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Marc Schroder

Publications and source records attributed to Marc Schroder.

2 recordsLinked to original sources

Interval Scheduling Games with Color-Based Concurrent Jobs

We consider a game-theoretic variant of an interval scheduling problem. Every job is associated with a length, a weight, and a color. Each player controls all the jobs of a specific color, and needs to decide on a processing interval for each of its jobs. Jobs of the same color can be processed simultaneously by the machine. A job is covered if the machine is configured to its color during its whole processing interval. The goal of the machine is to maximize the sum of weights of all covered jobs, and the goal of each player is to place its jobs such that the sum of weights of covered jobs from its color is maximized. The study of this game is motivated by several applications like antenna scheduling for wireless networks. We first show that given a strategy profile of the players, the machine scheduling problem can be solved in polynomial time. We then study the game from the players' point of view. We analyze the existence of Nash equilibria, its computation, and inefficiency. We distinguish between instances of the classical interval scheduling problem, in which every player controls a single job, and instances in which color sets may include multiple jobs.

cs.GT

Toll Caps in Privatized Road Networks

We consider a network pricing game on a parallel network with congestion effects in which link owners set tolls for travel so as to maximize profit. A central authority is able to regulate this competition by means of a (uniform) price cap. The first question we want to answer is how such a cap should be designed in order to minimize the total congestion. We provide an algorithm that finds an optimal price cap for networks with affine latency functions and a full support Wardrop equilibrium. Second, we consider the induced network performance at an optimal price cap. We show that for two link networks with affine latency functions, the congestion costs at the optimal price cap are at most $8/7$ times the optimal congestion costs. For more general latency functions, this bound goes up to 2 under the assumption that an uncapped Nash equilibrium exists. However, in general such an equilibrium need not exist and this can be used to show that optimal price caps can induce arbitrarily inefficient flows.

cs.GT