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Maks Ovsjanikov

Publications and source records attributed to Maks Ovsjanikov.

At least 91 records · Page 5Linked to original sources

Instant recovery of shape from spectrum via latent space connections

We introduce the first learning-based method for recovering shapes from Laplacian spectra. Given an auto-encoder, our model takes the form of a cycle-consistent module to map latent vectors to sequences of eigenvalues. This module provides an efficient and effective linkage between spectrum and geometry of a given shape. Our data-driven approach replaces the need for ad-hoc regularizers required by prior methods, while providing more accurate results at a fraction of the computational cost. Our learning model applies without modifications across different dimensions (2D and 3D shapes alike), representations (meshes, contours and point clouds), as well as across different shape classes, and admits arbitrary resolution of the input spectrum without affecting complexity. The increased flexibility allows us to provide a proxy to differentiable eigendecomposition and to address notoriously difficult tasks in 3D vision and geometry processing within a unified framework, including shape generation from spectrum, mesh super-resolution, shape exploration, style transfer, spectrum estimation from point clouds, segmentation transfer and point-to-point matching.

cs.CV↗

Correspondence Learning via Linearly-invariant Embedding

In this paper, we propose a fully differentiable pipeline for estimating accurate dense correspondences between 3D point clouds. The proposed pipeline is an extension and a generalization of the functional maps framework. However, instead of using the Laplace-Beltrami eigenfunctions as done in virtually all previous works in this domain, we demonstrate that learning the basis from data can both improve robustness and lead to better accuracy in challenging settings. We interpret the basis as a learned embedding into a higher dimensional space. Following the functional map paradigm the optimal transformation in this embedding space must be linear and we propose a separate architecture aimed at estimating the transformation by learning optimal descriptor functions. This leads to the first end-to-end trainable functional map-based correspondence approach in which both the basis and the descriptors are learned from data. Interestingly, we also observe that learning a \emph{canonical} embedding leads to worse results, suggesting that leaving an extra linear degree of freedom to the embedding network gives it more robustness, thereby also shedding light onto the success of previous methods. Finally, we demonstrate that our approach achieves state-of-the-art results in challenging non-rigid 3D point cloud correspondence applications.

cs.CV↗

Structured Regularization of Functional Map Computations

We consider the problem of non-rigid shape matching using the functional map framework. Specifically, we analyze a commonly used approach for regularizing functional maps, which consists in penalizing the failure of the unknown map to commute with the Laplace-Beltrami operators on the source and target shapes. We show that this approach has certain undesirable fundamental theoretical limitations, and can be undefined even for trivial maps in the smooth setting. Instead we propose a novel, theoretically well-justified approach for regularizing functional maps, by using the notion of the resolvent of the Laplacian operator. In addition, we provide a natural one-parameter family of regularizers, that can be easily tuned depending on the expected approximate isometry of the input shape pair. We show on a wide range of shape correspondence scenarios that our novel regularization leads to an improvement in the quality of the estimated functional, and ultimately pointwise correspondences before and after commonly-used refinement techniques.

cs.GR↗

Geometric Matrix Completion: A Functional View

We propose a totally functional view of geometric matrix completion problem. Differently from existing work, we propose a novel regularization inspired from the functional map literature that is more interpretable and theoretically sound. On synthetic tasks with strong underlying geometric structure, our framework outperforms state of the art by a huge margin (two order of magnitude) demonstrating the potential of our approach. On real datasets, we achieve state-of-the-art results at a fraction of the computational effort of previous methods. Our code is publicly available at https://github.com/Not-IITian/functional-matrix-completion

cs.LG↗

Weakly Supervised Deep Functional Map for Shape Matching

A variety of deep functional maps have been proposed recently, from fully supervised to totally unsupervised, with a range of loss functions as well as different regularization terms. However, it is still not clear what are minimum ingredients of a deep functional map pipeline and whether such ingredients unify or generalize all recent work on deep functional maps. We show empirically minimum components for obtaining state of the art results with different loss functions, supervised as well as unsupervised. Furthermore, we propose a novel framework designed for both full-to-full as well as partial to full shape matching that achieves state of the art results on several benchmark datasets outperforming even the fully supervised methods by a significant margin. Our code is publicly available at https://github.com/Not-IITian/Weakly-supervised-Functional-map

cs.CV↗

MapTree: Recovering Multiple Solutions in the Space of Maps

In this paper we propose an approach for computing multiple high-quality near-isometric dense correspondences between a pair of 3D shapes. Our method is fully automatic and does not rely on user-provided landmarks or descriptors. This allows us to analyze the full space of maps and extract multiple diverse and accurate solutions, rather than optimizing for a single optimal correspondence as done in most previous approaches. To achieve this, we propose a compact tree structure based on the spectral map representation for encoding and enumerating possible rough initializations, and a novel efficient approach for refining them to dense pointwise maps. This leads to a new method capable of both producing multiple high-quality correspondences across shapes and revealing the symmetry structure of a shape without a priori information. In addition, we demonstrate through extensive experiments that our method is robust and results in more accurate correspondences than state-of-the-art for shape matching and symmetry detection.

cs.GR↗

PointTriNet: Learned Triangulation of 3D Point Sets

This work considers a new task in geometric deep learning: generating a triangulation among a set of points in 3D space. We present PointTriNet, a differentiable and scalable approach enabling point set triangulation as a layer in 3D learning pipelines. The method iteratively applies two neural networks: a classification network predicts whether a candidate triangle should appear in the triangulation, while a proposal network suggests additional candidates. Both networks are structured as PointNets over nearby points and triangles, using a novel triangle-relative input encoding. Since these learning problems operate on local geometric data, our method is efficient and scalable, and generalizes to unseen shape categories. Our networks are trained in an unsupervised manner from a collection of shapes represented as point clouds. We demonstrate the effectiveness of this approach for classical meshing tasks, robustness to outliers, and as a component in end-to-end learning systems.

cs.CV↗

Intrinsic Point Cloud Interpolation via Dual Latent Space Navigation

We present a learning-based method for interpolating and manipulating 3D shapes represented as point clouds, that is explicitly designed to preserve intrinsic shape properties. Our approach is based on constructing a dual encoding space that enables shape synthesis and, at the same time, provides links to the intrinsic shape information, which is typically not available on point cloud data. Our method works in a single pass and avoids expensive optimization, employed by existing techniques. Furthermore, the strong regularization provided by our dual latent space approach also helps to improve shape recovery in challenging settings from noisy point clouds across different datasets. Extensive experiments show that our method results in more realistic and smoother interpolations compared to baselines.

cs.CV↗

Deep Geometric Functional Maps: Robust Feature Learning for Shape Correspondence

We present a novel learning-based approach for computing correspondences between non-rigid 3D shapes. Unlike previous methods that either require extensive training data or operate on handcrafted input descriptors and thus generalize poorly across diverse datasets, our approach is both accurate and robust to changes in shape structure. Key to our method is a feature-extraction network that learns directly from raw shape geometry, combined with a novel regularized map extraction layer and loss, based on the functional map representation. We demonstrate through extensive experiments in challenging shape matching scenarios that our method can learn from less training data than existing supervised approaches and generalizes significantly better than current descriptor-based learning methods. Our source code is available at: https://github.com/LIX-shape-analysis/GeomFmaps.

stat.ML↗

ZoomOut: Spectral Upsampling for Efficient Shape Correspondence

We present a simple and efficient method for refining maps or correspondences by iterative upsampling in the spectral domain that can be implemented in a few lines of code. Our main observation is that high quality maps can be obtained even if the input correspondences are noisy or are encoded by a small number of coefficients in a spectral basis. We show how this approach can be used in conjunction with existing initialization techniques across a range of application scenarios, including symmetry detection, map refinement across complete shapes, non-rigid partial shape matching and function transfer. In each application we demonstrate an improvement with respect to both the quality of the results and the computational speed compared to the best competing methods, with up to two orders of magnitude speed-up in some applications. We also demonstrate that our method is both robust to noisy input and is scalable with respect to shape complexity. Finally, we present a theoretical justification for our approach, shedding light on structural properties of functional maps.

cs.GR↗

Effective Rotation-invariant Point CNN with Spherical Harmonics kernels

We present a novel rotation invariant architecture operating directly on point cloud data. We demonstrate how rotation invariance can be injected into a recently proposed point-based PCNN architecture, at all layers of the network, achieving invariance to both global shape transformations, and to local rotations on the level of patches or parts, useful when dealing with non-rigid objects. We achieve this by employing a spherical harmonics based kernel at different layers of the network, which is guaranteed to be invariant to rigid motions. We also introduce a more efficient pooling operation for PCNN using space-partitioning data-structures. This results in a flexible, simple and efficient architecture that achieves accurate results on challenging shape analysis tasks including classification and segmentation, without requiring data-augmentation, typically employed by non-invariant approaches.

cs.CV↗

OperatorNet: Recovering 3D Shapes From Difference Operators

This paper proposes a learning-based framework for reconstructing 3D shapes from functional operators, compactly encoded as small-sized matrices. To this end we introduce a novel neural architecture, called OperatorNet, which takes as input a set of linear operators representing a shape and produces its 3D embedding. We demonstrate that this approach significantly outperforms previous purely geometric methods for the same problem. Furthermore, we introduce a novel functional operator, which encodes the extrinsic or pose-dependent shape information, and thus complements purely intrinsic pose-oblivious operators, such as the classical Laplacian. Coupled with this novel operator, our reconstruction network achieves very high reconstruction accuracy, even in the presence of incomplete information about a shape, given a soft or functional map expressed in a reduced basis. Finally, we demonstrate that the multiplicative functional algebra enjoyed by these operators can be used to synthesize entirely new unseen shapes, in the context of shape interpolation and shape analogy applications.

cs.GR↗

Unsupervised Deep Learning for Structured Shape Matching

We present a novel method for computing correspondences across 3D shapes using unsupervised learning. Our method computes a non-linear transformation of given descriptor functions, while optimizing for global structural properties of the resulting maps, such as their bijectivity or approximate isometry. To this end, we use the functional maps framework, and build upon the recent FMNet architecture for descriptor learning. Unlike that approach, however, we show that learning can be done in a purely \emph{unsupervised setting}, without having access to any ground truth correspondences. This results in a very general shape matching method that we call SURFMNet for Spectral Unsupervised FMNet, and which can be used to establish correspondences within 3D shape collections without any prior information. We demonstrate on a wide range of challenging benchmarks, that our approach leads to state-of-the-art results compared to the existing unsupervised methods and achieves results that are comparable even to the supervised learning techniques. Moreover, our framework is an order of magnitude faster, and does not rely on geodesic distance computation or expensive post-processing.

cs.GR↗

PointCleanNet: Learning to Denoise and Remove Outliers from Dense Point Clouds

Point clouds obtained with 3D scanners or by image-based reconstruction techniques are often corrupted with significant amount of noise and outliers. Traditional methods for point cloud denoising largely rely on local surface fitting (e.g., jets or MLS surfaces), local or non-local averaging, or on statistical assumptions about the underlying noise model. In contrast, we develop a simple data-driven method for removing outliers and reducing noise in unordered point clouds. We base our approach on a deep learning architecture adapted from PCPNet, which was recently proposed for estimating local 3D shape properties in point clouds. Our method first classifies and discards outlier samples, and then estimates correction vectors that project noisy points onto the original clean surfaces. The approach is efficient and robust to varying amounts of noise and outliers, while being able to handle large densely-sampled point clouds. In our extensive evaluation, both on synthesic and real data, we show an increased robustness to strong noise levels compared to various state-of-the-art methods, enabling accurate surface reconstruction from extremely noisy real data obtained by range scans. Finally, the simplicity and universality of our approach makes it very easy to integrate in any existing geometry processing pipeline.

cs.GR↗

Correspondence-Free Region Localization for Partial Shape Similarity via Hamiltonian Spectrum Alignment

We consider the problem of localizing relevant subsets of non-rigid geometric shapes given only a partial 3D query as the input. Such problems arise in several challenging tasks in 3D vision and graphics, including partial shape similarity, retrieval, and non-rigid correspondence. We phrase the problem as one of alignment between short sequences of eigenvalues of basic differential operators, which are constructed upon a scalar function defined on the 3D surfaces. Our method therefore seeks for a scalar function that entails this alignment. Differently from existing approaches, we do not require solving for a correspondence between the query and the target, therefore greatly simplifying the optimization process; our core technique is also descriptor-free, as it is driven by the geometry of the two objects as encoded in their operator spectra. We further show that our spectral alignment algorithm provides a remarkably simple alternative to the recent shape-from-spectrum reconstruction approaches. For both applications, we demonstrate improvement over the state-of-the-art either in terms of accuracy or computational cost.

cs.CG↗

Spectral Coarsening of Geometric Operators

We introduce a novel approach to measure the behavior of a geometric operator before and after coarsening. By comparing eigenvectors of the input operator and its coarsened counterpart, we can quantitatively and visually analyze how well the spectral properties of the operator are maintained. Using this measure, we show that standard mesh simplification and algebraic coarsening techniques fail to maintain spectral properties. In response, we introduce a novel approach for spectral coarsening. We show that it is possible to significantly reduce the sampling density of an operator derived from a 3D shape without affecting the low-frequency eigenvectors. By marrying techniques developed within the algebraic multigrid and the functional maps literatures, we successfully coarsen a variety of isotropic and anisotropic operators while maintaining sparsity and positive semi-definiteness. We demonstrate the utility of this approach for applications including operator-sensitive sampling, shape matching, and graph pooling for convolutional neural networks.

cs.GR↗

Isospectralization, or how to hear shape, style, and correspondence

The question whether one can recover the shape of a geometric object from its Laplacian spectrum ('hear the shape of the drum') is a classical problem in spectral geometry with a broad range of implications and applications. While theoretically the answer to this question is negative (there exist examples of iso-spectral but non-isometric manifolds), little is known about the practical possibility of using the spectrum for shape reconstruction and optimization. In this paper, we introduce a numerical procedure called isospectralization, consisting of deforming one shape to make its Laplacian spectrum match that of another. We implement the isospectralization procedure using modern differentiable programming techniques and exemplify its applications in some of the classical and notoriously hard problems in geometry processing, computer vision, and graphics such as shape reconstruction, pose and style transfer, and dense deformable correspondence.

cs.CG↗

Continuous and Orientation-preserving Correspondences via Functional Maps

We propose a method for efficiently computing orientation-preserving and approximately continuous correspondences between non-rigid shapes, using the functional maps framework. We first show how orientation preservation can be formulated directly in the functional (spectral) domain without using landmark or region correspondences and without relying on external symmetry information. This allows us to obtain functional maps that promote orientation preservation, even when using descriptors, that are invariant to orientation changes. We then show how higher quality, approximately continuous and bijective pointwise correspondences can be obtained from initial functional maps by introducing a novel refinement technique that aims to simultaneously improve the maps both in the spectral and spatial domains. This leads to a general pipeline for computing correspondences between shapes that results in high-quality maps, while admitting an efficient optimization scheme. We show through extensive evaluation that our approach improves upon state-of-the-art results on challenging isometric and non-isometric correspondence benchmarks according to both measures of continuity and coverage as well as producing semantically meaningful correspondences as measured by the distance to ground truth maps.

cs.GR↗