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Luc De Raedt

Publications and source records attributed to Luc De Raedt.

66 records · Page 4Linked to original sources

Exploring the efficacy of molecular fragments of different complexity in computational SAR modeling

An important first step in computational SAR modeling is to transform the compounds into a representation that can be processed by predictive modeling techniques. This is typically a feature vector where each feature indicates the presence or absence of a molecular fragment. While the traditional approach to SAR modeling employed size restricted fingerprints derived from path fragments, much research in recent years focussed on mining more complex graph based fragments. Today, there seems to be a growing consensus in the data mining community that these more expressive fragments should be more useful. We question this consensus and show experimentally that fragments of low complexity, i.e. sequences, perform better than equally large sets of more complex ones, an effect we explain by pairwise correlation among fragments and the ability of a fragment set to encode compounds from different classes distinctly. The size restriction on these sets is based on ordering the fragments by class-correlation scores. In addition, we also evaluate the effects of using a significance value instead of a length restriction for path fragments and find a significant reduction in the number of features with little loss in performance.

cs.CE↗

High-level Reasoning and Low-level Learning for Grasping: A Probabilistic Logic Pipeline

While grasps must satisfy the grasping stability criteria, good grasps depend on the specific manipulation scenario: the object, its properties and functionalities, as well as the task and grasp constraints. In this paper, we consider such information for robot grasping by leveraging manifolds and symbolic object parts. Specifically, we introduce a new probabilistic logic module to first semantically reason about pre-grasp configurations with respect to the intended tasks. Further, a mapping is learned from part-related visual features to good grasping points. The probabilistic logic module makes use of object-task affordances and object/task ontologies to encode rules that generalize over similar object parts and object/task categories. The use of probabilistic logic for task-dependent grasping contrasts with current approaches that usually learn direct mappings from visual perceptions to task-dependent grasping points. We show the benefits of the full probabilistic logic pipeline experimentally and on a real robot.

cs.RO↗

kLog: A Language for Logical and Relational Learning with Kernels

We introduce kLog, a novel approach to statistical relational learning. Unlike standard approaches, kLog does not represent a probability distribution directly. It is rather a language to perform kernel-based learning on expressive logical and relational representations. kLog allows users to specify learning problems declaratively. It builds on simple but powerful concepts: learning from interpretations, entity/relationship data modeling, logic programming, and deductive databases. Access by the kernel to the rich representation is mediated by a technique we call graphicalization: the relational representation is first transformed into a graph --- in particular, a grounded entity/relationship diagram. Subsequently, a choice of graph kernel defines the feature space. kLog supports mixed numerical and symbolic data, as well as background knowledge in the form of Prolog or Datalog programs as in inductive logic programming systems. The kLog framework can be applied to tackle the same range of tasks that has made statistical relational learning so popular, including classification, regression, multitask learning, and collective classification. We also report about empirical comparisons, showing that kLog can be either more accurate, or much faster at the same level of accuracy, than Tilde and Alchemy. kLog is GPLv3 licensed and is available at http://klog.dinfo.unifi.it along with tutorials.

cs.AI↗

Probabilistic Programming Concepts

A multitude of different probabilistic programming languages exists today, all extending a traditional programming language with primitives to support modeling of complex, structured probability distributions. Each of these languages employs its own probabilistic primitives, and comes with a particular syntax, semantics and inference procedure. This makes it hard to understand the underlying programming concepts and appreciate the differences between the different languages. To obtain a better understanding of probabilistic programming, we identify a number of core programming concepts underlying the primitives used by various probabilistic languages, discuss the execution mechanisms that they require and use these to position state-of-the-art probabilistic languages and their implementation. While doing so, we focus on probabilistic extensions of logic programming languages such as Prolog, which have been developed since more than 20 years.

cs.PL↗

Inference and learning in probabilistic logic programs using weighted Boolean formulas

Probabilistic logic programs are logic programs in which some of the facts are annotated with probabilities. This paper investigates how classical inference and learning tasks known from the graphical model community can be tackled for probabilistic logic programs. Several such tasks such as computing the marginals given evidence and learning from (partial) interpretations have not really been addressed for probabilistic logic programs before. The first contribution of this paper is a suite of efficient algorithms for various inference tasks. It is based on a conversion of the program and the queries and evidence to a weighted Boolean formula. This allows us to reduce the inference tasks to well-studied tasks such as weighted model counting, which can be solved using state-of-the-art methods known from the graphical model and knowledge compilation literature. The second contribution is an algorithm for parameter estimation in the learning from interpretations setting. The algorithm employs Expectation Maximization, and is built on top of the developed inference algorithms. The proposed approach is experimentally evaluated. The results show that the inference algorithms improve upon the state-of-the-art in probabilistic logic programming and that it is indeed possible to learn the parameters of a probabilistic logic program from interpretations.

cs.AI↗

Algebraic Model Counting

Weighted model counting (WMC) is a well-known inference task on knowledge bases, used for probabilistic inference in graphical models. We introduce algebraic model counting (AMC), a generalization of WMC to a semiring structure. We show that AMC generalizes many well-known tasks in a variety of domains such as probabilistic inference, soft constraints and network and database analysis. Furthermore, we investigate AMC from a knowledge compilation perspective and show that all AMC tasks can be evaluated using sd-DNNF circuits. We identify further characteristics of AMC instances that allow for the use of even more succinct circuits.

cs.LO↗

Inference in Probabilistic Logic Programs using Weighted CNF's

Probabilistic logic programs are logic programs in which some of the facts are annotated with probabilities. Several classical probabilistic inference tasks (such as MAP and computing marginals) have not yet received a lot of attention for this formalism. The contribution of this paper is that we develop efficient inference algorithms for these tasks. This is based on a conversion of the probabilistic logic program and the query and evidence to a weighted CNF formula. This allows us to reduce the inference tasks to well-studied tasks such as weighted model counting. To solve such tasks, we employ state-of-the-art methods. We consider multiple methods for the conversion of the programs as well as for inference on the weighted CNF. The resulting approach is evaluated experimentally and shown to improve upon the state-of-the-art in probabilistic logic programming.

cs.AI↗

The Magic of Logical Inference in Probabilistic Programming

Today, many different probabilistic programming languages exist and even more inference mechanisms for these languages. Still, most logic programming based languages use backward reasoning based on SLD resolution for inference. While these methods are typically computationally efficient, they often can neither handle infinite and/or continuous distributions, nor evidence. To overcome these limitations, we introduce distributional clauses, a variation and extension of Sato's distribution semantics. We also contribute a novel approximate inference method that integrates forward reasoning with importance sampling, a well-known technique for probabilistic inference. To achieve efficiency, we integrate two logic programming techniques to direct forward sampling. Magic sets are used to focus on relevant parts of the program, while the integration of backward reasoning allows one to identify and avoid regions of the sample space that are inconsistent with the evidence.

cs.LO↗

On the Implementation of the Probabilistic Logic Programming Language ProbLog

The past few years have seen a surge of interest in the field of probabilistic logic learning and statistical relational learning. In this endeavor, many probabilistic logics have been developed. ProbLog is a recent probabilistic extension of Prolog motivated by the mining of large biological networks. In ProbLog, facts can be labeled with probabilities. These facts are treated as mutually independent random variables that indicate whether these facts belong to a randomly sampled program. Different kinds of queries can be posed to ProbLog programs. We introduce algorithms that allow the efficient execution of these queries, discuss their implementation on top of the YAP-Prolog system, and evaluate their performance in the context of large networks of biological entities.

cs.PL↗

Bayesian Logic Programs

Bayesian networks provide an elegant formalism for representing and reasoning about uncertainty using probability theory. Theyare a probabilistic extension of propositional logic and, hence, inherit some of the limitations of propositional logic, such as the difficulties to represent objects and relations. We introduce a generalization of Bayesian networks, called Bayesian logic programs, to overcome these limitations. In order to represent objects and relations it combines Bayesian networks with definite clause logic by establishing a one-to-one mapping between ground atoms and random variables. We show that Bayesian logic programs combine the advantages of both definite clause logic and Bayesian networks. This includes the separation of quantitative and qualitative aspects of the model. Furthermore, Bayesian logic programs generalize both Bayesian networks as well as logic programs. So, many ideas developed

cs.AI↗

Scaling Up Inductive Logic Programming by Learning from Interpretations

When comparing inductive logic programming (ILP) and attribute-value learning techniques, there is a trade-off between expressive power and efficiency. Inductive logic programming techniques are typically more expressive but also less efficient. Therefore, the data sets handled by current inductive logic programming systems are small according to general standards within the data mining community. The main source of inefficiency lies in the assumption that several examples may be related to each other, so they cannot be handled independently. Within the learning from interpretations framework for inductive logic programming this assumption is unnecessary, which allows to scale up existing ILP algorithms. In this paper we explain this learning setting in the context of relational databases. We relate the setting to propositional data mining and to the classical ILP setting, and show that learning from interpretations corresponds to learning from multiple relations and thus extends the expressiveness of propositional learning, while maintaining its efficiency to a large extent (which is not the case in the classical ILP setting). As a case study, we present two alternative implementations of the ILP system Tilde (Top-down Induction of Logical DEcision trees): Tilde-classic, which loads all data in main memory, and Tilde-LDS, which loads the examples one by one. We experimentally compare the implementations, showing Tilde-LDS can handle large data sets (in the order of 100,000 examples or 100 MB) and indeed scales up linearly in the number of examples.

cs.LG↗

Top-down induction of clustering trees

An approach to clustering is presented that adapts the basic top-down induction of decision trees method towards clustering. To this aim, it employs the principles of instance based learning. The resulting methodology is implemented in the TIC (Top down Induction of Clustering trees) system for first order clustering. The TIC system employs the first order logical decision tree representation of the inductive logic programming system Tilde. Various experiments with TIC are presented, in both propositional and relational domains.

cs.LG↗