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Luke Zettlemoyer

Publications and source records attributed to Luke Zettlemoyer.

At least 199 records · Page 11Linked to original sources

SILG: The Multi-environment Symbolic Interactive Language Grounding Benchmark

Existing work in language grounding typically study single environments. How do we build unified models that apply across multiple environments? We propose the multi-environment Symbolic Interactive Language Grounding benchmark (SILG), which unifies a collection of diverse grounded language learning environments under a common interface. SILG consists of grid-world environments that require generalization to new dynamics, entities, and partially observed worlds (RTFM, Messenger, NetHack), as well as symbolic counterparts of visual worlds that require interpreting rich natural language with respect to complex scenes (ALFWorld, Touchdown). Together, these environments provide diverse grounding challenges in richness of observation space, action space, language specification, and plan complexity. In addition, we propose the first shared model architecture for RL on these environments, and evaluate recent advances such as egocentric local convolution, recurrent state-tracking, entity-centric attention, and pretrained LM using SILG. Our shared architecture achieves comparable performance to environment-specific architectures. Moreover, we find that many recent modelling advances do not result in significant gains on environments other than the one they were designed for. This highlights the need for a multi-environment benchmark. Finally, the best models significantly underperform humans on SILG, which suggests ample room for future work. We hope SILG enables the community to quickly identify new methodologies for language grounding that generalize to a diverse set of environments and their associated challenges.

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CM3: A Causal Masked Multimodal Model of the Internet

We introduce CM3, a family of causally masked generative models trained over a large corpus of structured multi-modal documents that can contain both text and image tokens. Our new causally masked approach generates tokens left to right while also masking out a small number of long token spans that are generated at the end of the string, instead of their original positions. The casual masking object provides a type of hybrid of the more common causal and masked language models, by enabling full generative modeling while also providing bidirectional context when generating the masked spans. We train causally masked language-image models on large-scale web and Wikipedia articles, where each document contains all of the text, hypertext markup, hyperlinks, and image tokens (from a VQVAE-GAN), provided in the order they appear in the original HTML source (before masking). The resulting CM3 models can generate rich structured, multi-modal outputs while conditioning on arbitrary masked document contexts, and thereby implicitly learn a wide range of text, image, and cross modal tasks. They can be prompted to recover, in a zero-shot fashion, the functionality of models such as DALL-E, GENRE, and HTLM. We set the new state-of-the-art in zero-shot summarization, entity linking, and entity disambiguation while maintaining competitive performance in the fine-tuning setting. We can generate images unconditionally, conditioned on text (like DALL-E) and do captioning all in a zero-shot setting with a single model.

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Reducing Target Group Bias in Hate Speech Detectors

The ubiquity of offensive and hateful content on online fora necessitates the need for automatic solutions that detect such content competently across target groups. In this paper we show that text classification models trained on large publicly available datasets despite having a high overall performance, may significantly under-perform on several protected groups. On the \citet{vidgen2020learning} dataset, we find the accuracy to be 37\% lower on an under annotated Black Women target group and 12\% lower on Immigrants, where hate speech involves a distinct style. To address this, we propose to perform token-level hate sense disambiguation, and utilize tokens' hate sense representations for detection, modeling more general signals. On two publicly available datasets, we observe that the variance in model accuracy across target groups drops by at least 30\%, improving the average target group performance by 4\% and worst case performance by 13\%.

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Luna: Linear Unified Nested Attention

The quadratic computational and memory complexities of the Transformer's attention mechanism have limited its scalability for modeling long sequences. In this paper, we propose Luna, a linear unified nested attention mechanism that approximates softmax attention with two nested linear attention functions, yielding only linear (as opposed to quadratic) time and space complexity. Specifically, with the first attention function, Luna packs the input sequence into a sequence of fixed length. Then, the packed sequence is unpacked using the second attention function. As compared to a more traditional attention mechanism, Luna introduces an additional sequence with a fixed length as input and an additional corresponding output, which allows Luna to perform attention operation linearly, while also storing adequate contextual information. We perform extensive evaluations on three benchmarks of sequence modeling tasks: long-context sequence modeling, neural machine translation and masked language modeling for large-scale pretraining. Competitive or even better experimental results demonstrate both the effectiveness and efficiency of Luna compared to a variety

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VideoCLIP: Contrastive Pre-training for Zero-shot Video-Text Understanding

We present VideoCLIP, a contrastive approach to pre-train a unified model for zero-shot video and text understanding, without using any labels on downstream tasks. VideoCLIP trains a transformer for video and text by contrasting temporally overlapping positive video-text pairs with hard negatives from nearest neighbor retrieval. Our experiments on a diverse series of downstream tasks, including sequence-level text-video retrieval, VideoQA, token-level action localization, and action segmentation reveal state-of-the-art performance, surpassing prior work, and in some cases even outperforming supervised approaches. Code is made available at https://github.com/pytorch/fairseq/tree/main/examples/MMPT.

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VLM: Task-agnostic Video-Language Model Pre-training for Video Understanding

We present a simplified, task-agnostic multi-modal pre-training approach that can accept either video or text input, or both for a variety of end tasks. Existing pre-training are task-specific by adopting either a single cross-modal encoder that requires both modalities, limiting their use for retrieval-style end tasks or more complex multitask learning with two unimodal encoders, limiting early cross-modal fusion. We instead introduce new pretraining masking schemes that better mix across modalities (e.g. by forcing masks for text to predict the closest video embeddings) while also maintaining separability (e.g. unimodal predictions are sometimes required, without using all the input). Experimental results show strong performance across a wider range of tasks than any previous methods, often outperforming task-specific pre-training. Code is made available at https://github.com/pytorch/fairseq/tree/main/examples/MMPT.

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Language Grounding with 3D Objects

Seemingly simple natural language requests to a robot are generally underspecified, for example "Can you bring me the wireless mouse?" Flat images of candidate mice may not provide the discriminative information needed for "wireless." The world, and objects in it, are not flat images but complex 3D shapes. If a human requests an object based on any of its basic properties, such as color, shape, or texture, robots should perform the necessary exploration to accomplish the task. In particular, while substantial effort and progress has been made on understanding explicitly visual attributes like color and category, comparatively little progress has been made on understanding language about shapes and contours. In this work, we introduce a novel reasoning task that targets both visual and non-visual language about 3D objects. Our new benchmark, ShapeNet Annotated with Referring Expressions (SNARE) requires a model to choose which of two objects is being referenced by a natural language description. We introduce several CLIP-based models for distinguishing objects and demonstrate that while recent advances in jointly modeling vision and language are useful for robotic language understanding, it is still the case that these image-based models are weaker at understanding the 3D nature of objects -- properties which play a key role in manipulation. We find that adding view estimation to language grounding models improves accuracy on both SNARE and when identifying objects referred to in language on a robot platform, but note that a large gap remains between these models and human performance.

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DEMix Layers: Disentangling Domains for Modular Language Modeling

We introduce a new domain expert mixture (DEMix) layer that enables conditioning a language model (LM) on the domain of the input text. A DEMix layer is a collection of expert feedforward networks, each specialized to a domain, that makes the LM modular: experts can be mixed, added or removed after initial training. Extensive experiments with autoregressive transformer LMs (up to 1.3B parameters) show that DEMix layers reduce test-time perplexity, increase training efficiency, and enable rapid adaptation with little overhead. We show that mixing experts during inference, using a parameter-free weighted ensemble, allows the model to better generalize to heterogeneous or unseen domains. We also show that experts can be added to iteratively incorporate new domains without forgetting older ones, and that experts can be removed to restrict access to unwanted domains, without additional training. Overall, these results demonstrate benefits of explicitly conditioning on textual domains during language modeling.

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Nearest Neighbor Machine Translation

We introduce $k$-nearest-neighbor machine translation ($k$NN-MT), which predicts tokens with a nearest neighbor classifier over a large datastore of cached examples, using representations from a neural translation model for similarity search. This approach requires no additional training and scales to give the decoder direct access to billions of examples at test time, resulting in a highly expressive model that consistently improves performance across many settings. Simply adding nearest neighbor search improves a state-of-the-art German-English translation model by 1.5 BLEU. $k$NN-MT allows a single model to be adapted to diverse domains by using a domain-specific datastore, improving results by an average of 9.2 BLEU over zero-shot transfer, and achieving new state-of-the-art results -- without training on these domains. A massively multilingual model can also be specialized for particular language pairs, with improvements of 3 BLEU for translating from English into German and Chinese. Qualitatively, $k$NN-MT is easily interpretable; it combines source and target context to retrieve highly relevant examples.

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HTLM: Hyper-Text Pre-Training and Prompting of Language Models

We introduce HTLM, a hyper-text language model trained on a large-scale web crawl. Modeling hyper-text has a number of advantages: (1) it is easily gathered at scale, (2) it provides rich document-level and end-task-adjacent supervision (e.g. class and id attributes often encode document category information), and (3) it allows for new structured prompting that follows the established semantics of HTML (e.g. to do zero-shot summarization by infilling title tags for a webpage that contains the input text). We show that pretraining with a BART-style denoising loss directly on simplified HTML provides highly effective transfer for a wide range of end tasks and supervision levels. HTLM matches or exceeds the performance of comparably sized text-only LMs for zero-shot prompting and fine-tuning for classification benchmarks, while also setting new state-of-the-art performance levels for zero-shot summarization. We also find that hyper-text prompts provide more value to HTLM, in terms of data efficiency, than plain text prompts do for existing LMs, and that HTLM is highly effective at auto-prompting itself, by simply generating the most likely hyper-text formatting for any available training data. We will release all code and models to support future HTLM research.

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DESCGEN: A Distantly Supervised Dataset for Generating Abstractive Entity Descriptions

Short textual descriptions of entities provide summaries of their key attributes and have been shown to be useful sources of background knowledge for tasks such as entity linking and question answering. However, generating entity descriptions, especially for new and long-tail entities, can be challenging since relevant information is often scattered across multiple sources with varied content and style. We introduce DESCGEN: given mentions spread over multiple documents, the goal is to generate an entity summary description. DESCGEN consists of 37K entity descriptions from Wikipedia and Fandom, each paired with nine evidence documents on average. The documents were collected using a combination of entity linking and hyperlinks to the Wikipedia and Fandom entity pages, which together provide high-quality distant supervision. The resulting summaries are more abstractive than those found in existing datasets and provide a better proxy for the challenge of describing new and emerging entities. We also propose a two-stage extract-then-generate baseline and show that there exists a large gap (19.9% in ROUGE-L) between state-of-the-art models and human performance, suggesting that the data will support significant future work.

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Bilingual Lexicon Induction via Unsupervised Bitext Construction and Word Alignment

Bilingual lexicons map words in one language to their translations in another, and are typically induced by learning linear projections to align monolingual word embedding spaces. In this paper, we show it is possible to produce much higher quality lexicons with methods that combine (1) unsupervised bitext mining and (2) unsupervised word alignment. Directly applying a pipeline that uses recent algorithms for both subproblems significantly improves induced lexicon quality and further gains are possible by learning to filter the resulting lexical entries, with both unsupervised and semi-supervised schemes. Our final model outperforms the state of the art on the BUCC 2020 shared task by 14 $F_1$ points averaged over 12 language pairs, while also providing a more interpretable approach that allows for rich reasoning of word meaning in context. Further analysis of our output and the standard reference lexicons suggests they are of comparable quality, and new benchmarks may be needed to measure further progress on this task.

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Prompting Contrastive Explanations for Commonsense Reasoning Tasks

Many commonsense reasoning NLP tasks involve choosing between one or more possible answers to a question or prompt based on knowledge that is often implicit. Large pretrained language models (PLMs) can achieve near-human performance on such tasks, while providing little human-interpretable evidence of the underlying reasoning they use. In this work, we show how to use these same models to generate such evidence: inspired by the contrastive nature of human explanations, we use PLMs to complete explanation prompts which contrast alternatives according to the key attribute(s) required to justify the correct answer (for example, peanuts are usually salty while raisins are sweet). Conditioning model decisions on these explanations improves performance on two commonsense reasoning benchmarks, as compared to previous non-contrastive alternatives. These explanations are also judged by humans to be more relevant for solving the task, and facilitate a novel method to evaluate explanation faithfulfness.

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Detecting Hallucinated Content in Conditional Neural Sequence Generation

Neural sequence models can generate highly fluent sentences, but recent studies have also shown that they are also prone to hallucinate additional content not supported by the input. These variety of fluent but wrong outputs are particularly problematic, as it will not be possible for users to tell they are being presented incorrect content. To detect these errors, we propose a task to predict whether each token in the output sequence is hallucinated (not contained in the input) and collect new manually annotated evaluation sets for this task. We also introduce a method for learning to detect hallucinations using pretrained language models fine tuned on synthetic data that includes automatically inserted hallucinations Experiments on machine translation (MT) and abstractive summarization demonstrate that our proposed approach consistently outperforms strong baselines on all benchmark datasets. We further demonstrate how to use the token-level hallucination labels to define a fine-grained loss over the target sequence in low-resource MT and achieve significant improvements over strong baseline methods. We also apply our method to word-level quality estimation for MT and show its effectiveness in both supervised and unsupervised settings. Codes and data available at https://github.com/violet-zct/fairseq-detect-hallucination.

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BASE Layers: Simplifying Training of Large, Sparse Models

We introduce a new balanced assignment of experts (BASE) layer for large language models that greatly simplifies existing high capacity sparse layers. Sparse layers can dramatically improve the efficiency of training and inference by routing each token to specialized expert modules that contain only a small fraction of the model parameters. However, it can be difficult to learn balanced routing functions that make full use of the available experts; existing approaches typically use routing heuristics or auxiliary expert-balancing loss functions. In contrast, we formulate token-to-expert allocation as a linear assignment problem, allowing an optimal assignment in which each expert receives an equal number of tokens. This optimal assignment scheme improves efficiency by guaranteeing balanced compute loads, and also simplifies training by not requiring any new hyperparameters or auxiliary losses. Code is publicly released at https://github.com/pytorch/fairseq/

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Multilingual Autoregressive Entity Linking

We present mGENRE, a sequence-to-sequence system for the Multilingual Entity Linking (MEL) problem -- the task of resolving language-specific mentions to a multilingual Knowledge Base (KB). For a mention in a given language, mGENRE predicts the name of the target entity left-to-right, token-by-token in an autoregressive fashion. The autoregressive formulation allows us to effectively cross-encode mention string and entity names to capture more interactions than the standard dot product between mention and entity vectors. It also enables fast search within a large KB even for mentions that do not appear in mention tables and with no need for large-scale vector indices. While prior MEL works use a single representation for each entity, we match against entity names of as many languages as possible, which allows exploiting language connections between source input and target name. Moreover, in a zero-shot setting on languages with no training data at all, mGENRE treats the target language as a latent variable that is marginalized at prediction time. This leads to over 50% improvements in average accuracy. We show the efficacy of our approach through extensive evaluation including experiments on three popular MEL benchmarks where mGENRE establishes new state-of-the-art results. Code and pre-trained models at https://github.com/facebookresearch/GENRE.

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FEWS: Large-Scale, Low-Shot Word Sense Disambiguation with the Dictionary

Current models for Word Sense Disambiguation (WSD) struggle to disambiguate rare senses, despite reaching human performance on global WSD metrics. This stems from a lack of data for both modeling and evaluating rare senses in existing WSD datasets. In this paper, we introduce FEWS (Few-shot Examples of Word Senses), a new low-shot WSD dataset automatically extracted from example sentences in Wiktionary. FEWS has high sense coverage across different natural language domains and provides: (1) a large training set that covers many more senses than previous datasets and (2) a comprehensive evaluation set containing few- and zero-shot examples of a wide variety of senses. We establish baselines on FEWS with knowledge-based and neural WSD approaches and present transfer learning experiments demonstrating that models additionally trained with FEWS better capture rare senses in existing WSD datasets. Finally, we find humans outperform the best baseline models on FEWS, indicating that FEWS will support significant future work on low-shot WSD.

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DeLighT: Deep and Light-weight Transformer

We introduce a deep and light-weight transformer, DeLighT, that delivers similar or better performance than standard transformer-based models with significantly fewer parameters. DeLighT more efficiently allocates parameters both (1) within each Transformer block using the DeLighT transformation, a deep and light-weight transformation, and (2) across blocks using block-wise scaling, which allows for shallower and narrower DeLighT blocks near the input and wider and deeper DeLighT blocks near the output. Overall, DeLighT networks are 2.5 to 4 times deeper than standard transformer models and yet have fewer parameters and operations. Experiments on benchmark machine translation and language modeling tasks show that DeLighT matches or improves the performance of baseline Transformers with 2 to 3 times fewer parameters on average. Our source code is available at: \url{https://github.com/sacmehta/delight}

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