermore, efficiency and privacy requirements may also prevent the use of source domain data during the adaptation stage. This challenging setting, known as Source-Free Unsupervised Domain Adaptation (SF-UDA), is gaining interest among researchers and practitioners due to its potential for real-world applications. In this paper, we provide the first in-depth analysis of the main design choices in SF-UDA through a large-scale empirical study across 500 models and 74 domain pairs. We pinpoint the normalization approach, pre-training strategy, and backbone architecture as the most critical factors. Based on our quantitative findings, we propose recipes to best tackle SF-UDA scenarios. Moreover, we show that SF-UDA is competitive also beyond standard benchmarks and backbone architectures, performing on par with UDA at a fraction of the data and computational cost. In the interest of reproducibility, we include the full experimental results and code as supplementary material.

cs.LG↗

Learning Dynamical Systems via Koopman Operator Regression in Reproducing Kernel Hilbert Spaces

We study a class of dynamical systems modelled as Markov chains that admit an invariant distribution via the corresponding transfer, or Koopman, operator. While data-driven algorithms to reconstruct such operators are well known, their relationship with statistical learning is largely unexplored. We formalize a framework to learn the Koopman operator from finite data trajectories of the dynamical system. We consider the restriction of this operator to a reproducing kernel Hilbert space and introduce a notion of risk, from which different estimators naturally arise. We link the risk with the estimation of the spectral decomposition of the Koopman operator. These observations motivate a reduced-rank operator regression (RRR) estimator. We derive learning bounds for the proposed estimator, holding both in i.i.d. and non i.i.d. settings, the latter in terms of mixing coefficients. Our results suggest RRR might be beneficial over other widely used estimators as confirmed in numerical experiments both for forecasting and mode decomposition.

cs.LG↗

Regularized ERM on random subspaces

We study a natural extension of classical empirical risk minimization, where the hypothesis space is a random subspace of a given space. In particular, we consider possibly data dependent subspaces spanned by a random subset of the data, recovering as a special case Nystrom approaches for kernel methods. Considering random subspaces naturally leads to computational savings, but the question is whether the corresponding learning accuracy is degraded. These statistical-computational tradeoffs have been recently explored for the least squares loss and self-concordant loss functions, such as the logistic loss. Here, we work to extend these results to convex Lipschitz loss functions, that might not be smooth, such as the hinge loss used in support vector machines. This unified analysis requires developing new proofs, that use different technical tools, such as sub-gaussian inputs, to achieve fast rates. Our main results show the existence of different settings, depending on how hard the learning problem is, for which computational efficiency can be improved with no loss in performance.

stat.ML↗

ParK: Sound and Efficient Kernel Ridge Regression by Feature Space Partitions

We introduce ParK, a new large-scale solver for kernel ridge regression. Our approach combines partitioning with random projections and iterative optimization to reduce space and time complexity while provably maintaining the same statistical accuracy. In particular, constructing suitable partitions directly in the feature space rather than in the input space, we promote orthogonality between the local estimators, thus ensuring that key quantities such as local effective dimension and bias remain under control. We characterize the statistical-computational tradeoff of our model, and demonstrate the effectiveness of our method by numerical experiments on large-scale datasets.

stat.ML↗