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Marco Cannici

Publications and source records attributed to Marco Cannici.

At least 19 recordsLinked to original sources

Event-Based De-Snowing for Autonomous Driving

Adverse weather conditions, particularly heavy snowfall, pose significant challenges to both human drivers and autonomous vehicles. Traditional image-based de-snowing methods often introduce hallucination artifacts as they rely solely on spatial information, while video-based approaches require high frame rates and suffer from alignment artifacts at lower frame rates. Camera parameters, such as exposure time, also influence the appearance of snowflakes, making the problem difficult to solve and heavily dependent on network generalization. In this paper, we propose to address the challenge of desnowing by using event cameras, which offer compressed visual information with submillisecond latency, making them ideal for de-snowing images, even in the presence of ego-motion. Our method leverages the fact that snowflake occlusions appear with a very distinctive streak signature in the spatio-temporal representation of event data. We design an attention-based module that focuses on events along these streaks to determine when a background point was occluded and use this information to recover its original intensity. We benchmark our method on DSEC-Snow, a new dataset created using a green-screen technique that overlays pre-recorded snowfall data onto the existing DSEC driving dataset, resulting in precise ground truth and synchronized image and event streams. Our approach outperforms state-of-the-art de-snowing methods by 3 dB in PSNR for image reconstruction. Moreover, we show that off-the-shelf computer vision algorithms can be applied to our reconstructions for tasks such as depth estimation and optical flow, achieving a $20\%$ performance improvement over other de-snowing methods. Our work represents a crucial step towards enhancing the reliability and safety of vision systems in challenging winter conditions, paving the way for more robust, all-weather-capable applications.

cs.CV

Motion-aware Event Suppression for Event Cameras

Event cameras report asynchronously per-pixel brightness changes with microsecond latency, encoding dynamic visual information as a sparse stream of events. However, their extreme temporal resolution floods perception systems with entangled events from ego-motion and independently moving objects (IMOs), which existing solutions fail to efficiently decouple, relying instead on prohibitive dense 3D reconstructions or limited hand-tuned filters. In this work, we introduce the first framework for Motion-aware Event Suppression, which learns to filter events triggered by IMOs and ego-motion in real time. Our model jointly segments IMOs in the current event stream while predicting their future motion, enabling anticipatory suppression of dynamic events before they occur. Our lightweight architecture achieves 173 Hz inference on consumer-grade GPUs with less than 1 GB of memory usage, outperforming previous state-of-the-art methods on the challenging EVIMO benchmark by 67\% in segmentation accuracy while operating at a 53\% higher inference rate. Moreover, we demonstrate significant benefits for downstream applications: our method accelerates Vision Transformer inference by 83\% via token pruning and improves event-based visual odometry accuracy, reducing Absolute Trajectory Error (ATE) by 13\%.

cs.CV

Approximate Imitation Learning for Event-based Quadrotor Flight in Cluttered Environments

Event cameras offer high temporal resolution and low latency, making them ideal sensors for high-speed robotic applications where conventional cameras suffer from motion blur. However, their widespread adoption in robot learning is severely bottlenecked by the computational cost of simulating high-frequency event data during online training. In this work, we present Approximate Imitation Learning, a novel framework that fundamentally resolves this bottleneck, reducing policy training time for complex, agile drone flight from 52.44 hours to just 1.86 hours - a 28x computational speedup. Our key insight is to separate representation learning from policy search. We first leverage a large-scale offline dataset to learn a task-specific representation space. Subsequently, the policy is fine-tuned through online interactions that rely solely on lightweight state information, completely eliminating the need to render events during the active policy search phase. This training paradigm drastically reduces development overhead and enables event-based control policies to scale to complex environments. Furthermore, our approach eliminates the reliance on standard cameras or intermediate representations during deployment, mapping events directly to control commands. In simulation, our method matches or exceeds the performance of standard imitation learning baselines that require full online event rendering. Finally, we successfully validate the framework in the real world, demonstrating that a policy trained via this ultra-efficient paradigm enables a quadrotor to fly through highly cluttered environments at remarkable speeds of up to 9.8 m/s.

cs.RO

Event-Aided Sharp Radiance Field Reconstruction for Fast-Flying Drones

Fast-flying aerial robots promise rapid inspection under limited battery constraints, with direct applications in infrastructure inspection, terrain exploration, and search and rescue. However, high speeds lead to severe motion blur in images and induce significant drift and noise in pose estimates, making dense 3D reconstruction with Neural Radiance Fields (NeRFs) particularly challenging due to their high sensitivity to such degradations. In this work, we present a unified framework that leverages asynchronous event streams alongside motion-blurred frames to reconstruct high-fidelity radiance fields from agile drone flights. By embedding event-image fusion into NeRF optimization and jointly refining event-based visual-inertial odometry priors using both event and frame modalities, our method recovers sharp radiance fields and accurate camera trajectories without ground-truth supervision. We validate our approach on both synthetic data and real-world sequences captured by a fast-flying drone. Despite highly dynamic drone flights, where RGB frames are severely degraded by motion blur and pose priors become unreliable, our method reconstructs high-fidelity radiance fields and preserves fine scene details, delivering a performance gain of over 50% on real-world data compared to state-of-the-art methods.

cs.CV

Egocentric Event-Based Vision for Ping Pong Ball Trajectory Prediction

In this paper, we present a real-time egocentric trajectory prediction system for table tennis using event cameras. Unlike standard cameras, which suffer from high latency and motion blur at fast ball speeds, event cameras provide higher temporal resolution, allowing more frequent state updates, greater robustness to outliers, and accurate trajectory predictions using just a short time window after the opponent's impact. We collect a dataset of ping-pong game sequences, including 3D ground-truth trajectories of the ball, synchronized with sensor data from the Meta Project Aria glasses and event streams. Our system leverages foveated vision, using eye-gaze data from the glasses to process only events in the viewer's fovea. This biologically inspired approach improves ball detection performance and significantly reduces computational latency, as it efficiently allocates resources to the most perceptually relevant regions, achieving a reduction factor of 10.81 on the collected trajectories. Our detection pipeline has a worst-case total latency of 4.5 ms, including computation and perception - significantly lower than a frame-based 30 FPS system, which, in the worst case, takes 66 ms solely for perception. Finally, we fit a trajectory prediction model to the estimated states of the ball, enabling 3D trajectory forecasting in the future. To the best of our knowledge, this is the first approach to predict table tennis trajectories from an egocentric perspective using event cameras.

cs.CV

FaVoR: Features via Voxel Rendering for Camera Relocalization

Camera relocalization methods range from dense image alignment to direct camera pose regression from a query image. Among these, sparse feature matching stands out as an efficient, versatile, and generally lightweight approach with numerous applications. However, feature-based methods often struggle with significant viewpoint and appearance changes, leading to matching failures and inaccurate pose estimates. To overcome this limitation, we propose a novel approach that leverages a globally sparse yet locally dense 3D representation of 2D features. By tracking and triangulating landmarks over a sequence of frames, we construct a sparse voxel map optimized to render image patch descriptors observed during tracking. Given an initial pose estimate, we first synthesize descriptors from the voxels using volumetric rendering and then perform feature matching to estimate the camera pose. This methodology enables the generation of descriptors for unseen views, enhancing robustness to view changes. We extensively evaluate our method on the 7-Scenes and Cambridge Landmarks datasets. Our results show that our method significantly outperforms existing state-of-the-art feature representation techniques in indoor environments, achieving up to a 39% improvement in median translation error. Additionally, our approach yields comparable results to other methods for outdoor scenarios while maintaining lower memory and computational costs.

cs.CV

Perturbed State Space Feature Encoders for Optical Flow with Event Cameras

With their motion-responsive nature, event-based cameras offer significant advantages over traditional cameras for optical flow estimation. While deep learning has improved upon traditional methods, current neural networks adopted for event-based optical flow still face temporal and spatial reasoning limitations. We propose Perturbed State Space Feature Encoders (P-SSE) for multi-frame optical flow with event cameras to address these challenges. P-SSE adaptively processes spatiotemporal features with a large receptive field akin to Transformer-based methods, while maintaining the linear computational complexity characteristic of SSMs. However, the key innovation that enables the state-of-the-art performance of our model lies in our perturbation technique applied to the state dynamics matrix governing the SSM system. This approach significantly improves the stability and performance of our model. We integrate P-SSE into a framework that leverages bi-directional flows and recurrent connections, expanding the temporal context of flow prediction. Evaluations on DSEC-Flow and MVSEC datasets showcase P-SSE's superiority, with 8.48% and 11.86% improvements in EPE performance, respectively.

cs.CV

LiDAR Registration with Visual Foundation Models

LiDAR registration is a fundamental task in robotic mapping and localization. A critical component of aligning two point clouds is identifying robust point correspondences using point descriptors. This step becomes particularly challenging in scenarios involving domain shifts, seasonal changes, and variations in point cloud structures. These factors substantially impact both handcrafted and learning-based approaches. In this paper, we address these problems by proposing to use DINOv2 features, obtained from surround-view images, as point descriptors. We demonstrate that coupling these descriptors with traditional registration algorithms, such as RANSAC or ICP, facilitates robust 6DoF alignment of LiDAR scans with 3D maps, even when the map was recorded more than a year before. Although conceptually straightforward, our method substantially outperforms more complex baseline techniques. In contrast to previous learning-based point descriptors, our method does not require domain-specific retraining and is agnostic to the point cloud structure, effectively handling both sparse LiDAR scans and dense 3D maps. We show that leveraging the additional camera data enables our method to outperform the best baseline by +24.8 and +17.3 registration recall on the NCLT and Oxford RobotCar datasets. We publicly release the registration benchmark and the code of our work on https://vfm-registration.cs.uni-freiburg.de.

cs.RO

GEM: A Generalizable Ego-Vision Multimodal World Model for Fine-Grained Ego-Motion, Object Dynamics, and Scene Composition Control

We present GEM, a Generalizable Ego-vision Multimodal world model that predicts future frames using a reference frame, sparse features, human poses, and ego-trajectories. Hence, our model has precise control over object dynamics, ego-agent motion and human poses. GEM generates paired RGB and depth outputs for richer spatial understanding. We introduce autoregressive noise schedules to enable stable long-horizon generations. Our dataset is comprised of 4000+ hours of multimodal data across domains like autonomous driving, egocentric human activities, and drone flights. Pseudo-labels are used to get depth maps, ego-trajectories, and human poses. We use a comprehensive evaluation framework, including a new Control of Object Manipulation (COM) metric, to assess controllability. Experiments show GEM excels at generating diverse, controllable scenarios and temporal consistency over long generations. Code, models, and datasets are fully open-sourced.

cs.CV

Monocular Event-Based Vision for Obstacle Avoidance with a Quadrotor

We present the first static-obstacle avoidance method for quadrotors using just an onboard, monocular event camera. Quadrotors are capable of fast and agile flight in cluttered environments when piloted manually, but vision-based autonomous flight in unknown environments is difficult in part due to the sensor limitations of traditional onboard cameras. Event cameras, however, promise nearly zero motion blur and high dynamic range, but produce a very large volume of events under significant ego-motion and further lack a continuous-time sensor model in simulation, making direct sim-to-real transfer not possible. By leveraging depth prediction as a pretext task in our learning framework, we can pre-train a reactive obstacle avoidance events-to-control policy with approximated, simulated events and then fine-tune the perception component with limited events-and-depth real-world data to achieve obstacle avoidance in indoor and outdoor settings. We demonstrate this across two quadrotor-event camera platforms in multiple settings and find, contrary to traditional vision-based works, that low speeds (1m/s) make the task harder and more prone to collisions, while high speeds (5m/s) result in better event-based depth estimation and avoidance. We also find that success rates in outdoor scenes can be significantly higher than in certain indoor scenes.

cs.RO

Deep Visual Odometry with Events and Frames

Visual Odometry (VO) is crucial for autonomous robotic navigation, especially in GPS-denied environments like planetary terrains. To improve robustness, recent model-based VO systems have begun combining standard and event-based cameras. While event cameras excel in low-light and high-speed motion, standard cameras provide dense and easier-to-track features. However, the field of image- and event-based VO still predominantly relies on model-based methods and is yet to fully integrate recent image-only advancements leveraging end-to-end learning-based architectures. Seamlessly integrating the two modalities remains challenging due to their different nature, one asynchronous, the other not, limiting the potential for a more effective image- and event-based VO. We introduce RAMP-VO, the first end-to-end learned image- and event-based VO system. It leverages novel Recurrent, Asynchronous, and Massively Parallel (RAMP) encoders capable of fusing asynchronous events with image data, providing 8x faster inference and 33% more accurate predictions than existing solutions. Despite being trained only in simulation, RAMP-VO outperforms previous methods on the newly introduced Apollo and Malapert datasets, and on existing benchmarks, where it improves image- and event-based methods by 58.8% and 30.6%, paving the way for robust and asynchronous VO in space.

cs.CV

Mitigating Motion Blur in Neural Radiance Fields with Events and Frames

Neural Radiance Fields (NeRFs) have shown great potential in novel view synthesis. However, they struggle to render sharp images when the data used for training is affected by motion blur. On the other hand, event cameras excel in dynamic scenes as they measure brightness changes with microsecond resolution and are thus only marginally affected by blur. Recent methods attempt to enhance NeRF reconstructions under camera motion by fusing frames and events. However, they face challenges in recovering accurate color content or constrain the NeRF to a set of predefined camera poses, harming reconstruction quality in challenging conditions. This paper proposes a novel formulation addressing these issues by leveraging both model- and learning-based modules. We explicitly model the blur formation process, exploiting the event double integral as an additional model-based prior. Additionally, we model the event-pixel response using an end-to-end learnable response function, allowing our method to adapt to non-idealities in the real event-camera sensor. We show, on synthetic and real data, that the proposed approach outperforms existing deblur NeRFs that use only frames as well as those that combine frames and events by +6.13dB and +2.48dB, respectively.

cs.CV

Few-shot point cloud reconstruction and denoising via learned Guassian splats renderings and fine-tuned diffusion features

Existing deep learning methods for the reconstruction and denoising of point clouds rely on small datasets of 3D shapes. We circumvent the problem by leveraging deep learning methods trained on billions of images. We propose a method to reconstruct point clouds from few images and to denoise point clouds from their rendering by exploiting prior knowledge distilled from image-based deep learning models. To improve reconstruction in constraint settings, we regularize the training of a differentiable renderer with hybrid surface and appearance by introducing semantic consistency supervision. In addition, we propose a pipeline to finetune Stable Diffusion to denoise renderings of noisy point clouds and we demonstrate how these learned filters can be used to remove point cloud noise coming without 3D supervision. We compare our method with DSS and PointRadiance and achieved higher quality 3D reconstruction on the Sketchfab Testset and SCUT Dataset.

cs.CV

Low-power event-based face detection with asynchronous neuromorphic hardware

The rise of mobility, IoT and wearables has shifted processing to the edge of the sensors, driven by the need to reduce latency, communication costs and overall energy consumption. While deep learning models have achieved remarkable results in various domains, their deployment at the edge for real-time applications remains computationally expensive. Neuromorphic computing emerges as a promising paradigm shift, characterized by co-localized memory and computing as well as event-driven asynchronous sensing and processing. In this work, we demonstrate the possibility of solving the ubiquitous computer vision task of object detection at the edge with low-power requirements, using the event-based N-Caltech101 dataset. We present the first instance of an on-chip spiking neural network for event-based face detection deployed on the SynSense Speck neuromorphic chip, which comprises both an event-based sensor and a spike-based asynchronous processor implementing Integrate-and-Fire neurons. We show how to reduce precision discrepancies between off-chip clock-driven simulation used for training and on-chip event-driven inference. This involves using a multi-spike version of the Integrate-and-Fire neuron on simulation, where spikes carry values that are proportional to the extent the membrane potential exceeds the firing threshold. We propose a robust strategy to train spiking neural networks with back-propagation through time using multi-spike activation and firing rate regularization and demonstrate how to decode output spikes into bounding boxes. We show that the power consumption of the chip is directly proportional to the number of synaptic operations in the spiking neural network, and we explore the trade-off between power consumption and detection precision with different firing rate regularization, achieving an on-chip face detection mAP[0.5] of ~0.6 while consuming only ~20 mW.

cs.NE

Revisiting Token Pruning for Object Detection and Instance Segmentation

Vision Transformers (ViTs) have shown impressive performance in computer vision, but their high computational cost, quadratic in the number of tokens, limits their adoption in computation-constrained applications. However, this large number of tokens may not be necessary, as not all tokens are equally important. In this paper, we investigate token pruning to accelerate inference for object detection and instance segmentation, extending prior works from image classification. Through extensive experiments, we offer four insights for dense tasks: (i) tokens should not be completely pruned and discarded, but rather preserved in the feature maps for later use. (ii) reactivating previously pruned tokens can further enhance model performance. (iii) a dynamic pruning rate based on images is better than a fixed pruning rate. (iv) a lightweight, 2-layer MLP can effectively prune tokens, achieving accuracy comparable with complex gating networks with a simpler design. We assess the effects of these design decisions on the COCO dataset and introduce an approach that incorporates these findings, showing a reduction in performance decline from ~1.5 mAP to ~0.3 mAP in both boxes and masks, compared to existing token pruning methods. In relation to the dense counterpart that utilizes all tokens, our method realizes an increase in inference speed, achieving up to 34% faster performance for the entire network and 46% for the backbone.

cs.CV

A 5-Point Minimal Solver for Event Camera Relative Motion Estimation

Event-based cameras are ideal for line-based motion estimation, since they predominantly respond to edges in the scene. However, accurately determining the camera displacement based on events continues to be an open problem. This is because line feature extraction and dynamics estimation are tightly coupled when using event cameras, and no precise model is currently available for describing the complex structures generated by lines in the space-time volume of events. We solve this problem by deriving the correct non-linear parametrization of such manifolds, which we term eventails, and demonstrate its application to event-based linear motion estimation, with known rotation from an Inertial Measurement Unit. Using this parametrization, we introduce a novel minimal 5-point solver that jointly estimates line parameters and linear camera velocity projections, which can be fused into a single, averaged linear velocity when considering multiple lines. We demonstrate on both synthetic and real data that our solver generates more stable relative motion estimates than other methods while capturing more inliers than clustering based on spatio-temporal planes. In particular, our method consistently achieves a 100% success rate in estimating linear velocity where existing closed-form solvers only achieve between 23% and 70%. The proposed eventails contribute to a better understanding of spatio-temporal event-generated geometries and we thus believe it will become a core building block of future event-based motion estimation algorithms.

cs.CV

E$^2$(GO)MOTION: Motion Augmented Event Stream for Egocentric Action Recognition

Event cameras are novel bio-inspired sensors, which asynchronously capture pixel-level intensity changes in the form of "events". Due to their sensing mechanism, event cameras have little to no motion blur, a very high temporal resolution and require significantly less power and memory than traditional frame-based cameras. These characteristics make them a perfect fit to several real-world applications such as egocentric action recognition on wearable devices, where fast camera motion and limited power challenge traditional vision sensors. However, the ever-growing field of event-based vision has, to date, overlooked the potential of event cameras in such applications. In this paper, we show that event data is a very valuable modality for egocentric action recognition. To do so, we introduce N-EPIC-Kitchens, the first event-based camera extension of the large-scale EPIC-Kitchens dataset. In this context, we propose two strategies: (i) directly processing event-camera data with traditional video-processing architectures (E$^2$(GO)) and (ii) using event-data to distill optical flow information (E$^2$(GO)MO). On our proposed benchmark, we show that event data provides a comparable performance to RGB and optical flow, yet without any additional flow computation at deploy time, and an improved performance of up to 4% with respect to RGB only information.

cs.CV

DA4Event: towards bridging the Sim-to-Real Gap for Event Cameras using Domain Adaptation

Event cameras are novel bio-inspired sensors, which asynchronously capture pixel-level intensity changes in the form of "events". The innovative way they acquire data presents several advantages over standard devices, especially in poor lighting and high-speed motion conditions. However, the novelty of these sensors results in the lack of a large amount of training data capable of fully unlocking their potential. The most common approach implemented by researchers to address this issue is to leverage simulated event data. Yet, this approach comes with an open research question: how well simulated data generalize to real data? To answer this, we propose to exploit, in the event-based context, recent Domain Adaptation (DA) advances in traditional computer vision, showing that DA techniques applied to event data help reduce the sim-to-real gap. To this purpose, we propose a novel architecture, which we call Multi-View DA4E (MV-DA4E), that better exploits the peculiarities of frame-based event representations while also promoting domain invariant characteristics in features. Through extensive experiments, we prove the effectiveness of DA methods and MV-DA4E on N-Caltech101. Moreover, we validate their soundness in a real-world scenario through a cross-domain analysis on the popular RGB-D Object Dataset (ROD), which we extended to the event modality (RGB-E).

cs.CV