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Luca Kreisel

Publications and source records attributed to Luca Kreisel.

4 recordsLinked to original sources

Approval-Based Multiwinner Voting with Candidate Qualities

We initiate the study of a new model of approval-based multiwinner voting in which each candidate carries an exogenous quality score, capturing, for instance, the reliability of the candidate or their relevance to the context of the selection. Quality scores break with the standard assumption of approval-based multiwinner voting that candidates are fully defined by the set of their supporters. We rethink what proportional representation means in the presence of quality scores. For this, we introduce a threshold-based and a value-based family of axioms, analyze their relationships, satisfiability, and computational complexity, and present rules that achieve the strongest jointly satisfiable combinations of our proportionality axioms. We then analyze the compatibility of proportionality with the natural goal of maximizing the summed quality of the selected candidates. While imposing standard proportionality notions can lead to an almost complete loss of quality, we show that under a new class of reciprocal axioms, which scale a group's entitlement by the quality of its commonly approved candidate(s), there always exist proportional committees retaining at least 3/4 of the optimal summed quality, and such committees can be computed by our voting rules at no additional computational cost.

cs.GT

Explanation Systems for Approval-Based Multiwinner Voting

In approval-based multiwinner voting, voters express approval preferences over a set of candidates, and the goal is to return a winning committee. This model captures a broad range of subset selection problems under preferences. Prior work has focused on the study of binary proportionality axioms that certify whether a given committee is proportionally representative or not. We take a more fine-grained perspective and initiate the study of explanation systems that quantify how a committee represents the electorate, i.e., how much influence each voter exerts, how this influence is allocated across selected candidates, how each candidate is backed by the voters, and why certain candidates were not chosen. Building on the notion of priceability, we propose price systems as a framework for such explanations. A price system assigns each voter an individual budget, which they can spend on selected candidates they approve, and each candidate needs to be purchased at a unit price. Since many price systems can exist for a given outcome, selecting among them requires care. We initiate an axiomatic study of price systems and propose several axioms capturing structural coherence, faithful attribution of influence, and alignment with proportionality. On the algorithmic side, we introduce a polynomial-time computable rule in which voters continuously gain and exercise influence and show that it satisfies all jointly satisfiable axioms. Experiments on synthetic and real-world instances indicate that our explanations correlate with established proportionality notions and can recover unequal influence when it is present.

cs.GT

Fair Allocation with Initial Utilities

The problem of allocating indivisible resources to agents arises in a wide range of domains, including treatment distribution and social support programs. An important goal in algorithm design for this problem is fairness, where the focus in previous work has been on ensuring that the computed allocation provides equal treatment to everyone. However, this perspective disregards that agents may start from unequal initial positions, which is crucial to consider in settings where fairness is understood as equality of outcome. In such settings, the goal is to create an equal final outcome for everyone by leveling initial inequalities through the allocated resources. To close this gap, focusing on agents with additive utilities, we extend the classic model by assigning each agent an initial utility and study the existence and computational complexity of several new fairness notions following the principle of equality of outcome. Among others, we show that complete allocations satisfying a direct analog of envy-freeness up to one resource (EF1) may fail to exist and are computationally hard to find, forming a contrast to the classic setting without initial utilities. We propose a new, always satisfiable fairness notion, called minimum-EF1-init and design a polynomial-time algorithm based on an extended round-robin procedure to compute complete allocations satisfying this notion.

cs.GT

Equilibria in Schelling Games: Computational Hardness and Robustness

In the simplest game-theoretic formulation of Schelling's model of segregation on graphs, agents of two different types each select their own vertex in a given graph so as to maximize the fraction of agents of their type in their occupied neighborhood. Two ways of modeling agent movement here are either to allow two agents to swap their vertices or to allow an agent to jump to a free vertex. The contributions of this paper are twofold. First, we prove that deciding the existence of a swap-equilibrium and a jump-equilibrium in this simplest model of Schelling games is NP-hard, thereby answering questions left open by Agarwal et al. [AAAI '20] and Elkind et al. [IJCAI '19]. Second, we introduce two measures for the robustness of equilibria in Schelling games in terms of the minimum number of edges or the minimum number of vertices that need to be deleted to make an equilibrium unstable. We prove tight lower and upper bounds on the edge- and vertex-robustness of swap-equilibria in Schelling games on different graph classes.

cs.GT