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Ludwig D. Schmidt

Publications and source records attributed to Ludwig D. Schmidt.

2 recordsLinked to original sources

The OpenGadget3 Code for Cosmological Simulations

We present the public release of OpenGadget3 (OG3), a substantially extended and re-organised version of the widely used Gadget-2/3 family of cosmological simulation codes. Since G2 was made publicly available, the absence of continued official development led to the creation of numerous, mutually incompatible developer versions of G3 across the community. This made it effectively impossible to track bug fixes, reproduce published results, or consistently credit the many individual contributors. OG3 addresses this by consolidating these disparate developments into a single, documented, and continuously maintained code base, released under the GNU GPLv3 through a GitLab repository (with an accompanying wiki), regularly synchronised with the active developer branch, and supported by a dedicated continuous-integration (CI) pipeline. OG3 retains the core algorithmic backbone of its predecessors, a Barnes\&Hut oct-tree combined with a Particle-Mesh method for gravity, and a choice of Smoothed Particle Hydrodynamics or Meshless-Finite-Mass solvers for gas dynamics, within a hybrid MPI/OpenMP parallelisation framework, extended with GPU offloading via OpenACC and OpenMP. The code integrates an extensive suite of sub-resolution and physical modules, including primordial chemistry, radiative cooling, star formation, stellar feedback and chemical enrichment, dust formation and evolution, black hole growth and AGN feedback, MHD, thermal conduction, physical viscosity, SIDM, and massive neutrinos. OG3 introduces new features improving robustness, reproducibility, and usability: a flexible mixed-precision framework spanning 16- to 128-bit representations; expert-level tagged parameters with restart-time change log; extensive consistency checks against invalid configurations; and FAIR-compliant reporting of all settings, parameters, and specific publications. (shortened and abridged)

astro-ph.IM

Cooling, conduction, compact objects: Gravothermal evolution of dissipative self-interacting dark matter halos

Many proposed self-interacting dark matter (SIDM) models give rise to radiative processes that can dissipate energy. Understanding their impact on astrophysical objects through simulations and comparing the results with observations may thus constrain SIDM models. In this work, we systematically investigate how dissipation alters the gravothermal evolution of isolated SIDM halos by independently varying dissipation and heat conduction and identify potential observational signatures. To this end, we present the first extension of the $N$-body formalism for frequent small-angle self-interactions (fSIDM) to include effective dissipation. We compare all results for isolated halos with a dissipative gravothermal fluid model to assess its validity and limitations. We find that dissipation qualitatively changes the gravothermal evolution of SIDM halos beyond simply accelerating collapse. Sufficiently strong central cooling can invert the usual role of heat conduction: the formation of an isothermal core is suppressed such that conduction remains directed inward throughout the evolution. Outer halo regions beyond the scale radius can cool efficiently rather than being heated by conduction, resulting in a larger region of mass infall and a less pronounced indentation between the core and the outer halo in the final density profile. These effects depend strongly on the cooling rate but are comparatively insensitive to the angular dependence of the self-interaction cross section. We further show that weakly dissipative self-interactions can explain the properties of the recently observed strong lens perturber in JVAS~B1938+666 with significantly shorter evolution times or, equivalently, smaller cross sections compared to the elastic case. Our results open a new route to connecting halo structure and recently reported compact objects to dark-sector microphysics.

astro-ph.CO