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Luke Zettlemoyer

Publications and source records attributed to Luke Zettlemoyer.

At least 19 recordsLinked to original sources

Data Scarcity and Model Sparsity: Mixtures-of-Experts Overfit More to Repeated Data

As the supply of human-written text is exhausted, it has become standard practice to repeat language model training data. Prior work has studied data repetition for densely activated Transformers, but the effects of data repetition remains largely unexplored for recently dominant sparse architectures such as Mixture-of-Experts (MoE), despite their increased compute efficiency. We vary data repetition rates across single- and multi-domain data mixes, and across MoE settings, including expert count and granularity. We consistently find, for models ranging from 80M to 1B active (8.5B total) parameters, that MoEs degrade more rapidly under data repetition. This effect increases with sparsity, dictated by total rather than active parameters. While 80M dense models can repeat data over 8x with minimal degradation, MoEs instead begin to suffer at 4x, and deteriorate rapidly, ceding their performance benefits in all-unique data settings to underperform dense models after 32x. We experiment with existing regularization methods as a potential remedy. We find that some methods, such as dropout, can mitigate overfitting. In particular, with strong masking-based regularization, MoEs are able to outperform dense models even when data is repeated more than 64 times. However, no method fully matches the performance of all-unique training data. Finally, we analyze internal mechanisms correlated with MoE overfitting in high repetition regimes, and find that MoE routing universally stabilizes early in training, and that expert specialization correlates with overfitting to repeated data. In sum, our work addresses the adverse interactions between sparsity and data repetition: we present evidence for the core mechanisms of overfitting and its potential remediation, and suggest promising avenues for future methods to reduce over-specialization in model parameters by disrupting memorization patterns.

cs.LG

Knowledge Distillation During Mid-Training Favors Reasoning over Factual Recall

Logit-based knowledge distillation (KD) is used to train smaller language models (LMs) via supervision from stronger teachers, but whether its benefits are consistent across training stages remains unclear. Through controlled experiments, we find that forward Kullback-Leibler (KL) distillation--the standard KD formulation--with post-trained teachers behaves fundamentally differently during mid-training, an intermediate phase of self-supervised learning on curated corpora. Surprisingly, while forward KD simultaneously improves reasoning and factual recall during pre-training relative to standard next-token prediction (NTP), it instead slows factual recall acquisition during mid-training despite continued reasoning gains. We trace this stage dependence to an asymmetry in teacher confidence across data domains and the student's evolving knowledge state: teachers are more confident on procedural than knowledge-intensive data, while students acquire low-entropy factual knowledge earlier in training. To mitigate this imbalance, we propose Switch Distillation, a simple mid-training objective that distills on tokens where the teacher is confident, using teacher predictive entropy as a lightweight routing signal, and otherwise falls back to cross-entropy. Switch Distillation consistently outperforms existing distillation objectives across teacher sizes. Relative to standard NTP, it achieves 1.61-1.71x the reasoning performance and 1.13-1.19x the knowledge and commonsense performance while preserving 96.7-96.8% of factual recall. Crucially, these benefits persist after post-training: Switch Distillation closes the factual recall gap while maintaining 1.25-1.32x and 1.13-1.20x gains in reasoning and knowledge and commonsense, respectively.

cs.CL

Prefix Sliding for efficient test-time scaling

Test-time scaling uses extra test-time compute to improve performance, such as letting language models reason longer when solving a problem. As models keep the entire reasoning trace in memory via full attention, hard tasks that need long thinking can be prohibitively expensive. However, we find most intermediate reasoning tokens lose importance as the model continues reasoning. This calls into question whether retaining them is worth the cost. Based on this insight, we propose Prefix Sliding, which discards tokens during reasoning that are not part of the prefix or the window of the last few thousand tokens. The prefix has key instructions and tools available to the model, while the most recent tokens are the current reasoning the model is working on. This caps the total memory requirement regardless of how long the model reasons, allowing for efficient long-horizon test-time scaling. Without training, Prefix Sliding can make existing models 3x faster while maintaining performance. Training with Prefix Sliding using reinforcement learning can achieve better performance by enabling scaling to reasoning traces beyond a hundred thousand tokens. Ablations show Prefix Sliding outperforms summarizing intermediate tokens or vanilla sliding window. Our code is at https://github.com/Muennighoff/prefix-sliding

cs.CL

SPADE: Self-Play in Adaptive Synthetic Executable Environments

Continuous self-improvement requires an ever-expanding pool of self-generated, diverse, adaptive goals. For language agents, existing training environment pools (hand-curated, statically synthesized, or frozen-verifier) keep the goal distribution fixed as the learner scales. We introduce SPADE (Self-Play in Adaptive Synthetic Executable Environments), a self-play RL framework in which a single LLM plays two roles: an Environment Designer that writes complete, long-horizon training environments as executable code with an OpenAI Gym-style reset()/step() interface, and a Reasoning Agent that learns to act in them. Each is a stateful, multi-turn environment (state transitions, reward functions, and verification code), so one interface spans reasoning problems and multi-step agentic tool use. The Reasoning Agent's regret is estimated using the gap between its reward with and without privileged hints; in optimizing this regret signal the Environment Designer learns to target environments at the edge of the agent's capabilities while keeping them feasible. Through extensive experimentation, we find several components critical to success: grounding the Environment Designer on documents sampled from a large pretraining corpus, and giving it an accumulated environment memory. Scaling to 30B-parameter models, SPADE improves over the strongest fixed-environment baseline by +5.3 on average across eight held-out math, science, code, and reasoning benchmarks, and lifts the tool-use setting by +5.7 on BFCL-v4 multi-turn and +13.9 on ACEBench-Agent; on the games setting, the margin over the strongest baseline grows with model scale. By making environment design itself a learnable component, SPADE takes a concrete step toward open-ended self-improvement.

cs.CL

Vision-Language Grounding as Bidirectional Concept Correspondence

Vision-language grounding connects language to visual content, yet most existing formulations reduce grounding to a unidirectional localization problem: given a prespecified text phrase or category name, identify the corresponding image region. This setup assumes that the relevant linguistic unit is already known, overlooking a more basic challenge in grounded communication: determining which parts of the text are visually referential and how they correspond to entities in the image. We formulate grounding as $\textit{bidirectional concept correspondence}$ over an image-text pair. Given an image and its paired text, the goal is to recover all correspondences between visually referential text spans and instance-level image segments, without assuming that the relevant text spans are provided. This formulation unifies common grounding tasks, including phrase grounding, referring expression grounding, and open-vocabulary detection, by treating text segmentation, image segmentation, and cross-modal alignment as a single correspondence prediction problem. To address this task, we introduce $\textbf{ConCor-1}$, a grounding model built on top of a pretrained vision-language model. It uses learnable $\textit{bridge tokens}$ to represent candidate image-text correspondences and predicts, for each token, a text mask, an image mask, and a correspondence presence score. To train and evaluate this task, we convert diverse grounding and segmentation datasets into a unified correspondence format. Experiments show that $\textbf{ConCor-1}$ consistently outperforms baselines, improving correspondence F1 by 48% on the long-caption dataset and by 29% on zero-shot LVIS, where the large category list serves as the text input.

cs.CV

WaiT for the Signal: Simple Frequency-Aware Flow-Matching

As image generation models scale to ever higher resolutions, global coherence, local detail, and texture fidelity become critical axes for generation quality. However, standard flow matching treats all spatial frequencies uniformly, ignoring the natural frequency hierarchy where high-frequency bands become indistinguishable from pure noise far earlier than coarse structures. We introduce WaiT, a Wavelet-aware image Transformer that decomposes generation into coarse and fine bands via lossless wavelets. True to its name, the high-frequency bands wait for the signal: staying pure noise until coarse structure has emerged, then joining the flow for joint refinement. Since standard FID discards fine-grained detail through aggressive downsampling, we introduce a more stringent three-axis evaluation protocol to assess quality at native resolution. On ImageNet 512x512, WaiT achieves a pixel-space FID of 1.43 and is Pareto-optimal across all three axes, reducing sampling compute by up to 50%. With our largest 2B model, we set a new state-of-the-art FID of 1.3 for pixel-space models on ImageNet 512 resolution. Our formulation outperforms even the strongest latent-space models on texture fidelity, and scales seamlessly to high-resolution OpenImages and to video generation, achieving a state-of-the-art FVD of 0.84 on Kinetics-600 with no algorithmic modifications.

cs.CV

Spokes: Optimizing for Diverse Pretraining Data Selection

Diversity plays a critical role in data selection, improving performance under fixed data budgets by reducing redundancy and repetition. However, optimizing for diversity is inherently challenging, as it is a set-level property that depends on interactions between data points rather than individual examples. As a result, existing approaches typically rely on proxies or approximations, which often fail to ensure sufficiently diverse subsets. In this work, we directly optimize diversity by introducing a probabilistic diversification framework based on the G-Vendi score, optimized via exponentiated gradient descent. Our method produces subsets that are substantially more diverse than those obtained via random sampling, achieving a +489 increase in G-Vendi score on a 500k-sample subset. We evaluate our approach on FineWeb and DCLM, where it consistently outperforms existing methods. Notably, SPOKES (diversity-only) improves average downstream performance by +0.4 and +0.5 points over random sampling on DCLM and FineWeb, respectively. More importantly, jointly optimizing for both quality and diversity yields the strongest results: SPOKES achieves gains of +1.5 and +1.4 points on DCLM and FineWeb, outperforming all baselines, including semantic deduplication and quality filtering.

cs.CL

M*: A Modular, Extensible, Serving System for Multimodal Models

We are entering a new era of composite model architectures that integrate diverse components such as vision encoders, language backbones, diffusion and flow heads, audio codecs, action generators, and world-model predictors. Such architectures underpin a broad class of multimodal models, including unified multimodal models, omni models, speech-language models, vision-language-action policies, and world models. However, existing model serving frameworks were built on narrow assumptions about model structure, making them ill-suited to accommodate this new architectural diversity. Here we present M*, a universal serving system for efficient serving of composite AI models. M* represents models as dataflow graphs, processing requests spanning diverse modalities and tasks as traversals over these graphs. The core insight is a modular abstraction that supports arbitrary composition of model components, flexible placement onto a physical cluster, and model-agnostic optimizations within a distributed runtime. We call this abstraction the Walk Graph and show how it can concisely capture composite models from a broad range of families. We instantiate M* on representative models and find that it achieves, on average, 20% lower end-to-end latency than vLLM-Omni for text-to-image workloads on BAGEL, while delivering up to 2.9x lower real-time factor and 2.7x higher throughput for text-to-speech workloads on Qwen3-Omni. M* also outperforms the V-JEPA 2-AC rollout baseline for robotic planning by up to 12.5x. Thus, our work paves the road towards more efficient serving of complex models with minimal developer effort.

cs.LG

Scaling Participation in Modular AI Systems

Humanity is a mosaic of multifaceted talents and needs, and any truly intelligent AI must reflect that richness. Yet the LLMs used by all are built by the few -- a centralized market of monolithic AI models structurally ill-suited to capture the diversity of human knowledge, reasoning, and values. Here we introduce scaling participation, a new paradigm in which modular AI systems are built from the bottom up through the contributions of diverse stakeholders. Participants contribute small models trained on their own interests and priorities; these models then collaborate in modular frameworks as compositional AI systems. Participatory AI systems outperform monolithic LLMs by up to 15.4% across 15 tasks, such as reasoning and factuality, surpassing models larger than all contributed components combined. Further experiments show that participatory AI systems benefit from contributor diversity, substantially improve on each contributor's original priorities, and exhibit emergent capabilities that allow them to solve over 15% of problems where all individual models fail. Scaling participation provides a technical foundation for transitioning from the monolithic status quo toward an open, bottom-up, and collaborative AI future.

cs.AI

JobBench: Aligning Agent Work With Human Will

Current benchmarks for occupational AI agents are scoped primarily by economic values, telling a replacement story. We introduce JobBench, which evaluates AI agents on the workflows that experts identify as high-priority for delegation, empowering humans based on their needs instead of replacing them with GDP value. JobBench covers 130 agentic tasks across 35 occupations. Each task is packaged as a workspace of heterogeneous reference files, requiring the agent to reason through the cluttered information streams of real professional work. Outputs are graded by a fact-anchored chain of rubrics, averaging 35.6 binary criteria per task. We evaluate 36 models; the strongest, Claude Opus~4.7 under Claude Code, reaches only 45.9 %. We hope JobBench shifts the community's target labour-market effect from replacement to enhancement: building agents that do what humans actually want delegated, not only what is most economically valuable.

cs.AI

Tuna-2: Pixel Embeddings Beat Vision Encoders for Multimodal Understanding and Generation

Unified multimodal models typically rely on pretrained vision encoders and use separate visual representations for understanding and generation, creating misalignment between the two tasks and preventing fully end-to-end optimization from raw pixels. We introduce Tuna-2, a native unified multimodal model that performs visual understanding and generation directly based on pixel embeddings. Tuna-2 drastically simplifies the model architecture by employing simple patch embedding layers to encode visual input, completely discarding the modular vision encoder designs such as the VAE or the representation encoder. Experiments show that Tuna-2 achieves state-of-the-art performance in multimodal benchmarks, demonstrating that unified pixel-space modelling can fully compete with latent-space approaches for high-quality image generation. Moreover, while the encoder-based variant converges faster in early pretraining, Tuna-2's encoder-free design achieves stronger multimodal understanding at scale, particularly on tasks requiring fine-grained visual perception. These results show that pretrained vision encoders are not necessary for multimodal modelling, and end-to-end pixel-space learning offers a scalable path toward stronger visual representations for both generation and perception.

cs.CV

DR Tulu: Reinforcement Learning with Evolving Rubrics for Deep Research

Deep research agents perform multi-step research to produce long-form, well-attributed answers. However, most open deep research agents are trained on easily verifiable short-form QA tasks via reinforcement learning with verifiable rewards, which does not extend to realistic long-form tasks. We address this with Reinforcement Learning with Evolving Rubrics (RLER), where rubrics are constructed and maintained to co-evolve with the policy model during training. This allows the rubrics to incorporate newly explored information from search and contrasting model responses, enabling better fact checking and more discriminative on-policy feedback. Using RLER, we develop Deep Research Tulu (DR Tulu-8B), the first fully open model that is directly trained for open-ended, long-form deep research. Across four long-form deep research benchmarks in science, healthcare, and general domains, DR Tulu substantially outperforms existing open deep research agents (by 15.6% over Tongyi DR on average) and matches or exceeds proprietary deep research agents (by 0.7% over OpenAI DR on average), while being significantly smaller and cheaper per query (1000x cheaper than OpenAI DR per query).

cs.CL

Robometer: Scaling General-Purpose Robotic Reward Models via Trajectory Comparisons

General-purpose robot reward models are typically trained to predict absolute task progress from expert demonstrations, providing only local, frame-level supervision. While effective for expert demonstrations, this paradigm scales poorly to large-scale robotics datasets where failed and suboptimal trajectories are abundant and assigning dense progress labels is ambiguous. We introduce Robometer, a scalable reward modeling framework that combines intra-trajectory progress supervision with inter-trajectory preference supervision. Robometer is trained with a dual objective: a frame-level progress loss that anchors reward magnitude on expert data, and a trajectory-comparison preference loss that imposes global ordering constraints across trajectories of the same task, enabling effective learning from both real and augmented failed trajectories. To support this formulation at scale, we curate RBM-1M, a reward-learning dataset comprising over one million trajectories spanning diverse robot embodiments and tasks, including substantial suboptimal and failure data. Across benchmarks and real-world evaluations, Robometer learns more generalizable reward functions than prior methods and improves robot learning performance across a diverse set of downstream applications. Code, model weights, and videos at https://robometer.github.io/.

cs.RO

Slicing and Dicing: Configuring Optimal Mixtures of Experts

Mixture-of-Experts (MoE) architectures have become standard in large language models, yet many of their core design choices - expert count, granularity, shared experts, load balancing, token dropping - have only been studied one or two at a time over narrow configuration ranges. It remains an open question whether these choices can be optimized independently, without considering interactions. We present the first systematic study of over 2,000 pretraining runs spanning models up to 6.6B total parameters, in which we exhaustively vary total experts, expert dimension, heterogeneous expert sizing within a single layer, shared expert size and load-balancing mechanisms. We find that at every active-parameter scale that we study, performance consistently improves with total MoE parameters even at extreme active expert parameter ratios like 128.Further, the optimal expert size is nearly invariant to total parameter count and depends only on active parameter count. Third, we see that other choices like shared experts, heterogeneous experts and load-balancing settings have small effects relative to expert count and granularity, although dropless routing yields a consistent gain. Overall, our results suggest a simpler recipe: focus on expert count and granularity, other choices have minimal effect on final quality.

cs.LG

Fast Byte Latent Transformer

Recent byte-level language models (LMs) match the performance of token-level models without relying on subword vocabularies, yet their utility is limited by slow, byte-by-byte autoregressive generation. We address this bottleneck in the Byte Latent Transformer (BLT) through new training and generation techniques. First, we introduce BLT Diffusion (BLT-D), a new model and our fastest BLT variant, trained with an auxiliary block-wise diffusion objective alongside the standard next-byte prediction loss. This enables an inference procedure that generates multiple bytes in parallel per decoding step, substantially reducing the number of forward passes required to generate a sequence. Second, we propose two extensions inspired by speculative decoding that trade some of this speed for higher generation quality: BLT Self-speculation (BLT-S), in which BLT's local decoder continues generating past its normal patch boundaries to draft bytes, which are then verified with a single full-model forward pass; and BLT Diffusion+Verification (BLT-DV), which augments BLT-D with an autoregressive verification step after diffusion-based generation. All methods may achieve an estimated memory-bandwidth cost over 50% lower than BLT on generation tasks. Each approach offers its own unique advantages, together removing key barriers to the practical use of byte-level LMs.

cs.CL

Compute Optimal Tokenization

Scaling laws enable the optimal selection of data amount and language model size, yet the impact of the data unit, the token, on this relationship remains underexplored. In this work, we systematically investigate how the information granularity of tokens, controlled by the compression rate (i.e., average bytes of text per token), affects scaling trends. We train 988 latent tokenized models (BLT) ranging from 50M to 7B parameters that enable setting the desired compression rate. This flexibility allows us to study the role of compression rate well beyond 4.57 bytes per token obtained with a popular BPE tokenizer. Our experiments reveal that in compute-optimal configurations, model parameter counts scale proportionally to data size measured in bytes, not in tokens as commonly perceived (Kaplan et al., 2020; Hoffmann et al., 2022). Furthermore, we discover that the optimal compression rate differs from the one obtained with BPE and decreases with compute. These findings generalize to both latent and subword tokenization, as well as to languages other than English, guiding language model developers on tokenization scheme selection for maximal compute efficiency.

cs.CL

Micro Language Models Enable Instant Responses

Edge devices such as smartwatches and smart glasses cannot continuously run even the smallest 100M-1B parameter language models due to power and compute constraints, yet cloud inference introduces multi-second latencies that break the illusion of a responsive assistant. We introduce micro language models ($μ$LMs): ultra-compact models (8M-30M parameters) that instantly generate the first 4-8 words of a contextually grounded response on-device, while a cloud model completes it; thus, masking the cloud latency. We show that useful language generation survives at this extreme scale with our models matching several 70M-256M-class existing models. We design a collaborative generation framework that reframes the cloud model as a continuator rather than a respondent, achieving seamless mid-sentence handoffs and structured graceful recovery via three error correction methods when the local opener goes wrong. Empirical results show that $μ$LMs can initiate responses that larger models complete seamlessly, demonstrating that orders-of-magnitude asymmetric collaboration is achievable and unlocking responsive AI for extremely resource-constrained devices. The model checkpoint and demo are available at https://github.com/Sensente/micro_language_model_swen_project.

cs.CL

MoCo: A One-Stop Shop for Model Collaboration Research

Advancing beyond single monolithic language models (LMs), recent research increasingly recognizes the importance of model collaboration, where multiple LMs collaborate, compose, and complement each other. Existing research on this topic has mostly been disparate and disconnected, from different research communities, and lacks rigorous comparison. To consolidate existing research and establish model collaboration as a school of thought, we present MoCo: a one-stop Python library of executing, benchmarking, and comparing model collaboration algorithms at scale. MoCo features 26 model collaboration methods, spanning diverse levels of cross-model information exchange such as routing, text, logit, and model parameters. MoCo integrates 25 evaluation datasets spanning reasoning, QA, code, safety, and more, while users could flexibly bring their own data. Extensive experiments with MoCo demonstrate that most collaboration strategies outperform models without collaboration in 61.0% of (model, data) settings on average, with the most effective methods outperforming by up to 25.8%. We further analyze the scaling of model collaboration strategies, the training/inference efficiency of diverse methods, highlight that the collaborative system solves problems where single LMs struggle, and discuss future work in model collaboration, all made possible by MoCo. We envision MoCo as a valuable toolkit to facilitate and turbocharge the quest for an open, modular, decentralized, and collaborative AI future.

cs.CL