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Luis Montesano

Publications and source records attributed to Luis Montesano.

21 records · Page 2Linked to original sources

Advantages of EEG phase patterns for the detection of gait intention in healthy and stroke subjects

One use of EEG-based brain-computer interfaces (BCIs) in rehabilitation is the detection of movement intention. In this paper we investigate for the first time the instantaneous phase of movement related cortical potential (MRCP) and its application to the detection of gait intention. We demonstrate the utility of MRCP phase in two independent datasets, in which 10 healthy subjects and 9 chronic stroke patients executed a self-initiated gait task in three sessions. Phase features were compared to more conventional amplitude and power features. The neurophysiology analysis showed that phase features have higher signal-to-noise ratio than the other features. Also, BCI detectors of gait intention based on phase, amplitude, and their combination were evaluated under three conditions: session specific calibration, intersession transfer, and intersubject transfer. Results show that the phase based detector is the most accurate for session specific calibration (movement intention was correctly detected in 66.5% of trials in healthy subjects, and in 63.3% in stroke patients). However, in intersession and intersubject transfer, the detector that combines amplitude and phase features is the most accurate one and the only that retains its accuracy (62.5% in healthy subjects and 59% in stroke patients) w.r.t. session specific calibration. Thus, MRCP phase features improve the detection of gait intention and could be used in practice to remove time-consuming BCI recalibration.

cs.HC↗

Active Learning for Autonomous Intelligent Agents: Exploration, Curiosity, and Interaction

In this survey we present different approaches that allow an intelligent agent to explore autonomous its environment to gather information and learn multiple tasks. Different communities proposed different solutions, that are in many cases, similar and/or complementary. These solutions include active learning, exploration/exploitation, online-learning and social learning. The common aspect of all these approaches is that it is the agent to selects and decides what information to gather next. Applications for these approaches already include tutoring systems, autonomous grasping learning, navigation and mapping and human-robot interaction. We discuss how these approaches are related, explaining their similarities and their differences in terms of problem assumptions and metrics of success. We consider that such an integrated discussion will improve inter-disciplinary research and applications.

cs.AI↗

On the Performance of Maximum Likelihood Inverse Reinforcement Learning

Inverse reinforcement learning (IRL) addresses the problem of recovering a task description given a demonstration of the optimal policy used to solve such a task. The optimal policy is usually provided by an expert or teacher, making IRL specially suitable for the problem of apprenticeship learning. The task description is encoded in the form of a reward function of a Markov decision process (MDP). Several algorithms have been proposed to find the reward function corresponding to a set of demonstrations. One of the algorithms that has provided best results in different applications is a gradient method to optimize a policy squared error criterion. On a parallel line of research, other authors have presented recently a gradient approximation of the maximum likelihood estimate of the reward signal. In general, both approaches approximate the gradient estimate and the criteria at different stages to make the algorithm tractable and efficient. In this work, we provide a detailed description of the different methods to highlight differences in terms of reward estimation, policy similarity and computational costs. We also provide experimental results to evaluate the differences in performance of the methods.

cs.LG↗