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Maegan Tucker

Publications and source records attributed to Maegan Tucker.

At least 19 recordsLinked to original sources

Comparison of Non-Deterministic Nonlinear Systems

We characterize a notion of system comparison, termed as $(T_e,\gamma,\delta)$-similarity, for non-deterministic nonlinear systems. Building on a similar notion recently proposed for stable linear systems, the proposed notion characterizes the dissimilarity between the outputs, measured using the $L_2$ norm, of two nonlinear dynamical systems in terms of their inputs and disturbances. By establishing a relationship between $(T_e,\gamma,\delta)$-similarity and differential dissipativity, we establish equivalence between $(T_e,\gamma,\delta)$-similarity of nonlinear systems and the $(T_e,\gamma,\delta)$-similarity of their differential dynamics. We characterize the $(T_e,\gamma,\delta)$-similarity for nonlinear systems as a Linear Matrix Inequality feasibility problem and also provide necessary and sufficient conditions for solving this feasibility problem. We demonstrate the utility of the proposed notion through its use in two applications: (i) robust hierarchical control applied to a planar aircraft and (ii) the improvement (or design) of abstract models applied to the Moore-Greitzer model and an electronic circuit.

eess.SY

Active Query Synthesis for Preference Learning

Efficient learning of user preferences is crucial for many modern decision making systems but typically requires costly labeled data. Active learning reduces this cost, yet standard methods are computationally expensive due to pool-based evaluation. Further, most methods assume all query feedback is equally reliable, ignoring that pairwise queries between nearly identical or entirely dissimilar items yield ambiguous, low-confidence responses. To address the issue of feedback reliability, we introduce a novel confidence aware response model that explicitly accounts for these ambiguous comparisons. To overcome the computational bottleneck of pool-based evaluation, we propose an active query synthesis framework, Info-Synth that generates optimal queries by maximizing a mutual information-based objective within a continuous space. Moreover, we propose two strategies, Pair M-dist and Pair Opt-dist, that extend Info-Synth to select effective queries even when restricted to finite query pools. We demonstrate our framework's versatility and performance across synthetic preference learning, constrained text summary datasets, and subjective, continuous-space controller gain tuning for a simulated mobile robot.

cs.LG

Finite-Step Invariant Sets for Hybrid Systems with Probabilistic Guarantees

Poincare return maps are a fundamental tool for analyzing periodic orbits in hybrid dynamical systems, including legged locomotion, power electronics, and other cyber-physical systems with switching behavior. The Poincare return map captures the evolution of the hybrid system on a guard surface, reducing the stability analysis of a periodic orbit to that of a discrete-time system. While linearization provides local stability information, assessing robustness to disturbances requires identifying invariant sets of the state space under the return dynamics. However, computing such invariant sets is computationally difficult, especially when system dynamics are only available through forward simulation. In this work, we propose an algorithmic framework leveraging sampling-based optimization to compute a finite-step invariant ellipsoid around a nominal periodic orbit using sampled evaluations of the return map. The resulting solution is accompanied by probabilistic guarantees on finite-step invariance satisfying a user-defined accuracy threshold. We demonstrate the approach on two low-dimensional systems and a compass-gait walking model.

eess.SY

Differentiable Invariant Sets for Hybrid Limit Cycles with Application to Legged Robots

For hybrid systems exhibiting periodic behavior, analyzing the invariant set containing the limit cycle is a natural way to study the robustness of the closed-loop system. However, computing these sets can be computationally expensive, especially when applied to contact-rich cyber-physical systems such as legged robots. In this work, we extend existing methods for overapproximating reachable sets of continuous systems using parametric embeddings to compute a forward-invariant set around the nominal trajectory of a simplified model of a bipedal robot. Our three-step approach (i) computes an overapproximating reachable set around the nominal continuous flow, (ii) catalogs intersections with the guard surface, and (iii) passes these intersections through the reset map. If the overapproximated reachable set after one step is a strict subset of the initial set, we formally verify a forward invariant set for this hybrid periodic orbit. We verify this condition on the bipedal walker model numerically using immrax, a JAX-based library for parametric reachable set computation, and use it within a bi-level optimization framework to design a tracking controller that maximizes the size of the invariant set.

eess.SY

MO-Playground: Massively Parallelized Multi-Objective Reinforcement Learning for Robotics

Multi-objective reinforcement learning (MORL) is a powerful tool to learn Pareto-optimal policy families across conflicting objectives. However, unlike traditional RL algorithms, existing MORL algorithms do not effectively leverage large-scale parallelization to concurrently simulate thousands of environments, resulting in vastly increased computation time. Ultimately, this has limited MORL's application towards complex multi-objective robotics problems. To address these challenges, we present 1) MORLAX, a new GPU-native, fast MORL algorithm, and 2) MO-Playground, a pip-installable playground of GPU-accelerated multi-objective environments. Together, MORLAX and MO-Playground approximate Pareto sets within minutes, offering 25-270x speed-ups compared to legacy CPU-based approaches whilst achieving superior Pareto front hypervolumes. We demonstrate the versatility of our approach by implementing a custom BRUCE humanoid robot environment using MO-Playground and learning Pareto-optimal locomotion policies across 6 realistic objectives for BRUCE, such as smoothness, efficiency and arm swinging.

cs.RO

Kinodynamic Motion Retargeting for Humanoid Locomotion via Multi-Contact Whole-Body Trajectory Optimization

We present the KinoDynamic Motion Retargeting (KDMR) framework, a novel approach for humanoid locomotion that models the retargeting process as a multi-contact, whole-body trajectory optimization problem. Conventional kinematics-based retargeting methods rely solely on spatial motion capture (MoCap) data, inevitably introducing physically inconsistent artifacts, such as foot sliding and ground penetration, that severely degrade the performance of downstream imitation learning policies. To bridge this gap, KDMR extends beyond pure kinematics by explicitly enforcing rigid-body dynamics and contact complementarity constraints. Further, by integrating ground reaction force (GRF) measurements alongside MoCap data, our method automatically detects heel-toe contact events to accurately replicate complex human-like contact patterns. We evaluate KDMR against the state-of-the-art baseline, GMR, across three key dimensions: 1) the dynamic feasibility and smoothness of the retargeted motions, 2) the accuracy of GRF tracking compared to raw source data, and 3) the training efficiency and final performance of downstream control policies trained via the BeyondMimic framework. Experimental results demonstrate that KDMR significantly outperforms purely kinematic methods, yielding dynamically viable reference trajectories that accelerate policy convergence and enhance overall locomotion stability. Our end-to-end pipeline will be open-sourced upon publication.

cs.RO

NaviGait: Navigating Dynamically Feasible Gait Libraries using Deep Reinforcement Learning

Reinforcement learning (RL) has emerged as a powerful method to learn robust control policies for bipedal locomotion. Yet, it can be difficult to tune desired robot behaviors due to unintuitive and complex reward design. In comparison, trajectory optimization-based methods offer more tuneable, interpretable, and mathematically grounded motion plans for high-dimensional legged systems. However, these methods often remain brittle to real-world disturbances like external perturbations. In this work, we present NaviGait, a hierarchical framework that combines the structure of trajectory optimization with the adaptability of RL for robust and intuitive locomotion control. NaviGait leverages RL to synthesize new motions by selecting, minimally morphing, and stabilizing gaits taken from an offline-generated gait library. NaviGait results in walking policies that match the reference motion well while maintaining robustness comparable to other locomotion controllers. Additionally, the structure imposed by NaviGait drastically simplifies the RL reward composition. Our experimental results demonstrate that NaviGait enables faster training compared to conventional and imitation-based RL, and produces motions that remain closest to the original reference. Overall, by decoupling high-level motion generation from low-level correction, NaviGait offers a more scalable and generalizable approach for achieving dynamic and robust locomotion. Videos and the full framework are publicly available at https://dynamicmobility.github.io/navigait/

cs.RO

Materials Matter: Investigating Functional Advantages of Bio-Inspired Materials via Simulated Robotic Hopping

In contrast with the diversity of materials found in nature, most robots are designed with some combination of aluminum, stainless steel, and 3D-printed filament. Additionally, robotic systems are typically assumed to follow basic rigid-body dynamics. However, several examples in nature illustrate how changes in physical material properties yield functional advantages. In this paper, we explore how physical materials (non-rigid bodies) affect the functional performance of a hopping robot. In doing so, we address the practical question of how to model and simulate material properties. Through these simulations we demonstrate that material gradients in the leg of a single-limb hopper provide functional advantages compared to homogeneous designs. For example, when considering incline ramp hopping, a material gradient with increasing density provides a 35% reduction in tracking error and a 23% reduction in power consumption compared to homogeneous stainless steel. By providing bio-inspiration to the rigid limbs in a robotic system, we seek to show that future fabrication of robots should look to leverage the material anisotropies of moduli and density found in nature. This would allow for reduced vibrations in the system and would provide offsets of joint torques and vibrations while protecting their structural integrity against reduced fatigue and wear. This simulation system could inspire future intelligent material gradients of custom-fabricated robotic locomotive devices.

cs.RO

Preferential Multi-Objective Bayesian Optimization

Preferential Bayesian optimization (PBO) is a framework for optimizing a decision-maker's latent preferences over available design choices. While preferences often involve multiple conflicting objectives, existing work in PBO assumes that preferences can be encoded by a single objective function. For example, in robotic assistive devices, technicians often attempt to maximize user comfort while simultaneously minimizing mechanical energy consumption for longer battery life. Similarly, in autonomous driving policy design, decision-makers wish to understand the trade-offs between multiple safety and performance attributes before committing to a policy. To address this gap, we propose the first framework for PBO with multiple objectives. Within this framework, we present dueling scalarized Thompson sampling (DSTS), a multi-objective generalization of the popular dueling Thompson algorithm, which may be of interest beyond the PBO setting. We evaluate DSTS across four synthetic test functions and two simulated exoskeleton personalization and driving policy design tasks, showing that it outperforms several benchmarks. Finally, we prove that DSTS is asymptotically consistent. As a direct consequence, this result provides, to our knowledge, the first convergence guarantee for dueling Thompson sampling in the PBO setting.

cs.LG

Synthesizing Robust Walking Gaits via Discrete-Time Barrier Functions with Application to Multi-Contact Exoskeleton Locomotion

Successfully achieving bipedal locomotion remains challenging due to real-world factors such as model uncertainty, random disturbances, and imperfect state estimation. In this work, we propose a novel metric for locomotive robustness -- the estimated size of the hybrid forward invariant set associated with the step-to-step dynamics. Here, the forward invariant set can be loosely interpreted as the region of attraction for the discrete-time dynamics. We illustrate the use of this metric towards synthesizing nominal walking gaits using a simulation-in-the-loop learning approach. Further, we leverage discrete-time barrier functions and a sampling-based approach to approximate sets that are maximally forward invariant. Lastly, we experimentally demonstrate that this approach results in successful locomotion for both flat-foot walking and multi-contact walking on the Atalante lower-body exoskeleton.

cs.RO

Humanoid Robot Co-Design: Coupling Hardware Design with Gait Generation via Hybrid Zero Dynamics

Selecting robot design parameters can be challenging since these parameters are often coupled with the performance of the controller and, therefore, the resulting capabilities of the robot. This leads to a time-consuming and often expensive process whereby one iterates between designing the robot and manually evaluating its capabilities. This is particularly challenging for bipedal robots, where it can be difficult to evaluate the behavior of the system due to the underlying nonlinear and hybrid dynamics. Thus, in an effort to streamline the design process of bipedal robots, and maximize their performance, this paper presents a systematic framework for the co-design of humanoid robots and their associated walking gaits. To this end, we leverage the framework of hybrid zero dynamic (HZD) gait generation, which gives a formal approach to the generation of dynamic walking gaits. The key novelty of this paper is to consider both virtual constraints associated with the actuators of the robot, coupled with design virtual constraints that encode the associated parameters of the robot to be designed. These virtual constraints are combined in an HZD optimization problem which simultaneously determines the design parameters while finding a stable walking gait that minimizes a given cost function. The proposed approach is demonstrated through the design of a novel humanoid robot, ADAM, wherein its thigh and shin are co-designed so as to yield energy efficient bipedal locomotion.

cs.RO

An Input-to-State Stability Perspective on Robust Locomotion

Uneven terrain necessarily transforms periodic walking into a non-periodic motion. As such, traditional stability analysis tools no longer adequately capture the ability of a bipedal robot to locomote in the presence of such disturbances. This motivates the need for analytical tools aimed at generalized notions of stability -- robustness. Towards this, we propose a novel definition of robustness, termed \emph{$δ$-robustness}, to characterize the domain on which a nominal periodic orbit remains stable despite uncertain terrain. This definition is derived by treating perturbations in ground height as disturbances in the context of the input-to-state-stability (ISS) of the extended Poincaré map associated with a periodic orbit. The main theoretic result is the formulation of robust Lyapunov functions that certify $δ$-robustness of periodic orbits. This yields an optimization framework for verifying $δ$-robustness, which is demonstrated in simulation with a bipedal robot walking on uneven terrain.

cs.RO

Input-to-State Stability in Probability

Input-to-State Stability (ISS) is fundamental in mathematically quantifying how stability degrades in the presence of bounded disturbances. If a system is ISS, its trajectories will remain bounded, and will converge to a neighborhood of an equilibrium of the undisturbed system. This graceful degradation of stability in the presence of disturbances describes a variety of real-world control implementations. Despite its utility, this property requires the disturbance to be bounded and provides invariance and stability guarantees only with respect to this worst-case bound. In this work, we introduce the concept of ``ISS in probability (ISSp)'' which generalizes ISS to discrete-time systems subject to unbounded stochastic disturbances. Using tools from martingale theory, we provide Lyapunov conditions for a system to be exponentially ISSp, and connect ISSp to stochastic stability conditions found in literature. We exemplify the utility of this method through its application to a bipedal robot confronted with step heights sampled from a truncated Gaussian distribution.

eess.SY

Robust Bipedal Locomotion: Leveraging Saltation Matrices for Gait Optimization

The ability to generate robust walking gaits on bipedal robots is key to their successful realization on hardware. To this end, this work extends the method of Hybrid Zero Dynamics (HZD) -- which traditionally only accounts for locomotive stability via periodicity constraints under perfect impact events -- through the inclusion of the saltation matrix with a view toward synthesizing robust walking gaits. By jointly minimizing the norm of the extended saltation matrix and the torque of the robot directly in the gait generation process, we demonstrate that the synthesized gaits are more robust than gaits generated with either term alone; these results are shown in simulation and on hardware for the AMBER-3M planar biped and the Atalante lower-body exoskeleton (both with and without a human subject). The end result is experimental validation that combining saltation matrices with HZD methods produces more robust bipedal walking in practice.

cs.RO

POLAR: Preference Optimization and Learning Algorithms for Robotics

Parameter tuning for robotic systems is a time-consuming and challenging task that often relies on domain expertise of the human operator. Moreover, existing learning methods are not well suited for parameter tuning for many reasons including: the absence of a clear numerical metric for `good robotic behavior'; limited data due to the reliance on real-world experimental data; and the large search space of parameter combinations. In this work, we present an open-source MATLAB Preference Optimization and Learning Algorithms for Robotics toolbox (POLAR) for systematically exploring high-dimensional parameter spaces using human-in-the-loop preference-based learning. This aim of this toolbox is to systematically and efficiently accomplish one of two objectives: 1) to optimize robotic behaviors for human operator preference; 2) to learn the operator's underlying preference landscape to better understand the relationship between adjustable parameters and operator preference. The POLAR toolbox achieves these objectives using only subjective feedback mechanisms (pairwise preferences, coactive feedback, and ordinal labels) to infer a Bayesian posterior over the underlying reward function dictating the user's preferences. We demonstrate the performance of the toolbox in simulation and present various applications of human-in-the-loop preference-based learning.

cs.RO

Safety-Aware Preference-Based Learning for Safety-Critical Control

Bringing dynamic robots into the wild requires a tenuous balance between performance and safety. Yet controllers designed to provide robust safety guarantees often result in conservative behavior, and tuning these controllers to find the ideal trade-off between performance and safety typically requires domain expertise or a carefully constructed reward function. This work presents a design paradigm for systematically achieving behaviors that balance performance and robust safety by integrating safety-aware Preference-Based Learning (PBL) with Control Barrier Functions (CBFs). Fusing these concepts -- safety-aware learning and safety-critical control -- gives a robust means to achieve safe behaviors on complex robotic systems in practice. We demonstrate the capability of this design paradigm to achieve safe and performant perception-based autonomous operation of a quadrupedal robot both in simulation and experimentally on hardware.

cs.RO

Natural Multicontact Walking for Robotic Assistive Devices via Musculoskeletal Models and Hybrid Zero Dynamics

Generating stable walking gaits that yield natural locomotion when executed on robotic-assistive devices is a challenging task that often requires hand-tuning by domain experts. This paper presents an alternative methodology, where we propose the addition of musculoskeletal models directly into the gait generation process to intuitively shape the resulting behavior. In particular, we construct a multi-domain hybrid system model that combines the system dynamics with muscle models to represent natural multicontact walking. Provably stable walking gaits can then be generated for this model via the hybrid zero dynamics (HZD) method. We experimentally apply our integrated framework towards achieving multicontact locomotion on a dual-actuated transfemoral prosthesis, AMPRO3, for two subjects. The results demonstrate that enforcing muscle model constraints produces gaits that yield natural locomotion (as analyzed via comparison to motion capture data and electromyography). Moreover, gaits generated with our framework were strongly preferred by the non-disabled prosthetic users as compared to gaits generated with the nominal HZD method, even with the use of systematic tuning methods. We conclude that the novel approach of combining robotic walking methods (specifically HZD) with muscle models successfully generates anthropomorphic robotic-assisted locomotion.

cs.RO

Learning Controller Gains on Bipedal Walking Robots via User Preferences

Experimental demonstration of complex robotic behaviors relies heavily on finding the correct controller gains. This painstaking process is often completed by a domain expert, requiring deep knowledge of the relationship between parameter values and the resulting behavior of the system. Even when such knowledge is possessed, it can take significant effort to navigate the nonintuitive landscape of possible parameter combinations. In this work, we explore the extent to which preference-based learning can be used to optimize controller gains online by repeatedly querying the user for their preferences. This general methodology is applied to two variants of control Lyapunov function based nonlinear controllers framed as quadratic programs, which provide theoretical guarantees but are challenging to realize in practice. These controllers are successfully demonstrated both on the planar underactuated biped, AMBER, and on the 3D underactuated biped, Cassie. We experimentally evaluate the performance of the learned controllers and show that the proposed method is repeatably able to learn gains that yield stable and robust locomotion.

cs.RO