SearcharxivSearch

arXiv subjects

Luis Figueredo

Publications and source records attributed to Luis Figueredo.

17 recordsLinked to original sources

PhyPush: One Push is All You Need for Sensorless Physical Property Estimation with Physics-Guided Transformers

Accurately estimating object mass and friction is fundamental to reliable robotic manipulation. While interactive perception is powerful, most approaches rely on specialized hardware like force/torque sensors, limiting scalability. This paper introduces PhyPush, a physics-guided Transformer that estimates an object's mass and friction coefficient using only end-effector velocity from a single push, data readily available on standard robotic arms. By incorporating Newton's second law and the Coulomb friction model through a physics-guided loss, the model improves physical consistency and generalizes to unseen objects and surfaces. Across diverse setups, PhyPush consistently achieves highly accurate estimations in challenging out-of-domain conditions. In simulation, it reduces error by over 10% compared to a baseline with privileged force data, while in real-world experiments, it successfully zero-shot transfers from simulation to outperform a purely data-driven baseline.

cs.RO

Just in time Informed Trees: Manipulability-Aware Asymptotically Optimized Motion Planning

In high-dimensional robotic path planning, traditional sampling-based methods often struggle to efficiently identify both feasible and optimal paths in complex, multi-obstacle environments. This challenge is intensified in robotic manipulators, where the risk of kinematic singularities and self-collisions further complicates motion efficiency and safety. To address these issues, we introduce the Just-in-Time Informed Trees (JIT*) algorithm, an enhancement over Effort Informed Trees (EIT*), designed to improve path planning through two core modules: the Just-in-Time module and the Motion Performance module. The Just-in-Time module includes "Just-in-Time Edge," which dynamically refines edge connectivity, and "Just-in-Time Sample," which adjusts sampling density in bottleneck areas to enable faster initial path discovery. The Motion Performance module balances manipulability and trajectory cost through dynamic switching, optimizing motion control while reducing the risk of singularities. Comparative analysis shows that JIT* consistently outperforms traditional sampling-based planners across $\mathbb{R}^4$ to $\mathbb{R}^{16}$ dimensions. Its effectiveness is further demonstrated in single-arm and dual-arm manipulation tasks, with experimental results available in a video at https://youtu.be/nL1BMHpMR7c.

cs.RO

Contact-Safe Reinforcement Learning with ProMP Reparameterization and Energy Awareness

Reinforcement learning (RL) approaches based on Markov Decision Processes (MDPs) are predominantly applied in the robot joint space, often relying on limited task-specific information and partial awareness of the 3D environment. In contrast, episodic RL has demonstrated advantages over traditional MDP-based methods in terms of trajectory consistency, task awareness, and overall performance in complex robotic tasks. Moreover, traditional step-wise and episodic RL methods often neglect the contact-rich information inherent in task-space manipulation, especially considering the contact-safety and robustness. In this work, contact-rich manipulation tasks are tackled using a task-space, energy-safe framework, where reliable and safe task-space trajectories are generated through the combination of Proximal Policy Optimization (PPO) and movement primitives. Furthermore, an energy-aware Cartesian Impedance Controller objective is incorporated within the proposed framework to ensure safe interactions between the robot and the environment. Our experimental results demonstrate that the proposed framework outperforms existing methods in handling tasks on various types of surfaces in 3D environments, achieving high success rates as well as smooth trajectories and energy-safe interactions.

cs.RO

Imitation-Guided Bimanual Planning for Stable Manipulation under Changing External Forces

Robotic manipulation in dynamic environments often requires seamless transitions between different grasp types to maintain stability and efficiency. However, achieving smooth and adaptive grasp transitions remains a challenge, particularly when dealing with external forces and complex motion constraints. Existing grasp transition strategies often fail to account for varying external forces and do not optimize motion performance effectively. In this work, we propose an Imitation-Guided Bimanual Planning Framework that integrates efficient grasp transition strategies and motion performance optimization to enhance stability and dexterity in robotic manipulation. Our approach introduces Strategies for Sampling Stable Intersections in Grasp Manifolds for seamless transitions between uni-manual and bi-manual grasps, reducing computational costs and regrasping inefficiencies. Additionally, a Hierarchical Dual-Stage Motion Architecture combines an Imitation Learning-based Global Path Generator with a Quadratic Programming-driven Local Planner to ensure real-time motion feasibility, obstacle avoidance, and superior manipulability. The proposed method is evaluated through a series of force-intensive tasks, demonstrating significant improvements in grasp transition efficiency and motion performance. A video demonstrating our simulation results can be viewed at \href{https://youtu.be/3DhbUsv4eDo}{\textcolor{blue}{https://youtu.be/3DhbUsv4eDo}}.

cs.RO

GELATO: Multi-Instruction Trajectory Reshaping via Geometry-Aware Multiagent-based Orchestration

We present GELATO -- the first language-driven trajectory reshaping framework to embed geometric environment awareness and multi-agent feedback orchestration to support multi-instruction in human-robot interaction scenarios. Unlike prior learning-based methods, our approach automatically registers scene objects as 6D geometric primitives via a VLM-assisted multi-view pipeline, and an LLM translates free-form multiple instructions into explicit, verifiable geometric constraints. These are integrated into a geometric-aware vector field optimization to adapt initial trajectories while preserving smoothness, feasibility, and clearance. We further introduce a multi-agent orchestration with observer-based refinement to handle multi-instruction inputs and interactions among objectives -- increasing success rate without retraining. Simulation and real-world experiments demonstrate our method achieves smoother, safer, and more interpretable trajectory modifications compared to state-of-the-art baselines.

cs.RO

GeoPF: Infusing Geometry into Potential Fields for Reactive Planning in Non-trivial Environments

Reactive intelligence remains one of the cornerstones of versatile robotics operating in cluttered, dynamic, and human-centred environments. Among reactive approaches, potential fields (PF) continue to be widely adopted due to their simplicity and real-time applicability. However, existing PF methods typically oversimplify environmental representations by relying on isotropic, point- or sphere-based obstacle approximations. In human-centred settings, this simplification results in overly conservative paths, cumbersome tuning, and computational overhead -- even breaking real-time requirements. In response, we propose the Geometric Potential Field (GeoPF), a reactive motion-planning framework that explicitly infuses geometric primitives -- points, lines, planes, cubes, and cylinders -- their structure and spatial relationship in modulating the real-time repulsive response. Extensive quantitative analyses consistently show GeoPF's higher success rates, reduced tuning complexity (a single parameter set across experiments), and substantially lower computational costs (up to 2 orders of magnitude) compared to traditional PF methods. Real-world experiments further validate GeoPF reliability, robustness, and practical ease of deployment, as well as its scalability to whole-body avoidance. GeoPF provides a fresh perspective on reactive planning problems driving geometric-aware temporal motion generation, enabling flexible and low-latency motion planning suitable for modern robotic applications.

cs.RO

GIFT: Geometry-Induced Functional Transfer for Category-level Object Manipulation

Robotic manipulation of unfamiliar objects in new environments is challenging due to limited generalisation capabilities. We propose a new skill transfer framework, GIFT (Geometry-Induced Functional Transfer), which enables a robot to transfer complex object manipulation skills and constraints from a single human demonstration. Our approach addresses the challenge of skill acquisition and task execution by deriving geometric representations from demonstrations focusing on object-centric interactions. By leveraging the Functional Maps (FMC) framework, we efficiently map interaction functions between objects and their environments, allowing the robot to replicate task operations across objects of similar topologies or categories, even when they have significantly different shapes. Additionally, our method incorporates screw interpolation (ScLERP) for generating smooth, geometrically-aware robot paths to ensure the transferred skills adhere to the demonstrated task constraints. We validate the effectiveness and adaptability of our approach through extensive experiments, demonstrating successful skill transfer and task execution in diverse real-world environments without requiring additional training.

cs.RO

Motion Planning for Robotics: A Review for Sampling-based Planners

Recent advancements in robotics have transformed industries such as manufacturing, logistics, surgery, and planetary exploration. A key challenge is developing efficient motion planning algorithms that allow robots to navigate complex environments while avoiding collisions and optimizing metrics like path length, sweep area, execution time, and energy consumption. Among the available algorithms, sampling-based methods have gained the most traction in both research and industry due to their ability to handle complex environments, explore free space, and offer probabilistic completeness along with other formal guarantees. Despite their widespread application, significant challenges still remain. To advance future planning algorithms, it is essential to review the current state-of-the-art solutions and their limitations. In this context, this work aims to shed light on these challenges and assess the development and applicability of sampling-based methods. Furthermore, we aim to provide an in-depth analysis of the design and evaluation of ten of the most popular planners across various scenarios. Our findings highlight the strides made in sampling-based methods while underscoring persistent challenges. This work offers an overview of the important ongoing research in robotic motion planning.

cs.RO

DRAPER: Towards a Robust Robot Deployment and Reliable Evaluation for Quasi-Static Pick-and-Place Cloth-Shaping Neural Controllers

Comparing robotic cloth-manipulation systems in a real-world setup is challenging. The fidelity gap between simulation-trained cloth neural controllers and real-world operation hinders the reliable deployment of these methods in physical trials. Inconsistent experimental setups and hardware limitations among different approaches obstruct objective evaluations. This study demonstrates a reliable real-world comparison of different simulation-trained neural controllers on both flattening and folding tasks with different types of fabrics varying in material, size, and colour. We introduce the DRAPER framework to enable this comprehensive study, which reliably reflects the true capabilities of these neural controllers. It specifically addresses real-world grasping errors, such as misgrasping and multilayer grasping, through real-world adaptations of the simulation environment to provide data trajectories that closely reflect real-world grasping scenarios. It also employs a special set of vision processing techniques to close the simulation-to-reality gap in the perception. Furthermore, it achieves robust grasping by adopting a tweezer-extended gripper and a grasping procedure. We demonstrate DRAPER's generalisability across different deep-learning methods and robotic platforms, offering valuable insights to the cloth manipulation research community.

cs.RO

Using The Concept Hierarchy for Household Action Recognition

We propose a method to systematically represent both the static and the dynamic components of environments, i.e. objects and agents, as well as the changes that are happening in the environment, i.e. the actions and skills performed by agents. Our approach, the Concept Hierarchy, provides the necessary information for autonomous systems to represent environment states, perform action modeling and recognition, and plan the execution of tasks. Additionally, the hierarchical structure supports generalization and knowledge transfer to environments. We rigorously define tasks, actions, skills, and affordances that enable human-understandable action and skill recognition.

cs.AI

Learning Barrier-Certified Polynomial Dynamical Systems for Obstacle Avoidance with Robots

Established techniques that enable robots to learn from demonstrations are based on learning a stable dynamical system (DS). To increase the robots' resilience to perturbations during tasks that involve static obstacle avoidance, we propose incorporating barrier certificates into an optimization problem to learn a stable and barrier-certified DS. Such optimization problem can be very complex or extremely conservative when the traditional linear parameter-varying formulation is used. Thus, different from previous approaches in the literature, we propose to use polynomial representations for DSs, which yields an optimization problem that can be tackled by sum-of-squares techniques. Finally, our approach can handle obstacle shapes that fall outside the scope of assumptions typically found in the literature concerning obstacle avoidance within the DS learning framework. Supplementary material can be found at the project webpage: https://martinschonger.github.io/abc-ds

cs.RO

LoHoRavens: A Long-Horizon Language-Conditioned Benchmark for Robotic Tabletop Manipulation

The convergence of embodied agents and large language models (LLMs) has brought significant advancements to embodied instruction following. Particularly, the strong reasoning capabilities of LLMs make it possible for robots to perform long-horizon tasks without expensive annotated demonstrations. However, public benchmarks for testing the long-horizon reasoning capabilities of language-conditioned robots in various scenarios are still missing. To fill this gap, this work focuses on the tabletop manipulation task and releases a simulation benchmark, \textit{LoHoRavens}, which covers various long-horizon reasoning aspects spanning color, size, space, arithmetics and reference. Furthermore, there is a key modality bridging problem for long-horizon manipulation tasks with LLMs: how to incorporate the observation feedback during robot execution for the LLM's closed-loop planning, which is however less studied by prior work. We investigate two methods of bridging the modality gap: caption generation and learnable interface for incorporating explicit and implicit observation feedback to the LLM, respectively. These methods serve as the two baselines for our proposed benchmark. Experiments show that both methods struggle to solve some tasks, indicating long-horizon manipulation tasks are still challenging for current popular models. We expect the proposed public benchmark and baselines can help the community develop better models for long-horizon tabletop manipulation tasks.

cs.RO

A Concise Overview of Safety Aspects in Human-Robot Interaction

As of today, robots exhibit impressive agility but also pose potential hazards to humans using/collaborating with them. Consequently, safety is considered the most paramount factor in human-robot interaction (HRI). This paper presents a multi-layered safety architecture, integrating both physical and cognitive aspects for effective HRI. We outline critical requirements for physical safety layers as service modules that can be arbitrarily queried. Further, we showcase an HRI scheme that addresses human factors and perceived safety as high-level constraints on a validated impact safety paradigm. The aim is to enable safety certification of human-friendly robots across various HRI scenarios.

cs.RO

Towards Language-Based Modulation of Assistive Robots through Multimodal Models

In the field of Geriatronics, enabling effective and transparent communication between humans and robots is crucial for enhancing the acceptance and performance of assistive robots. Our early-stage research project investigates the potential of language-based modulation as a means to improve human-robot interaction. We propose to explore real-time modulation during task execution, leveraging language cues, visual references, and multimodal inputs. By developing transparent and interpretable methods, we aim to enable robots to adapt and respond to language commands, enhancing their usability and flexibility. Through the exchange of insights and knowledge at the workshop, we seek to gather valuable feedback to advance our research and contribute to the development of interactive robotic systems for Geriatronics and beyond.

cs.RO

LATTE: LAnguage Trajectory TransformEr

Natural language is one of the most intuitive ways to express human intent. However, translating instructions and commands towards robotic motion generation and deployment in the real world is far from being an easy task. The challenge of combining a robot's inherent low-level geometric and kinodynamic constraints with a human's high-level semantic instructions traditionally is solved using task-specific solutions with little generalizability between hardware platforms, often with the use of static sets of target actions and commands. This work instead proposes a flexible language-based framework that allows a user to modify generic robotic trajectories. Our method leverages pre-trained language models (BERT and CLIP) to encode the user's intent and target objects directly from a free-form text input and scene images, fuses geometrical features generated by a transformer encoder network, and finally outputs trajectories using a transformer decoder, without the need of priors related to the task or robot information. We significantly extend our own previous work presented in Bucker et al. by expanding the trajectory parametrization space to 3D and velocity as opposed to just XY movements. In addition, we now train the model to use actual images of the objects in the scene for context (as opposed to textual descriptions), and we evaluate the system in a diverse set of scenarios beyond manipulation, such as aerial and legged robots. Our simulated and real-life experiments demonstrate that our transformer model can successfully follow human intent, modifying the shape and speed of trajectories within multiple environments. Codebase available at: https://github.com/arthurfenderbucker/LaTTe-Language-Trajectory-TransformEr.git

cs.RO

Human-to-Robot Manipulability Domain Adaptation with Parallel Transport and Manifold-Aware ICP

Manipulability ellipsoids efficiently capture the human pose and reveal information about the task at hand. Their use in task-dependent robot teaching - particularly their transfer from a teacher to a learner - can advance emulation of human-like motion. Although in recent literature focus is shifted towards manipulability transfer between two robots, the adaptation to the capabilities of the other kinematic system is to date not addressed and research in transfer from human to robot is still in its infancy. This work presents a novel manipulability domain adaptation method for the transfer of manipulability information to the domain of another kinematic system. As manipulability matrices/ellipsoids are symmetric positive-definite (SPD) they can be viewed as points on the Riemannian manifold of SPD matrices. We are the first to address the problem of manipulability transfer from the perspective of point cloud registration. We propose a manifold-aware Iterative Closest Point algorithm (ICP) with parallel transport initialization. Furthermore, we introduce a correspondence matching heuristic for manipulability ellipsoids based on inherent geometric features. We confirm our method in simulation experiments with 2-DoF manipulators as well as 7-DoF models representing the human-arm kinematics.

cs.RO

Reshaping Robot Trajectories Using Natural Language Commands: A Study of Multi-Modal Data Alignment Using Transformers

Natural language is the most intuitive medium for us to interact with other people when expressing commands and instructions. However, using language is seldom an easy task when humans need to express their intent towards robots, since most of the current language interfaces require rigid templates with a static set of action targets and commands. In this work, we provide a flexible language-based interface for human-robot collaboration, which allows a user to reshape existing trajectories for an autonomous agent. We take advantage of recent advancements in the field of large language models (BERT and CLIP) to encode the user command, and then combine these features with trajectory information using multi-modal attention transformers. We train the model using imitation learning over a dataset containing robot trajectories modified by language commands, and treat the trajectory generation process as a sequence prediction problem, analogously to how language generation architectures operate. We evaluate the system in multiple simulated trajectory scenarios, and show a significant performance increase of our model over baseline approaches. In addition, our real-world experiments with a robot arm show that users significantly prefer our natural language interface over traditional methods such as kinesthetic teaching or cost-function programming. Our study shows how the field of robotics can take advantage of large pre-trained language models towards creating more intuitive interfaces between robots and machines. Project webpage: https://arthurfenderbucker.github.io/NL_trajectory_reshaper/

cs.RO