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Maneesh Sahani

Publications and source records attributed to Maneesh Sahani.

At least 19 recordsLinked to original sources

RAMP: Recognition parametrisation by Amortised Message Passing

A central aim of unsupervised learning is to uncover latent factors that explain dependencies among observations. Probabilistic models typically achieve this by introducing multiple latent variables linked through a graph of conditional relationships, with distributional parameters and their dependence learnt from data. Learning relies either on distributional choices that allow tractable belief propagation, or on approximations that scale poorly with model size and complexity. We build on the recently developed recognition-parametrised modelling paradigm to propose an alternative approach: RAMP, a method that implicitly defines latent structure by learning a flexible, nonlinear, amortised message-passing framework. We show that RAMP enables efficient likelihood-based recovery of latent-variable distributions within expressive nonlinear models acting on complex high-dimensional data.

cs.LG

Sampling on Discrete Spaces with Temporal Point Processes

Temporal point processes offer a powerful framework for sampling from discrete distributions, yet they remain underutilized in existing literature. We show how to construct, for any target multivariate count distribution with downward-closed support, a multivariate temporal point process whose event-count vector in a fixed-length sliding window converges in distribution to the target as time tends to infinity. Structured as a system of potentially coupled infinite-server queues with deterministic service times, the sampler exhibits a discrete form of momentum that suppresses random-walk behaviour. The admissible families of processes permit both reversible and non-reversible dynamics. As an application, we derive a recurrent stochastic neural network whose dynamics implement sampling-based computation and exhibit some biologically plausible features, including relative refractory periods and oscillations. The introduction of auxiliary randomness reduces the sampler to a birth-death process, establishing the latter as a degenerate case with the same limiting distribution. In simulations on 63 target distributions, our sampler always outperforms these birth-death processes and frequently outperforms Zanella processes in multivariate effective sample size, with further gains when normalized by CPU time.

stat.CO

Maximum Likelihood Learning of Latent Dynamics Without Reconstruction

We introduce a novel unsupervised learning method for time series data with latent dynamical structure: the recognition-parametrized Gaussian state space model (RP-GSSM). The RP-GSSM is a probabilistic model that learns Markovian Gaussian latents explaining statistical dependence between observations at different time steps, combining the intuition of contrastive methods with the flexible tools of probabilistic generative models. Unlike contrastive approaches, the RP-GSSM is a valid probabilistic model learned via maximum likelihood. Unlike generative approaches, the RP-GSSM has no need for an explicit network mapping from latents to observations, allowing it to focus model capacity on inference of latents. The model is both tractable and expressive: it admits exact inference thanks to its jointly Gaussian latent prior, while maintaining expressivity with an arbitrarily nonlinear neural network link between observations and latents. These qualities allow the RP-GSSM to learn task-relevant latents without ad-hoc regularization, auxiliary losses, or optimizer scheduling. We show how this approach outperforms alternatives on problems that include learning nonlinear stochastic dynamics from video, with or without background distractors. Our results position the RP-GSSM as a useful foundation model for a variety of downstream applications.

cs.LG

Non-Stationary Learning of Neural Networks with Automatic Soft Parameter Reset

Neural networks are traditionally trained under the assumption that data come from a stationary distribution. However, settings which violate this assumption are becoming more popular; examples include supervised learning under distributional shifts, reinforcement learning, continual learning and non-stationary contextual bandits. In this work we introduce a novel learning approach that automatically models and adapts to non-stationarity, via an Ornstein-Uhlenbeck process with an adaptive drift parameter. The adaptive drift tends to draw the parameters towards the initialisation distribution, so the approach can be understood as a form of soft parameter reset. We show empirically that our approach performs well in non-stationary supervised and off-policy reinforcement learning settings.

cs.LG

A solution for the mean parametrization of the von Mises-Fisher distribution

The von Mises-Fisher distribution as an exponential family can be expressed in terms of either its natural or its mean parameters. Unfortunately, however, the normalization function for the distribution in terms of its mean parameters is not available in closed form, limiting the practicality of the mean parametrization and complicating maximum-likelihood estimation more generally. We derive a second-order ordinary differential equation, the solution to which yields the mean-parameter normalizer along with its first two derivatives, as well as the variance function of the family. We also provide closed-form approximations to the solution of the differential equation. This allows rapid evaluation of both densities and natural parameters in terms of mean parameters. We show applications to topic modeling with mixtures of von Mises-Fisher distributions using Bregman Clustering.

stat.CO

A Unified Theory of Dual-Process Control

Dual-process theories play a central role in both psychology and neuroscience, figuring prominently in fields ranging from executive control to reward-based learning to judgment and decision making. In each of these domains, two mechanisms appear to operate concurrently, one relatively high in computational complexity, the other relatively simple. Why is neural information processing organized in this way? We propose an answer to this question based on the notion of compression. The key insight is that dual-process structure can enhance adaptive behavior by allowing an agent to minimize the description length of its own behavior. We apply a single model based on this observation to findings from research on executive control, reward-based learning, and judgment and decision making, showing that seemingly diverse dual-process phenomena can be understood as domain-specific consequences of a single underlying set of computational principles.

q-bio.NC

A State Representation for Diminishing Rewards

A common setting in multitask reinforcement learning (RL) demands that an agent rapidly adapt to various stationary reward functions randomly sampled from a fixed distribution. In such situations, the successor representation (SR) is a popular framework which supports rapid policy evaluation by decoupling a policy's expected discounted, cumulative state occupancies from a specific reward function. However, in the natural world, sequential tasks are rarely independent, and instead reflect shifting priorities based on the availability and subjective perception of rewarding stimuli. Reflecting this disjunction, in this paper we study the phenomenon of diminishing marginal utility and introduce a novel state representation, the $λ$ representation ($λ$R) which, surprisingly, is required for policy evaluation in this setting and which generalizes the SR as well as several other state representations from the literature. We establish the $λ$R's formal properties and examine its normative advantages in the context of machine learning, as well as its usefulness for studying natural behaviors, particularly foraging.

cs.LG

Prediction under Latent Subgroup Shifts with High-Dimensional Observations

We introduce a new approach to prediction in graphical models with latent-shift adaptation, i.e., where source and target environments differ in the distribution of an unobserved confounding latent variable. Previous work has shown that as long as "concept" and "proxy" variables with appropriate dependence are observed in the source environment, the latent-associated distributional changes can be identified, and target predictions adapted accurately. However, practical estimation methods do not scale well when the observations are complex and high-dimensional, even if the confounding latent is categorical. Here we build upon a recently proposed probabilistic unsupervised learning framework, the recognition-parametrised model (RPM), to recover low-dimensional, discrete latents from image observations. Applied to the problem of latent shifts, our novel form of RPM identifies causal latent structure in the source environment, and adapts properly to predict in the target. We demonstrate results in settings where predictor and proxy are high-dimensional images, a context to which previous methods fail to scale.

stat.ML

Successor-Predecessor Intrinsic Exploration

Exploration is essential in reinforcement learning, particularly in environments where external rewards are sparse. Here we focus on exploration with intrinsic rewards, where the agent transiently augments the external rewards with self-generated intrinsic rewards. Although the study of intrinsic rewards has a long history, existing methods focus on composing the intrinsic reward based on measures of future prospects of states, ignoring the information contained in the retrospective structure of transition sequences. Here we argue that the agent can utilise retrospective information to generate explorative behaviour with structure-awareness, facilitating efficient exploration based on global instead of local information. We propose Successor-Predecessor Intrinsic Exploration (SPIE), an exploration algorithm based on a novel intrinsic reward combining prospective and retrospective information. We show that SPIE yields more efficient and ethologically plausible exploratory behaviour in environments with sparse rewards and bottleneck states than competing methods. We also implement SPIE in deep reinforcement learning agents, and show that the resulting agent achieves stronger empirical performance than existing methods on sparse-reward Atari games.

cs.LG

Unsupervised representation learning with recognition-parametrised probabilistic models

We introduce a new approach to probabilistic unsupervised learning based on the recognition-parametrised model (RPM): a normalised semi-parametric hypothesis class for joint distributions over observed and latent variables. Under the key assumption that observations are conditionally independent given latents, the RPM combines parametric prior and observation-conditioned latent distributions with non-parametric observation marginals. This approach leads to a flexible learnt recognition model capturing latent dependence between observations, without the need for an explicit, parametric generative model. The RPM admits exact maximum-likelihood learning for discrete latents, even for powerful neural-network-based recognition. We develop effective approximations applicable in the continuous-latent case. Experiments demonstrate the effectiveness of the RPM on high-dimensional data, learning image classification from weak indirect supervision; direct image-level latent Dirichlet allocation; and recognition-parametrised Gaussian process factor analysis (RP-GPFA) applied to multi-factorial spatiotemporal datasets. The RPM provides a powerful framework to discover meaningful latent structure underlying observational data, a function critical to both animal and artificial intelligence.

cs.LG

Structured Recognition for Generative Models with Explaining Away

A key goal of unsupervised learning is to go beyond density estimation and sample generation to reveal the structure inherent within observed data. Such structure can be expressed in the pattern of interactions between explanatory latent variables captured through a probabilistic graphical model. Although the learning of structured graphical models has a long history, much recent work in unsupervised modelling has instead emphasised flexible deep-network-based generation, either transforming independent latent generators to model complex data or assuming that distinct observed variables are derived from different latent nodes. Here, we extend amortised variational inference to incorporate structured factors over multiple variables, able to capture the observation-induced posterior dependence between latents that results from ``explaining away'' and thus allow complex observations to depend on multiple nodes of a structured graph. We show that appropriately parametrised factors can be combined efficiently with variational message passing in rich graphical structures. We instantiate the framework in nonlinear Gaussian Process Factor Analysis, evaluating the structured recognition framework using synthetic data from known generative processes. We fit the GPFA model to high-dimensional neural spike data from the hippocampus of freely moving rodents, where the model successfully identifies latent signals that correlate with behavioural covariates.

cs.LG

Minimum Description Length Control

We propose a novel framework for multitask reinforcement learning based on the minimum description length (MDL) principle. In this approach, which we term MDL-control (MDL-C), the agent learns the common structure among the tasks with which it is faced and then distills it into a simpler representation which facilitates faster convergence and generalization to new tasks. In doing so, MDL-C naturally balances adaptation to each task with epistemic uncertainty about the task distribution. We motivate MDL-C via formal connections between the MDL principle and Bayesian inference, derive theoretical performance guarantees, and demonstrate MDL-C's empirical effectiveness on both discrete and high-dimensional continuous control tasks.

cs.LG

Divergent representations of ethological visual inputs emerge from supervised, unsupervised, and reinforcement learning

Artificial neural systems trained using reinforcement, supervised, and unsupervised learning all acquire internal representations of high dimensional input. To what extent these representations depend on the different learning objectives is largely unknown. Here we compare the representations learned by eight different convolutional neural networks, each with identical ResNet architectures and trained on the same family of egocentric images, but embedded within different learning systems. Specifically, the representations are trained to guide action in a compound reinforcement learning task; to predict one or a combination of three task-related targets with supervision; or using one of three different unsupervised objectives. Using representational similarity analysis, we find that the network trained with reinforcement learning differs most from the other networks. Using metrics inspired by the neuroscience literature, we find that the model trained with reinforcement learning has a sparse and high-dimensional representation wherein individual images are represented with very different patterns of neural activity. Further analysis suggests these representations may arise in order to guide long-term behavior and goal-seeking in the RL agent. Finally, we compare the representations learned by the RL agent to neural activity from mouse visual cortex and find it to perform as well or better than other models. Our results provide insights into how the properties of neural representations are influenced by objective functions and can inform transfer learning approaches.

q-bio.NC

A First-Occupancy Representation for Reinforcement Learning

Both animals and artificial agents benefit from state representations that support rapid transfer of learning across tasks and which enable them to efficiently traverse their environments to reach rewarding states. The successor representation (SR), which measures the expected cumulative, discounted state occupancy under a fixed policy, enables efficient transfer to different reward structures in an otherwise constant Markovian environment and has been hypothesized to underlie aspects of biological behavior and neural activity. However, in the real world, rewards may move or only be available for consumption once, may shift location, or agents may simply aim to reach goal states as rapidly as possible without the constraint of artificially imposed task horizons. In such cases, the most behaviorally-relevant representation would carry information about when the agent was likely to first reach states of interest, rather than how often it should expect to visit them over a potentially infinite time span. To reflect such demands, we introduce the first-occupancy representation (FR), which measures the expected temporal discount to the first time a state is accessed. We demonstrate that the FR facilitates exploration, the selection of efficient paths to desired states, allows the agent, under certain conditions, to plan provably optimal trajectories defined by a sequence of subgoals, and induces similar behavior to animals avoiding threatening stimuli.

cs.LG

Amortised Learning by Wake-Sleep

Models that employ latent variables to capture structure in observed data lie at the heart of many current unsupervised learning algorithms, but exact maximum-likelihood learning for powerful and flexible latent-variable models is almost always intractable. Thus, state-of-the-art approaches either abandon the maximum-likelihood framework entirely, or else rely on a variety of variational approximations to the posterior distribution over the latents. Here, we propose an alternative approach that we call amortised learning. Rather than computing an approximation to the posterior over latents, we use a wake-sleep Monte-Carlo strategy to learn a function that directly estimates the maximum-likelihood parameter updates. Amortised learning is possible whenever samples of latents and observations can be simulated from the generative model, treating the model as a "black box". We demonstrate its effectiveness on a wide range of complex models, including those with latents that are discrete or supported on non-Euclidean spaces.

stat.ML

Kernel Instrumental Variable Regression

Instrumental variable (IV) regression is a strategy for learning causal relationships in observational data. If measurements of input X and output Y are confounded, the causal relationship can nonetheless be identified if an instrumental variable Z is available that influences X directly, but is conditionally independent of Y given X and the unmeasured confounder. The classic two-stage least squares algorithm (2SLS) simplifies the estimation problem by modeling all relationships as linear functions. We propose kernel instrumental variable regression (KIV), a nonparametric generalization of 2SLS, modeling relations among X, Y, and Z as nonlinear functions in reproducing kernel Hilbert spaces (RKHSs). We prove the consistency of KIV under mild assumptions, and derive conditions under which convergence occurs at the minimax optimal rate for unconfounded, single-stage RKHS regression. In doing so, we obtain an efficient ratio between training sample sizes used in the algorithm's first and second stages. In experiments, KIV outperforms state of the art alternatives for nonparametric IV regression.

cs.LG

A neurally plausible model learns successor representations in partially observable environments

Animals need to devise strategies to maximize returns while interacting with their environment based on incoming noisy sensory observations. Task-relevant states, such as the agent's location within an environment or the presence of a predator, are often not directly observable but must be inferred using available sensory information. Successor representations (SR) have been proposed as a middle-ground between model-based and model-free reinforcement learning strategies, allowing for fast value computation and rapid adaptation to changes in the reward function or goal locations. Indeed, recent studies suggest that features of neural responses are consistent with the SR framework. However, it is not clear how such representations might be learned and computed in partially observed, noisy environments. Here, we introduce a neurally plausible model using distributional successor features, which builds on the distributed distributional code for the representation and computation of uncertainty, and which allows for efficient value function computation in partially observed environments via the successor representation. We show that distributional successor features can support reinforcement learning in noisy environments in which direct learning of successful policies is infeasible.

stat.ML

Learning interpretable continuous-time models of latent stochastic dynamical systems

We develop an approach to learn an interpretable semi-parametric model of a latent continuous-time stochastic dynamical system, assuming noisy high-dimensional outputs sampled at uneven times. The dynamics are described by a nonlinear stochastic differential equation (SDE) driven by a Wiener process, with a drift evolution function drawn from a Gaussian process (GP) conditioned on a set of learnt fixed points and corresponding local Jacobian matrices. This form yields a flexible nonparametric model of the dynamics, with a representation corresponding directly to the interpretable portraits routinely employed in the study of nonlinear dynamical systems. The learning algorithm combines inference of continuous latent paths underlying observed data with a sparse variational description of the dynamical process. We demonstrate our approach on simulated data from different nonlinear dynamical systems.

stat.ML