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Małgorzata Giedrowicz

Publications and source records attributed to Małgorzata Giedrowicz.

2 recordsLinked to original sources

From World-Gen to Quest-Line: A Dependency-Driven Prompt Pipeline for Coherent RPG Generation

Large Language Models (LLMs) have shown strong potential for narrative generation, but their use in complex, multi-layered role-playing game (RPG) worlds is still limited by issues of coherence, controllability, and structural consistency. This paper explores a dependency-aware, multi-stage prompt pipeline for procedural RPG content generation that models narrative dependencies through structured intermediate representations. The approach decomposes generation into sequential stages: world building, non-player character creation, player character creation, campaign-level quest planning, and quest expansion. Each stage conditions on structured JSON outputs from previous stages. By enforcing schemas and explicit data flow, the pipeline reduces narrative drift, limits hallucinations, and supports scalable creation of interconnected narrative elements. The system is evaluated qualitatively through human-centered analysis across multiple independent runs. Outputs are assessed using criteria such as structural completeness, internal consistency, narrative coherence, diversity, and actionability. Results show that the pipeline consistently generates logically sound and structurally valid RPG content, without quality degradation as complexity increases. Separating high-level campaign planning from detailed quest expansion improves both global structure and local storytelling. These findings suggest that dependency-aware prompt pipelines with structured intermediate representations are an effective design pattern for LLM-based procedural content generation. This approach may also generalize to other domains requiring sequential reasoning over evolving contextual states.

cs.CL↗

SUS-Lib: An automated tool for usability evaluation based on the Software Usability Scale from user feedback

Usability evaluation has received considerable attention from both the research and practice communities. While there are many evaluation tools available, the Software Usability Scale (SUS) is the most widely used. In this paper, we introduce and describe the SUS-Lib software package, which aims to compute SUS scores and generate graphical figures based on user input. SUS-Lib responds to the need for user-friendly software that requires only basic knowledge and skills of the Python environment and command line tools. By using open source solutions and low hardware resources, SUS-Lib is a cost-effective solution. In addition, due to its generic nature, SUS-Lib can also be used in different research setups and settings.

cs.SE↗