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Marc Pollefeys

Publications and source records attributed to Marc Pollefeys.

333 records · Page 19Linked to original sources

Semantic3D.net: A new Large-scale Point Cloud Classification Benchmark

This paper presents a new 3D point cloud classification benchmark data set with over four billion manually labelled points, meant as input for data-hungry (deep) learning methods. We also discuss first submissions to the benchmark that use deep convolutional neural networks (CNNs) as a work horse, which already show remarkable performance improvements over state-of-the-art. CNNs have become the de-facto standard for many tasks in computer vision and machine learning like semantic segmentation or object detection in images, but have no yet led to a true breakthrough for 3D point cloud labelling tasks due to lack of training data. With the massive data set presented in this paper, we aim at closing this data gap to help unleash the full potential of deep learning methods for 3D labelling tasks. Our semantic3D.net data set consists of dense point clouds acquired with static terrestrial laser scanners. It contains 8 semantic classes and covers a wide range of urban outdoor scenes: churches, streets, railroad tracks, squares, villages, soccer fields and castles. We describe our labelling interface and show that our data set provides more dense and complete point clouds with much higher overall number of labelled points compared to those already available to the research community. We further provide baseline method descriptions and comparison between methods submitted to our online system. We hope semantic3D.net will pave the way for deep learning methods in 3D point cloud labelling to learn richer, more general 3D representations, and first submissions after only a few months indicate that this might indeed be the case.

cs.CV↗

Quad-networks: unsupervised learning to rank for interest point detection

Several machine learning tasks require to represent the data using only a sparse set of interest points. An ideal detector is able to find the corresponding interest points even if the data undergo a transformation typical for a given domain. Since the task is of high practical interest in computer vision, many hand-crafted solutions were proposed. In this paper, we ask a fundamental question: can we learn such detectors from scratch? Since it is often unclear what points are "interesting", human labelling cannot be used to find a truly unbiased solution. Therefore, the task requires an unsupervised formulation. We are the first to propose such a formulation: training a neural network to rank points in a transformation-invariant manner. Interest points are then extracted from the top/bottom quantiles of this ranking. We validate our approach on two tasks: standard RGB image interest point detection and challenging cross-modal interest point detection between RGB and depth images. We quantitatively show that our unsupervised method performs better or on-par with baselines.

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The Stixel world: A medium-level representation of traffic scenes

Recent progress in advanced driver assistance systems and the race towards autonomous vehicles is mainly driven by two factors: (1) increasingly sophisticated algorithms that interpret the environment around the vehicle and react accordingly, and (2) the continuous improvements of sensor technology itself. In terms of cameras, these improvements typically include higher spatial resolution, which as a consequence requires more data to be processed. The trend to add multiple cameras to cover the entire surrounding of the vehicle is not conducive in that matter. At the same time, an increasing number of special purpose algorithms need access to the sensor input data to correctly interpret the various complex situations that can occur, particularly in urban traffic. By observing those trends, it becomes clear that a key challenge for vision architectures in intelligent vehicles is to share computational resources. We believe this challenge should be faced by introducing a representation of the sensory data that provides compressed and structured access to all relevant visual content of the scene. The Stixel World discussed in this paper is such a representation. It is a medium-level model of the environment that is specifically designed to compress information about obstacles by leveraging the typical layout of outdoor traffic scenes. It has proven useful for a multitude of automotive vision applications, including object detection, tracking, segmentation, and mapping. In this paper, we summarize the ideas behind the model and generalize it to take into account multiple dense input streams: the image itself, stereo depth maps, and semantic class probability maps that can be generated, e.g., by CNNs. Our generalization is embedded into a novel mathematical formulation for the Stixel model. We further sketch how the free parameters of the model can be learned using structured SVMs.

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TI-POOLING: transformation-invariant pooling for feature learning in Convolutional Neural Networks

In this paper we present a deep neural network topology that incorporates a simple to implement transformation invariant pooling operator (TI-POOLING). This operator is able to efficiently handle prior knowledge on nuisance variations in the data, such as rotation or scale changes. Most current methods usually make use of dataset augmentation to address this issue, but this requires larger number of model parameters and more training data, and results in significantly increased training time and larger chance of under- or overfitting. The main reason for these drawbacks is that the learned model needs to capture adequate features for all the possible transformations of the input. On the other hand, we formulate features in convolutional neural networks to be transformation-invariant. We achieve that using parallel siamese architectures for the considered transformation set and applying the TI-POOLING operator on their outputs before the fully-connected layers. We show that this topology internally finds the most optimal "canonical" instance of the input image for training and therefore limits the redundancy in learned features. This more efficient use of training data results in better performance on popular benchmark datasets with smaller number of parameters when comparing to standard convolutional neural networks with dataset augmentation and to other baselines.

cs.CV↗

Semantically Guided Depth Upsampling

We present a novel method for accurate and efficient up- sampling of sparse depth data, guided by high-resolution imagery. Our approach goes beyond the use of intensity cues only and additionally exploits object boundary cues through structured edge detection and semantic scene labeling for guidance. Both cues are combined within a geodesic distance measure that allows for boundary-preserving depth in- terpolation while utilizing local context. We model the observed scene structure by locally planar elements and formulate the upsampling task as a global energy minimization problem. Our method determines glob- ally consistent solutions and preserves fine details and sharp depth bound- aries. In our experiments on several public datasets at different levels of application, we demonstrate superior performance of our approach over the state-of-the-art, even for very sparse measurements.

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Automatic 3D Reconstruction of Manifold Meshes via Delaunay Triangulation and Mesh Sweeping

In this paper we propose a new approach to incrementally initialize a manifold surface for automatic 3D reconstruction from images. More precisely we focus on the automatic initialization of a 3D mesh as close as possible to the final solution; indeed many approaches require a good initial solution for further refinement via multi-view stereo techniques. Our novel algorithm automatically estimates an initial manifold mesh for surface evolving multi-view stereo algorithms, where the manifold property needs to be enforced. It bootstraps from 3D points extracted via Structure from Motion, then iterates between a state-of-the-art manifold reconstruction step and a novel mesh sweeping algorithm that looks for new 3D points in the neighborhood of the reconstructed manifold to be added in the manifold reconstruction. The experimental results show quantitatively that the mesh sweeping improves the resolution and the accuracy of the manifold reconstruction, allowing a better convergence of state-of-the-art surface evolution multi-view stereo algorithms.

cs.CV↗

Capturing Hands in Action using Discriminative Salient Points and Physics Simulation

Hand motion capture is a popular research field, recently gaining more attention due to the ubiquity of RGB-D sensors. However, even most recent approaches focus on the case of a single isolated hand. In this work, we focus on hands that interact with other hands or objects and present a framework that successfully captures motion in such interaction scenarios for both rigid and articulated objects. Our framework combines a generative model with discriminatively trained salient points to achieve a low tracking error and with collision detection and physics simulation to achieve physically plausible estimates even in case of occlusions and missing visual data. Since all components are unified in a single objective function which is almost everywhere differentiable, it can be optimized with standard optimization techniques. Our approach works for monocular RGB-D sequences as well as setups with multiple synchronized RGB cameras. For a qualitative and quantitative evaluation, we captured 29 sequences with a large variety of interactions and up to 150 degrees of freedom.

cs.CV↗

Learning the Matching Function

The matching function for the problem of stereo reconstruction or optical flow has been traditionally designed as a function of the distance between the features describing matched pixels. This approach works under assumption, that the appearance of pixels in two stereo cameras or in two consecutive video frames does not change dramatically. However, this might not be the case, if we try to match pixels over a large interval of time. In this paper we propose a method, which learns the matching function, that automatically finds the space of allowed changes in visual appearance, such as due to the motion blur, chromatic distortions, different colour calibration or seasonal changes. Furthermore, it automatically learns the importance of matching scores of contextual features at different relative locations and scales. Proposed classifier gives reliable estimations of pixel disparities already without any form of regularization. We evaluated our method on two standard problems - stereo matching on KITTI outdoor dataset, optical flow on Sintel data set, and on newly introduced TimeLapse change detection dataset. Our algorithm obtained very promising results comparable to the state-of-the-art.

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Efficient Structured Prediction with Latent Variables for General Graphical Models

In this paper we propose a unified framework for structured prediction with latent variables which includes hidden conditional random fields and latent structured support vector machines as special cases. We describe a local entropy approximation for this general formulation using duality, and derive an efficient message passing algorithm that is guaranteed to converge. We demonstrate its effectiveness in the tasks of image segmentation as well as 3D indoor scene understanding from single images, showing that our approach is superior to latent structured support vector machines and hidden conditional random fields.

cs.LG↗