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Luís A. Alexandre

Publications and source records attributed to Luís A. Alexandre.

At least 19 recordsLinked to original sources

Are Virtual DES Images a Valid Alternative to the Real Ones?

Contrast-enhanced spectral mammography (CESM) is an imaging modality that provides two types of images, commonly known as low-energy (LE) and dual-energy subtracted (DES) images. In many domains, particularly in medicine, the emergence of image-to-image translation techniques has enabled the artificial generation of images using other images as input. Within CESM, applying such techniques to generate DES images from LE images could be highly beneficial, potentially reducing patient exposure to radiation associated with high-energy image acquisition. In this study, we investigated three models for the artificial generation of DES images (virtual DES): a pre-trained U-Net model, a U-Net trained end-to-end model, and a CycleGAN model. We also performed a series of experiments to assess the impact of using virtual DES images on the classification of CESM examinations into malignant and non-malignant categories. To our knowledge, this is the first study to evaluate the impact of virtual DES images on CESM lesion classification. The results demonstrate that the best performance was achieved with the pre-trained U-Net model, yielding an F1 score of 85.59% when using the virtual DES images, compared to 90.35% with the real DES images. This discrepancy likely results from the additional diagnostic information in real DES images, which contributes to a higher classification accuracy. Nevertheless, the potential for virtual DES image generation is considerable and future advancements may narrow this performance gap to a level where exclusive reliance on virtual DES images becomes clinically viable.

eess.IV

A Survey on Task Allocation and Scheduling in Robotic Network Systems

Cloud Robotics is helping to create a new generation of robots that leverage the nearly unlimited resources of large data centers (i.e., the cloud), overcoming the limitations imposed by on-board resources. Different processing power, capabilities, resource sizes, energy consumption, and so forth, make scheduling and task allocation critical components. The basic idea of task allocation and scheduling is to optimize performance by minimizing completion time, energy consumption, delays between two consecutive tasks, along with others, and maximizing resource utilization, number of completed tasks in a given time interval, and suchlike. In the past, several works have addressed various aspects of task allocation and scheduling. In this paper, we provide a comprehensive overview of task allocation and scheduling strategies and related metrics suitable for robotic network cloud systems. We discuss the issues related to allocation and scheduling methods and the limitations that need to be overcome. The literature review is organized according to three different viewpoints: Architectures and Applications, Methods and Parameters. In addition, the limitations of each method are highlighted for future research.

cs.RO

Music to Dance as Language Translation using Sequence Models

Synthesising appropriate choreographies from music remains an open problem. We introduce MDLT, a novel approach that frames the choreography generation problem as a translation task. Our method leverages an existing data set to learn to translate sequences of audio into corresponding dance poses. We present two variants of MDLT: one utilising the Transformer architecture and the other employing the Mamba architecture. We train our method on AIST++ and PhantomDance data sets to teach a robotic arm to dance, but our method can be applied to a full humanoid robot. Evaluation metrics, including Average Joint Error and Fréchet Inception Distance, consistently demonstrate that, when given a piece of music, MDLT excels at producing realistic and high-quality choreography. The code can be found at github.com/meowatthemoon/MDLT.

cs.SD

Decision Mamba Architectures

Recent advancements in imitation learning have been largely fueled by the integration of sequence models, which provide a structured flow of information to effectively mimic task behaviours. Currently, Decision Transformer (DT) and subsequently, the Hierarchical Decision Transformer (HDT), presented Transformer-based approaches to learn task policies. Recently, the Mamba architecture has shown to outperform Transformers across various task domains. In this work, we introduce two novel methods, Decision Mamba (DM) and Hierarchical Decision Mamba (HDM), aimed at enhancing the performance of the Transformer models. Through extensive experimentation across diverse environments such as OpenAI Gym and D4RL, leveraging varying demonstration data sets, we demonstrate the superiority of Mamba models over their Transformer counterparts in a majority of tasks. Results show that DM outperforms other methods in most settings. The code can be found at https://github.com/meowatthemoon/DecisionMamba.

cs.LG

Robust Energy Consumption Prediction with a Missing Value-Resilient Metaheuristic-based Neural Network in Mobile App Development

Energy consumption is a fundamental concern in mobile application development, bearing substantial significance for both developers and end-users. Main objective of this research is to propose a novel neural network-based framework, enhanced by a metaheuristic approach, to achieve robust energy prediction in the context of mobile app development. The metaheuristic approach here aims to achieve two goals: 1) identifying suitable learning algorithms and their corresponding hyperparameters, and 2) determining the optimal number of layers and neurons within each layer. Moreover, due to limitations in accessing certain aspects of a mobile phone, there might be missing data in the data set, and the proposed framework can handle this. In addition, we conducted an optimal algorithm selection strategy, employing 13 base and advanced metaheuristic algorithms, to identify the best algorithm based on accuracy and resistance to missing values. The representation in our proposed metaheuristic algorithm is variable-size, meaning that the length of the candidate solutions changes over time. We compared the algorithms based on the architecture found by each algorithm at different levels of missing values, accuracy, F-measure, and stability analysis. Additionally, we conducted a Wilcoxon signed-rank test for statistical comparison of the results. The extensive experiments show that our proposed approach significantly improves energy consumption prediction. Particularly, the JADE algorithm, a variant of Differential Evolution (DE), DE, and the Covariance Matrix Adaptation Evolution Strategy deliver superior results under various conditions and across different missing value levels.

cs.NE

A Metaheuristic-based Machine Learning Approach for Energy Prediction in Mobile App Development

Energy consumption plays a vital role in mobile App development for developers and end-users, and it is considered one of the most crucial factors for purchasing a smartphone. In addition, in terms of sustainability, it is essential to find methods to reduce the energy consumption of mobile devices since the extensive use of billions of smartphones worldwide significantly impacts the environment. Despite the existence of several energy-efficient programming practices in Android, the leading mobile ecosystem, machine learning-based energy prediction algorithms for mobile App development have yet to be reported. Therefore, this paper proposes a histogram-based gradient boosting classification machine (HGBC), boosted by a metaheuristic approach, for energy prediction in mobile App development. Our metaheuristic approach is responsible for two issues. First, it finds redundant and irrelevant features without any noticeable change in performance. Second, it performs a hyper-parameter tuning for the HGBC algorithm. Since our proposed metaheuristic approach is algorithm-independent, we selected 12 algorithms for the search strategy to find the optimal search algorithm. Our finding shows that a success-history-based parameter adaption for differential evolution with linear population size (L-SHADE) offers the best performance. It can improve performance and decrease the number of features effectively. Our extensive set of experiments clearly shows that our proposed approach can provide significant results for energy consumption prediction.

cs.NE

Are Neural Architecture Search Benchmarks Well Designed? A Deeper Look Into Operation Importance

Neural Architecture Search (NAS) benchmarks significantly improved the capability of developing and comparing NAS methods while at the same time drastically reduced the computational overhead by providing meta-information about thousands of trained neural networks. However, tabular benchmarks have several drawbacks that can hinder fair comparisons and provide unreliable results. These usually focus on providing a small pool of operations in heavily constrained search spaces -- usually cell-based neural networks with pre-defined outer-skeletons. In this work, we conducted an empirical analysis of the widely used NAS-Bench-101, NAS-Bench-201 and TransNAS-Bench-101 benchmarks in terms of their generability and how different operations influence the performance of the generated architectures. We found that only a subset of the operation pool is required to generate architectures close to the upper-bound of the performance range. Also, the performance distribution is negatively skewed, having a higher density of architectures in the upper-bound range. We consistently found convolution layers to have the highest impact on the architecture's performance, and that specific combination of operations favors top-scoring architectures. These findings shed insights on the correct evaluation and comparison of NAS methods using NAS benchmarks, showing that directly searching on NAS-Bench-201, ImageNet16-120 and TransNAS-Bench-101 produces more reliable results than searching only on CIFAR-10. Furthermore, with this work we provide suggestions for future benchmark evaluations and design. The code used to conduct the evaluations is available at https://github.com/VascoLopes/NAS-Benchmark-Evaluation.

cs.LG

A Survey of Demonstration Learning

With the fast improvement of machine learning, reinforcement learning (RL) has been used to automate human tasks in different areas. However, training such agents is difficult and restricted to expert users. Moreover, it is mostly limited to simulation environments due to the high cost and safety concerns of interactions in the real world. Demonstration Learning is a paradigm in which an agent learns to perform a task by imitating the behavior of an expert shown in demonstrations. It is a relatively recent area in machine learning, but it is gaining significant traction due to having tremendous potential for learning complex behaviors from demonstrations. Learning from demonstration accelerates the learning process by improving sample efficiency, while also reducing the effort of the programmer. Due to learning without interacting with the environment, demonstration learning would allow the automation of a wide range of real world applications such as robotics and healthcare. This paper provides a survey of demonstration learning, where we formally introduce the demonstration problem along with its main challenges and provide a comprehensive overview of the process of learning from demonstrations from the creation of the demonstration data set, to learning methods from demonstrations, and optimization by combining demonstration learning with different machine learning methods. We also review the existing benchmarks and identify their strengths and limitations. Additionally, we discuss the advantages and disadvantages of the paradigm as well as its main applications. Lastly, we discuss our perspective on open problems and research directions for this rapidly growing field.

cs.LG

Towards Less Constrained Macro-Neural Architecture Search

Networks found with Neural Architecture Search (NAS) achieve state-of-the-art performance in a variety of tasks, out-performing human-designed networks. However, most NAS methods heavily rely on human-defined assumptions that constrain the search: architecture's outer-skeletons, number of layers, parameter heuristics and search spaces. Additionally, common search spaces consist of repeatable modules (cells) instead of fully exploring the architecture's search space by designing entire architectures (macro-search). Imposing such constraints requires deep human expertise and restricts the search to pre-defined settings. In this paper, we propose LCMNAS, a method that pushes NAS to less constrained search spaces by performing macro-search without relying on pre-defined heuristics or bounded search spaces. LCMNAS introduces three components for the NAS pipeline: i) a method that leverages information about well-known architectures to autonomously generate complex search spaces based on Weighted Directed Graphs with hidden properties, ii) an evolutionary search strategy that generates complete architectures from scratch, and iii) a mixed-performance estimation approach that combines information about architectures at initialization stage and lower fidelity estimates to infer their trainability and capacity to model complex functions. We present experiments in 13 different data sets showing that LCMNAS is capable of generating both cell and macro-based architectures with minimal GPU computation and state-of-the-art results. More, we conduct extensive studies on the importance of different NAS components in both cell and macro-based settings. Code for reproducibility is public at https://github.com/VascoLopes/LCMNAS.

cs.CV

Contrastive Learning from Demonstrations

This paper presents a framework for learning visual representations from unlabeled video demonstrations captured from multiple viewpoints. We show that these representations are applicable for imitating several robotic tasks, including pick and place. We optimize a recently proposed self-supervised learning algorithm by applying contrastive learning to enhance task-relevant information while suppressing irrelevant information in the feature embeddings. We validate the proposed method on the publicly available Multi-View Pouring and a custom Pick and Place data sets and compare it with the TCN triplet baseline. We evaluate the learned representations using three metrics: viewpoint alignment, stage classification and reinforcement learning, and in all cases the results improve when compared to state-of-the-art approaches, with the added benefit of reduced number of training iterations.

cs.CV

Hierarchical Decision Transformer

Sequence models in reinforcement learning require task knowledge to estimate the task policy. This paper presents a hierarchical algorithm for learning a sequence model from demonstrations. The high-level mechanism guides the low-level controller through the task by selecting sub-goals for the latter to reach. This sequence replaces the returns-to-go of previous methods, improving its performance overall, especially in tasks with longer episodes and scarcer rewards. We validate our method in multiple tasks of OpenAIGym, D4RL and RoboMimic benchmarks. Our method outperforms the baselines in eight out of ten tasks of varied horizons and reward frequencies without prior task knowledge, showing the advantages of the hierarchical model approach for learning from demonstrations using a sequence model.

cs.LG

Energy-Aware JPEG Image Compression: A Multi-Objective Approach

Customer satisfaction is crucially affected by energy consumption in mobile devices. One of the most energy-consuming parts of an application is images. While different images with different quality consume different amounts of energy, there are no straightforward methods to calculate the energy consumption of an operation in a typical image. This paper, first, investigates that there is a correlation between energy consumption and image quality as well as image file size. Therefore, these two can be considered as a proxy for energy consumption. Then, we propose a multi-objective strategy to enhance image quality and reduce image file size based on the quantisation tables in JPEG image compression. To this end, we have used two general multi-objective metaheuristic approaches: scalarisation and Pareto-based. Scalarisation methods find a single optimal solution based on combining different objectives, while Pareto-based techniques aim to achieve a set of solutions. In this paper, we embed our strategy into five scalarisation algorithms, including energy-aware multi-objective genetic algorithm (EnMOGA), energy-aware multi-objective particle swarm optimisation (EnMOPSO), energy-aware multi-objective differential evolution (EnMODE), energy-aware multi-objective evolutionary strategy (EnMOES), and energy-aware multi-objective pattern search (EnMOPS). Also, two Pareto-based methods, including a non-dominated sorting genetic algorithm (NSGA-II) and a reference-point-based NSGA-II (NSGA-III) are used for the embedding scheme, and two Pareto-based algorithms, EnNSGAII and EnNSGAIII, are presented. Experimental studies show that the performance of the baseline algorithm is improved by embedding the proposed strategy into metaheuristic algorithms.

cs.CV

Exploration, Path Planning with Obstacle and Collision Avoidance in a Dynamic Environment

If we give a robot the task of moving an object from its current position to another location in an unknown environment, the robot must explore the map, identify all types of obstacles, and then determine the best route to complete the task. We proposed a mathematical model to find an optimal path planning that avoids collisions with all static and moving obstacles and has the minimum completion time and the minimum distance traveled. In this model, the bounding box around obstacles and robots is not considered, so the robot can move very close to the obstacles without colliding with them. We considered two types of obstacles: deterministic, which include all static obstacles such as walls that do not move and all moving obstacles whose movements have a fixed pattern, and non-deterministic, which include all obstacles whose movements can occur in any direction with some probability distribution at any time. We also consider the acceleration and deceleration of the robot to improve collision avoidance.

cs.RO

Guided Evolutionary Neural Architecture Search With Efficient Performance Estimation

Neural Architecture Search (NAS) methods have been successfully applied to image tasks with excellent results. However, NAS methods are often complex and tend to converge to local minima as soon as generated architectures seem to yield good results. This paper proposes GEA, a novel approach for guided NAS. GEA guides the evolution by exploring the search space by generating and evaluating several architectures in each generation at initialisation stage using a zero-proxy estimator, where only the highest-scoring architecture is trained and kept for the next generation. Subsequently, GEA continuously extracts knowledge about the search space without increased complexity by generating several off-springs from an existing architecture at each generation. More, GEA forces exploitation of the most performant architectures by descendant generation while simultaneously driving exploration through parent mutation and favouring younger architectures to the detriment of older ones. Experimental results demonstrate the effectiveness of the proposed method, and extensive ablation studies evaluate the importance of different parameters. Results show that GEA achieves state-of-the-art results on all data sets of NAS-Bench-101, NAS-Bench-201 and TransNAS-Bench-101 benchmarks.

cs.NE

LudVision -- Remote Detection of Exotic Invasive Aquatic Floral Species using Drone-Mounted Multispectral Data

Remote sensing is the process of detecting and monitoring the physical characteristics of an area by measuring its reflected and emitted radiation at a distance. It is being broadly used to monitor ecosystems, mainly for their preservation. Ever-growing reports of invasive species have affected the natural balance of ecosystems. Exotic invasive species have a critical impact when introduced into new ecosystems and may lead to the extinction of native species. In this study, we focus on Ludwigia peploides, considered by the European Union as an aquatic invasive species. Its presence can negatively impact the surrounding ecosystem and human activities such as agriculture, fishing, and navigation. Our goal was to develop a method to identify the presence of the species. We used images collected by a drone-mounted multispectral sensor to achieve this, creating our LudVision data set. To identify the targeted species on the collected images, we propose a new method for detecting Ludwigia p. in multispectral images. The method is based on existing state-of-the-art semantic segmentation methods modified to handle multispectral data. The proposed method achieved a producer's accuracy of 79.9% and a user's accuracy of 95.5%.

cs.CV

Improving Makespan in Dynamic Task Scheduling for Cloud Robotic Systems with Time Window Constraints

A scheduling method in a robotic network cloud system with minimal makespan is beneficial as the system can complete all the tasks assigned to it in the fastest way. Robotic network cloud systems can be translated into graphs where nodes represent hardware with independent computing power and edges represent data transmissions between nodes. Time window constraints on tasks are a natural way to order tasks. The makespan is the maximum amount of time between when the first node to receive a task starts executing its first scheduled task and when all nodes have completed their last scheduled task. Load balancing allocation and scheduling ensures that the time between when the first node completes its scheduled tasks and when all other nodes complete their scheduled tasks is as short as possible. We propose a grid of all tasks to ensure that the time window constraints for tasks are met. We propose grid of all tasks balancing algorithm for distributing and scheduling tasks with minimum makespan. We theoretically prove the correctness of the proposed algorithm and present simulations illustrating the obtained results.

cs.RO

Optimal Algorithm Allocation for Robotic Network Cloud Systems

A robotic network is a system with multiple robots connected by a communication network. Certain tasks that cannot be accomplished with available robotic resources are candidates for the use of cloud robotics, which overcomes the limitations of the robot network by adding to the network, either local or remote servers or cloud infrastructure, to aid in computational demanding tasks or storage. Previous studies have mainly focused on minimizing the cost of the robots in retrieving resources by knowing the resource allocation in advance. We develop a method for a robotic network cloud system that includes robots, fog and cloud nodes, to determine where each algorithm should be allocated so that the system achieves optimal performance, regardless of which robot initiates the request. We can find the minimum required memory for the robots and the optimal way to allocate the algorithms with the shortest time to complete each task. We experimentally compare our method with a state-of-the-art method, using real-world data, showing the improvements that can be obtained.

cs.RO

Optimal Algorithm Allocation for Single Robot Cloud Systems

In order for a robot to perform a task, several algorithms need to be executed, sometimes, simultaneously. Algorithms can be run either on the robot itself or, upon request, be performed on cloud infrastructure. The term cloud infrastructure is used to describe hardware, storage, abstracted resources, and network resources related to cloud computing. Depending on the decisions on where to execute the algorithms, the overall execution time and necessary memory space for the robot will change accordingly. The price of a robot depends, among other things, on its memory capacity and computational power. We answer the question of how to keep a given performance and use a cheaper robot (lower resources) by assigning computational tasks to the cloud infrastructure, depending on memory, computational power, and communication constraints. Also, for a fixed robot, our model provides a way to have optimal overall performance. We provide a general model for the optimal decision of algorithm allocation under certain constraints. We exemplify the model with simulation results. The main advantage of our model is that it provides an optimal task allocation simultaneously for memory and time.

cs.RO