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Lu Dong

Publications and source records attributed to Lu Dong.

At least 19 recordsLinked to original sources

MistyPilot: Enabling Social-Robot Control through Multi-Agent LLM Skill Orchestration

Programming small social robots from natural-language instructions requires more than invoking isolated APIs. Interactive tasks combine reactive physical behaviors with stateful social behaviors, while existing interfaces often require developers to manually compose APIs into skills, configure their parameters, bind sensor events to skills, and manage task states at runtime. We present MistyPilot, a multi-agent LLM framework that interprets high-level natural-language instructions and orchestrates the corresponding skills on the Misty social robot. A Task Router dispatches each instruction to one of two specialized agents: a Physically Interactive Agent for sensor-triggered robot control and direct skill invocation, and a Social Interaction Agent for dialogue-oriented task-state management and context-dependent multimodal response generation. To improve efficiency, the Social Interaction Agent reuses previously generated results when applicable and invokes full generation otherwise. We evaluate MistyPilot on five component-level suites, with sensor bindings and skill invocations executed on the physical Misty robot, and a preliminary user study with 12 participants. MistyPilot attains high accuracy on routing, sensor-skill binding, task-state parsing, result reuse, and skill extension up to 100 skills, and lower variance than an otherwise identical single-agent baseline, while participants report positive perceptions of usability and interaction quality. The code will be made publicly available via the project page.

cs.RO

ConfusionBench: An Expert-Validated Benchmark for Confusion Recognition and Localization in Educational Videos

Recognizing and localizing student confusion from video is an important yet challenging problem in educational AI. Existing confusion datasets suffer from noisy labels, coarse temporal annotations, and limited expert validation, which hinder reliable fine-grained recognition and temporally grounded analysis. To address these limitations, we propose a practical multi-stage filtering pipeline that integrates two stages of model-assisted screening, researcher curation, and expert validation to build a higher-quality benchmark for confusion understanding. Based on this pipeline, we introduce ConfusionBench, a new benchmark for educational videos consisting of a balanced confusion recognition dataset and a video localization dataset. We further provide zero-shot baseline evaluations of a representative open-source model and a proprietary model on clip-level confusion recognition, long-video confusion localization tasks. Experimental results show that the proprietary model performs better overall but tends to over-predict transitional segments, while the open-source model is more conservative and more prone to missed detections. In addition, the proposed student confusion report visualization can support educational experts in making intervention decisions and adapting learning plans accordingly. All datasets and related materials will be made publicly available on our project page.

cs.CV

InterventionLens: A Multi-Agent Framework for Detecting ASD Intervention Strategies in Parent-Child Shared Reading

Home-based interventions like parent-child shared reading provide a cost-effective approach for supporting children with autism spectrum disorder (ASD). However, analyzing caregiver intervention strategies in naturalistic home interactions typically relies on expert annotation, which is costly, time-intensive, and difficult to scale. To address this challenge, we propose InterventionLens, an end-to-end multi-agent system for automatically detecting and temporally segmenting caregiver intervention strategies from shared reading videos. Without task-specific model training or fine-tuning, InterventionLens uses a collaborative multi-agent architecture to integrate multimodal interaction content and perform fine-grained strategy analysis. Experiments on the ASD-HI dataset show that InterventionLens achieves an overall F1 score of 79.44\%, outperforming the baseline by 19.72\%. These results suggest that InterventionLens is a promising system for analyzing caregiver intervention strategies in home-based ASD shared reading settings. Additional resources will be released on the project page.

cs.AI

MistyPilot: An Agentic Fast-Slow Thinking LLM Framework for Misty Social Robots

With the availability of open APIs in social robots, it has become easier to customize general-purpose tools to meet users' needs. However, interpreting high-level user instructions, selecting and configuring appropriate tools, and executing them reliably remain challenging for users without programming experience. To address these challenges, we introduce MistyPilot, an agentic LLM-driven framework for autonomous tool selection, orchestration, and parameter configuration. MistyPilot comprises two core components: a Physically Interactive Agent (PIA) and a Socially Intelligent Agent (SIA). The PIA enables robust sensor-triggered and tool-driven task execution, while the SIA generates socially intelligent and emotionally aligned dialogue. MistyPilot further integrates a fast-slow thinking paradigm to capture user preferences, reduce latency, and improve task efficiency. To comprehensively evaluate MistyPilot, we contribute five benchmark datasets. Extensive experiments demonstrate the effectiveness of our framework in routing correctness, task completeness, fast-slow thinking retrieval efficiency, tool scalability,and emotion alignment. All code, datasets, and experimental videos will be made publicly available on the project webpage.

cs.RO

VideoTG-R1: Boosting Video Temporal Grounding via Curriculum Reinforcement Learning on Reflected Boundary Annotations

Video temporal grounding (VTG) aims to locate precise segments in videos based on language queries, which is a fundamental challenge in video understanding. While recent Multimodal Large Language Models (MLLMs) have shown promise in tackling VTG through reinforcement learning (RL), they overlook the challenges arising from both the quality and difficulty of training samples. (1) Partially annotated samples. Many samples contain relevant segments beyond the annotated interval, introducing ambiguous supervision. (2) Hard-to-ground samples. Samples with poor zero-shot performance produce consistently low and indistinguishable rewards during RL training, exhibiting no clear preference among multiple outputs and thus hindering learning efficiency. To address these challenges, we propose VideoTG-R1, a novel curriculum RL framework with reflected boundary annotations, enabling data-efficient training. Specifically, we propose a Boundary Reflection Agent that utilizes MLLMs to predict query-relevant timestamps outside the annotated intervals, allowing us to identify and filter out partially annotated samples, thereby reducing ambiguity. Furthermore, we introduce a Difficulty Estimation Agent to assess the training difficulty of each sample and design a curriculum RL strategy that dynamically masks the videos of hard-to-ground samples according to the training steps, easing the training difficulty and providing clearer preference. Experiments on the VTG and grounded VideoQA tasks demonstrate the effectiveness of our method. Remarkably, with only 10% of the training samples and 21% of the computational budget, VideoTG-R1 outperforms full-data counterparts under both group relative policy optimization (GRPO) and supervised fine-tuning (SFT). The code is available at https://github.com/ldong1111/VideoTG-R1.

cs.CV

UniFlow: A Unified Pixel Flow Tokenizer for Visual Understanding and Generation

Tokenizer is a crucial component for both visual understanding and generation. To advance toward the ultimate goal of universal modeling, recent research has focused on developing a unified tokenizer. However, existing tokenizers face a significant performance trade-off between understanding and generation, stemming from the inherent conflict between high-level semantic abstraction and low-level pixel reconstruction. To tackle this challenge, we propose a generic and unified tokenizer, namely UniFlow, by flexibly adapting any visual encoder with a concise reconstruction decoder. Specifically, we introduce layer-wise adaptive self-distillation applied to the well-pretrained visual encoders, which enables UniFlow to simultaneously inherit the strong semantic features for visual understanding and flexibly adapt to model fine-grained details for visual generation. Moreover, we propose a lightweight patch-wise pixel flow decoder, which efficiently achieves high-fidelity pixel reconstruction by modeling a conditional flow from the noisy state back to the patch-wise pixel domain. By leveraging the semantic features as visual conditions for the decoder, we effectively alleviate the training conflicts between understanding and generation. Furthermore, the patch-wise learning strategy simplifies the data distribution, thereby improving training efficiency. Extensive experiments across 13 challenging benchmarks spanning 7 widely studied visual understanding and generation tasks demonstrate that UniFlow achieves a win-win outcome. For instance, our 7B UniFlow-XL not only surpasses the 14B TokenFlow-XL by 6.05% on average understanding benchmarks, but also achieves a competitive results in both visual reconstruction and generation, surpassing UniTok by 0.15 in rFID and 0.09 in gFID (without guidance), respectively.

cs.CV

Revisiting Adversarial Training under Hyperspectral Image

Recent studies have shown that deep learning-based hyperspectral image (HSI) classification models are highly vulnerable to adversarial attacks, posing significant security risks. Although most approaches attempt to enhance robustness by optimizing network architectures, these methods often rely on customized designs with limited scalability and struggle to defend against strong attacks. To address this issue, we introduce adversarial training (AT), one of the most effective defense strategies, into the hyperspectral domain. However, unlike conventional RGB image classification, directly applying AT to HSI classification introduces unique challenges due to the high-dimensional spectral signatures and strong inter-band correlations of hyperspectral data, where discriminative information relies on subtle spectral semantics and spectral-spatial consistency that are highly sensitive to adversarial perturbations. Through extensive empirical analyses, we observe that adversarial perturbations and the non-smooth nature of adversarial examples can distort or even eliminate important spectral semantic information. To mitigate this issue, we propose two hyperspectral-specific AT methods, termed AT-HARL and AT-RA. Specifically, AT-HARL exploits spectral characteristic differences and class distribution ratios to design a novel loss function that alleviates semantic distortion caused by adversarial perturbations. Meanwhile, AT-RA introduces spectral data augmentation to enhance spectral diversity while preserving spatial smoothness. Experiments on four benchmark HSI datasets demonstrate that the proposed methods achieve competitive performance compared with state-of-the-art approaches under adversarial attacks.

cs.CV

Policy Disruption in Reinforcement Learning:Adversarial Attack with Large Language Models and Critical State Identification

Reinforcement learning (RL) has achieved remarkable success in fields like robotics and autonomous driving, but adversarial attacks designed to mislead RL systems remain challenging. Existing approaches often rely on modifying the environment or policy, limiting their practicality. This paper proposes an adversarial attack method in which existing agents in the environment guide the target policy to output suboptimal actions without altering the environment. We propose a reward iteration optimization framework that leverages large language models (LLMs) to generate adversarial rewards explicitly tailored to the vulnerabilities of the target agent, thereby enhancing the effectiveness of inducing the target agent toward suboptimal decision-making. Additionally, a critical state identification algorithm is designed to pinpoint the target agent's most vulnerable states, where suboptimal behavior from the victim leads to significant degradation in overall performance. Experimental results in diverse environments demonstrate the superiority of our method over existing approaches.

cs.LG

Weakly Supervised Temporal Sentence Grounding via Positive Sample Mining

The task of weakly supervised temporal sentence grounding (WSTSG) aims to detect temporal intervals corresponding to a language description from untrimmed videos with only video-level video-language correspondence. For an anchor sample, most existing approaches generate negative samples either from other videos or within the same video for contrastive learning. However, some training samples are highly similar to the anchor sample, directly regarding them as negative samples leads to difficulties for optimization and ignores the correlations between these similar samples and the anchor sample. To address this, we propose Positive Sample Mining (PSM), a novel framework that mines positive samples from the training set to provide more discriminative supervision. Specifically, for a given anchor sample, we partition the remaining training set into semantically similar and dissimilar subsets based on the similarity of their text queries. To effectively leverage these correlations, we introduce a PSM-guided contrastive loss to ensure that the anchor proposal is closer to similar samples and further from dissimilar ones. Additionally, we design a PSM-guided rank loss to ensure that similar samples are closer to the anchor proposal than to the negative intra-video proposal, aiming to distinguish the anchor proposal and the negative intra-video proposal. Experiments on the WSTSG and grounded VideoQA tasks demonstrate the effectiveness and superiority of our method.

cs.CV

A Survey on Small Sample Imbalance Problem: Metrics, Feature Analysis, and Solutions

The small sample imbalance (S&I) problem is a major challenge in machine learning and data analysis. It is characterized by a small number of samples and an imbalanced class distribution, which leads to poor model performance. In addition, indistinct inter-class feature distributions further complicate classification tasks. Existing methods often rely on algorithmic heuristics without sufficiently analyzing the underlying data characteristics. We argue that a detailed analysis from the data perspective is essential before developing an appropriate solution. Therefore, this paper proposes a systematic analytical framework for the S\&I problem. We first summarize imbalance metrics and complexity analysis methods, highlighting the need for interpretable benchmarks to characterize S&I problems. Second, we review recent solutions for conventional, complexity-based, and extreme S&I problems, revealing methodological differences in handling various data distributions. Our summary finds that resampling remains a widely adopted solution. However, we conduct experiments on binary and multiclass datasets, revealing that classifier performance differences significantly exceed the improvements achieved through resampling. Finally, this paper highlights open questions and discusses future trends.

cs.LG

VideoChat-R1: Enhancing Spatio-Temporal Perception via Reinforcement Fine-Tuning

Reinforcement Learning (RL) benefits Large Language Models (LLMs) for complex reasoning. Inspired by this, we explore integrating spatio-temporal specific rewards into Multimodal Large Language Models (MLLMs) to address the unique challenges of video understanding, such as long-range temporal associations. This paper investigates how rule-based rewards, particularly temporal ones, can improve video reasoning and their generalizability. Our study proposes Reinforcement Fine-Tuning (RFT) as a data-efficient method to enhance video reasoning on specific tasks without sacrificing original capabilities. Through joint RFT on multiple spatio-temporal perception tasks, we developed VideoChat-R1, a powerful Video MLLM. VideoChat-R1 achieves state-of-the-art spatio-temporal perception, demonstrating significant improvements in tasks like temporal grounding (+31.8) and object tracking (+31.2), while also improving general QA benchmarks. The enhanced perception and preserved chat abilities contribute to a more reliable video dialogue system, leading to our ``Temporal Clue-driven Reasoning" inference schema. This work provides a foundation for developing robust, real-world video comprehension agents.

cs.CV

AutoMisty: A Multi-Agent LLM Framework for Automated Code Generation in the Misty Social Robot

The social robot's open API allows users to customize open-domain interactions. However, it remains inaccessible to those without programming experience. In this work, we introduce AutoMisty, the first multi-agent collaboration framework powered by large language models (LLMs), to enable the seamless generation of executable Misty robot code from natural language instructions. AutoMisty incorporates four specialized agent modules to manage task decomposition, assignment, problem-solving, and result synthesis. Each agent incorporates a two-layer optimization mechanism, with self-reflection for iterative refinement and human-in-the-loop for better alignment with user preferences. AutoMisty ensures a transparent reasoning process, allowing users to iteratively refine tasks through natural language feedback for precise execution. To evaluate AutoMisty's effectiveness, we designed a benchmark task set spanning four levels of complexity and conducted experiments in a real Misty robot environment. Extensive evaluations demonstrate that AutoMisty not only consistently generates high-quality code but also enables precise code control, significantly outperforming direct reasoning with ChatGPT-4o and ChatGPT-o1. All code, optimized APIs, and experimental videos will be publicly released through the webpage: https://wangxiaoshawn.github.io/AutoMisty.html

cs.RO

Ig3D: Integrating 3D Face Representations in Facial Expression Inference

Reconstructing 3D faces with facial geometry from single images has allowed for major advances in animation, generative models, and virtual reality. However, this ability to represent faces with their 3D features is not as fully explored by the facial expression inference (FEI) community. This study therefore aims to investigate the impacts of integrating such 3D representations into the FEI task, specifically for facial expression classification and face-based valence-arousal (VA) estimation. To accomplish this, we first assess the performance of two 3D face representations (both based on the 3D morphable model, FLAME) for the FEI tasks. We further explore two fusion architectures, intermediate fusion and late fusion, for integrating the 3D face representations with existing 2D inference frameworks. To evaluate our proposed architecture, we extract the corresponding 3D representations and perform extensive tests on the AffectNet and RAF-DB datasets. Our experimental results demonstrate that our proposed method outperforms the state-of-the-art AffectNet VA estimation and RAF-DB classification tasks. Moreover, our method can act as a complement to other existing methods to boost performance in many emotion inference tasks.

cs.CV

MSCT: Addressing Time-Varying Confounding with Marginal Structural Causal Transformer for Counterfactual Post-Crash Traffic Prediction

Traffic crashes profoundly impede traffic efficiency and pose economic challenges. Accurate prediction of post-crash traffic status provides essential information for evaluating traffic perturbations and developing effective solutions. Previous studies have established a series of deep learning models to predict post-crash traffic conditions, however, these correlation-based methods cannot accommodate the biases caused by time-varying confounders and the heterogeneous effects of crashes. The post-crash traffic prediction model needs to estimate the counterfactual traffic speed response to hypothetical crashes under various conditions, which demonstrates the necessity of understanding the causal relationship between traffic factors. Therefore, this paper presents the Marginal Structural Causal Transformer (MSCT), a novel deep learning model designed for counterfactual post-crash traffic prediction. To address the issue of time-varying confounding bias, MSCT incorporates a structure inspired by Marginal Structural Models and introduces a balanced loss function to facilitate learning of invariant causal features. The proposed model is treatment-aware, with a specific focus on comprehending and predicting traffic speed under hypothetical crash intervention strategies. In the absence of ground-truth data, a synthetic data generation procedure is proposed to emulate the causal mechanism between traffic speed, crashes, and covariates. The model is validated using both synthetic and real-world data, demonstrating that MSCT outperforms state-of-the-art models in multi-step-ahead prediction performance. This study also systematically analyzes the impact of time-varying confounding bias and dataset distribution on model performance, contributing valuable insights into counterfactual prediction for intelligent transportation systems.

cs.LG

Towards Open Domain Text-Driven Synthesis of Multi-Person Motions

This work aims to generate natural and diverse group motions of multiple humans from textual descriptions. While single-person text-to-motion generation is extensively studied, it remains challenging to synthesize motions for more than one or two subjects from in-the-wild prompts, mainly due to the lack of available datasets. In this work, we curate human pose and motion datasets by estimating pose information from large-scale image and video datasets. Our models use a transformer-based diffusion framework that accommodates multiple datasets with any number of subjects or frames. Experiments explore both generation of multi-person static poses and generation of multi-person motion sequences. To our knowledge, our method is the first to generate multi-subject motion sequences with high diversity and fidelity from a large variety of textual prompts.

cs.CV

SignAvatar: Sign Language 3D Motion Reconstruction and Generation

Achieving expressive 3D motion reconstruction and automatic generation for isolated sign words can be challenging, due to the lack of real-world 3D sign-word data, the complex nuances of signing motions, and the cross-modal understanding of sign language semantics. To address these challenges, we introduce SignAvatar, a framework capable of both word-level sign language reconstruction and generation. SignAvatar employs a transformer-based conditional variational autoencoder architecture, effectively establishing relationships across different semantic modalities. Additionally, this approach incorporates a curriculum learning strategy to enhance the model's robustness and generalization, resulting in more realistic motions. Furthermore, we contribute the ASL3DWord dataset, composed of 3D joint rotation data for the body, hands, and face, for unique sign words. We demonstrate the effectiveness of SignAvatar through extensive experiments, showcasing its superior reconstruction and automatic generation capabilities. The code and dataset are available on the project page.

cs.CV

EgoExoLearn: A Dataset for Bridging Asynchronous Ego- and Exo-centric View of Procedural Activities in Real World

Being able to map the activities of others into one's own point of view is one fundamental human skill even from a very early age. Taking a step toward understanding this human ability, we introduce EgoExoLearn, a large-scale dataset that emulates the human demonstration following process, in which individuals record egocentric videos as they execute tasks guided by demonstration videos. Focusing on the potential applications in daily assistance and professional support, EgoExoLearn contains egocentric and demonstration video data spanning 120 hours captured in daily life scenarios and specialized laboratories. Along with the videos we record high-quality gaze data and provide detailed multimodal annotations, formulating a playground for modeling the human ability to bridge asynchronous procedural actions from different viewpoints. To this end, we present benchmarks such as cross-view association, cross-view action planning, and cross-view referenced skill assessment, along with detailed analysis. We expect EgoExoLearn can serve as an important resource for bridging the actions across views, thus paving the way for creating AI agents capable of seamlessly learning by observing humans in the real world. Code and data can be found at: https://github.com/OpenGVLab/EgoExoLearn

cs.CV

LvBench: A Benchmark for Long-form Video Understanding with Versatile Multi-modal Question Answering

Despite remarkable recent progress, existing long-form VideoQA datasets fall short of meeting the criteria for genuine long-form video understanding. This is primarily due to the use of short videos for question curation, and the reliance on limited-length sub-clips as clues to answer those questions. Meanwhile, previous datasets have limited focus on question type and modality. To remedy this, we introduce LvBench, a Long-form video understanding benchmark for versatile multi-modal question-answering. Our LvBench stands out from existing long-form VideoQA datasets through three key characteristics: 1) Extended temporal durations: We consider videos ranging from 70 seconds to 4 hours, covering single-scene, multi-scene, and full-scene contexts. This design accounts for both video and clue lengths, capturing diverse contextual dynamics. 2) Diverse question types and modalities: LvBench introduces six distinct question types that evaluate various perceptual and cognitive capabilities, utilizing both video frames and subtitles. 3) High-quality annotations: We employ rigorous manual labeling by human annotators. Our dataset comprises 20,061 question-answer pairs sourced from 100 carefully selected movies across diverse genres, annotated collaboratively by multiple individuals. Analysis involving various baselines reveals a consistent trend: the performance of all existing methods significantly deteriorates when video and clue length increases. We expect LvBench to serve as a valuable resource for future works on long-form video understanding.

cs.CV