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Malte Teichmann

Publications and source records attributed to Malte Teichmann.

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Investigating the Influence of Spatial Ability in Augmented Reality-assisted Robot Programming

Augmented Reality (AR) offers promising opportunities to enhance learning, but its mechanisms and effects are not yet fully understood. As learning becomes increasingly personalized, considering individual learner characteristics becomes more important. This study investigates the moderating effect of spatial ability on learning experience with AR in the context of robot programming. A between-subjects experiment ($N=71$) compared conventional robot programming to an AR-assisted approach using a head-mounted display. Participants' spatial ability was assessed using the Mental Rotation Test. The learning experience was measured through the System Usability Scale (SUS) and cognitive load. The results indicate that AR support does not significantly improve the learning experience compared to the conventional approach. However, AR appears to have a compensatory effect on the influence of spatial ability. In the control group, spatial ability was significantly positively associated with SUS scores and negatively associated with extraneous cognitive load, indicating that higher spatial ability predicts a better learning experience. In the AR condition, these relationships were not observable, suggesting that AR mitigated the disadvantage typically experienced by learners with lower spatial abilities. These findings suggest that AR can serve a compensatory function by reducing the influence of learner characteristics. Future research should further explore this compensatory role of AR to guide the design of personalized learning environments that address diverse learner needs and reduce barriers for learners with varying cognitive profiles.

cs.RO

Beyond Static Instruction: A Multi-agent AI Framework for Adaptive Augmented Reality Robot Training

Augmented Reality (AR) offers powerful visualization capabilities for industrial robot training, yet current interfaces remain predominantly static, failing to account for learners' diverse cognitive profiles. In this paper, we present an AR application for robot training and propose a multi-agent AI framework for future integration that bridges the gap between static visualization and pedagogical intelligence. We report on the evaluation of the baseline AR interface with 36 participants performing a robotic pick-and-place task. While overall usability was high, notable disparities in task duration and learner characteristics highlighted the necessity for dynamic adaptation. To address this, we propose a multi-agent framework that orchestrates multiple components to perform complex preprocessing of multimodal inputs (e.g., voice, physiology, robot data) and adapt the AR application to the learner's needs. By utilizing autonomous Large Language Model (LLM) agents, the proposed system would dynamically adapt the learning environment based on advanced LLM reasoning in real-time.

cs.RO