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Marcelo H. Ang Jr

Publications and source records attributed to Marcelo H. Ang Jr.

At least 19 recordsLinked to original sources

RMGS-SLAM: Real-time Multi-sensor Gaussian Splatting SLAM

Achieving real-time Simultaneous Localization and Mapping (SLAM) based on 3D Gaussian splatting (3DGS) in large-scale real-world environments remains challenging, as existing methods still struggle to jointly achieve low-latency pose estimation, continuous 3D Gaussian reconstruction, and long-term global consistency. In this paper, we present a tightly coupled LiDAR-Inertial-Visual 3DGS-based SLAM framework for real-time pose estimation and photorealistic mapping in large-scale real-world scenes. The system executes state estimation and 3D Gaussian primitive initialization in parallel with global Gaussian optimization, enabling continuous dense mapping. To improve Gaussian initialization quality and accelerate optimization convergence, we introduce a cascaded strategy that combines feed-forward predictions with geometric priors derived from voxel-based principal component analysis. To enhance global consistency, we perform loop closure directly on the optimized global Gaussian map by estimating loop constraints through Gaussian-based Generalized Iterative Closest Point registration, followed by pose-graph optimization. We also collect challenging large-scale looped outdoor sequences with hardware-synchronized LiDAR-camera-IMU and ground-truth trajectories for realistic evaluation. Extensive experiments on both public datasets and our dataset demonstrate that the proposed method achieves a state of the art among real-time efficiency, localization accuracy, and rendering quality across diverse real-world scenes.

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PIE: Perception and Interaction Enhanced End-to-End Motion Planning for Autonomous Driving

End-to-end motion planning is promising for simplifying complex autonomous driving pipelines. However, challenges such as scene understanding and effective prediction for decision-making continue to present substantial obstacles to its large-scale deployment. In this paper, we present PIE, a pioneering framework that integrates advanced perception, reasoning, and intention modeling to dynamically capture interactions between the ego vehicle and surrounding agents. It incorporates a bidirectional Mamba fusion that addresses data compression losses in multimodal fusion of camera and LiDAR inputs, alongside a novel reasoning-enhanced decoder integrating Mamba and Mixture-of-Experts to facilitate scene-compliant anchor selection and optimize adaptive trajectory inference. PIE adopts an action-motion interaction module to effectively utilize state predictions of surrounding agents to refine ego planning. The proposed framework is thoroughly validated on the NAVSIM benchmark. PIE, without using any ensemble and data augmentation techniques, achieves an 88.9 PDM score and 85.6 EPDM score, surpassing the performance of prior state-of-the-art methods. Comprehensive quantitative and qualitative analyses demonstrate that PIE is capable of reliably generating feasible and high-quality ego trajectories.

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RMP-YOLO: A Robust Motion Predictor for Partially Observable Scenarios even if You Only Look Once

We introduce RMP-YOLO, a unified framework designed to provide robust motion predictions even with incomplete input data. Our key insight stems from the observation that complete and reliable historical trajectory data plays a pivotal role in ensuring accurate motion prediction. Therefore, we propose a new paradigm that prioritizes the reconstruction of intact historical trajectories before feeding them into the prediction modules. Our approach introduces a novel scene tokenization module to enhance the extraction and fusion of spatial and temporal features. Following this, our proposed recovery module reconstructs agents' incomplete historical trajectories by leveraging local map topology and interactions with nearby agents. The reconstructed, clean historical data is then integrated into the downstream prediction modules. Our framework is able to effectively handle missing data of varying lengths and remains robust against observation noise, while maintaining high prediction accuracy. Furthermore, our recovery module is compatible with existing prediction models, ensuring seamless integration. Extensive experiments validate the effectiveness of our approach, and deployment in real-world autonomous vehicles confirms its practical utility. In the 2024 Waymo Motion Prediction Competition, our method, RMP-YOLO, achieves state-of-the-art performance, securing third place.

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DINO-CoDT: Multi-class Collaborative Detection and Tracking with Vision Foundation Models

Collaborative perception plays a crucial role in enhancing environmental understanding by expanding the perceptual range and improving robustness against sensor failures, which primarily involves collaborative 3D detection and tracking tasks. The former focuses on object recognition in individual frames, while the latter captures continuous instance tracklets over time. However, existing works in both areas predominantly focus on the vehicle superclass, lacking effective solutions for both multi-class collaborative detection and tracking. This limitation hinders their applicability in real-world scenarios, which involve diverse object classes with varying appearances and motion patterns. To overcome these limitations, we propose a multi-class collaborative detection and tracking framework tailored for diverse road users. We first present a detector with a global spatial attention fusion (GSAF) module, enhancing multi-scale feature learning for objects of varying sizes. Next, we introduce a tracklet RE-IDentification (REID) module that leverages visual semantics with a vision foundation model to effectively reduce ID SWitch (IDSW) errors, in cases of erroneous mismatches involving small objects like pedestrians. We further design a velocity-based adaptive tracklet management (VATM) module that adjusts the tracking interval dynamically based on object motion. Extensive experiments on the V2X-Real and OPV2V datasets show that our approach significantly outperforms existing state-of-the-art methods in both detection and tracking accuracy.

cs.CV

SynTable: A Synthetic Data Generation Pipeline for Unseen Object Amodal Instance Segmentation of Cluttered Tabletop Scenes

In this work, we present SynTable, a unified and flexible Python-based dataset generator built using NVIDIA's Isaac Sim Replicator Composer for generating high-quality synthetic datasets for unseen object amodal instance segmentation of cluttered tabletop scenes. Our dataset generation tool can render complex 3D scenes containing object meshes, materials, textures, lighting, and backgrounds. Metadata, such as modal and amodal instance segmentation masks, object amodal RGBA instances, occlusion masks, depth maps, bounding boxes, and material properties can be automatically generated to annotate the scene according to the users' requirements. Our tool eliminates the need for manual labeling in the dataset generation process while ensuring the quality and accuracy of the dataset. In this work, we discuss our design goals, framework architecture, and the performance of our tool. We demonstrate the use of a sample dataset generated using SynTable for training a state-of-the-art model, UOAIS-Net. Our state-of-the-art results show significantly improved performance in Sim-to-Real transfer when evaluated on the OSD-Amodal dataset. We offer this tool as an open-source, easy-to-use, photorealistic dataset generator for advancing research in deep learning and synthetic data generation. The links to our source code, demonstration video, and sample dataset can be found in the supplementary materials.

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URPlanner: A Universal Paradigm For Collision-Free Robotic Motion Planning Based on Deep Reinforcement Learning

Collision-free motion planning for redundant robot manipulators in complex environments is yet to be explored. Although recent advancements at the intersection of deep reinforcement learning (DRL) and robotics have highlighted its potential to handle versatile robotic tasks, current DRL-based collision-free motion planners for manipulators are highly costly, hindering their deployment and application. This is due to an overreliance on the minimum distance between the manipulator and obstacles, inadequate exploration and decision-making by DRL, and inefficient data acquisition and utilization. In this article, we propose URPlanner, a universal paradigm for collision-free robotic motion planning based on DRL. URPlanner offers several advantages over existing approaches: it is platform-agnostic, cost-effective in both training and deployment, and applicable to arbitrary manipulators without solving inverse kinematics. To achieve this, we first develop a parameterized task space and a universal obstacle avoidance reward that is independent of minimum distance. Second, we introduce an augmented policy exploration and evaluation algorithm that can be applied to various DRL algorithms to enhance their performance. Third, we propose an expert data diffusion strategy for efficient policy learning, which can produce a large-scale trajectory dataset from only a few expert demonstrations. Finally, the superiority of the proposed methods is comprehensively verified through experiments.

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AGI-Elo: How Far Are We From Mastering A Task?

As the field progresses toward Artificial General Intelligence (AGI), there is a pressing need for more comprehensive and insightful evaluation frameworks that go beyond aggregate performance metrics. This paper introduces a unified rating system that jointly models the difficulty of individual test cases and the competency of AI models (or humans) across vision, language, and action domains. Unlike existing metrics that focus solely on models, our approach allows for fine-grained, difficulty-aware evaluations through competitive interactions between models and tasks, capturing both the long-tail distribution of real-world challenges and the competency gap between current models and full task mastery. We validate the generalizability and robustness of our system through extensive experiments on multiple established datasets and models across distinct AGI domains. The resulting rating distributions offer novel perspectives and interpretable insights into task difficulty, model progression, and the outstanding challenges that remain on the path to achieving full AGI task mastery.

cs.AI

Grasping by Spiraling: Reproducing Elephant Movements with Rigid-Soft Robot Synergy

The logarithmic spiral is observed as a common pattern in several living beings across kingdoms and species. Some examples include fern shoots, prehensile tails, and soft limbs like octopus arms and elephant trunks. In the latter cases, spiraling is also used for grasping. Motivated by how this strategy simplifies behavior into kinematic primitives and combines them to develop smart grasping movements, this work focuses on the elephant trunk, which is more deeply investigated in the literature. We present a soft arm combined with a rigid robotic system to replicate elephant grasping capabilities based on the combination of a soft trunk with a solid body. In our system, the rigid arm ensures positioning and orientation, mimicking the role of the elephant's head, while the soft manipulator reproduces trunk motion primitives of bending and twisting under proper actuation patterns. This synergy replicates 9 distinct elephant grasping strategies reported in the literature, accommodating objects of varying shapes and sizes. The synergistic interaction between the rigid and soft components of the system minimizes the control complexity while maintaining a high degree of adaptability.

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DRAMA: An Efficient End-to-end Motion Planner for Autonomous Driving with Mamba

Motion planning is a challenging task to generate safe and feasible trajectories in highly dynamic and complex environments, forming a core capability for autonomous vehicles. In this paper, we propose DRAMA, the first Mamba-based end-to-end motion planner for autonomous vehicles. DRAMA fuses camera, LiDAR Bird's Eye View images in the feature space, as well as ego status information, to generate a series of future ego trajectories. Unlike traditional transformer-based methods with quadratic attention complexity for sequence length, DRAMA is able to achieve a less computationally intensive attention complexity, demonstrating potential to deal with increasingly complex scenarios. Leveraging our Mamba fusion module, DRAMA efficiently and effectively fuses the features of the camera and LiDAR modalities. In addition, we introduce a Mamba-Transformer decoder that enhances the overall planning performance. This module is universally adaptable to any Transformer-based model, especially for tasks with long sequence inputs. We further introduce a novel feature state dropout which improves the planner's robustness without increasing training and inference times. Extensive experimental results show that DRAMA achieves higher accuracy on the NAVSIM dataset compared to the baseline Transfuser, with fewer parameters and lower computational costs.

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ADM: Accelerated Diffusion Model via Estimated Priors for Robust Motion Prediction under Uncertainties

Motion prediction is a challenging problem in autonomous driving as it demands the system to comprehend stochastic dynamics and the multi-modal nature of real-world agent interactions. Diffusion models have recently risen to prominence, and have proven particularly effective in pedestrian motion prediction tasks. However, the significant time consumption and sensitivity to noise have limited the real-time predictive capability of diffusion models. In response to these impediments, we propose a novel diffusion-based, acceleratable framework that adeptly predicts future trajectories of agents with enhanced resistance to noise. The core idea of our model is to learn a coarse-grained prior distribution of trajectory, which can skip a large number of denoise steps. This advancement not only boosts sampling efficiency but also maintains the fidelity of prediction accuracy. Our method meets the rigorous real-time operational standards essential for autonomous vehicles, enabling prompt trajectory generation that is vital for secure and efficient navigation. Through extensive experiments, our method speeds up the inference time to 136ms compared to standard diffusion model, and achieves significant improvement in multi-agent motion prediction on the Argoverse 1 motion forecasting dataset.

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CARLA-Loc: Synthetic SLAM Dataset with Full-stack Sensor Setup in Challenging Weather and Dynamic Environments

The robustness of SLAM (Simultaneous Localization and Mapping) algorithms under challenging environmental conditions is critical for the success of autonomous driving. However, the real-world impact of such conditions remains largely unexplored due to the difficulty of altering environmental parameters in a controlled manner. To address this, we introduce CARLA-Loc, a synthetic dataset designed for challenging and dynamic environments, created using the CARLA simulator. Our dataset integrates a variety of sensors, including cameras, event cameras, LiDAR, radar, and IMU, etc. with tuned parameters and modifications to ensure the realism of the generated data. CARLA-Loc comprises 7 maps and 42 sequences, each varying in dynamics and weather conditions. Additionally, a pipeline script is provided that allows users to generate custom sequences conveniently. We evaluated 5 visual-based and 4 LiDAR-based SLAM algorithms across different sequences, analyzing how various challenging environmental factors influence localization accuracy. Our findings demonstrate the utility of the CARLA-Loc dataset in validating the efficacy of SLAM algorithms under diverse conditions.

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ControlMTR: Control-Guided Motion Transformer with Scene-Compliant Intention Points for Feasible Motion Prediction

The ability to accurately predict feasible multimodal future trajectories of surrounding traffic participants is crucial for behavior planning in autonomous vehicles. The Motion Transformer (MTR), a state-of-the-art motion prediction method, alleviated mode collapse and instability during training and enhanced overall prediction performance by replacing conventional dense future endpoints with a small set of fixed prior motion intention points. However, the fixed prior intention points make the MTR multi-modal prediction distribution over-scattered and infeasible in many scenarios. In this paper, we propose the ControlMTR framework to tackle the aforementioned issues by generating scene-compliant intention points and additionally predicting driving control commands, which are then converted into trajectories by a simple kinematic model with soft constraints. These control-generated trajectories will guide the directly predicted trajectories by an auxiliary loss function. Together with our proposed scene-compliant intention points, they can effectively restrict the prediction distribution within the road boundaries and suppress infeasible off-road predictions while enhancing prediction performance. Remarkably, without resorting to additional model ensemble techniques, our method surpasses the baseline MTR model across all performance metrics, achieving notable improvements of 5.22% in SoftmAP and a 4.15% reduction in MissRate. Our approach notably results in a 41.85% reduction in the cross-boundary rate of the MTR, effectively ensuring that the prediction distribution is confined within the drivable area.

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DriveSceneGen: Generating Diverse and Realistic Driving Scenarios from Scratch

Realistic and diverse traffic scenarios in large quantities are crucial for the development and validation of autonomous driving systems. However, owing to numerous difficulties in the data collection process and the reliance on intensive annotations, real-world datasets lack sufficient quantity and diversity to support the increasing demand for data. This work introduces DriveSceneGen, a data-driven driving scenario generation method that learns from the real-world driving dataset and generates entire dynamic driving scenarios from scratch. DriveSceneGen is able to generate novel driving scenarios that align with real-world data distributions with high fidelity and diversity. Experimental results on 5k generated scenarios highlight the generation quality, diversity, and scalability compared to real-world datasets. To the best of our knowledge, DriveSceneGen is the first method that generates novel driving scenarios involving both static map elements and dynamic traffic participants from scratch.

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DR-Pose: A Two-stage Deformation-and-Registration Pipeline for Category-level 6D Object Pose Estimation

Category-level object pose estimation involves estimating the 6D pose and the 3D metric size of objects from predetermined categories. While recent approaches take categorical shape prior information as reference to improve pose estimation accuracy, the single-stage network design and training manner lead to sub-optimal performance since there are two distinct tasks in the pipeline. In this paper, the advantage of two-stage pipeline over single-stage design is discussed. To this end, we propose a two-stage deformation-and registration pipeline called DR-Pose, which consists of completion-aided deformation stage and scaled registration stage. The first stage uses a point cloud completion method to generate unseen parts of target object, guiding subsequent deformation on the shape prior. In the second stage, a novel registration network is designed to extract pose-sensitive features and predict the representation of object partial point cloud in canonical space based on the deformation results from the first stage. DR-Pose produces superior results to the state-of-the-art shape prior-based methods on both CAMERA25 and REAL275 benchmarks. Codes are available at https://github.com/Zray26/DR-Pose.git.

cs.CV

Temporally-Adaptive Models for Efficient Video Understanding

Spatial convolutions are extensively used in numerous deep video models. It fundamentally assumes spatio-temporal invariance, i.e., using shared weights for every location in different frames. This work presents Temporally-Adaptive Convolutions (TAdaConv) for video understanding, which shows that adaptive weight calibration along the temporal dimension is an efficient way to facilitate modeling complex temporal dynamics in videos. Specifically, TAdaConv empowers spatial convolutions with temporal modeling abilities by calibrating the convolution weights for each frame according to its local and global temporal context. Compared to existing operations for temporal modeling, TAdaConv is more efficient as it operates over the convolution kernels instead of the features, whose dimension is an order of magnitude smaller than the spatial resolutions. Further, kernel calibration brings an increased model capacity. Based on this readily plug-in operation TAdaConv as well as its extension, i.e., TAdaConvV2, we construct TAdaBlocks to empower ConvNeXt and Vision Transformer to have strong temporal modeling capabilities. Empirical results show TAdaConvNeXtV2 and TAdaFormer perform competitively against state-of-the-art convolutional and Transformer-based models in various video understanding benchmarks. Our codes and models are released at: https://github.com/alibaba-mmai-research/TAdaConv.

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GET-DIPP: Graph-Embedded Transformer for Differentiable Integrated Prediction and Planning

Accurately predicting interactive road agents' future trajectories and planning a socially compliant and human-like trajectory accordingly are important for autonomous vehicles. In this paper, we propose a planning-centric prediction neural network, which takes surrounding agents' historical states and map context information as input, and outputs the joint multi-modal prediction trajectories for surrounding agents, as well as a sequence of control commands for the ego vehicle by imitation learning. An agent-agent interaction module along the time axis is proposed in our network architecture to better comprehend the relationship among all the other intelligent agents on the road. To incorporate the map's topological information, a Dynamic Graph Convolutional Neural Network (DGCNN) is employed to process the road network topology. Besides, the whole architecture can serve as a backbone for the Differentiable Integrated motion Prediction with Planning (DIPP) method by providing accurate prediction results and initial planning commands. Experiments are conducted on real-world datasets to demonstrate the improvements made by our proposed method in both planning and prediction accuracy compared to the previous state-of-the-art methods.

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Multi-Frequency-Aware Patch Adversarial Learning for Neural Point Cloud Rendering

We present a neural point cloud rendering pipeline through a novel multi-frequency-aware patch adversarial learning framework. The proposed approach aims to improve the rendering realness by minimizing the spectrum discrepancy between real and synthesized images, especially on the high-frequency localized sharpness information which causes image blur visually. Specifically, a patch multi-discriminator scheme is proposed for the adversarial learning, which combines both spectral domain (Fourier Transform and Discrete Wavelet Transform) discriminators as well as the spatial (RGB) domain discriminator to force the generator to capture global and local spectral distributions of the real images. The proposed multi-discriminator scheme not only helps to improve rendering realness, but also enhance the convergence speed and stability of adversarial learning. Moreover, we introduce a noise-resistant voxelisation approach by utilizing both the appearance distance and spatial distance to exclude the spatial outlier points caused by depth noise. Our entire architecture is fully differentiable and can be learned in an end-to-end fashion. Extensive experiments show that our method produces state-of-the-art results for neural point cloud rendering by a significant margin. Our source code will be made public at a later date.

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Economical Precise Manipulation and Auto Eye-Hand Coordination with Binocular Visual Reinforcement Learning

Precision robotic manipulation tasks (insertion, screwing, precisely pick, precisely place) are required in many scenarios. Previous methods achieved good performance on such manipulation tasks. However, such methods typically require tedious calibration or expensive sensors. 3D/RGB-D cameras and torque/force sensors add to the cost of the robotic application and may not always be economical. In this work, we aim to solve these but using only weak-calibrated and low-cost webcams. We propose Binocular Alignment Learning (BAL), which could automatically learn the eye-hand coordination and points alignment capabilities to solve the four tasks. Our work focuses on working with unknown eye-hand coordination and proposes different ways of performing eye-in-hand camera calibration automatically. The algorithm was trained in simulation and used a practical pipeline to achieve sim2real and test it on the real robot. Our method achieves a competitively good result with minimal cost on the four tasks.

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