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Luc Van Gool

Publications and source records attributed to Luc Van Gool.

At least 631 records · Page 35Linked to original sources

Does V-NIR based Image Enhancement Come with Better Features?

Image enhancement using the visible (V) and near-infrared (NIR) usually enhances useful image details. The enhanced images are evaluated by observers perception, instead of quantitative feature evaluation. Thus, can we say that these enhanced images using NIR information has better features in comparison to the computed features in the Red, Green, and Blue color channels directly? In this work, we present a new method to enhance the visible images using NIR information via edge-preserving filters, and also investigate which method performs best from a image features standpoint. We then show that our proposed enhancement method produces more stable features than the existing state-of-the-art methods.

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Failure Detection for Facial Landmark Detectors

Most face applications depend heavily on the accuracy of the face and facial landmarks detectors employed. Prediction of attributes such as gender, age, and identity usually completely fail when the faces are badly aligned due to inaccurate facial landmark detection. Despite the impressive recent advances in face and facial landmark detection, little study is on the recovery from and detection of failures or inaccurate predictions. In this work we study two top recent facial landmark detectors and devise confidence models for their outputs. We validate our failure detection approaches on standard benchmarks (AFLW, HELEN) and correctly identify more than 40% of the failures in the outputs of the landmark detectors. Moreover, with our failure detection we can achieve a 12% error reduction on a gender estimation application at the cost of a small increase in computation.

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Geometry-aware Similarity Learning on SPD Manifolds for Visual Recognition

Symmetric Positive Definite (SPD) matrices have been widely used for data representation in many visual recognition tasks. The success mainly attributes to learning discriminative SPD matrices with encoding the Riemannian geometry of the underlying SPD manifold. In this paper, we propose a geometry-aware SPD similarity learning (SPDSL) framework to learn discriminative SPD features by directly pursuing manifold-manifold transformation matrix of column full-rank. Specifically, by exploiting the Riemannian geometry of the manifold of fixed-rank Positive Semidefinite (PSD) matrices, we present a new solution to reduce optimizing over the space of column full-rank transformation matrices to optimizing on the PSD manifold which has a well-established Riemannian structure. Under this solution, we exploit a new supervised SPD similarity learning technique to learn the transformation by regressing the similarities of selected SPD data pairs to their ground-truth similarities on the target SPD manifold. To optimize the proposed objective function, we further derive an algorithm on the PSD manifold. Evaluations on three visual classification tasks show the advantages of the proposed approach over the existing SPD-based discriminant learning methods.

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DeepCAMP: Deep Convolutional Action & Attribute Mid-Level Patterns

The recognition of human actions and the determination of human attributes are two tasks that call for fine-grained classification. Indeed, often rather small and inconspicuous objects and features have to be detected to tell their classes apart. In order to deal with this challenge, we propose a novel convolutional neural network that mines mid-level image patches that are sufficiently dedicated to resolve the corresponding subtleties. In particular, we train a newly de- signed CNN (DeepPattern) that learns discriminative patch groups. There are two innovative aspects to this. On the one hand we pay attention to contextual information in an origi- nal fashion. On the other hand, we let an iteration of feature learning and patch clustering purify the set of dedicated patches that we use. We validate our method for action clas- sification on two challenging datasets: PASCAL VOC 2012 Action and Stanford 40 Actions, and for attribute recogni- tion we use the Berkeley Attributes of People dataset. Our discriminative mid-level mining CNN obtains state-of-the- art results on these datasets, without a need for annotations about parts and poses.

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Convolutional Oriented Boundaries

We present Convolutional Oriented Boundaries (COB), which produces multiscale oriented contours and region hierarchies starting from generic image classification Convolutional Neural Networks (CNNs). COB is computationally efficient, because it requires a single CNN forward pass for contour detection and it uses a novel sparse boundary representation for hierarchical segmentation; it gives a significant leap in performance over the state-of-the-art, and it generalizes very well to unseen categories and datasets. Particularly, we show that learning to estimate not only contour strength but also orientation provides more accurate results. We perform extensive experiments on BSDS, PASCAL Context, PASCAL Segmentation, and MS-COCO, showing that COB provides state-of-the-art contours, region hierarchies, and object proposals in all datasets.

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CUHK & ETHZ & SIAT Submission to ActivityNet Challenge 2016

This paper presents the method that underlies our submission to the untrimmed video classification task of ActivityNet Challenge 2016. We follow the basic pipeline of temporal segment networks and further raise the performance via a number of other techniques. Specifically, we use the latest deep model architecture, e.g., ResNet and Inception V3, and introduce new aggregation schemes (top-k and attention-weighted pooling). Additionally, we incorporate the audio as a complementary channel, extracting relevant information via a CNN applied to the spectrograms. With these techniques, we derive an ensemble of deep models, which, together, attains a high classification accuracy (mAP $93.23\%$) on the testing set and secured the first place in the challenge.

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Temporal Segment Networks: Towards Good Practices for Deep Action Recognition

Deep convolutional networks have achieved great success for visual recognition in still images. However, for action recognition in videos, the advantage over traditional methods is not so evident. This paper aims to discover the principles to design effective ConvNet architectures for action recognition in videos and learn these models given limited training samples. Our first contribution is temporal segment network (TSN), a novel framework for video-based action recognition. which is based on the idea of long-range temporal structure modeling. It combines a sparse temporal sampling strategy and video-level supervision to enable efficient and effective learning using the whole action video. The other contribution is our study on a series of good practices in learning ConvNets on video data with the help of temporal segment network. Our approach obtains the state-the-of-art performance on the datasets of HMDB51 ( $ 69.4\% $) and UCF101 ($ 94.2\% $). We also visualize the learned ConvNet models, which qualitatively demonstrates the effectiveness of temporal segment network and the proposed good practices.

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Generic 3D Convolutional Fusion for image restoration

Also recently, exciting strides forward have been made in the area of image restoration, particularly for image denoising and single image super-resolution. Deep learning techniques contributed to this significantly. The top methods differ in their formulations and assumptions, so even if their average performance may be similar, some work better on certain image types and image regions than others. This complementarity motivated us to propose a novel 3D convolutional fusion (3DCF) method. Unlike other methods adapted to different tasks, our method uses the exact same convolutional network architecture to address both image denois- ing and single image super-resolution. As a result, our 3DCF method achieves substantial improvements (0.1dB-0.4dB PSNR) over the state-of-the-art methods that it fuses, and this on standard benchmarks for both tasks. At the same time, the method still is computationally efficient.

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DeepProposals: Hunting Objects and Actions by Cascading Deep Convolutional Layers

In this paper, a new method for generating object and action proposals in images and videos is proposed. It builds on activations of different convolutional layers of a pretrained CNN, combining the localization accuracy of the early layers with the high informative-ness (and hence recall) of the later layers. To this end, we build an inverse cascade that, going backward from the later to the earlier convolutional layers of the CNN, selects the most promising locations and refines them in a coarse-to-fine manner. The method is efficient, because i) it re-uses the same features extracted for detection, ii) it aggregates features using integral images, and iii) it avoids a dense evaluation of the proposals thanks to the use of the inverse coarse-to-fine cascade. The method is also accurate. We show that our DeepProposals outperform most of the previously proposed object proposal and action proposal approaches and, when plugged into a CNN-based object detector, produce state-of-the-art detection performance.

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Dynamic Filter Networks

In a traditional convolutional layer, the learned filters stay fixed after training. In contrast, we introduce a new framework, the Dynamic Filter Network, where filters are generated dynamically conditioned on an input. We show that this architecture is a powerful one, with increased flexibility thanks to its adaptive nature, yet without an excessive increase in the number of model parameters. A wide variety of filtering operations can be learned this way, including local spatial transformations, but also others like selective (de)blurring or adaptive feature extraction. Moreover, multiple such layers can be combined, e.g. in a recurrent architecture. We demonstrate the effectiveness of the dynamic filter network on the tasks of video and stereo prediction, and reach state-of-the-art performance on the moving MNIST dataset with a much smaller model. By visualizing the learned filters, we illustrate that the network has picked up flow information by only looking at unlabelled training data. This suggests that the network can be used to pretrain networks for various supervised tasks in an unsupervised way, like optical flow and depth estimation.

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k2-means for fast and accurate large scale clustering

We propose k^2-means, a new clustering method which efficiently copes with large numbers of clusters and achieves low energy solutions. k^2-means builds upon the standard k-means (Lloyd's algorithm) and combines a new strategy to accelerate the convergence with a new low time complexity divisive initialization. The accelerated convergence is achieved through only looking at k_n nearest clusters and using triangle inequality bounds in the assignment step while the divisive initialization employs an optimal 2-clustering along a direction. The worst-case time complexity per iteration of our k^2-means is O(nk_nd+k^2d), where d is the dimension of the n data points and k is the number of clusters and usually n << k << k_n. Compared to k-means' O(nkd) complexity, our k^2-means complexity is significantly lower, at the expense of slightly increasing the memory complexity by O(nk_n+k^2). In our extensive experiments k^2-means is order(s) of magnitude faster than standard methods in computing accurate clusterings on several standard datasets and settings with hundreds of clusters and high dimensional data. Moreover, the proposed divisive initialization generally leads to clustering energies comparable to those achieved with the standard k-means++ initialization, while being significantly faster.

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Low-Cost Scene Modeling using a Density Function Improves Segmentation Performance

We propose a low cost and effective way to combine a free simulation software and free CAD models for modeling human-object interaction in order to improve human & object segmentation. It is intended for research scenarios related to safe human-robot collaboration (SHRC) and interaction (SHRI) in the industrial domain. The task of human and object modeling has been used for detecting activity, and for inferring and predicting actions, different from those works, we do human and object modeling in order to learn interactions in RGB-D data for improving segmentation. For this purpose, we define a novel density function to model a three dimensional (3D) scene in a virtual environment (VREP). This density function takes into account various possible configurations of human-object and object-object relationships and interactions governed by their affordances. Using this function, we synthesize a large, realistic and highly varied synthetic RGB-D dataset that we use for training. We train a random forest classifier, and the pixelwise predictions obtained is integrated as a unary term in a pairwise conditional random fields (CRF). Our evaluation shows that modeling these interactions improves segmentation performance by ~7\% in mean average precision and recall over state-of-the-art methods that ignore these interactions in real-world data. Our approach is computationally efficient, robust and can run real-time on consumer hardware.

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Image-level Classification in Hyperspectral Images using Feature Descriptors, with Application to Face Recognition

In this paper, we proposed a novel pipeline for image-level classification in the hyperspectral images. By doing this, we show that the discriminative spectral information at image-level features lead to significantly improved performance in a face recognition task. We also explored the potential of traditional feature descriptors in the hyperspectral images. From our evaluations, we observe that SIFT features outperform the state-of-the-art hyperspectral face recognition methods, and also the other descriptors. With the increasing deployment of hyperspectral sensors in a multitude of applications, we believe that our approach can effectively exploit the spectral information in hyperspectral images, thus beneficial to more accurate classification.

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Actionness Estimation Using Hybrid Fully Convolutional Networks

Actionness was introduced to quantify the likelihood of containing a generic action instance at a specific location. Accurate and efficient estimation of actionness is important in video analysis and may benefit other relevant tasks such as action recognition and action detection. This paper presents a new deep architecture for actionness estimation, called hybrid fully convolutional network (H-FCN), which is composed of appearance FCN (A-FCN) and motion FCN (M-FCN). These two FCNs leverage the strong capacity of deep models to estimate actionness maps from the perspectives of static appearance and dynamic motion, respectively. In addition, the fully convolutional nature of H-FCN allows it to efficiently process videos with arbitrary sizes. Experiments are conducted on the challenging datasets of Stanford40, UCF Sports, and JHMDB to verify the effectiveness of H-FCN on actionness estimation, which demonstrate that our method achieves superior performance to previous ones. Moreover, we apply the estimated actionness maps on action proposal generation and action detection. Our actionness maps advance the current state-of-the-art performance of these tasks substantially.

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Direction matters: hand pose estimation from local surface normals

We present a hierarchical regression framework for estimating hand joint positions from single depth images based on local surface normals. The hierarchical regression follows the tree structured topology of hand from wrist to finger tips. We propose a conditional regression forest, i.e., the Frame Conditioned Regression Forest (FCRF) which uses a new normal difference feature. At each stage of the regression, the frame of reference is established from either the local surface normal or previously estimated hand joints. By making the regression with respect to the local frame, the pose estimation is more robust to rigid transformations. We also introduce a new efficient approximation to estimate surface normals. We verify the effectiveness of our method by conducting experiments on two challenging real-world datasets and show consistent improvements over previous discriminative pose estimation methods.

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DeLight-Net: Decomposing Reflectance Maps into Specular Materials and Natural Illumination

In this paper we are extracting surface reflectance and natural environmental illumination from a reflectance map, i.e. from a single 2D image of a sphere of one material under one illumination. This is a notoriously difficult problem, yet key to various re-rendering applications. With the recent advances in estimating reflectance maps from 2D images their further decomposition has become increasingly relevant. To this end, we propose a Convolutional Neural Network (CNN) architecture to reconstruct both material parameters (i.e. Phong) as well as illumination (i.e. high-resolution spherical illumination maps), that is solely trained on synthetic data. We demonstrate that decomposition of synthetic as well as real photographs of reflectance maps, both in High Dynamic Range (HDR), and, for the first time, on Low Dynamic Range (LDR) as well. Results are compared to previous approaches quantitatively as well as qualitatively in terms of re-renderings where illumination, material, view or shape are changed.

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Energy-Efficient ConvNets Through Approximate Computing

Recently ConvNets or convolutional neural networks (CNN) have come up as state-of-the-art classification and detection algorithms, achieving near-human performance in visual detection. However, ConvNet algorithms are typically very computation and memory intensive. In order to be able to embed ConvNet-based classification into wearable platforms and embedded systems such as smartphones or ubiquitous electronics for the internet-of-things, their energy consumption should be reduced drastically. This paper proposes methods based on approximate computing to reduce energy consumption in state-of-the-art ConvNet accelerators. By combining techniques both at the system- and circuit level, we can gain energy in the systems arithmetic: up to 30x without losing classification accuracy and more than 100x at 99% classification accuracy, compared to the commonly used 16-bit fixed point number format.

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Fast Optical Flow using Dense Inverse Search

Most recent works in optical flow extraction focus on the accuracy and neglect the time complexity. However, in real-life visual applications, such as tracking, activity detection and recognition, the time complexity is critical. We propose a solution with very low time complexity and competitive accuracy for the computation of dense optical flow. It consists of three parts: 1) inverse search for patch correspondences; 2) dense displacement field creation through patch aggregation along multiple scales; 3) variational refinement. At the core of our Dense Inverse Search-based method (DIS) is the efficient search of correspondences inspired by the inverse compositional image alignment proposed by Baker and Matthews in 2001. DIS is competitive on standard optical flow benchmarks with large displacements. DIS runs at 300Hz up to 600Hz on a single CPU core, reaching the temporal resolution of human's biological vision system. It is order(s) of magnitude faster than state-of-the-art methods in the same range of accuracy, making DIS ideal for visual applications.

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