SearcharxivSearch

arXiv subjects

Marco Gabiccini

Publications and source records attributed to Marco Gabiccini.

6 recordsLinked to original sources

Parsimonious disturbance-aware minimum-time planning with parametric uncertainty

This study presents and validates a minimum-lap-time planning (MLTP) framework for motorsport applications that embeds robustness against both state disturbances and parameter uncertainty. The methodology builds upon a prior disturbance-aware framework that, at each track point, propagates stochastic vehicle dynamics over a short horizon and tightens tyre-friction constraints based on the worst-case scenario at horizon end. We extend the formulation to account for uncertainty in key vehicle parameters: moment of inertia, centre-of-mass position, and aerodynamic drag coefficient. To keep the extended formulation computationally tractable, a spatially selective, parsimonious activation strategy confines the robust constraints to the circuit segments where they are most critical. We demonstrate the improved driveability of the robust references by employing a model predictive controller (MPC) as a virtual test driver. For each reference, the same MPC drives a simulated FSAE (Formula SAE) car over 1000 runs on a representative Barcelona-Catalunya sector, with randomly realised impulsive disturbances and parameter scatter. We compare a nominal reference, planned without robustness, against its robust counterparts. The latter yield consistently fewer failed runs and, at a moderate sector-time cost, show tighter dispersion of key signals (vehicle inputs, axle saturations) around the reference values, evidence of better trackability.

cs.RO

Global stability of vehicle-with-driver dynamics via Sum-of-Squares programming

This work estimates safe invariant subsets of the Region of Attraction (ROA) for a seven-state vehicle-with-driver system, capturing both asymptotic stability and the influence of state-safety bounds along the system trajectory. Safe sets are computed by optimizing Lyapunov functions through an original iterative Sum-of-Squares (SOS) procedure. The method is first demonstrated on a two-state benchmark, where it accurately recovers a prescribed safe region as the 1-level set of a polynomial Lyapunov function. We then describe the distinguishing characteristics of the studied vehicle-with-driver system: the control dynamics mimic human driver behavior through a delayed preview-tracking model that, with suitable parameter choices, can also emulate digital controllers. To enable SOS optimization, a polynomial approximation of the nonlinear vehicle model is derived, together with its operating-envelope constraints. The framework is then applied to understeering and oversteering scenarios, and the estimated safe sets are compared with reference boundaries obtained from exhaustive simulations. The results show that SOS techniques can efficiently deliver Lyapunov-defined safe regions, supporting their potential use for real-time safety assessment, for example as a supervisory layer for active vehicle control.

cs.RO

On Disturbance-Aware Minimum-Time Trajectory Planning: Evidence from Tests on a Dynamic Driving Simulator

This work investigates how disturbance-aware, robustness-embedded reference trajectories translate into driving performance when executed by professional drivers in a dynamic simulator. Three planned reference trajectories are compared against a free-driving baseline (NOREF) to assess trade-offs between lap time (LT) and steering effort (SE): NOM, the nominal time-optimal trajectory; TLC, a track-limit-robust trajectory obtained by tightening margins to the track edges; and FLC, a friction-limit-robust trajectory obtained by tightening against axle and tire saturation. All trajectories share the same minimum lap-time objective with a small steering-smoothness regularizer and are evaluated by two professional drivers using a high-performance car on a virtual track. The trajectories derive from a disturbance-aware minimum-lap-time framework recently proposed by the authors, where worst-case disturbance growth is propagated over a finite horizon and used to tighten tire-friction and track-limit constraints, preserving performance while providing probabilistic safety margins. LT and SE are used as performance indicators, while RMS lateral deviation, speed error, and drift angle characterize driving style. Results show a Pareto-like LT-SE trade-off: NOM yields the shortest LT but highest SE; TLC minimizes SE at the cost of longer LT; FLC lies near the efficient frontier, substantially reducing SE relative to NOM with only a small LT increase. Removing trajectory guidance (NOREF) increases both LT and SE, confirming that reference trajectories improve pace and control efficiency. Overall, the findings highlight reference-based and disturbance-aware planning, especially FLC, as effective tools for training and for achieving fast yet stable trajectories.

cs.RO

Disturbance-aware minimum-time planning strategies for motorsport vehicles with probabilistic safety certificates

This paper presents a disturbance-aware framework that embeds robustness into minimum-lap-time trajectory optimization for motorsport. Two formulations are introduced. (i) Open-loop, horizon-based covariance propagation uses worst-case uncertainty growth over a finite window to tighten tire-friction and track-limit constraints. (ii) Closed-loop, covariance-aware planning incorporates a time-varying LQR feedback law in the optimizer, providing a feedback-consistent estimate of disturbance attenuation and enabling sharper yet reliable constraint tightening. Both methods yield reference trajectories for human or artificial drivers: in autonomous applications the modelled controller can replicate the on-board implementation, while for human driving accuracy increases with the extent to which the driver can be approximated by the assumed time-varying LQR policy. Computational tests on a representative Barcelona-Catalunya sector show that both schemes meet the prescribed safety probability, yet the closed-loop variant incurs smaller lap-time penalties than the more conservative open-loop solution, while the nominal (non-robust) trajectory remains infeasible under the same uncertainties. By accounting for uncertainty growth and feedback action during planning, the proposed framework delivers trajectories that are both performance-optimal and probabilistically safe, advancing minimum-time optimization toward real-world deployment in high-performance motorsport and autonomous racing.

cs.RO

A Lie Group-Based Race Car Model for Systematic Trajectory Optimization on 3D Tracks

In this paper we derive the dynamic equations of a race-car model via Lie-group methods. Lie-group methods are nowadays quite familiar to computational dynamicists and roboticists, but their diffusion within the vehicle dynamics community is still limited. We try to bridge this gap by showing that this framework merges gracefully with the Articulated Body Algorithm (ABA) and enables a fresh and systematic formulation of the vehicle dynamics. A significant contribution is represented by a rigorous reconciliation of the ABA steps with the salient features of vehicle dynamics, such as road-tire interactions, aerodynamic forces and load transfers. The proposed approach lends itself both to the definition of direct simulation models and to the systematic assembly of vehicle dynamics equations required, in the form of equality constraints, in numerical optimal control problems. We put our approach on a test in the latter context which involves the solution of minimum lap-time problem (MLTP). More specifically, a MLTP for a race car on the Nürburgring circuit is systematically set up with our approach. The equations are then discretized with the direct collocation method and solved within the CasADi optimization suite. Both the quality of the solution and the computational efficiency demonstrate the validity of the presented approach.

cs.RO

Learning and Inference of Dexterous Grasps for Novel Objects with Underactuated Hands

Recent advances have been made in learning of grasps for fully actuated hands. A typical approach learns the target locations of finger links on the object. When a new object must be grasped, new finger locations are generated, and a collision free reach-to-grasp trajectory is planned. This assumes a collision free trajectory to the final grasp. This is not possible with underactuated hands, which cannot be guaranteed to avoid contact, and in fact exploit contacts with the object during grasping, so as to reach an equilibrium state in which the object is held securely. Unfortunately, these contact interactions are i) not directly controllable, and ii) hard to monitor during a real grasp. We overcome these problems so as to permit learning of transferrable grasps for underactuated hands. We make two main technical innovations. First, we model contact interactions during the grasp implicitly. We do this by modelling motor commands that lead reliably to the equilibrium state, rather than modelling contact changes themselves. This alters our reach-to-grasp model. Second, we extend our contact model learning algorithm to work with multiple training examples for each grasp type. This requires the ability to learn which parts of the hand reliably interact with the object during a particular grasp. Our approach learns from a rigid body simulation. This enables us to learn how to approach the object and close the underactuated hand from a variety of poses. From nine training grasps on three objects the method transferred grasps to previously unseen, novel objects, that differ significantly from the training objects, with an 80% success rate.

cs.RO