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Luis Felipe Casas

Publications and source records attributed to Luis Felipe Casas.

3 recordsLinked to original sources

Cross-Embodiment Robot Manipulation via a Unified Hand Action Space

Robot manipulation policies are typically tied to specific robotic hand embodiments, limiting the transfer of learned behaviors across platforms with different kinematic structures. In this work, we propose the Unified Hand Action Space (UHAS), a sphere-based unified action representation for cross-embodiment dexterous manipulation. UHAS represents robotic hand actions as geometric deformations of a canonical sphere and uses a Cascade Inverse Kinematics (CIK) algorithm to map the shared representation to embodiment-specific joint configurations. Using reinforcement learning, we train dexterous manipulation policies directly in the proposed action space for in-hand cube reorientation tasks. We evaluate our method in both simulation and real-world experiments across multiple robotic hands, including the Allegro Hand, LEAP Hand, Shadow Hand, and MANO Human Hand. Experimental results demonstrate effective dexterous manipulation, zero-shot transfer to unseen hands, rapid finetuning across embodiments, and successful real-world deployment. Our experiments show that the proposed UHAS representation enables stable dexterous control and cross-embodiment policy transfer across robotic hands.

cs.RO

RobotFingerPrint: Unified Gripper Coordinate Space for Multi-Gripper Grasp Synthesis and Transfer

We introduce a novel grasp representation named the Unified Gripper Coordinate Space (UGCS) for grasp synthesis and grasp transfer. Our representation leverages spherical coordinates to create a shared coordinate space across different robot grippers, enabling it to synthesize and transfer grasps for both novel objects and previously unseen grippers. The strength of this representation lies in the ability to map palm and fingers of a gripper and the unified coordinate space. Grasp synthesis is formulated as predicting the unified spherical coordinates on object surface points via a conditional variational autoencoder. The predicted unified gripper coordinates establish exact correspondences between the gripper and object points, which is used to optimize grasp pose and joint values. Grasp transfer is facilitated through the point-to-point correspondence between any two (potentially unseen) grippers and solved via a similar optimization. Extensive simulation and real-world experiments showcase the efficacy of the unified grasp representation for grasp synthesis in generating stable and diverse grasps. Similarly, we showcase real-world grasp transfer from human demonstrations across different objects.

cs.RO

MultiGripperGrasp: A Dataset for Robotic Grasping from Parallel Jaw Grippers to Dexterous Hands

We introduce a large-scale dataset named MultiGripperGrasp for robotic grasping. Our dataset contains 30.4M grasps from 11 grippers for 345 objects. These grippers range from two-finger grippers to five-finger grippers, including a human hand. All grasps in the dataset are verified in the robot simulator Isaac Sim to classify them as successful and unsuccessful grasps. Additionally, the object fall-off time for each grasp is recorded as a grasp quality measurement. Furthermore, the grippers in our dataset are aligned according to the orientation and position of their palms, allowing us to transfer grasps from one gripper to another. The grasp transfer significantly increases the number of successful grasps for each gripper in the dataset. Our dataset is useful to study generalized grasp planning and grasp transfer across different grippers. Data, code and videos for the project are available at https://irvlutd.github.io/MultiGripperGrasp

cs.RO