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Malintha Fernando

Publications and source records attributed to Malintha Fernando.

6 recordsLinked to original sources

Learning Ordinal Response Policies in Rank-Based Stochastic Prize-Collecting Games

The Team Orienteering Problem (TOP) generalizes many real-world multi-agent scheduling and routing tasks that occur in autonomous mobility, aerial logistics, and surveillance applications. While many flavors of the TOP exist for planning in multi-agent systems, they assume that all the agents cooperate toward a single objective; therefore, they do not extend to settings when they compete in reward-scarce environments. We propose Stochastic Prize-Collecting Orienteering Games (SPCOG) as an extension of the TOP to plan in the presence of self-interested agents operating on a graph, under energy constraints and stochastic transitions. A theoretical discussion on complete and star graphs establishes that there is a unique pure Nash equilibrium in SPCOGs that coincides with the optimal routing solution of an equivalent TOP under rank-based conflict resolution. We propose the concept of Ordinal Rank (OR) as a concise representation of an agents' global rank and its location within a topological, well-defined neighborhood. Empirical evaluations conducted on real-world, road-network graphs under both dynamic and stationary prize distributions show that in parameter-sharing settings, the policies that leverage local information can outperform those policies leverage global information when the former is conditioned on the OR rather than the global rank, indicating that the OR acts as a strong inductive bias in multi-agent games on graphs. The OR-conditioned policies also generalize much better to games with large number of agents compared to global-rank conditioned policies. Finally, we also propose we propose Fictitious Ordinal Response Learning (FORL) as an entropy-regulated algorithm to obtain convergent policies in independent-learning settings in prize-collecting games on graphs.

cs.RO

Online Flocking Control of UAVs with Mean-Field Approximation

This work presents a novel, inference-based approach to the distributed and cooperative flocking control of aerial robot swarms. The proposed method stems from the Unmanned Aerial Vehicle (UAV) dynamics by limiting the latent set to the robots' feasible action space, thus preventing any unattainable control inputs from being produced and leading to smooth flocking behavior. By modeling the inter-agent relationships using a pairwise energy function, we show that interacting robot swarms constitute a Markov Random Field. Our algorithm builds on the Mean-Field Approximation and incorporates the collective behavioral rules: cohesion, separation, and velocity alignment. We follow a distributed control scheme and show that our method can control a swarm of UAVs to a formation and velocity consensus with real-time collision avoidance. We validate the proposed method with physical UAVs and high-fidelity simulation experiments.

cs.RO

Graph Attention Multi-Agent Fleet Autonomy for Advanced Air Mobility

Autonomous mobility is emerging as a new disruptive mode of urban transportation for moving cargo and passengers. However, designing scalable autonomous fleet coordination schemes to accommodate fast-growing mobility systems is challenging primarily due to the increasing heterogeneity of the fleets, time-varying demand patterns, service area expansions, and communication limitations. We introduce the concept of partially observable advanced air mobility games to coordinate a fleet of aerial vehicles by accounting for the heterogeneity of the interacting agents and the self-interested nature inherent to commercial mobility fleets. To model the complex interactions among the agents and the observation uncertainty in the mobility networks, we propose a novel heterogeneous graph attention encoder-decoder (HetGAT Enc-Dec) neural network-based stochastic policy. We train the policy by leveraging deep multi-agent reinforcement learning, allowing decentralized decision-making for the agents using their local observations. Through extensive experimentation, we show that the learned policy generalizes to various fleet compositions, demand patterns, and observation topologies. Further, fleets operating under the HetGAT Enc-Dec policy outperform other state-of-the-art graph neural network policies by achieving the highest fleet reward and fulfillment ratios in on-demand mobility networks.

cs.RO

Graphical Games for UAV Swarm Control Under Time-Varying Communication Networks

We propose a unified framework for coordinating Unmanned Aerial Vehicle (UAV) swarms operating under time-varying communication networks. Our framework builds on the concept of graphical games, which we argue provides a compelling paradigm to subsume the interaction structures found in networked UAV swarms thanks to the shared local neighborhood properties. We present a general-sum, factorizable payoff function for cooperative UAV swarms based on the aggregated local states and yield a Nash equilibrium for the stage games. Further, we propose a decomposition-based approach to solve stage-graphical games in a scalable and decentralized fashion by approximating virtual, mean neighborhoods. Finally, we discuss extending the proposed framework toward general-sum stochastic games by leveraging deep Q-learning and model-predictive control.

cs.RO

CoCo Games: Graphical Game-Theoretic Swarm Control for Communication-Aware Coverage

We propose a novel framework for real-time communication-aware coverage control in networked robot swarms. Our framework unifies the robot dynamics with network-level message-routing to reach consensus on swarm formations in the presence of communication uncertainties by leveraging local information. Specifically, we formulate the communication-aware coverage as a cooperative graphical game, and use variational inference to reach mixed strategy Nash equilibria of the stage games. We experimentally validate the proposed approach in a mobile ad-hoc wireless network scenario using teams of aerial vehicles and terrestrial user equipment (UE) operating over a large geographic region of interest. We show that our approach can provide wireless coverage to stationary and mobile UEs under realistic network conditions.

cs.RO

Swarming of Aerial Robots with Markov Random Field Optimization

Swarms are highly robust systems that offer unique benefits compared to their alternatives. In this work, we propose a bio-inspired and artificial potential field-driven robot swarm control method, where the swarm formation dynamics are modeled on the basis of Markov Random Field (MRF) optimization. We integrate the internal agent-wise local interactions and external environmental influences into the MRF. The optimized formation configurations at different stages of the trajectory can be viewed as formation "shapes" which further allows us to integrate dynamics-constrained motion control of the robots. We show that this approach can be used to generate dynamically feasible trajectories to navigate teams of aerial robots in complex environments.

cs.RO