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Marco Chen

Publications and source records attributed to Marco Chen.

7 recordsLinked to original sources

Vidu S1: A Real-Time Interactive Video Generation Model

We introduce Vidu S1, a real-time interactive video generation model supporting voice control of digital characters. Users can control video generation content at any moment through voice instructions. Vidu S1 supports infinite-length real-time video generation without blurring, drift, or visual distortion. Built with TurboDiffusion and TurboServe, Vidu S1 outputs 540p real-time videos at up to 42 FPS on regular consumer GPUs. Users can upload custom images of real people, anime, and pets, and choose different voice tones for personalized experiences. Experiments show that Vidu S1 achieves the best performance across all test metrics while fully meeting real-time inference requirements. A playable online demo is available at https://vidu.com/vidu-stream.

cs.CV

SageBwd: A Trainable Low-bit Attention

Low-bit attention, such as SageAttention, has emerged as an effective approach for accelerating model inference, but its applicability to training remains poorly understood. In prior work, we introduced SageBwd, a trainable INT8 attention that quantizes six of seven attention matrix multiplications while preserving fine-tuning performance. However, SageBwd exhibited a persistent performance gap to full-precision attention (FPA) during pre-training. In this work, we investigate why this gap occurs and demonstrate that SageBwd matches full-precision attention during pretraining. Through experiments and theoretical analysis, we reach a few important insights and conclusions: (i) QK-norm is necessary for stable training at large tokens per step, (ii) quantization errors primarily arise from the backward-pass score gradient dS, (iii) reducing tokens per step enables SageBwd to match FPA performance in pre-training, and (iv) K-smoothing remains essential for training stability, while Q-smoothing provides limited benefit during pre-training.

cs.LG

Delving into Muon and Beyond: Deep Analysis and Extensions

The Muon optimizer has recently attracted considerable attention for its strong empirical performance and use of orthogonalized updates on matrix-shaped parameters, yet its underlying mechanisms and relationship to adaptive optimizers such as Adam remain insufficiently understood. In this work, we aim to address these questions through a unified spectral perspective. Specifically, we view Muon as the p = 0 endpoint of a family of spectral transformations of the form U \boldsymbol{\Sigma}^{p} V' , and consider additional variants with p = 1/2 , p = 1/4 , and p = 1 . These transformations are applied to both first-moment updates, as in momentum SGD, and to root-mean-square (RMS) normalized gradient updates as in Adam. To enable efficient computation, we develop a coupled Newton iteration that avoids explicit singular value decomposition. Across controlled experiments, we find that RMS-normalized updates yield more stable optimization than first-moment updates. Moreover, while spectral compression provides strong stabilization benefits under first-moment updates, the Muon update (p = 0) does not consistently outperform Adam. These results suggest that Muon is best understood as an effective form of spectral normalization, but not a universally superior optimization method. Our source code will be released at https://github.com/Ocram7/BeyondMuon.

cs.LG

SimpleGPT: Improving GPT via A Simple Normalization Strategy

In this work, we revisit Transformer optimization through the lens of second-order geometry and establish a direct connection between architectural design, activation scale, the Hessian matrix, and the maximum tolerable learning rate. We introduce a simple normalization strategy, termed SimpleNorm, which stabilizes intermediate activation scales by construction. Then, by analyzing the Hessian of the loss with respect to network activations, we theoretically show that SimpleNorm significantly reduces the spectral norm of the Hessian, thereby permitting larger stable learning rates. We validate our theoretical findings through extensive experiments on large GPT models at parameter scales 1B, 1.4B, 7B and 8B. Empirically, SimpleGPT, our SimpleNorm-based network, tolerates learning rates 3$\times$-10$\times$ larger than standard convention, consistently demonstrates strong optimization stability, and achieves substantially better performance than well-established baselines. Specifically, when training 7B-scale models for 60K steps, SimpleGPT achieves a training loss that is 0.08 lower than that of LLaMA2 with QKNorm, reducing the loss from 2.290 to 2.208. Our source code will be released at https://github.com/Ocram7/SimpleGPT.

cs.LG

DNT: a Deeply Normalized Transformer that can be trained by Momentum SGD

Transformers have become the de facto backbone of modern deep learning, yet their training typically demands an advanced optimizer with adaptive learning rate like AdamW, rather than a momentum SGDW (mSGDW). Previous works show that it is mainly due to a heavy-tailed distribution of the gradients. In this paper, we introduce a Deeply Normalized Transformer (DNT), which is meticulously engineered to overcome this limitation enabling seamless training with vanilla mSGDW while yielding comparable performance to the Transformers trained via AdamW. To be specific, in DNT, we strategically integrate normalization techniques at proper positions in the Transformers to effectively modulate the Jacobian matrices of each layer, balance the influence of weights, activations, and their interactions, and thus enable the distributions of gradients concentrated. We provide both theoretical justifications of the normalization technique used in our DNT and extensive empirical evaluation on two popular Transformer architectures to validate that: a) DNT outperforms its counterparts (\ie, ViT and GPT), and b) DNT can be effectively trained with vanilla mSGDW.

cs.LG

Not All Attention Heads Are What You Need: Refining CLIP's Image Representation with Attention Ablation

This paper investigates the role of attention heads in CLIP's image encoder. Building on interpretability studies, we conduct an exhaustive analysis and find that certain heads, distributed across layers, are detrimental to the resulting representations. To mitigate their impact, we propose a simple yet effective Attention Ablation Technique (AAT) that suppresses selected heads by directly manipulating their attention weights. By incorporating two complementary strategies tailored to different application scenarios, AAT enables the systematic identification and ablation of harmful heads with minimal overhead. Experiments show that AAT consistently improves downstream performance across diverse domains, boosting recall by up to 11.1% on cross-modal retrieval benchmarks. These results highlight that AAT can effectively refine large-scale VLMs with virtually no extra inference cost, while yielding semantically meaningful patterns that align with existing interpretability findings.

cs.CV

Se\~norita-2M: A High-Quality Instruction-based Dataset for General Video Editing by Video Specialists

Recent advancements in video generation have spurred the development of video editing techniques, which can be divided into inversion-based and end-to-end methods. However, current video editing methods still suffer from several challenges. Inversion-based methods, though training-free and flexible, are time-consuming during inference, struggle with fine-grained editing instructions, and produce artifacts and jitter. On the other hand, end-to-end methods, which rely on edited video pairs for training, offer faster inference speeds but often produce poor editing results due to a lack of high-quality training video pairs. In this paper, to close the gap in end-to-end methods, we introduce Se\~norita-2M, a high-quality video editing dataset. Se\~norita-2M consists of approximately 2 millions of video editing pairs. It is built by crafting four high-quality, specialized video editing models, each crafted and trained by our team to achieve state-of-the-art editing results. We also propose a filtering pipeline to eliminate poorly edited video pairs. Furthermore, we explore common video editing architectures to identify the most effective structure based on current pre-trained generative model. Extensive experiments show that our dataset can help to yield remarkably high-quality video editing results. More details are available at https://senorita-2m-dataset.github.io.

cs.CV