Searcharxiv⌕ Search

arXiv subjects

Luca Marzari

Publications and source records attributed to Luca Marzari.

21 records · Page 2Linked to original sources

Verifying Learning-Based Robotic Navigation Systems

Deep reinforcement learning (DRL) has become a dominant deep-learning paradigm for tasks where complex policies are learned within reactive systems. Unfortunately, these policies are known to be susceptible to bugs. Despite significant progress in DNN verification, there has been little work demonstrating the use of modern verification tools on real-world, DRL-controlled systems. In this case study, we attempt to begin bridging this gap, and focus on the important task of mapless robotic navigation -- a classic robotics problem, in which a robot, usually controlled by a DRL agent, needs to efficiently and safely navigate through an unknown arena towards a target. We demonstrate how modern verification engines can be used for effective model selection, i.e., selecting the best available policy for the robot in question from a pool of candidate policies. Specifically, we use verification to detect and rule out policies that may demonstrate suboptimal behavior, such as collisions and infinite loops. We also apply verification to identify models with overly conservative behavior, thus allowing users to choose superior policies, which might be better at finding shorter paths to a target. To validate our work, we conducted extensive experiments on an actual robot, and confirmed that the suboptimal policies detected by our method were indeed flawed. We also demonstrate the superiority of our verification-driven approach over state-of-the-art, gradient attacks. Our work is the first to establish the usefulness of DNN verification in identifying and filtering out suboptimal DRL policies in real-world robots, and we believe that the methods presented here are applicable to a wide range of systems that incorporate deep-learning-based agents.

cs.RO↗

Curriculum Learning for Safe Mapless Navigation

This work investigates the effects of Curriculum Learning (CL)-based approaches on the agent's performance. In particular, we focus on the safety aspect of robotic mapless navigation, comparing over a standard end-to-end (E2E) training strategy. To this end, we present a CL approach that leverages Transfer of Learning (ToL) and fine-tuning in a Unity-based simulation with the Robotnik Kairos as a robotic agent. For a fair comparison, our evaluation considers an equal computational demand for every learning approach (i.e., the same number of interactions and difficulty of the environments) and confirms that our CL-based method that uses ToL outperforms the E2E methodology. In particular, we improve the average success rate and the safety of the trained policy, resulting in 10% fewer collisions in unseen testing scenarios. To further confirm these results, we employ a formal verification tool to quantify the number of correct behaviors of Reinforcement Learning policies over desired specifications.

cs.AI↗

Towards Hierarchical Task Decomposition using Deep Reinforcement Learning for Pick and Place Subtasks

Deep Reinforcement Learning (DRL) is emerging as a promising approach to generate adaptive behaviors for robotic platforms. However, a major drawback of using DRL is the data-hungry training regime that requires millions of trial and error attempts, which is impractical when running experiments on robotic systems. Learning from Demonstrations (LfD) has been introduced to solve this issue by cloning the behavior of expert demonstrations. However, LfD requires a large number of demonstrations that are difficult to be acquired since dedicated complex setups are required. To overcome these limitations, we propose a multi-subtask reinforcement learning methodology where complex pick and place tasks can be decomposed into low-level subtasks. These subtasks are parametrized as expert networks and learned via DRL methods. Trained subtasks are then combined by a high-level choreographer to accomplish the intended pick and place task considering different initial configurations. As a testbed, we use a pick and place robotic simulator to demonstrate our methodology and show that our method outperforms a benchmark methodology based on LfD in terms of sample-efficiency. We transfer the learned policy to the real robotic system and demonstrate robust grasping using various geometric-shaped objects.

cs.RO↗