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Lorenzo Rosasco

Publications and source records attributed to Lorenzo Rosasco.

At least 109 records · Page 6Linked to original sources

Theory III: Dynamics and Generalization in Deep Networks

The key to generalization is controlling the complexity of the network. However, there is no obvious control of complexity -- such as an explicit regularization term -- in the training of deep networks for classification. We will show that a classical form of norm control -- but kind of hidden -- is present in deep networks trained with gradient descent techniques on exponential-type losses. In particular, gradient descent induces a dynamics of the normalized weights which converge for $t \to \infty$ to an equilibrium which corresponds to a minimum norm (or maximum margin) solution. For sufficiently large but finite $ρ$ -- and thus finite $t$ -- the dynamics converges to one of several margin maximizers, with the margin monotonically increasing towards a limit stationary point of the flow. In the usual case of stochastic gradient descent, most of the stationary points are likely to be convex minima corresponding to a constrained minimizer -- the network with normalized weights-- which corresponds to vanishing regularization. The solution has zero generalization gap, for fixed architecture, asymptotically for $N \to \infty$, where $N$ is the number of training examples. Our approach extends some of the original results of Srebro from linear networks to deep networks and provides a new perspective on the implicit bias of gradient descent. We believe that the elusive complexity control we describe is responsible for the puzzling empirical finding of good predictive performance by deep networks, despite overparametrization.

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Near-linear Time Gaussian Process Optimization with Adaptive Batching and Resparsification

Gaussian processes (GP) are one of the most successful frameworks to model uncertainty. However, GP optimization (e.g., GP-UCB) suffers from major scalability issues. Experimental time grows linearly with the number of evaluations, unless candidates are selected in batches (e.g., using GP-BUCB) and evaluated in parallel. Furthermore, computational cost is often prohibitive since algorithms such as GP-BUCB require a time at least quadratic in the number of dimensions and iterations to select each batch. In this paper, we introduce BBKB (Batch Budgeted Kernel Bandits), the first no-regret GP optimization algorithm that provably runs in near-linear time and selects candidates in batches. This is obtained with a new guarantee for the tracking of the posterior variances that allows BBKB to choose increasingly larger batches, improving over GP-BUCB. Moreover, we show that the same bound can be used to adaptively delay costly updates to the sparse GP approximation used by BBKB, achieving a near-constant per-step amortized cost. These findings are then confirmed in several experiments, where BBKB is much faster than state-of-the-art methods.

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A General Framework for Consistent Structured Prediction with Implicit Loss Embeddings

We propose and analyze a novel theoretical and algorithmic framework for structured prediction. While so far the term has referred to discrete output spaces, here we consider more general settings, such as manifolds or spaces of probability measures. We define structured prediction as a problem where the output space lacks a vectorial structure. We identify and study a large class of loss functions that implicitly defines a suitable geometry on the problem. The latter is the key to develop an algorithmic framework amenable to a sharp statistical analysis and yielding efficient computations. When dealing with output spaces with infinite cardinality, a suitable implicit formulation of the estimator is shown to be crucial.

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Accelerated iterative regularization via dual diagonal descent

We propose and analyze an accelerated iterative dual diagonal descent algorithm for the solution of linear inverse problems with general regularization and data-fit functions. In particular, we develop an inertial approach of which we analyze both convergence and stability. Using tools from inexact proximal calculus, we prove early stopping results with optimal convergence rates for additive data-fit terms as well as more general cases, such as the Kullback-Leibler divergence, for which different type of proximal point approximations hold.

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Implicit Regularization of Accelerated Methods in Hilbert Spaces

We study learning properties of accelerated gradient descent methods for linear least-squares in Hilbert spaces. We analyze the implicit regularization properties of Nesterov acceleration and a variant of heavy-ball in terms of corresponding learning error bounds. Our results show that acceleration can provides faster bias decay than gradient descent, but also suffers of a more unstable behavior. As a result acceleration cannot be in general expected to improve learning accuracy with respect to gradient descent, but rather to achieve the same accuracy with reduced computations. Our theoretical results are validated by numerical simulations. Our analysis is based on studying suitable polynomials induced by the accelerated dynamics and combining spectral techniques with concentration inequalities.

cs.LG↗

Monte Carlo wavelets: a randomized approach to frame discretization

In this paper we propose and study a family of continuous wavelets on general domains, and a corresponding stochastic discretization that we call Monte Carlo wavelets. First, using tools from the theory of reproducing kernel Hilbert spaces and associated integral operators, we define a family of continuous wavelets by spectral calculus. Then, we propose a stochastic discretization based on Monte Carlo estimates of integral operators. Using concentration of measure results, we establish the convergence of such a discretization and derive convergence rates under natural regularity assumptions.

math.FA↗

Multi-Scale Vector Quantization with Reconstruction Trees

We propose and study a multi-scale approach to vector quantization. We develop an algorithm, dubbed reconstruction trees, inspired by decision trees. Here the objective is parsimonious reconstruction of unsupervised data, rather than classification. Contrasted to more standard vector quantization methods, such as K-means, the proposed approach leverages a family of given partitions, to quickly explore the data in a coarse to fine-- multi-scale-- fashion. Our main technical contribution is an analysis of the expected distortion achieved by the proposed algorithm, when the data are assumed to be sampled from a fixed unknown distribution. In this context, we derive both asymptotic and finite sample results under suitable regularity assumptions on the distribution. As a special case, we consider the setting where the data generating distribution is supported on a compact Riemannian sub-manifold. Tools from differential geometry and concentration of measure are useful in our analysis.

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Gaussian Process Optimization with Adaptive Sketching: Scalable and No Regret

Gaussian processes (GP) are a well studied Bayesian approach for the optimization of black-box functions. Despite their effectiveness in simple problems, GP-based algorithms hardly scale to high-dimensional functions, as their per-iteration time and space cost is at least quadratic in the number of dimensions $d$ and iterations $t$. Given a set of $A$ alternatives to choose from, the overall runtime $O(t^3A)$ is prohibitive. In this paper we introduce BKB (budgeted kernelized bandit), a new approximate GP algorithm for optimization under bandit feedback that achieves near-optimal regret (and hence near-optimal convergence rate) with near-constant per-iteration complexity and remarkably no assumption on the input space or covariance of the GP. We combine a kernelized linear bandit algorithm (GP-UCB) with randomized matrix sketching based on leverage score sampling, and we prove that randomly sampling inducing points based on their posterior variance gives an accurate low-rank approximation of the GP, preserving variance estimates and confidence intervals. As a consequence, BKB does not suffer from variance starvation, an important problem faced by many previous sparse GP approximations. Moreover, we show that our procedure selects at most $\tilde{O}(d_{eff})$ points, where $d_{eff}$ is the effective dimension of the explored space, which is typically much smaller than both $d$ and $t$. This greatly reduces the dimensionality of the problem, thus leading to a $O(TAd_{eff}^2)$ runtime and $O(A d_{eff})$ space complexity.

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Statistical and Computational Trade-Offs in Kernel K-Means

We investigate the efficiency of k-means in terms of both statistical and computational requirements. More precisely, we study a Nyström approach to kernel k-means. We analyze the statistical properties of the proposed method and show that it achieves the same accuracy of exact kernel k-means with only a fraction of computations. Indeed, we prove under basic assumptions that sampling $\sqrt{n}$ Nyström landmarks allows to greatly reduce computational costs without incurring in any loss of accuracy. To the best of our knowledge this is the first result of this kind for unsupervised learning.

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Gain with no Pain: Efficient Kernel-PCA by Nyström Sampling

In this paper, we propose and study a Nyström based approach to efficient large scale kernel principal component analysis (PCA). The latter is a natural nonlinear extension of classical PCA based on considering a nonlinear feature map or the corresponding kernel. Like other kernel approaches, kernel PCA enjoys good mathematical and statistical properties but, numerically, it scales poorly with the sample size. Our analysis shows that Nyström sampling greatly improves computational efficiency without incurring any loss of statistical accuracy. While similar effects have been observed in supervised learning, this is the first such result for PCA. Our theoretical findings, which are also illustrated by numerical results, are based on a combination of analytic and concentration of measure techniques. Our study is more broadly motivated by the question of understanding the interplay between statistical and computational requirements for learning.

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Reproducing kernel Hilbert spaces on manifolds: Sobolev and Diffusion spaces

We study reproducing kernel Hilbert spaces (RKHS) on a Riemannian manifold. In particular, we discuss under which condition Sobolev spaces are RKHS and characterize their reproducing kernels. Further, we introduce and discuss a class of smoother RKHS that we call diffusion spaces. We illustrate the general results with a number of detailed examples.

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Beating SGD Saturation with Tail-Averaging and Minibatching

While stochastic gradient descent (SGD) is one of the major workhorses in machine learning, the learning properties of many practically used variants are poorly understood. In this paper, we consider least squares learning in a nonparametric setting and contribute to filling this gap by focusing on the effect and interplay of multiple passes, mini-batching and averaging, and in particular tail averaging. Our results show how these different variants of SGD can be combined to achieve optimal learning errors, hence providing practical insights. In particular, we show for the first time in the literature that tail averaging allows faster convergence rates than uniform averaging in the nonparametric setting. Finally, we show that a combination of tail-averaging and minibatching allows more aggressive step-size choices than using any one of said components.

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Optimal Rates for Multi-pass Stochastic Gradient Methods

We analyze the learning properties of the stochastic gradient method when multiple passes over the data and mini-batches are allowed. We study how regularization properties are controlled by the step-size, the number of passes and the mini-batch size. In particular, we consider the square loss and show that for a universal step-size choice, the number of passes acts as a regularization parameter, and optimal finite sample bounds can be achieved by early-stopping. Moreover, we show that larger step-sizes are allowed when considering mini-batches. Our analysis is based on a unifying approach, encompassing both batch and stochastic gradient methods as special cases. As a byproduct, we derive optimal convergence results for batch gradient methods (even in the non-attainable cases).

cs.LG↗

Learning with SGD and Random Features

Sketching and stochastic gradient methods are arguably the most common techniques to derive efficient large scale learning algorithms. In this paper, we investigate their application in the context of nonparametric statistical learning. More precisely, we study the estimator defined by stochastic gradient with mini batches and random features. The latter can be seen as form of nonlinear sketching and used to define approximate kernel methods. The considered estimator is not explicitly penalized/constrained and regularization is implicit. Indeed, our study highlights how different parameters, such as number of features, iterations, step-size and mini-batch size control the learning properties of the solutions. We do this by deriving optimal finite sample bounds, under standard assumptions. The obtained results are corroborated and illustrated by numerical experiments.

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On Fast Leverage Score Sampling and Optimal Learning

Leverage score sampling provides an appealing way to perform approximate computations for large matrices. Indeed, it allows to derive faithful approximations with a complexity adapted to the problem at hand. Yet, performing leverage scores sampling is a challenge in its own right requiring further approximations. In this paper, we study the problem of leverage score sampling for positive definite matrices defined by a kernel. Our contribution is twofold. First we provide a novel algorithm for leverage score sampling and second, we exploit the proposed method in statistical learning by deriving a novel solver for kernel ridge regression. Our main technical contribution is showing that the proposed algorithms are currently the most efficient and accurate for these problems.

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Are we done with object recognition? The iCub robot's perspective

We report on an extensive study of the benefits and limitations of current deep learning approaches to object recognition in robot vision scenarios, introducing a novel dataset used for our investigation. To avoid the biases in currently available datasets, we consider a natural human-robot interaction setting to design a data-acquisition protocol for visual object recognition on the iCub humanoid robot. Analyzing the performance of off-the-shelf models trained off-line on large-scale image retrieval datasets, we show the necessity for knowledge transfer. We evaluate different ways in which this last step can be done, and identify the major bottlenecks affecting robotic scenarios. By studying both object categorization and identification problems, we highlight key differences between object recognition in robotics applications and in image retrieval tasks, for which the considered deep learning approaches have been originally designed. In a nutshell, our results confirm the remarkable improvements yield by deep learning in this setting, while pointing to specific open challenges that need be addressed for seamless deployment in robotics.

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Speeding-up Object Detection Training for Robotics with FALKON

Latest deep learning methods for object detection provide remarkable performance, but have limits when used in robotic applications. One of the most relevant issues is the long training time, which is due to the large size and imbalance of the associated training sets, characterized by few positive and a large number of negative examples (i.e. background). Proposed approaches are based on end-to-end learning by back-propagation [22] or kernel methods trained with Hard Negatives Mining on top of deep features [8]. These solutions are effective, but prohibitively slow for on-line applications. In this paper we propose a novel pipeline for object detection that overcomes this problem and provides comparable performance, with a 60x training speedup. Our pipeline combines (i) the Region Proposal Network and the deep feature extractor from [22] to efficiently select candidate RoIs and encode them into powerful representations, with (ii) the FALKON [23] algorithm, a novel kernel-based method that allows fast training on large scale problems (millions of points). We address the size and imbalance of training data by exploiting the stochastic subsampling intrinsic into the method and a novel, fast, bootstrapping approach. We assess the effectiveness of the approach on a standard Computer Vision dataset (PASCAL VOC 2007 [5]) and demonstrate its applicability to a real robotic scenario with the iCubWorld Transformations [18] dataset.

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Manifold Structured Prediction

Structured prediction provides a general framework to deal with supervised problems where the outputs have semantically rich structure. While classical approaches consider finite, albeit potentially huge, output spaces, in this paper we discuss how structured prediction can be extended to a continuous scenario. Specifically, we study a structured prediction approach to manifold valued regression. We characterize a class of problems for which the considered approach is statistically consistent and study how geometric optimization can be used to compute the corresponding estimator. Promising experimental results on both simulated and real data complete our study.

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