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M. Tamer Özsu

Publications and source records attributed to M. Tamer Özsu.

At least 19 recordsLinked to original sources

TRL-Bench: Standardizing Cross-Paradigm Representation-Level Evaluation of Tabular Encoders

Tabular encoders are usually evaluated inside task-specific end-to-end pipelines, so models from different training paradigms are difficult to compare directly even when they operate on similar tabular signals. We introduce TRL-Bench, a multi-granular tabular representation learning (TRL) benchmark that standardizes cross-paradigm representation-level evaluation: each encoder exports row-, column-, or table embeddings through its supported wrapper, and shared lightweight heads probe them across three suites: TRL-CTbench (column/table), TRL-Rbench (row), and TRL-DLTE (compositional Data-Lake Table Enrichment spanning all three granularities). To support this standardized setting, we release curated benchmark assets and task reformulations, including 50 OpenML tables with 123 verified targets, 16 row-pair linkage rewrites, and a 47,772-table DLTE lake derived from 1,379 parent tables. Across 20 models and 16 tasks, TRL-Bench shows that once downstream conditions are standardized, encoder quality is capability-specific rather than captured by a single leaderboard. In TRL-CTbench, generic text encoders often lead on tasks with strong surface-text signal, while tabular specialists win where their pretraining objective aligns with the task. In TRL-Rbench, within-table prediction and cross-table linkage favor different training regimes, with atomic linkage performance correlating strongly with the row-matching stage of DLTE pipelines. In TRL-DLTE, the strongest pipelines combine capability-matched specialists rather than reuse a single encoder, and top end-to-end quality depends on non-additive compositional fit rather than per-stage marginal rank alone. TRL-Bench provides a common protocol for measuring reusable signal in exported tabular representations under shared downstream conditions. Code and data: https://github.com/LOGO-CUHKSZ/TRL-Bench

cs.AI↗

A Demonstration of SQLyzr: A Platform for Fine-Grained Text-to-SQL Evaluation and Analysis

Text-to-SQL models have significantly improved with the adoption of Large Language Models (LLMs), leading to their increasing use in real-world applications. Although many benchmarks exist for evaluating the performance of text-to-SQL models, they often rely on a single aggregate score, lack evaluation under realistic settings, and provide limited insight into model behaviour across different query types. In this work, we present SQLyzr, a comprehensive benchmark and evaluation platform for text-to-SQL models. SQLyzr incorporates a diverse set of evaluation metrics that capture multiple aspects of generated queries, while enabling more realistic evaluation through workload alignment with real-world SQL usage patterns and database scaling. It further supports fine-grained query classification, error analysis, and workload augmentation, allowing users to better diagnose and improve text-to-SQL models. This demonstration showcases these capabilities through an interactive experience. Through SQLyzr's graphical interface, users can customize evaluation settings, analyze fine-grained reports, and explore additional features of the platform. We envision that SQLyzr facilitates the evaluation and iterative improvement of text-to-SQL models by addressing key limitations of existing benchmarks. The source code of SQLyzr is available at https://github.com/sepideh-abedini/SQLyzr.

cs.DB↗

Efficient Cloud-edge Collaborative Approaches to SPARQL Queries over Large RDF graphs

With the increasing use of RDF graphs, storing and querying such data using SPARQL remains a critical problem. Current mainstream solutions rely on cloud-based data management architectures, but often suffer from performance bottlenecks in environments with limited bandwidth or high system load. To address this issue, this paper explores for the first time the integration of edge computing to move graph data storage and processing to edge environments, thereby improving query performance. This approach requires offloading query processing to edge servers, which involves addressing two challenges: data localization and network scheduling. First, the data localization challenge lies in computing the subgraphs maintained on edge servers to quickly identify the servers that can handle specific queries. To address this challenge, we introduce a new concept of pattern-induced subgraphs. Second, the network scheduling challenge involves efficiently assigning queries to edge and cloud servers to optimize overall system performance. We tackle this by constructing a overall system model that jointly captures data distribution, query characteristics, network communication, and computational resources. Accordingly, we further propose a joint formulation of query assignment and computational resource allocation, modeling it as a Mixed Integer Nonlinear Programming (MINLP) problem and solve this problem using a modified branch-and-bound algorithm. Experimental results on real datasets under a real cloud platform demonstrate that our proposed method outperforms the state-of-the-art baseline methods in terms of efficiency. The codes are available on GitHub

cs.DB↗

InteracSPARQL: An Interactive System for SPARQL Query Refinement Using Natural Language Explanations

In recent years, querying semantic web data using SPARQL has remained challenging, especially for non-expert users, due to the language's complex syntax and the prerequisite of understanding intricate data structures. To address these challenges, we propose InteracSPARQL, an interactive SPARQL query generation and refinement system that leverages natural language explanations (NLEs) to enhance user comprehension and facilitate iterative query refinement. InteracSPARQL integrates LLMs with a rule-based approach to first produce structured explanations directly from SPARQL abstract syntax trees (ASTs), followed by LLM-based linguistic refinements. Users can interactively refine queries through direct feedback or LLM-driven self-refinement, enabling the correction of ambiguous or incorrect query components in real time. We evaluate InteracSPARQL on standard benchmarks, demonstrating significant improvements in query accuracy, explanation clarity, and overall user satisfaction compared to baseline approaches. Our experiments further highlight the effectiveness of combining rule-based methods with LLM-driven refinements to create more accessible and robust SPARQL interfaces.

cs.DB↗

Research Challenges in Relational Database Management Systems for LLM Queries

Large language models (LLMs) have become essential for applications such as text summarization, sentiment analysis, and automated question-answering. Recently, LLMs have also been integrated into relational database management systems to enhance querying and support advanced data processing. Companies such as Amazon, Databricks, Google, and Snowflake offer LLM invocation directly within SQL, denoted as LLM queries, to boost data insights. However, open-source solutions currently have limited functionality and poor performance. In this work, we present an early exploration of two open-source systems and one enterprise platform, using five representative queries to expose functional, performance, and scalability limits in today's SQL-invoked LLM integrations. We identify three main issues: enforcing structured outputs, optimizing resource utilization, and improving query planning. We implemented initial solutions and observed improvements in accommodating LLM powered SQL queries. These early gains demonstrate that tighter integration of LLM+DBMS is the key to scalable and efficient processing of LLM queries.

cs.DB↗

Indexing Techniques for Graph Reachability Queries

We survey graph reachability indexing techniques for efficient processing of graph reachability queries in two types of popular graph models: plain graphs and edge-labeled graphs. Reachability queries are Boolean in nature, determining whether a directed path exists between a given source and target vertex. They form a core class of navigational queries in graph processing. Reachability indexes are specialized data structures designed to accelerate reachability query processing. Work on this topic goes back four decades -- we include 33 of the proposed techniques. Plain graphs contain only vertices and edges, with reachability queries checking path existence between a source and target vertex. Edge-labeled graphs, in contrast, augment plain graphs by adding edge labels. Reachability queries in edge-labeled graphs incorporate path constraints based on edge labels, assessing both path existence and compliance with path constraints. We categorize techniques in both plain and edge-labeled graphs and discuss the approaches according to this classification, using existing techniques as exemplars. We discuss the main challenges within each class and how these might be addressed in other approaches. We conclude with a discussion of the open research challenges and future research directions, along the lines of integrating reachability indexes into modern graph database management systems. This survey serves as a comprehensive resource for researchers and practitioners interested in the advancements, techniques, and challenges on reachability indexing in graph analytics.

cs.DB↗

LazyVLM: Neuro-Symbolic Approach to Video Analytics

Current video analytics approaches face a fundamental trade-off between flexibility and efficiency. End-to-end Vision Language Models (VLMs) often struggle with long-context processing and incur high computational costs, while neural-symbolic methods depend heavily on manual labeling and rigid rule design. In this paper, we introduce LazyVLM, a neuro-symbolic video analytics system that provides a user-friendly query interface similar to VLMs, while addressing their scalability limitation. LazyVLM enables users to effortlessly drop in video data and specify complex multi-frame video queries using a semi-structured text interface for video analytics. To address the scalability limitations of VLMs, LazyVLM decomposes multi-frame video queries into fine-grained operations and offloads the bulk of the processing to efficient relational query execution and vector similarity search. We demonstrate that LazyVLM provides a robust, efficient, and user-friendly solution for querying open-domain video data at scale.

cs.DB↗

UI-Vision: A Desktop-centric GUI Benchmark for Visual Perception and Interaction

Autonomous agents that navigate Graphical User Interfaces (GUIs) to automate tasks like document editing and file management can greatly enhance computer workflows. While existing research focuses on online settings, desktop environments, critical for many professional and everyday tasks, remain underexplored due to data collection challenges and licensing issues. We introduce UI-Vision, the first comprehensive, license-permissive benchmark for offline, fine-grained evaluation of computer use agents in real-world desktop environments. Unlike online benchmarks, UI-Vision provides: (i) dense, high-quality annotations of human demonstrations, including bounding boxes, UI labels, and action trajectories (clicks, drags, and keyboard inputs) across 83 software applications, and (ii) three fine-to-coarse grained tasks-Element Grounding, Layout Grounding, and Action Prediction-with well-defined metrics to rigorously evaluate agents' performance in desktop environments. Our evaluation reveals critical limitations in state-of-the-art models like UI-TARS-72B, including issues with understanding professional software, spatial reasoning, and complex actions like drag-and-drop. These findings highlight the challenges in developing fully autonomous computer use agents. By releasing UI-Vision as open-source, we aim to advance the development of more capable agents for real-world desktop tasks.

cs.CV↗

Incremental Sliding Window Connectivity over Streaming Graphs

We study index-based processing for connectivity queries within sliding windows on streaming graphs. These queries, which determine whether two vertices belong to the same connected component, are fundamental operations in real-time graph data processing and demand high throughput and low latency. While indexing methods that leverage data structures for fully dynamic connectivity can facilitate efficient query processing, they encounter significant challenges with deleting expired edges from the window during window updates. We introduce a novel indexing approach that eliminates the need for physically performing edge deletions. This is achieved through a unique bidirectional incremental computation framework, referred to as the BIC model. The BIC model implements two distinct incremental computations to compute connected components within the window, operating along and against the timeline, respectively. These computations are then merged to efficiently compute queries in the window. We propose techniques for optimized index storage, incremental index updates, and efficient query processing to improve BIC effectiveness. Empirically, BIC achieves a 14$\times$ increase in throughput and a reduction in P95 latency by up to 3900$\times$ when compared to state-of-the-art indexes.

cs.DB↗

Foundations and Scoping of Data Science

There has been an increasing recognition of the value of data and of data-based decision making. As a consequence, the development of data science as a field of study has intensified in recent years. However, there is no systematic and comprehensive treatment and understanding of data science. This article describes a systematic and end-to-end framing of the field based on an inclusive definition. It identifies the core components making up the data science ecosystem, presents its lifecycle modeling the development process, and argues its interdisciplinarity.

cs.OH↗

Efficient Execution of SPARQL Queries with OPTIONAL and UNION Expressions

The proliferation of RDF datasets has resulted in studies focusing on optimizing SPARQL query processing. Most existing work focuses on basic graph patterns (BGPs) and ignores other vital operators in SPARQL, such as UNION and OPTIONAL. SPARQL queries with these operators, which we abbreviate as SPARQL-UO, pose serious query plan generation challenges. In this paper, we propose techniques for executing SPARQL-UO queries using BGP execution as a building block, based on a novel BGP-based Evaluation (BE)-Tree representation of query plans. On top of this, we propose a series of cost-driven BE-tree transformations to generate more efficient plans by reducing the search space and intermediate result sizes, and a candidate pruning technique that further enhances efficiency at query time. Experiments confirm that our method outperforms the state-of-the-art by orders of magnitude.

cs.DB↗

The Case for Distributed Shared-Memory Databases with RDMA-Enabled Memory Disaggregation

Memory disaggregation (MD) allows for scalable and elastic data center design by separating compute (CPU) from memory. With MD, compute and memory are no longer coupled into the same server box. Instead, they are connected to each other via ultra-fast networking such as RDMA. MD can bring many advantages, e.g., higher memory utilization, better independent scaling (of compute and memory), and lower cost of ownership. This paper makes the case that MD can fuel the next wave of innovation on database systems. We observe that MD revives the great debate of "shared what" in the database community. We envision that distributed shared-memory databases (DSM-DB, for short) - that have not received much attention before - can be promising in the future with MD. We present a list of challenges and opportunities that can inspire next steps in system design making the case for DSM-DB.

cs.DB↗

Scale-Invariant Strength Assortativity of Streaming Butterflies

Bipartite graphs are rich data structures with prevalent applications and identifier structural features. However, less is known about their growth patterns, particularly in streaming settings. Current works study the patterns of static or aggregated temporal graphs optimized for certain down-stream analytics or ignoring multipartite/non-stationary data distributions, emergence patterns of subgraphs, and streaming paradigms. To address these, we perform statistical network analysis over web log streams and identify the governing patterns underlying the bursty emergence of mesoscopic building blocks, 2,2-bicliques known as butterflies, leading to a phenomenon that we call "scale-invariant strength assortativity of streaming butterflies". We provide the graph-theoretic explanation of this phenomenon. We further introduce a set of micro-mechanics in the body of a streaming growth algorithm, sGrow, to pinpoint the generative origins. sGrow supports streaming paradigms, emergence of 4-vertex graphlets, and provides user-specified configurations for the scale, burstiness, level of strength assortativity, probability of out-of-order records, generation time, and time-sensitive connections. Comprehensive Evaluations on pattern reproducing and stress testing validate the effectiveness, efficiency, and robustness of sGrow in realization of the observed patterns independent of initial conditions, scale, temporal characteristics, and model configurations. Theoretical and experimental analysis verify the robust ability of sGrow in generating streaming graphs based on user-specified configurations that affect the scale and burstiness of the stream, level of strength assortativity, probability of-of-order streaming records, generation time, and time-sensitive connections.

cs.DS↗

Evaluating Complex Queries on Streaming Graphs

We study the problem of evaluating persistent queries over streaming graphs in a principled fashion. These queries need to be evaluated over unbounded and very high speed graph streams. We define a streaming graph data model and query model incorporating navigational queries, subgraph queries and paths as first-class citizens. To support this full-fledged query model we develop a streaming graph algebra that describes the precise semantics of persistent graph queries with their complex constructs. We present transformation rules and describe query formulation and plan generation for persistent graph queries over streaming graphs. Our implementation of a streaming graph query processor shows the feasibility of our approach and allows us to gauge the high performance gains obtained for query processing over streaming graphs.

cs.DB↗

GSmart: An Efficient SPARQL Query Engine Using Sparse Matrix Algebra -- Full Version

Efficient execution of SPARQL queries over large RDF datasets is a topic of considerable interest due to increased use of RDF to encode data. Most of this work has followed either relational or graph-based approaches. In this paper, we propose an alternative query engine, called gSmart, based on matrix algebra. This approach can potentially better exploit the computing power of high-performance heterogeneous architectures that we target. gSmart incorporates: (1) grouped incident edge-based SPARQL query evaluation, in which all unevaluated edges of a vertex are evaluated together using a series of matrix operations to fully utilize query constraints and narrow down the solution space; (2) a graph query planner that determines the order in which vertices in query graphs should be evaluated; (3) memory- and computation-efficient data structures including the light-weight sparse matrix (LSpM) storage for RDF data and the tree-based representation for evaluation results; (4) a multi-stage data partitioner to map the incident edge-based query evaluation into heterogeneous HPC architectures and develop multi-level parallelism; and (5) a parallel executor that uses the fine-grained processing scheme, pre-pruning technique, and tree-pruning technique to lower inter-node communication and enable high throughput. Evaluations of gSmart on a CPU+GPU HPC architecture show execution time speedups of up to 46920.00x compared to the existing SPARQL query engines on a single node machine. Additionally, gSmart on the Tianhe-1A supercomputer achieves a maximum speedup of 6.90x scaling from 2 to 16 CPU+GPU nodes.

cs.DB↗

Scalable Mining of Maximal Quasi-Cliques: An Algorithm-System Codesign Approach

Given a user-specified minimum degree threshold $γ$, a $γ$-quasi-clique is a subgraph $g=(V_g,E_g)$ where each vertex $v\in V_g$ connects to at least $γ$ fraction of the other vertices (i.e., $\lceil γ\cdot(|V_g|-1)\rceil$ vertices) in $g$. Quasi-clique is one of the most natural definitions for dense structures useful in finding communities in social networks and discovering significant biomolecule structures and pathways. However, mining maximal quasi-cliques is notoriously expensive. In this paper, we design parallel algorithms for mining maximal quasi-cliques on G-thinker, a recent distributed framework targeting divide-and-conquer graph mining algorithms that decomposes the mining into compute-intensive tasks to fully utilize CPU cores. However, we found that directly using G-thinker results in the straggler problem due to (i) the drastic load imbalance among different tasks and (ii) the difficulty of predicting the task running time and the time growth with task-subgraph size. We address these challenges by redesigning G-thinker's execution engine to prioritize long-running tasks for mining, and by utilizing a novel timeout strategy to effectively decompose the mining workloads of long-running tasks to improve load balancing. While this system redesign applies to many other expensive dense subgraph mining problems, this paper verifies the idea by adapting the state-of-the-art quasi-clique algorithm, Quick, to our redesigned G-thinker. We improve Quick by integrating new pruning rules, and fixing some missed boundary cases that could lead to missed results. Extensive experiments verify that our new solution scales well with the number of CPU cores, achieving 201$\times$ runtime speedup when mining a graph with 3.77M vertices and 16.5M edges in a 16-node cluster.

cs.DC↗

GSI: GPU-friendly Subgraph Isomorphism

Subgraph isomorphism is a well-known NP-hard problem that is widely used in many applications, such as social network analysis and query over the knowledge graph. Due to the inherent hardness, its performance is often a bottleneck in various real-world applications. Therefore, we address this by designing an efficient subgraph isomorphism algorithm leveraging features of GPU architecture, such as massive parallelism and memory hierarchy. Existing GPU-based solutions adopt a two-step output scheme, performing the same join process twice in order to write intermediate results concurrently. They also lack GPU architecture-aware optimizations that allow scaling to large graphs. In this paper, we propose a GPU-friendly subgraph isomorphism algorithm, GSI. Different from existing edge join-based GPU solutions, we propose a Prealloc-Combine strategy based on the vertex-oriented framework, which avoids joining-twice in existing solutions. Also, a GPU-friendly data structure (called PCSR) is proposed to represent an edge-labeled graph. Extensive experiments on both synthetic and real graphs show that GSI outperforms the state-of-the-art algorithms by up to several orders of magnitude and has good scalability with graph size scaling to hundreds of millions of edges.

cs.DB↗

sGrapp: Butterfly Approximation in Streaming Graphs

We study the fundamental problem of butterfly (i.e. (2,2)-bicliques) counting in bipartite streaming graphs. Similar to triangles in unipartite graphs, enumerating butterflies is crucial in understanding the structure of bipartite graphs. This benefits many applications where studying the cohesion in a graph shaped data is of particular interest. Examples include investigating the structure of computational graphs or input graphs to the algorithms, as well as dynamic phenomena and analytic tasks over complex real graphs. Butterfly counting is computationally expensive, and known techniques do not scale to large graphs; the problem is even harder in streaming graphs. In this paper, following a data-driven methodology, we first conduct an empirical analysis to uncover temporal organizing principles of butterflies in real streaming graphs and then we introduce an approximate adaptive window-based algorithm, sGrapp, for counting butterflies as well as its optimized version sGrapp-x. sGrapp is designed to operate efficiently and effectively over any graph stream with any temporal behavior. Experimental studies of sGrapp and sGrapp-x show superior performance in terms of both accuracy and efficiency.

cs.DB↗