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Luc Van Gool

Publications and source records attributed to Luc Van Gool.

At least 559 records · Page 31Linked to original sources

Multi-bin Trainable Linear Unit for Fast Image Restoration Networks

Tremendous advances in image restoration tasks such as denoising and super-resolution have been achieved using neural networks. Such approaches generally employ very deep architectures, large number of parameters, large receptive fields and high nonlinear modeling capacity. In order to obtain efficient and fast image restoration networks one should improve upon the above mentioned requirements. In this paper we propose a novel activation function, the multi-bin trainable linear unit (MTLU), for increasing the nonlinear modeling capacity together with lighter and shallower networks. We validate the proposed fast image restoration networks for image denoising (FDnet) and super-resolution (FSRnet) on standard benchmarks. We achieve large improvements in both memory and runtime over current state-of-the-art for comparable or better PSNR accuracies.

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Semantically-Guided Video Object Segmentation

This paper tackles the problem of semi-supervised video object segmentation, that is, segmenting an object in a sequence given its mask in the first frame. One of the main challenges in this scenario is the change of appearance of the objects of interest. Their semantics, on the other hand, do not vary. This paper investigates how to take advantage of such invariance via the introduction of a semantic prior that guides the appearance model. Specifically, given the segmentation mask of the first frame of a sequence, we estimate the semantics of the object of interest, and propagate that knowledge throughout the sequence to improve the results based on an appearance model. We present Semantically-Guided Video Object Segmentation (SGV), which improves results over previous state of the art on two different datasets using a variety of evaluation metrics, while running in half a second per frame.

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Progressive Structure from Motion

Structure from Motion or the sparse 3D reconstruction out of individual photos is a long studied topic in computer vision. Yet none of the existing reconstruction pipelines fully addresses a progressive scenario where images are only getting available during the reconstruction process and intermediate results are delivered to the user. Incremental pipelines are capable of growing a 3D model but often get stuck in local minima due to wrong (binding) decisions taken based on incomplete information. Global pipelines on the other hand need the access to the complete viewgraph and are not capable of delivering intermediate results. In this paper we propose a new reconstruction pipeline working in a progressive manner rather than in a batch processing scheme. The pipeline is able to recover from failed reconstructions in early stages, avoids to take binding decisions, delivers a progressive output and yet maintains the capabilities of existing pipelines. We demonstrate and evaluate our method on diverse challenging public and dedicated datasets including those with highly symmetric structures and compare to the state of the art.

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Disentangled Person Image Generation

Generating novel, yet realistic, images of persons is a challenging task due to the complex interplay between the different image factors, such as the foreground, background and pose information. In this work, we aim at generating such images based on a novel, two-stage reconstruction pipeline that learns a disentangled representation of the aforementioned image factors and generates novel person images at the same time. First, a multi-branched reconstruction network is proposed to disentangle and encode the three factors into embedding features, which are then combined to re-compose the input image itself. Second, three corresponding mapping functions are learned in an adversarial manner in order to map Gaussian noise to the learned embedding feature space, for each factor respectively. Using the proposed framework, we can manipulate the foreground, background and pose of the input image, and also sample new embedding features to generate such targeted manipulations, that provide more control over the generation process. Experiments on Market-1501 and Deepfashion datasets show that our model does not only generate realistic person images with new foregrounds, backgrounds and poses, but also manipulates the generated factors and interpolates the in-between states. Another set of experiments on Market-1501 shows that our model can also be beneficial for the person re-identification task.

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Video Object Segmentation Without Temporal Information

Video Object Segmentation, and video processing in general, has been historically dominated by methods that rely on the temporal consistency and redundancy in consecutive video frames. When the temporal smoothness is suddenly broken, such as when an object is occluded, or some frames are missing in a sequence, the result of these methods can deteriorate significantly or they may not even produce any result at all. This paper explores the orthogonal approach of processing each frame independently, i.e disregarding the temporal information. In particular, it tackles the task of semi-supervised video object segmentation: the separation of an object from the background in a video, given its mask in the first frame. We present Semantic One-Shot Video Object Segmentation (OSVOS-S), based on a fully-convolutional neural network architecture that is able to successively transfer generic semantic information, learned on ImageNet, to the task of foreground segmentation, and finally to learning the appearance of a single annotated object of the test sequence (hence one shot). We show that instance level semantic information, when combined effectively, can dramatically improve the results of our previous method, OSVOS. We perform experiments on two recent video segmentation databases, which show that OSVOS-S is both the fastest and most accurate method in the state of the art.

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Covariance Pooling For Facial Expression Recognition

Classifying facial expressions into different categories requires capturing regional distortions of facial landmarks. We believe that second-order statistics such as covariance is better able to capture such distortions in regional facial fea- tures. In this work, we explore the benefits of using a man- ifold network structure for covariance pooling to improve facial expression recognition. In particular, we first employ such kind of manifold networks in conjunction with tradi- tional convolutional networks for spatial pooling within in- dividual image feature maps in an end-to-end deep learning manner. By doing so, we are able to achieve a recognition accuracy of 58.14% on the validation set of Static Facial Expressions in the Wild (SFEW 2.0) and 87.0% on the vali- dation set of Real-World Affective Faces (RAF) Database. Both of these results are the best results we are aware of. Besides, we leverage covariance pooling to capture the tem- poral evolution of per-frame features for video-based facial expression recognition. Our reported results demonstrate the advantage of pooling image-set features temporally by stacking the designed manifold network of covariance pool-ing on top of convolutional network layers.

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Appearance-and-Relation Networks for Video Classification

Spatiotemporal feature learning in videos is a fundamental problem in computer vision. This paper presents a new architecture, termed as Appearance-and-Relation Network (ARTNet), to learn video representation in an end-to-end manner. ARTNets are constructed by stacking multiple generic building blocks, called as SMART, whose goal is to simultaneously model appearance and relation from RGB input in a separate and explicit manner. Specifically, SMART blocks decouple the spatiotemporal learning module into an appearance branch for spatial modeling and a relation branch for temporal modeling. The appearance branch is implemented based on the linear combination of pixels or filter responses in each frame, while the relation branch is designed based on the multiplicative interactions between pixels or filter responses across multiple frames. We perform experiments on three action recognition benchmarks: Kinetics, UCF101, and HMDB51, demonstrating that SMART blocks obtain an evident improvement over 3D convolutions for spatiotemporal feature learning. Under the same training setting, ARTNets achieve superior performance on these three datasets to the existing state-of-the-art methods.

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Failure Prediction for Autonomous Driving

The primary focus of autonomous driving research is to improve driving accuracy. While great progress has been made, state-of-the-art algorithms still fail at times. Such failures may have catastrophic consequences. It therefore is important that automated cars foresee problems ahead as early as possible. This is also of paramount importance if the driver will be asked to take over. We conjecture that failures do not occur randomly. For instance, driving models may fail more likely at places with heavy traffic, at complex intersections, and/or under adverse weather/illumination conditions. This work presents a method to learn to predict the occurrence of these failures, i.e. to assess how difficult a scene is to a given driving model and to possibly give the human driver an early headsup. A camera-based driving model is developed and trained over real driving datasets. The discrepancies between the model's predictions and the human `ground-truth' maneuvers were then recorded, to yield the `failure' scores. Experimental results show that the failure score can indeed be learned and predicted. Thus, our prediction method is able to improve the overall safety of an automated driving model by alerting the human driver timely, leading to better human-vehicle collaborative driving.

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Weakly Supervised Object Discovery by Generative Adversarial & Ranking Networks

The deep generative adversarial networks (GAN) recently have been shown to be promising for different computer vision applications, like image edit- ing, synthesizing high resolution images, generating videos, etc. These networks and the corresponding learning scheme can handle various visual space map- pings. We approach GANs with a novel training method and learning objective, to discover multiple object instances for three cases: 1) synthesizing a picture of a specific object within a cluttered scene; 2) localizing different categories in images for weakly supervised object detection; and 3) improving object discov- ery in object detection pipelines. A crucial advantage of our method is that it learns a new deep similarity metric, to distinguish multiple objects in one im- age. We demonstrate that the network can act as an encoder-decoder generating parts of an image which contain an object, or as a modified deep CNN to rep- resent images for object detection in supervised and weakly supervised scheme. Our ranking GAN offers a novel way to search through images for object specific patterns. We have conducted experiments for different scenarios and demonstrate the method performance for object synthesizing and weakly supervised object detection and classification using the MS-COCO and PASCAL VOC datasets.

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Viewpoint-aware Video Summarization

This paper introduces a novel variant of video summarization, namely building a summary that depends on the particular aspect of a video the viewer focuses on. We refer to this as $\textit{viewpoint}$. To infer what the desired $\textit{viewpoint}$ may be, we assume that several other videos are available, especially groups of videos, e.g., as folders on a person's phone or laptop. The semantic similarity between videos in a group vs. the dissimilarity between groups is used to produce $\textit{viewpoint}$-specific summaries. For considering similarity as well as avoiding redundancy, output summary should be (A) diverse, (B) representative of videos in the same group, and (C) discriminative against videos in the different groups. To satisfy these requirements (A)-(C) simultaneously, we proposed a novel video summarization method from multiple groups of videos. Inspired by Fisher's discriminant criteria, it selects summary by optimizing the combination of three terms (a) inner-summary, (b) inner-group, and (c) between-group variances defined on the feature representation of summary, which can simply represent (A)-(C). Moreover, we developed a novel dataset to investigate how well the generated summary reflects the underlying $\textit{viewpoint}$. Quantitative and qualitative experiments conducted on the dataset demonstrate the effectiveness of proposed method.

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Blazingly Fast Video Object Segmentation with Pixel-Wise Metric Learning

This paper tackles the problem of video object segmentation, given some user annotation which indicates the object of interest. The problem is formulated as pixel-wise retrieval in a learned embedding space: we embed pixels of the same object instance into the vicinity of each other, using a fully convolutional network trained by a modified triplet loss as the embedding model. Then the annotated pixels are set as reference and the rest of the pixels are classified using a nearest-neighbor approach. The proposed method supports different kinds of user input such as segmentation mask in the first frame (semi-supervised scenario), or a sparse set of clicked points (interactive scenario). In the semi-supervised scenario, we achieve results competitive with the state of the art but at a fraction of computation cost (275 milliseconds per frame). In the interactive scenario where the user is able to refine their input iteratively, the proposed method provides instant response to each input, and reaches comparable quality to competing methods with much less interaction.

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ROAD: Reality Oriented Adaptation for Semantic Segmentation of Urban Scenes

Exploiting synthetic data to learn deep models has attracted increasing attention in recent years. However, the intrinsic domain difference between synthetic and real images usually causes a significant performance drop when applying the learned model to real world scenarios. This is mainly due to two reasons: 1) the model overfits to synthetic images, making the convolutional filters incompetent to extract informative representation for real images; 2) there is a distribution difference between synthetic and real data, which is also known as the domain adaptation problem. To this end, we propose a new reality oriented adaptation approach for urban scene semantic segmentation by learning from synthetic data. First, we propose a target guided distillation approach to learn the real image style, which is achieved by training the segmentation model to imitate a pretrained real style model using real images. Second, we further take advantage of the intrinsic spatial structure presented in urban scene images, and propose a spatial-aware adaptation scheme to effectively align the distribution of two domains. These two modules can be readily integrated with existing state-of-the-art semantic segmentation networks to improve their generalizability when adapting from synthetic to real urban scenes. We evaluate the proposed method on Cityscapes dataset by adapting from GTAV and SYNTHIA datasets, where the results demonstrate the effectiveness of our method.

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Adversarial Binary Coding for Efficient Person Re-identification

Person re-identification (ReID) aims at matching persons across different views/scenes. In addition to accuracy, the matching efficiency has received more and more attention because of demanding applications using large-scale data. Several binary coding based methods have been proposed for efficient ReID, which either learn projections to map high-dimensional features to compact binary codes, or directly adopt deep neural networks by simply inserting an additional fully-connected layer with tanh-like activations. However, the former approach requires time-consuming hand-crafted feature extraction and complicated (discrete) optimizations; the latter lacks the necessary discriminative information greatly due to the straightforward activation functions. In this paper, we propose a simple yet effective framework for efficient ReID inspired by the recent advances in adversarial learning. Specifically, instead of learning explicit projections or adding fully-connected mapping layers, the proposed Adversarial Binary Coding (ABC) framework guides the extraction of binary codes implicitly and effectively. The discriminability of the extracted codes is further enhanced by equipping the ABC with a deep triplet network for the ReID task. More importantly, the ABC and triplet network are simultaneously optimized in an end-to-end manner. Extensive experiments on three large-scale ReID benchmarks demonstrate the superiority of our approach over the state-of-the-art methods.

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Ensemble Manifold Segmentation for Model Distillation and Semi-supervised Learning

Manifold theory has been the central concept of many learning methods. However, learning modern CNNs with manifold structures has not raised due attention, mainly because of the inconvenience of imposing manifold structures onto the architecture of the CNNs. In this paper we present ManifoldNet, a novel method to encourage learning of manifold-aware representations. Our approach segments the input manifold into a set of fragments. By assigning the corresponding segmentation id as a pseudo label to every sample, we convert the problem of preserving the local manifold structure into a point-wise classification task. Due to its unsupervised nature, the segmentation tends to be noisy. We mitigate this by introducing ensemble manifold segmentation (EMS). EMS accounts for the manifold structure by dividing the training data into an ensemble of classification training sets that contain samples of local proximity. CNNs are trained on these ensembles under a multi-task learning framework to conform to the manifold. ManifoldNet can be trained with only the pseudo labels or together with task-specific labels. We evaluate ManifoldNet on two different tasks: network imitation (distillation) and semi-supervised learning. Our experiments show that the manifold structures are effectively utilized for both unsupervised and semi-supervised learning.

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Object Referring in Videos with Language and Human Gaze

We investigate the problem of object referring (OR) i.e. to localize a target object in a visual scene coming with a language description. Humans perceive the world more as continued video snippets than as static images, and describe objects not only by their appearance, but also by their spatio-temporal context and motion features. Humans also gaze at the object when they issue a referring expression. Existing works for OR mostly focus on static images only, which fall short in providing many such cues. This paper addresses OR in videos with language and human gaze. To that end, we present a new video dataset for OR, with 30, 000 objects over 5, 000 stereo video sequences annotated for their descriptions and gaze. We further propose a novel network model for OR in videos, by integrating appearance, motion, gaze, and spatio-temporal context into one network. Experimental results show that our method effectively utilizes motion cues, human gaze, and spatio-temporal context. Our method outperforms previousOR methods. For dataset and code, please refer https://people.ee.ethz.ch/~arunv/ORGaze.html.

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Classification Driven Dynamic Image Enhancement

Convolutional neural networks rely on image texture and structure to serve as discriminative features to classify the image content. Image enhancement techniques can be used as preprocessing steps to help improve the overall image quality and in turn improve the overall effectiveness of a CNN. Existing image enhancement methods, however, are designed to improve the perceptual quality of an image for a human observer. In this paper, we are interested in learning CNNs that can emulate image enhancement and restoration, but with the overall goal to improve image classification and not necessarily human perception. To this end, we present a unified CNN architecture that uses a range of enhancement filters that can enhance image-specific details via end-to-end dynamic filter learning. We demonstrate the effectiveness of this strategy on four challenging benchmark datasets for fine-grained, object, scene, and texture classification: CUB-200-2011, PASCAL-VOC2007, MIT-Indoor, and DTD. Experiments using our proposed enhancement show promising results on all the datasets. In addition, our approach is capable of improving the performance of all generic CNN architectures.

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Deep Extreme Cut: From Extreme Points to Object Segmentation

This paper explores the use of extreme points in an object (left-most, right-most, top, bottom pixels) as input to obtain precise object segmentation for images and videos. We do so by adding an extra channel to the image in the input of a convolutional neural network (CNN), which contains a Gaussian centered in each of the extreme points. The CNN learns to transform this information into a segmentation of an object that matches those extreme points. We demonstrate the usefulness of this approach for guided segmentation (grabcut-style), interactive segmentation, video object segmentation, and dense segmentation annotation. We show that we obtain the most precise results to date, also with less user input, in an extensive and varied selection of benchmarks and datasets. All our models and code are publicly available on http://www.vision.ee.ethz.ch/~cvlsegmentation/dextr/.

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The 2018 DAVIS Challenge on Video Object Segmentation

We present the 2018 DAVIS Challenge on Video Object Segmentation, a public competition specifically designed for the task of video object segmentation. It builds upon the DAVIS 2017 dataset, which was presented in the previous edition of the DAVIS Challenge, and added 100 videos with multiple objects per sequence to the original DAVIS 2016 dataset. Motivated by the analysis of the results of the 2017 edition, the main track of the competition will be the same than in the previous edition (segmentation given the full mask of the objects in the first frame -- semi-supervised scenario). This edition, however, also adds an interactive segmentation teaser track, where the participants will interact with a web service simulating the input of a human that provides scribbles to iteratively improve the result.

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