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Luis Zaman

Publications and source records attributed to Luis Zaman.

10 recordsLinked to original sources

Trust, but Verify: Rigorously Profiling Best-Effort High-Performance Computing for Digital Evolution

Developments in high-performance computing (HPC) technology continue to drastically increase quantities of available processing power. In the context of digital evolution, this explosive growth offers opportunities to advance both hypothesis-driven explorations of multi-scale biological phenomena and application-driven evolutionary optimization targeting hard problem domains. A particular opportunity arises from emerging next-generation AI/ML hardware accelerator platforms, such as the 880,000-processor Cerebras Wafer-Scale Engine (WSE). Such hardware, however, constrains on-device data storage and movement --- a challenge compounded by vulnerability to failures arising over numerous device components. Best-effort relaxations that depart from a traditional deterministic computing paradigm can help accommodate such constraints, but complicate reproducibility and risk introducing artifactual biases. We explore these concerns, developing a framework to measure runtime behavior of best-effort code and examining case studies of best-effort computing in digital evolution projects. The first case study applies best-effort CPU-cluster multiprocessing to a multicellularity evolution model, which provides 92% scaling efficiency at 64 processes ($2.1\times$ speedup) and exhibits robust median quality of service, even under hardware anomalies. The second case study examines WSE-based simulations, demonstrating best-effort strategies to track spatiotemporal population history --- through sparse, asynchronous device-to-host sampling that tolerates hardware faults. In sum, across potential forms and scopes of best-effort relaxation, we argue that digital evolution is uniquely positioned to contribute in developing post-deterministic HPC paradigms.

cs.NE

PhyloFrame: A DataFrame-based Library for Fast, Flexible Phylogenetic Computation

PhyloFrame is a Python library for phylogenetic computation targeting the gap between specialist, compiler-optimized operations and flexible, script-based workflows -- with emphasis on fast, memory-efficient operations for very large tree sizes (e.g., $\geq$ 300,000 taxa). PhyloFrame is built around a DataFrame-based tree representation, where each row corresponds to a node and columns record ancestor relationships, branch lengths, taxon labels, and any user-defined attributes. Crucial for scalability, such array-backed storage allows both library and end-user code alike to seamlessly harness Just-in-Time (JIT) compilation (e.g., Numba) and vectorized execution (e.g., NumPy, Polars). At large tree sizes, performance generally matches or exceeds Python libraries backed by native code -- notably, achieving strong performance in topological-order traversals and Newick I/O. DataFrame-based representation affords several additional conveniences, including: - succinct bulk operations (e.g., NumPy); - powerful queries and transformations (e.g., Polars expressions, Pandas indexing, SQL-style joins and merges); - compatibility with modern tabular data formats that are compression-friendly, type-aware, nullable, and highly portable (e.g., Parquet); and - broad interoperation with table-oriented data science tools (e.g., Seaborn, Plotly, Vega-Altair, tidyverse, Excel). Current library features include tree input/output, synthetic tree generation, taxon-based queries, tree traversals, tree metrics, tree manipulation, tree downsampling, and tree comparison. Most functionality supports both Pandas and Polars DataFrames, and is available through programmatic and CLI-based interfaces.

q-bio.PE

A Scalable Trie Building Algorithm for High-Throughput Phyloanalysis of Wafer-Scale Digital Evolution Experiments

Agent-based simulation platforms play a key role in enabling fast-to-run evolution experiments that can be precisely controlled and observed in detail. Availability of high-resolution snapshots of lineage ancestries from digital experiments, in particular, is key to investigations of evolvability and open-ended evolution, as well as in providing a validation testbed for bioinformatics method development. Ongoing advances in AI/ML hardware accelerator devices, such as the 850,000-processor Cerebras Wafer-Scale Engine (WSE), are poised to broaden the scope of evolutionary questions that can be investigated in silico. However, constraints in memory capacity and locality characteristic of these systems introduce difficulties in exhaustively tracking phylogenies at runtime. To overcome these challenges, recent work on hereditary stratigraphy algorithms has developed space-efficient genetic markers to facilitate fully decentralized estimation of relatedness among digital organisms. However, in existing work, compute time to reconstruct phylogenies from these genetic markers has proven a limiting factor in achieving large-scale phyloanalyses. Here, we detail an improved trie-building algorithm designed to produce reconstructions equivalent to existing approaches. For modestly-sized 10,000-tip trees, the proposed approach achieves a 300-fold speedup versus existing state-of-the-art. Finally, using 1 billion genome datasets drawn from WSE simulations encompassing 954 trillion replication events, we report a pair of large-scale phylogeny reconstruction trials, achieving end-to-end reconstruction times of 2.6 and 2.9 hours. In substantially improving reconstruction scaling and throughput, presented work establishes a key foundation to enable powerful high-throughput phyloanalysis techniques in large-scale digital evolution experiments.

cs.NE

Extending a Phylogeny-based Method for Detecting Signatures of Multi-level Selection for Applications in Artificial Life

Multilevel selection occurs when short-term individual-level reproductive interests conflict with longer-term group-level fitness effects. Detecting and quantifying this phenomenon is key to understanding evolution of traits ranging from multicellularity to pathogen virulence. Multilevel selection is particularly important in artificial life research due to its connection to major evolutionary transitions, a hallmark of open-ended evolution. Bonetti Franceschi & Volz (2024) proposed to detect multilevel selection dynamics by screening for mutations that appear more often in a population than expected by chance (due to individual-level fitness benefits) but are ultimately associated with negative longer-term fitness outcomes (i.e., smaller, shorter-lived descendant clades). Here, we use agent-based modeling with known ground truth to assess the efficacy of this approach. To test these methods under challenging conditions broadly comparable to the original dataset explored by Bonetti Franceschi & Volz (2024), we use an epidemiological framework to model multilevel selection in trade-offs between within-host growth rate and between-host transmissibility. To achieve success on our in silico data, we develop an alternate normalization procedure for identifying clade-level fitness effects. We find the method to be sensitive in detecting genome sites under multilevel selection with 30% effect sizes on fitness, but do not see sensitivity to smaller 10% mutation effect sizes. To test the robustness of this methodology, we conduct additional experiments incorporating extrinsic, time-varying environmental changes and adaptive turnover in population compositions, and find that screen performance remains generally consistent with baseline conditions. This work represents a promising step towards rigorous generalizable quantification of multilevel selection effects.

q-bio.PE

Downstream: efficient cross-platform algorithms for fixed-capacity stream downsampling

Due to ongoing accrual over long durations, a defining characteristic of real-world data streams is the requirement for rolling, often real-time, mechanisms to coarsen or summarize stream history. One common data structure for this purpose is the ring buffer, which maintains a running downsample comprising most recent stream data. In some downsampling scenarios, however, it can instead be necessary to maintain data items spanning the entirety of elapsed stream history. Fortunately, approaches generalizing the ring buffer mechanism have been devised to support alternate downsample compositions, while maintaining the ring buffer's update efficiency and optimal use of memory capacity. The Downstream library implements algorithms supporting three such downsampling generalizations: (1) "steady," which curates data evenly spaced across the stream history; (2) "stretched," which prioritizes older data; and (3) "tilted," which prioritizes recent data. To enable a broad spectrum of applications ranging from embedded devices to high-performance computing nodes and AI/ML hardware accelerators, Downstream supports multiple programming languages, including C++, Rust, Python, Zig, and the Cerebras Software Language. For seamless interoperation, the library incorporates distribution through multiple packaging frameworks, extensive cross-implementation testing, and cross-implementation documentation.

cs.DS

Structured Downsampling for Fast, Memory-efficient Curation of Online Data Streams

Operations over data streams typically hinge on efficient mechanisms to aggregate or summarize history on a rolling basis. For high-volume data steams, it is critical to manage state in a manner that is fast and memory efficient -- particularly in resource-constrained or real-time contexts. Here, we address the problem of extracting a fixed-capacity, rolling subsample from a data stream. Specifically, we explore ``data stream curation'' strategies to fulfill requirements on the composition of sample time points retained. Our ``DStream'' suite of algorithms targets three temporal coverage criteria: (1) steady coverage, where retained samples should spread evenly across elapsed data stream history; (2) stretched coverage, where early data items should be proportionally favored; and (3) tilted coverage, where recent data items should be proportionally favored. For each algorithm, we prove worst-case bounds on rolling coverage quality. We focus on the more practical, application-driven case of maximizing coverage quality given a fixed memory capacity. As a core simplifying assumption, we restrict algorithm design to a single update operation: writing from the data stream to a calculated buffer site -- with data never being read back, no metadata stored (e.g., sample timestamps), and data eviction occurring only implicitly via overwrite. Drawing only on primitive, low-level operations and ensuring full, overhead-free use of available memory, this ``DStream'' framework ideally suits domains that are resource-constrained, performance-critical, and fine-grained (e.g., individual data items as small as single bits or bytes). The proposed approach supports $\mathcal{O}(1)$ data ingestion via concise bit-level operations. To further practical applications, we provide plug-and-play open-source implementations targeting both scripted and compiled application domains.

cs.DS

A Guide to Tracking Phylogenies in Parallel and Distributed Agent-based Evolution Models

Computer simulations are an important tool for studying the mechanics of biological evolution. In particular, in silico work with agent-based models provides an opportunity to collect high-quality records of ancestry relationships among simulated agents. Such phylogenies can provide insight into evolutionary dynamics within these simulations. Existing work generally tracks lineages directly, yielding an exact phylogenetic record of evolutionary history. However, direct tracking can be inefficient for large-scale, many-processor evolutionary simulations. An alternate approach to extracting phylogenetic information from simulation that scales more favorably is post hoc estimation, akin to how bioinformaticians build phylogenies by assessing genetic similarities between organisms. Recently introduced ``hereditary stratigraphy'' algorithms provide means for efficient inference of phylogenetic history from non-coding annotations on simulated organisms' genomes. A number of options exist in configuring hereditary stratigraphy methodology, but no work has yet tested how they impact reconstruction quality. To address this question, we surveyed reconstruction accuracy under alternate configurations across a matrix of evolutionary conditions varying in selection pressure, spatial structure, and ecological dynamics. We synthesize results from these experiments to suggest a prescriptive system of best practices for work with hereditary stratigraphy, ultimately guiding researchers in choosing appropriate instrumentation for large-scale simulation studies.

cs.NE

Trackable Island-model Genetic Algorithms at Wafer Scale

Emerging ML/AI hardware accelerators, like the 850,000 processor Cerebras Wafer-Scale Engine (WSE), hold great promise to scale up the capabilities of evolutionary computation. However, challenges remain in maintaining visibility into underlying evolutionary processes while efficiently utilizing these platforms' large processor counts. Here, we focus on the problem of extracting phylogenetic information from digital evolution on the WSE platform. We present a tracking-enabled asynchronous island-based genetic algorithm (GA) framework for WSE hardware. Emulated and on-hardware GA benchmarks with a simple tracking-enabled agent model clock upwards of 1 million generations a minute for population sizes reaching 16 million. This pace enables quadrillions of evaluations a day. We validate phylogenetic reconstructions from these trials and demonstrate their suitability for inference of underlying evolutionary conditions. In particular, we demonstrate extraction of clear phylometric signals that differentiate wafer-scale runs with adaptive dynamics enabled versus disabled. Together, these benchmark and validation trials reflect strong potential for highly scalable evolutionary computation that is both efficient and observable. Kernel code implementing the island-model GA supports drop-in customization to support any fixed-length genome content and fitness criteria, allowing it to be leveraged to advance research interests across the community.

cs.NE

Trackable Agent-based Evolution Models at Wafer Scale

Continuing improvements in computing hardware are poised to transform capabilities for in silico modeling of cross-scale phenomena underlying major open questions in evolutionary biology and artificial life, such as transitions in individuality, eco-evolutionary dynamics, and rare evolutionary events. Emerging ML/AI-oriented hardware accelerators, like the 850,000 processor Cerebras Wafer Scale Engine (WSE), hold particular promise. However, practical challenges remain in conducting informative evolution experiments that efficiently utilize these platforms' large processor counts. Here, we focus on the problem of extracting phylogenetic information from agent-based evolution on the WSE platform. This goal drove significant refinements to decentralized in silico phylogenetic tracking, reported here. These improvements yield order-of-magnitude performance improvements. We also present an asynchronous island-based genetic algorithm (GA) framework for WSE hardware. Emulated and on-hardware GA benchmarks with a simple tracking-enabled agent model clock upwards of 1 million generations a minute for population sizes reaching 16 million agents. We validate phylogenetic reconstructions from these trials and demonstrate their suitability for inference of underlying evolutionary conditions. In particular, we demonstrate extraction, from wafer-scale simulation, of clear phylometric signals that differentiate runs with adaptive dynamics enabled versus disabled. Together, these benchmark and validation trials reflect strong potential for highly scalable agent-based evolution simulation that is both efficient and observable. Developed capabilities will bring entirely new classes of previously intractable research questions within reach, benefiting further explorations within the evolutionary biology and artificial life communities across a variety of emerging high-performance computing platforms.

cs.NE

Behavioral Strategy Chases Promote the Evolution of Prey Intelligence

Predator-prey coevolution is commonly thought to result in reciprocal arms races that produce increasingly extreme and complex traits. However, such directional change is not inevitable. Here, we provide evidence for a previously undemonstrated dynamic that we call "strategy chases," wherein populations explore strategies with similar levels of complexity, but differing behaviorally. Indeed, in populations of evolving digital organisms, as prey evolved more effective predator-avoidance strategies, they explored a wider range of behavioral strategies in addition to exhibiting increased levels of behavioral complexity. Furthermore, coevolved prey became more adept in foraging, evidently through coopting components of explored sense-and-flee avoidance strategies into sense-and-retrieve foraging strategies. Specifically, we demonstrate that coevolution induced non-escalating exploration of behavioral space, corresponding with significant evolutionary advancements, including increasingly intelligent behavioral strategies.

q-bio.PE