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Luping Wang

Publications and source records attributed to Luping Wang.

11 recordsLinked to original sources

Are LLM-Generated GPU Kernels Production-Ready? A Trace-Driven Benchmark and Optimization Agent

Existing GPU kernel generation benchmarks draw problems from synthetic or curated sources that diverge from deployed workloads. We present Atrex-Bench, a benchmark whose 30 operators and 440 shapes are sampled directly from full-cluster production inference traces of compute-limited, memory-rich GPUs. Each problem carries an importance weight derived from its share of observed GPU time, weighted by application card-hours and computed separately for the serving phases in which it runs, together with a per-problem roofline ceiling, so the aggregate score emphasizes the kernels that consume the most serving time. Evaluating six frontier coding agents on Atrex-Bench shows that even the best vanilla model reaches only ${\sim}10\%$ of the hardware roofline on production operators; and correctness alone overstates capability, since much of the apparent pass rate comes from PyTorch fallbacks rather than kernels the model wrote. To close this gap, we co-release Atrex-Kernel-Agent (AKA), a profile-driven kernel-optimization agent that combines iterative measure-revise search, optimization dropout for escaping stalled search contexts, and a layered GPU-optimization knowledge base (298 reference-kernel files and 244 optimization-knowledge documents, plus external upstream reference projects for API/ISA lookup). In a controlled case study, the agent converts zero-FlyDSL fallbacks into real kernels that match or exceed hand-tuned production baselines.

cs.AI

WaveTune: Wave-aware Bilinear Modeling for Efficient GPU Kernel Auto-tuning

The rapid adoption of Large Language Models (LLMs) has made GPU inference efficiency an increasingly critical system concern. The runtime of LLM workloads is largely dominated by tile-based kernels, particularly General Matrix Multiplications (GEMMs). Although these kernels are highly optimized, their performance remains sensitive to a large space of runtime parameters, such as tile sizes and pipeline stages. The interaction between these parameters and hardware resources leads to a non-convex optimization landscape. Existing approaches to parameter configuration -- including search-based auto-tuning, heuristic rules, and learned cost models -- face a fundamental trade-off between performance optimality and runtime efficiency. In this paper, we present WaveTune, a wave-aware framework for runtime kernel auto-tuning. First, we introduce a unified mapping method to handle input diversity and decompose the configuration space to manage high dimensionality. Second, we develop an analytical wave-aware bilinear model that accurately predicts kernel latency. Third, we design a sparse sampling scheme based on wave structures and a lightweight dual-table retrieval mechanism to minimize runtime overhead. As a result, WaveTune enables precise and efficient runtime configuration for GPU kernels. Across three representative kernels and five GPU architectures, WaveTune consistently achieves near-optimal kernel performance, delivering up to 1.83x kernel-level speedup and up to 1.33x end-to-end TTFT reduction, while reducing runtime decision overhead by five orders of magnitude compared to exhaustive search. These results demonstrate that WaveTune effectively eliminates the traditional trade-off between configuration latency and execution optimality, providing a practical and robust solution for high-performance LLM inference.

cs.PF

PipeWeave: Synergizing Analytical and Learning Models for Unified GPU Performance Prediction

The rapid expansion of Transformer-based large language models has dramatically increased the need for high-performance GPUs. As a result, there is growing demand for fast, accurate, and widely generalizable GPU performance models to support next-generation hardware selection and system-level exploration. However, current data-driven methods are limited, exhibiting poor generalization across hardware and inadequate modeling of complex production-level kernels common in modern inference stacks. To address these issues, we present PipeWeave, a unified GPU modeling framework. This approach first employs an analytical model to quantify a given kernel's demands on the GPU's heterogeneous instruction pipelines. These analytical features are then fed into a machine learning (ML) model to capture complex cross-pipeline interactions and resource dependencies, enabling high-fidelity performance prediction. Our evaluation across 11 GPU types from four generations of major architectures on two widely-used serving systems demonstrates that PipeWeave delivers high fidelity and strong generalizability. It achieves accurate predictions, with only 6.1% average error at the kernel level and 8.5% for end-to-end inference -- reducing the error of state-of-the-art methods by 6.7x and 4.4x, respectively. We also demonstrate PipeWeave's value "beyond simulation" by utilizing its performance ceiling to diagnose implementation shortcomings and guide the optimization of a production fused MoE Triton kernel, achieving up to 1.7x speedup. Code is available https://github.com/zksainx/pipeweave.

cs.PF

Cross-Modal Prototype Augmentation and Dual-Grained Prompt Learning for Social Media Popularity Prediction

Social Media Popularity Prediction is a complex multimodal task that requires effective integration of images, text, and structured information. However, current approaches suffer from inadequate visual-textual alignment and fail to capture the inherent cross-content correlations and hierarchical patterns in social media data. To overcome these limitations, we establish a multi-class framework , introducing hierarchical prototypes for structural enhancement and contrastive learning for improved vision-text alignment. Furthermore, we propose a feature-enhanced framework integrating dual-grained prompt learning and cross-modal attention mechanisms, achieving precise multimodal representation through fine-grained category modeling. Experimental results demonstrate state-of-the-art performance on benchmark metrics, establishing new reference standards for multimodal social media analysis.

cs.IR

Parameter-Efficient Fine-Tuning in Large Models: A Survey of Methodologies

The large models, as predicted by scaling raw forecasts, have made groundbreaking progress in many fields, particularly in natural language generation tasks, where they have approached or even surpassed human levels. However, the unprecedented scale of their parameters brings significant computational and storage costs. These large models require substantial computational resources and GPU memory to operate. When adapting large models to specific downstream tasks, their massive parameter scale poses a significant challenge in fine-tuning on hardware platforms with limited computational power and GPU memory. To address this issue, Parameter-Efficient Fine-Tuning (PEFT) offers a practical solution by efficiently adjusting the parameters of large pre-trained models to suit various downstream tasks. Specifically, PEFT adjusts the parameters of pre-trained large models to adapt to specific tasks or domains, minimizing the introduction of additional parameters and the computational resources required. This review mainly introduces the preliminary knowledge of PEFT, the core ideas and principles of various PEFT algorithms, the applications of PEFT, and potential future research directions. By reading this review, we believe that interested parties can quickly grasp the PEFT methodology, thereby accelerating its development and innovation.

cs.CL

GT-Rain Single Image Deraining Challenge Report

This report reviews the results of the GT-Rain challenge on single image deraining at the UG2+ workshop at CVPR 2023. The aim of this competition is to study the rainy weather phenomenon in real world scenarios, provide a novel real world rainy image dataset, and to spark innovative ideas that will further the development of single image deraining methods on real images. Submissions were trained on the GT-Rain dataset and evaluated on an extension of the dataset consisting of 15 additional scenes. Scenes in GT-Rain are comprised of real rainy image and ground truth image captured moments after the rain had stopped. 275 participants were registered in the challenge and 55 competed in the final testing phase.

cs.CV

SoccerNet 2023 Challenges Results

The SoccerNet 2023 challenges were the third annual video understanding challenges organized by the SoccerNet team. For this third edition, the challenges were composed of seven vision-based tasks split into three main themes. The first theme, broadcast video understanding, is composed of three high-level tasks related to describing events occurring in the video broadcasts: (1) action spotting, focusing on retrieving all timestamps related to global actions in soccer, (2) ball action spotting, focusing on retrieving all timestamps related to the soccer ball change of state, and (3) dense video captioning, focusing on describing the broadcast with natural language and anchored timestamps. The second theme, field understanding, relates to the single task of (4) camera calibration, focusing on retrieving the intrinsic and extrinsic camera parameters from images. The third and last theme, player understanding, is composed of three low-level tasks related to extracting information about the players: (5) re-identification, focusing on retrieving the same players across multiple views, (6) multiple object tracking, focusing on tracking players and the ball through unedited video streams, and (7) jersey number recognition, focusing on recognizing the jersey number of players from tracklets. Compared to the previous editions of the SoccerNet challenges, tasks (2-3-7) are novel, including new annotations and data, task (4) was enhanced with more data and annotations, and task (6) now focuses on end-to-end approaches. More information on the tasks, challenges, and leaderboards are available on https://www.soccer-net.org. Baselines and development kits can be found on https://github.com/SoccerNet.

cs.CV

A Boosted Model Ensembling Approach to Ball Action Spotting in Videos: The Runner-Up Solution to CVPR'23 SoccerNet Challenge

This technical report presents our solution to Ball Action Spotting in videos. Our method reached second place in the CVPR'23 SoccerNet Challenge. Details of this challenge can be found at https://www.soccer-net.org/tasks/ball-action-spotting. Our approach is developed based on a baseline model termed E2E-Spot, which was provided by the organizer of this competition. We first generated several variants of the E2E-Spot model, resulting in a candidate model set. We then proposed a strategy for selecting appropriate model members from this set and assigning an appropriate weight to each model. The aim of this strategy is to boost the performance of the resulting model ensemble. Therefore, we call our approach Boosted Model Ensembling (BME). Our code is available at https://github.com/ZJLAB-AMMI/E2E-Spot-MBS.

cs.CV

Restormer-Plus for Real World Image Deraining: One State-of-the-Art Solution to the GT-RAIN Challenge (CVPR 2023 UG2+ Track 3)

This technical report presents our Restormer-Plus approach, which was submitted to the GT-RAIN Challenge (CVPR 2023 UG$^2$+ Track 3). Details regarding the challenge are available at http://cvpr2023.ug2challenge.org/track3.html. Restormer-Plus outperformed all other submitted solutions in terms of peak signal-to-noise ratio (PSNR), and ranked 4th in terms of structural similarity (SSIM). It was officially evaluated by the competition organizers as a runner-up solution. It consists of four main modules: the single-image de-raining module (Restormer-X), the median filtering module, the weighted averaging module, and the post-processing module. Restormer-X is applied to each rainy image and built on top of Restormer. The median filtering module is used as a median operator for rainy images associated with each scene. The weighted averaging module combines the median filtering results with those of Restormer-X to alleviate overfitting caused by using only Restormer-X. Finally, the post-processing module is utilized to improve the brightness restoration. These modules make Restormer-Plus one of the state-of-the-art solutions for the GT-RAIN Challenge. Our code can be found at https://github.com/ZJLAB-AMMI/Restormer-Plus.

cs.CV

Use the Detection Transformer as a Data Augmenter

Detection Transformer (DETR) is a Transformer architecture based object detection model. In this paper, we demonstrate that it can also be used as a data augmenter. We term our approach as DETR assisted CutMix, or DeMix for short. DeMix builds on CutMix, a simple yet highly effective data augmentation technique that has gained popularity in recent years. CutMix improves model performance by cutting and pasting a patch from one image onto another, yielding a new image. The corresponding label for this new example is specified as the weighted average of the original labels, where the weight is proportional to the area of the patch. CutMix selects a random patch to be cut. In contrast, DeMix elaborately selects a semantically rich patch, located by a pre-trained DETR. The label of the new image is specified in the same way as in CutMix. Experimental results on benchmark datasets for image classification demonstrate that DeMix significantly outperforms prior art data augmentation methods including CutMix. Oue code is available at https://github.com/ZJLAB-AMMI/DeMix.

cs.CV

MetaCVR: Conversion Rate Prediction via Meta Learning in Small-Scale Recommendation Scenarios

Different from large-scale platforms such as Taobao and Amazon, CVR modeling in small-scale recommendation scenarios is more challenging due to the severe Data Distribution Fluctuation (DDF) issue. DDF prevents existing CVR models from being effective since 1) several months of data are needed to train CVR models sufficiently in small scenarios, leading to considerable distribution discrepancy between training and online serving; and 2) e-commerce promotions have significant impacts on small scenarios, leading to distribution uncertainty of the upcoming time period. In this work, we propose a novel CVR method named MetaCVR from a perspective of meta learning to address the DDF issue. Firstly, a base CVR model which consists of a Feature Representation Network (FRN) and output layers is designed and trained sufficiently with samples across months. Then we treat time periods with different data distributions as different occasions and obtain positive and negative prototypes for each occasion using the corresponding samples and the pre-trained FRN. Subsequently, a Distance Metric Network (DMN) is devised to calculate the distance metrics between each sample and all prototypes to facilitate mitigating the distribution uncertainty. At last, we develop an Ensemble Prediction Network (EPN) which incorporates the output of FRN and DMN to make the final CVR prediction. In this stage, we freeze the FRN and train the DMN and EPN with samples from recent time period, therefore effectively easing the distribution discrepancy. To the best of our knowledge, this is the first study of CVR prediction targeting the DDF issue in small-scale recommendation scenarios. Experimental results on real-world datasets validate the superiority of our MetaCVR and online A/B test also shows our model achieves impressive gains of 11.92% on PCVR and 8.64% on GMV.

cs.LG