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Maoqing Yao

Publications and source records attributed to Maoqing Yao.

31 records · Page 2Linked to original sources

Genie Centurion: Accelerating Scalable Real-World Robot Training with Human Rewind-and-Refine Guidance

While Vision-Language-Action (VLA) models show strong generalizability in various tasks, real-world deployment of robotic policy still requires large-scale, high-quality human expert demonstrations. However, data collection via human teleoperation requires continuous operator attention, which is costly, hard to scale. To address this, we propose Genie Centurion (GCENT), a scalable and general data collection paradigm based on human rewind-and-refine guidance, enabling robots' interactive learning in deployment. GCENT starts at an imperfect policy and improves over time. When the robot execution failures occur, GCENT allows robots to revert to a previous state with a rewind mechanism, after which a teleoperator provides corrective demonstrations to refine the policy. This framework supports a one-human-to-many-robots supervision scheme with a Task Sentinel module, which autonomously predicts task success and solicits human intervention when necessary. Empirical results show that GCENT achieves up to 40% higher task success rates than state-of-the-art data collection methods, and reaches comparable performance using less than half the data in long-horizon and precise tasks. We also quantify the data yield-to-effort ratio under multi-robot scenarios, demonstrating GCENT's potential for scalable and cost-efficient robot policy training in real-world environments.

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EnerVerse: Envisioning Embodied Future Space for Robotics Manipulation

We introduce EnerVerse, a generative robotics foundation model that constructs and interprets embodied spaces. EnerVerse employs a chunk-wise autoregressive video diffusion framework to predict future embodied spaces from instructions, enhanced by a sparse context memory for long-term reasoning. To model the 3D robotics world, we adopt a multi-view video representation, providing rich perspectives to address challenges like motion ambiguity and 3D grounding. Additionally, EnerVerse-D, a data engine pipeline combining generative modeling with 4D Gaussian Splatting, forms a self-reinforcing data loop to reduce the sim-to-real gap. Leveraging these innovations, EnerVerse translates 4D world representations into physical actions via a policy head (EnerVerse-A), achieving state-of-the-art performance in both simulation and real-world tasks. For efficiency, EnerVerse-A reuses features from the first denoising step and predicts action chunks, achieving about 280 ms per 8-step action chunk on a single RTX 4090. Further video demos, dataset samples could be found in our project page.

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Genie Envisioner: A Unified World Foundation Platform for Robotic Manipulation

We introduce Genie Envisioner (GE), a unified world foundation platform for robotic manipulation that integrates policy learning, evaluation, and simulation within a single video-generative framework. At its core, GE-Base is a large-scale, instruction-conditioned video diffusion model that captures the spatial, temporal, and semantic dynamics of real-world robotic interactions in a structured latent space. Built upon this foundation, GE-Act maps latent representations to executable action trajectories through a lightweight, flow-matching decoder, enabling precise and generalizable policy inference across diverse embodiments with minimal supervision. To support scalable evaluation and training, GE-Sim serves as an action-conditioned neural simulator, producing high-fidelity rollouts for closed-loop policy development. The platform is further equipped with EWMBench, a standardized benchmark suite measuring visual fidelity, physical consistency, and instruction-action alignment. Together, these components establish Genie Envisioner as a scalable and practical foundation for instruction-driven, general-purpose embodied intelligence. All code, models, and benchmarks will be released publicly.

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UniVLA: Learning to Act Anywhere with Task-centric Latent Actions

A generalist robot should perform effectively across various environments. However, most existing approaches heavily rely on scaling action-annotated data to enhance their capabilities. Consequently, they are often limited to single physical specification and struggle to learn transferable knowledge across different embodiments and environments. To confront these limitations, we propose UniVLA, a new framework for learning cross-embodiment vision-language-action (VLA) policies. Our key innovation is to derive task-centric action representations from videos with a latent action model. This enables us to exploit extensive data across a wide spectrum of embodiments and perspectives. To mitigate the effect of task-irrelevant dynamics, we incorporate language instructions and establish a latent action model within the DINO feature space. Learned from internet-scale videos, the generalist policy can be deployed to various robots through efficient latent action decoding. We obtain state-of-the-art results across multiple manipulation and navigation benchmarks, as well as real-robot deployments. UniVLA achieves superior performance over OpenVLA with less than 1/20 of pretraining compute and 1/10 of downstream data. Continuous performance improvements are observed as heterogeneous data, even including human videos, are incorporated into the training pipeline. The results underscore UniVLA's potential to facilitate scalable and efficient robot policy learning.

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FieldGen: From Teleoperated Pre-Manipulation Trajectories to Field-Guided Data Generation

Large-scale and diverse datasets are vital for training robust robotic manipulation policies, yet existing data collection methods struggle to balance scale, diversity, and quality. Simulation offers scalability but suffers from sim-to-real gaps, while teleoperation yields high-quality demonstrations with limited diversity and high labor cost. We introduce FieldGen, a field-guided data generation framework that enables scalable, diverse, and high-quality real-world data collection with minimal human supervision. FieldGen decomposes manipulation into two stages: a pre-manipulation phase, allowing trajectory diversity, and a fine manipulation phase requiring expert precision. Human demonstrations capture key contact and pose information, after which an attraction field automatically generates diverse trajectories converging to successful configurations. This decoupled design combines scalable trajectory diversity with precise supervision. Moreover, FieldGen-Reward augments generated data with reward annotations to further enhance policy learning. Experiments demonstrate that policies trained with FieldGen achieve higher success rates and improved stability compared to teleoperation-based baselines, while significantly reducing human effort in long-term real-world data collection. Webpage is available at https://fieldgen.github.io/.

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Raw2Drive: Reinforcement Learning with Aligned World Models for End-to-End Autonomous Driving (in CARLA v2)

Reinforcement Learning (RL) can mitigate the causal confusion and distribution shift inherent to imitation learning (IL). However, applying RL to end-to-end autonomous driving (E2E-AD) remains an open problem for its training difficulty, and IL is still the mainstream paradigm in both academia and industry. Recently Model-based Reinforcement Learning (MBRL) have demonstrated promising results in neural planning; however, these methods typically require privileged information as input rather than raw sensor data. We fill this gap by designing Raw2Drive, a dual-stream MBRL approach. Initially, we efficiently train an auxiliary privileged world model paired with a neural planner that uses privileged information as input. Subsequently, we introduce a raw sensor world model trained via our proposed Guidance Mechanism, which ensures consistency between the raw sensor world model and the privileged world model during rollouts. Finally, the raw sensor world model combines the prior knowledge embedded in the heads of the privileged world model to effectively guide the training of the raw sensor policy. Raw2Drive is so far the only RL based end-to-end method on CARLA Leaderboard 2.0, and Bench2Drive and it achieves state-of-the-art performance.

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AgiBot World Colosseo: A Large-scale Manipulation Platform for Scalable and Intelligent Embodied Systems

We explore how scalable robot data can address real-world challenges for generalized robotic manipulation. Introducing AgiBot World, a large-scale platform comprising over 1 million trajectories across 217 tasks in five deployment scenarios, we achieve an order-of-magnitude increase in data scale compared to existing datasets. Accelerated by a standardized collection pipeline with human-in-the-loop verification, AgiBot World guarantees high-quality and diverse data distribution. It is extensible from grippers to dexterous hands and visuo-tactile sensors for fine-grained skill acquisition. Building on top of data, we introduce Genie Operator-1 (GO-1), a novel generalist policy that leverages latent action representations to maximize data utilization, demonstrating predictable performance scaling with increased data volume. Policies pre-trained on our dataset achieve an average performance improvement of 30% over those trained on Open X-Embodiment, both in in-domain and out-of-distribution scenarios. GO-1 exhibits exceptional capability in real-world dexterous and long-horizon tasks, achieving over 60% success rate on complex tasks and outperforming prior RDT approach by 32%. By open-sourcing the dataset, tools, and models, we aim to democratize access to large-scale, high-quality robot data, advancing the pursuit of scalable and general-purpose intelligence.

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Hume: Introducing System-2 Thinking in Visual-Language-Action Model

Humans practice slow thinking before performing actual actions when handling complex tasks in the physical world. This thinking paradigm, recently, has achieved remarkable advancement in boosting Large Language Models (LLMs) to solve complex tasks in digital domains. However, the potential of slow thinking remains largely unexplored for robotic foundation models interacting with the physical world. In this work, we propose Hume: a dual-system Vision-Language-Action (VLA) model with value-guided System-2 thinking and cascaded action denoising, exploring human-like thinking capabilities of Vision-Language-Action models for dexterous robot control. System 2 of Hume implements value-Guided thinking by extending a Vision-Language-Action Model backbone with a novel value-query head to estimate the state-action value of predicted actions. The value-guided thinking is conducted by repeat sampling multiple action candidates and selecting one according to state-action value. System 1 of Hume is a lightweight reactive visuomotor policy that takes System 2 selected action and performs cascaded action denoising for dexterous robot control. At deployment time, System 2 performs value-guided thinking at a low frequency while System 1 asynchronously receives the System 2 selected action candidate and predicts fluid actions in real time. We show that Hume outperforms the existing state-of-the-art Vision-Language-Action models across multiple simulation benchmark and real-robot deployments.

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EWMBench: Evaluating Scene, Motion, and Semantic Quality in Embodied World Models

Recent advances in creative AI have enabled the synthesis of high-fidelity images and videos conditioned on language instructions. Building on these developments, text-to-video diffusion models have evolved into embodied world models (EWMs) capable of generating physically plausible scenes from language commands, effectively bridging vision and action in embodied AI applications. This work addresses the critical challenge of evaluating EWMs beyond general perceptual metrics to ensure the generation of physically grounded and action-consistent behaviors. We propose the Embodied World Model Benchmark (EWMBench), a dedicated framework designed to evaluate EWMs based on three key aspects: visual scene consistency, motion correctness, and semantic alignment. Our approach leverages a meticulously curated dataset encompassing diverse scenes and motion patterns, alongside a comprehensive multi-dimensional evaluation toolkit, to assess and compare candidate models. The proposed benchmark not only identifies the limitations of existing video generation models in meeting the unique requirements of embodied tasks but also provides valuable insights to guide future advancements in the field. The dataset and evaluation tools are publicly available at https://github.com/AgibotTech/EWMBench.

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EnerVerse-AC: Envisioning Embodied Environments with Action Condition

Robotic imitation learning has advanced from solving static tasks to addressing dynamic interaction scenarios, but testing and evaluation remain costly and challenging due to the need for real-time interaction with dynamic environments. We propose EnerVerse-AC (EVAC), an action-conditional world model that generates future visual observations based on an agent's predicted actions, enabling realistic and controllable robotic inference. Building on prior architectures, EVAC introduces a multi-level action-conditioning mechanism and ray map encoding for dynamic multi-view image generation while expanding training data with diverse failure trajectories to improve generalization. As both a data engine and evaluator, EVAC augments human-collected trajectories into diverse datasets and generates realistic, action-conditioned video observations for policy testing, eliminating the need for physical robots or complex simulations. This approach significantly reduces costs while maintaining high fidelity in robotic manipulation evaluation. Extensive experiments validate the effectiveness of our method. Code, checkpoints, and datasets can be found at .

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Adversarial Data Collection: Human-Collaborative Perturbations for Efficient and Robust Robotic Imitation Learning

The pursuit of data efficiency, where quality outweighs quantity, has emerged as a cornerstone in robotic manipulation, especially given the high costs associated with real-world data collection. We propose that maximizing the informational density of individual demonstrations can dramatically reduce reliance on large-scale datasets while improving task performance. To this end, we introduce Adversarial Data Collection, a Human-in-the-Loop (HiL) framework that redefines robotic data acquisition through real-time, bidirectional human-environment interactions. Unlike conventional pipelines that passively record static demonstrations, ADC adopts a collaborative perturbation paradigm: during a single episode, an adversarial operator dynamically alters object states, environmental conditions, and linguistic commands, while the tele-operator adaptively adjusts actions to overcome these evolving challenges. This process compresses diverse failure-recovery behaviors, compositional task variations, and environmental perturbations into minimal demonstrations. Our experiments demonstrate that ADC-trained models achieve superior compositional generalization to unseen task instructions, enhanced robustness to perceptual perturbations, and emergent error recovery capabilities. Strikingly, models trained with merely 20% of the demonstration volume collected through ADC significantly outperform traditional approaches using full datasets. These advances bridge the gap between data-centric learning paradigms and practical robotic deployment, demonstrating that strategic data acquisition, not merely post-hoc processing, is critical for scalable, real-world robot learning. Additionally, we are curating a large-scale ADC-Robotics dataset comprising real-world manipulation tasks with adversarial perturbations. This benchmark will be open-sourced to facilitate advancements in robotic imitation learning.

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Towards Synergistic, Generalized, and Efficient Dual-System for Robotic Manipulation

The increasing demand for versatile robotic systems to operate in diverse and dynamic environments has emphasized the importance of a generalist policy, which leverages a large cross-embodiment data corpus to facilitate broad adaptability and high-level reasoning. However, the generalist would struggle with inefficient inference and cost-expensive training. The specialist policy, instead, is curated for specific domain data and excels at task-level precision with efficiency. Yet, it lacks the generalization capacity for a wide range of applications. Inspired by these observations, we introduce RoboDual, a synergistic dual-system that supplements the merits of both generalist and specialist policy. A diffusion transformer-based specialist is devised for multi-step action rollouts, exquisitely conditioned on the high-level task understanding and discretized action output of a vision-language-action (VLA) based generalist. Compared to OpenVLA, RoboDual achieves 26.7% improvement in real-world setting and 12% gain on CALVIN by introducing a specialist policy with merely 20M trainable parameters. It maintains strong performance with 5% of demonstration data only, and enables a 3.8 times higher control frequency in real-world deployment. Code would be made publicly available. Our project page is hosted at: https://opendrivelab.com/RoboDual/

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Multi-Class 3D Object Detection with Single-Class Supervision

While multi-class 3D detectors are needed in many robotics applications, training them with fully labeled datasets can be expensive in labeling cost. An alternative approach is to have targeted single-class labels on disjoint data samples. In this paper, we are interested in training a multi-class 3D object detection model, while using these single-class labeled data. We begin by detailing the unique stance of our "Single-Class Supervision" (SCS) setting with respect to related concepts such as partial supervision and semi supervision. Then, based on the case study of training the multi-class version of Range Sparse Net (RSN), we adapt a spectrum of algorithms -- from supervised learning to pseudo-labeling -- to fully exploit the properties of our SCS setting, and perform extensive ablation studies to identify the most effective algorithm and practice. Empirical experiments on the Waymo Open Dataset show that proper training under SCS can approach or match full supervision training while saving labeling costs.

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