SearcharxivSearch

arXiv subjects

Maarten Steevens

Publications and source records attributed to Maarten Steevens.

2 recordsLinked to original sources

Remote Concolic Multiverse Debugging -- Extended Version with Additional Appendices

Debugging nondeterministic programs is inherently difficult, particularly in microcontroller environments where execution paths can diverge unpredictably due to external sensor inputs. Traditional debugging techniques often fail to capture or reproduce this nondeterministic behavior effectively. Multiverse debugging has emerged as a compelling technique to debug nondeterministic programs, allowing developers to systematically explore all possible execution paths. Unfortunately, current multiverse debuggers are snapshot-based and most operate over a model of the program, limiting their use for debugging resource-constrained microcontrollers. Additionally, current multiverse debuggers, even ones specifically designed for microcontrollers suffer from state explosion making the state space overwhelming during debugging. To address these challenges, we introduce a trace-based multiverse debugger with a novel state-space reduction technique based on concolic execution. Our approach interleaves concolic analysis with live debugging to identify input values that define unique program paths. This hybrid technique efficiently prunes redundant paths from the state space while ensuring full code coverage. Unlike MIO, a recently published multiverse debugger for microcontrollers that focuses on IO consistency, our approach directly targets state explosion by leveraging concolic execution and uses a trace-based approach, significantly reducing the memory and communication overhead. We implemented a prototype using the WARDuino WebAssembly VM, demonstrating the feasibility and efficiency of our approach in real-world scenarios. Our results highlight substantial reductions in the state space compared to traditional multiverse debugging. This makes multiverse debugging more accessible and efficient for developers working with complex, nondeterministic programs running on microcontrollers.

cs.PL

MIO: Multiverse Debugging in the Face of Input/Output -- Extended Version with Additional Appendices

Debugging non-deterministic programs on microcontrollers is notoriously challenging, especially when bugs manifest in unpredictable, input-dependent execution paths. A recent approach, called multiverse debugging, makes it easier to debug non-deterministic programs by allowing programmers to explore all potential execution paths. Current multiverse debuggers enable both forward and backward traversal of program paths, and some facilitate jumping to any previously visited states, potentially branching into alternative execution paths within the state space. Unfortunately, debugging programs that involve input/output operations using existing multiverse debuggers can reveal inaccessible program states, i.e. states which are not encountered during regular execution. This can significantly hinder the debugging process, as the programmer may spend substantial time exploring and examining inaccessible program states, or worse, may mistakenly assume a bug is present in the code, when in fact, the issue is caused by the debugger. This paper presents a novel approach to multiverse debugging, which can accommodate a broad spectrum of input/output operations. We provide the semantics of our approach and prove the correctness of our debugger, ensuring that despite having support for a wide range of input/output operations the debugger will only explore those program states which can be reached during regular execution. We have developed a prototype, called MIO, leveraging the WARDuino WebAssembly virtual machine to demonstrate the feasibility and efficiency of our techniques. As a demonstration of the approach we highlight a color dial built with a Lego Mindstorms motor, and color sensor, providing a tangible example of how our approach enables multiverse debugging for programs running on an STM32 microcontroller.

cs.PL