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Marco Gori

Publications and source records attributed to Marco Gori.

At least 73 records · Page 4Linked to original sources

Wave Propagation of Visual Stimuli in Focus of Attention

Fast reactions to changes in the surrounding visual environment require efficient attention mechanisms to reallocate computational resources to most relevant locations in the visual field. While current computational models keep improving their predictive ability thanks to the increasing availability of data, they still struggle approximating the effectiveness and efficiency exhibited by foveated animals. In this paper, we present a biologically-plausible computational model of focus of attention that exhibits spatiotemporal locality and that is very well-suited for parallel and distributed implementations. Attention emerges as a wave propagation process originated by visual stimuli corresponding to details and motion information. The resulting field obeys the principle of "inhibition of return" so as not to get stuck in potential holes. An accurate experimentation of the model shows that it achieves top level performance in scanpath prediction tasks. This can easily be understood at the light of a theoretical result that we establish in the paper, where we prove that as the velocity of wave propagation goes to infinity, the proposed model reduces to recently proposed state of the art gravitational models of focus of attention.

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Backprop Diffusion is Biologically Plausible

The Backpropagation algorithm relies on the abstraction of using a neural model that gets rid of the notion of time, since the input is mapped instantaneously to the output. In this paper, we claim that this abstraction of ignoring time, along with the abrupt input changes that occur when feeding the training set, are in fact the reasons why, in some papers, Backprop biological plausibility is regarded as an arguable issue. We show that as soon as a deep feedforward network operates with neurons with time-delayed response, the backprop weight update turns out to be the basic equation of a biologically plausible diffusion process based on forward-backward waves. We also show that such a process very well approximates the gradient for inputs that are not too fast with respect to the depth of the network. These remarks somewhat disclose the diffusion process behind the backprop equation and leads us to interpret the corresponding algorithm as a degeneration of a more general diffusion process that takes place also in neural networks with cyclic connections.

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Focus of Attention Improves Information Transfer in Visual Features

Unsupervised learning from continuous visual streams is a challenging problem that cannot be naturally and efficiently managed in the classic batch-mode setting of computation. The information stream must be carefully processed accordingly to an appropriate spatio-temporal distribution of the visual data, while most approaches of learning commonly assume uniform probability density. In this paper we focus on unsupervised learning for transferring visual information in a truly online setting by using a computational model that is inspired to the principle of least action in physics. The maximization of the mutual information is carried out by a temporal process which yields online estimation of the entropy terms. The model, which is based on second-order differential equations, maximizes the information transfer from the input to a discrete space of symbols related to the visual features of the input, whose computation is supported by hidden neurons. In order to better structure the input probability distribution, we use a human-like focus of attention model that, coherently with the information maximization model, is also based on second-order differential equations. We provide experimental results to support the theory by showing that the spatio-temporal filtering induced by the focus of attention allows the system to globally transfer more information from the input stream over the focused areas and, in some contexts, over the whole frames with respect to the unfiltered case that yields uniform probability distributions.

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Toward Improving the Evaluation of Visual Attention Models: a Crowdsourcing Approach

Human visual attention is a complex phenomenon. A computational modeling of this phenomenon must take into account where people look in order to evaluate which are the salient locations (spatial distribution of the fixations), when they look in those locations to understand the temporal development of the exploration (temporal order of the fixations), and how they move from one location to another with respect to the dynamics of the scene and the mechanics of the eyes (dynamics). State-of-the-art models focus on learning saliency maps from human data, a process that only takes into account the spatial component of the phenomenon and ignore its temporal and dynamical counterparts. In this work we focus on the evaluation methodology of models of human visual attention. We underline the limits of the current metrics for saliency prediction and scanpath similarity, and we introduce a statistical measure for the evaluation of the dynamics of the simulated eye movements. While deep learning models achieve astonishing performance in saliency prediction, our analysis shows their limitations in capturing the dynamics of the process. We find that unsupervised gravitational models, despite of their simplicity, outperform all competitors. Finally, exploiting a crowd-sourcing platform, we present a study aimed at evaluating how strongly the scanpaths generated with the unsupervised gravitational models appear plausible to naive and expert human observers.

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Learning Visual Features Under Motion Invariance

Humans are continuously exposed to a stream of visual data with a natural temporal structure. However, most successful computer vision algorithms work at image level, completely discarding the precious information carried by motion. In this paper, we claim that processing visual streams naturally leads to formulate the motion invariance principle, which enables the construction of a new theory of learning that originates from variational principles, just like in physics. Such principled approach is well suited for a discussion on a number of interesting questions that arise in vision, and it offers a well-posed computational scheme for the discovery of convolutional filters over the retina. Differently from traditional convolutional networks, which need massive supervision, the proposed theory offers a truly new scenario for the unsupervised processing of video signals, where features are extracted in a multi-layer architecture with motion invariance. While the theory enables the implementation of novel computer vision systems, it also sheds light on the role of information-based principles to drive possible biological solutions.

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A Lagrangian Approach to Information Propagation in Graph Neural Networks

In many real world applications, data are characterized by a complex structure, that can be naturally encoded as a graph. In the last years, the popularity of deep learning techniques has renewed the interest in neural models able to process complex patterns. In particular, inspired by the Graph Neural Network (GNN) model, different architectures have been proposed to extend the original GNN scheme. GNNs exploit a set of state variables, each assigned to a graph node, and a diffusion mechanism of the states among neighbor nodes, to implement an iterative procedure to compute the fixed point of the (learnable) state transition function. In this paper, we propose a novel approach to the state computation and the learning algorithm for GNNs, based on a constraint optimisation task solved in the Lagrangian framework. The state convergence procedure is implicitly expressed by the constraint satisfaction mechanism and does not require a separate iterative phase for each epoch of the learning procedure. In fact, the computational structure is based on the search for saddle points of the Lagrangian in the adjoint space composed of weights, neural outputs (node states), and Lagrange multipliers. The proposed approach is compared experimentally with other popular models for processing graphs.

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Local Propagation in Constraint-based Neural Network

In this paper we study a constraint-based representation of neural network architectures. We cast the learning problem in the Lagrangian framework and we investigate a simple optimization procedure that is well suited to fulfil the so-called architectural constraints, learning from the available supervisions. The computational structure of the proposed Local Propagation (LP) algorithm is based on the search for saddle points in the adjoint space composed of weights, neural outputs, and Lagrange multipliers. All the updates of the model variables are locally performed, so that LP is fully parallelizable over the neural units, circumventing the classic problem of gradient vanishing in deep networks. The implementation of popular neural models is described in the context of LP, together with those conditions that trace a natural connection with Backpropagation. We also investigate the setting in which we tolerate bounded violations of the architectural constraints, and we provide experimental evidence that LP is a feasible approach to train shallow and deep networks, opening the road to further investigations on more complex architectures, easily describable by constraints.

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Relational Neural Machines

Deep learning has been shown to achieve impressive results in several tasks where a large amount of training data is available. However, deep learning solely focuses on the accuracy of the predictions, neglecting the reasoning process leading to a decision, which is a major issue in life-critical applications. Probabilistic logic reasoning allows to exploit both statistical regularities and specific domain expertise to perform reasoning under uncertainty, but its scalability and brittle integration with the layers processing the sensory data have greatly limited its applications. For these reasons, combining deep architectures and probabilistic logic reasoning is a fundamental goal towards the development of intelligent agents operating in complex environments. This paper presents Relational Neural Machines, a novel framework allowing to jointly train the parameters of the learners and of a First--Order Logic based reasoner. A Relational Neural Machine is able to recover both classical learning from supervised data in case of pure sub-symbolic learning, and Markov Logic Networks in case of pure symbolic reasoning, while allowing to jointly train and perform inference in hybrid learning tasks. Proper algorithmic solutions are devised to make learning and inference tractable in large-scale problems. The experiments show promising results in different relational tasks.

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Discrete and Continuous Deep Residual Learning Over Graphs

In this paper we propose the use of continuous residual modules for graph kernels in Graph Neural Networks. We show how both discrete and continuous residual layers allow for more robust training, being that continuous residual layers are those which are applied by integrating through an Ordinary Differential Equation (ODE) solver to produce their output. We experimentally show that these residuals achieve better results than the ones with non-residual modules when multiple layers are used, mitigating the low-pass filtering effect of GCN-based models. Finally, we apply and analyse the behaviour of these techniques and give pointers to how this technique can be useful in other domains by allowing more predictable behaviour under dynamic times of computation.

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Jointly Learning to Detect Emotions and Predict Facebook Reactions

The growing ubiquity of Social Media data offers an attractive perspective for improving the quality of machine learning-based models in several fields, ranging from Computer Vision to Natural Language Processing. In this paper we focus on Facebook posts paired with reactions of multiple users, and we investigate their relationships with classes of emotions that are typically considered in the task of emotion detection. We are inspired by the idea of introducing a connection between reactions and emotions by means of First-Order Logic formulas, and we propose an end-to-end neural model that is able to jointly learn to detect emotions and predict Facebook reactions in a multi-task environment, where the logic formulas are converted into polynomial constraints. Our model is trained using a large collection of unsupervised texts together with data labeled with emotion classes and Facebook posts that include reactions. An extended experimental analysis that leverages a large collection of Facebook posts shows that the tasks of emotion classification and reaction prediction can both benefit from their interaction.

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Constraint-Based Visual Generation

In the last few years the systematic adoption of deep learning to visual generation has produced impressive results that, amongst others, definitely benefit from the massive exploration of convolutional architectures. In this paper, we propose a general approach to visual generation that combines learning capabilities with logic descriptions of the target to be generated. The process of generation is regarded as a constrained satisfaction problem, where the constraints describe a set of properties that characterize the target. Interestingly, the constraints can also involve logic variables, while all of them are converted into real-valued functions by means of the t-norm theory. We use deep architectures to model the involved variables, and propose a computational scheme where the learning process carries out a satisfaction of the constraints. We propose some examples in which the theory can naturally be used, including the modeling of GAN and auto-encoders, and report promising results in problems with the generation of handwritten characters and face transformations.

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LYRICS: a General Interface Layer to Integrate Logic Inference and Deep Learning

In spite of the amazing results obtained by deep learning in many applications, a real intelligent behavior of an agent acting in a complex environment is likely to require some kind of higher-level symbolic inference. Therefore, there is a clear need for the definition of a general and tight integration between low-level tasks, processing sensorial data that can be effectively elaborated using deep learning techniques, and the logic reasoning that allows humans to take decisions in complex environments. This paper presents LYRICS, a generic interface layer for AI, which is implemented in TersorFlow (TF). LYRICS provides an input language that allows to define arbitrary First Order Logic (FOL) background knowledge. The predicates and functions of the FOL knowledge can be bound to any TF computational graph, and the formulas are converted into a set of real-valued constraints, which participate to the overall optimization problem. This allows to learn the weights of the learners, under the constraints imposed by the prior knowledge. The framework is extremely general as it imposes no restrictions in terms of which models or knowledge can be integrated. In this paper, we show the generality of the approach showing some use cases of the presented language, including model checking, supervised learning and collective classification.

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On the relation between Loss Functions and T-Norms

Deep learning has been shown to achieve impressive results in several domains like computer vision and natural language processing. A key element of this success has been the development of new loss functions, like the popular cross-entropy loss, which has been shown to provide faster convergence and to reduce the vanishing gradient problem in very deep structures. While the cross-entropy loss is usually justified from a probabilistic perspective, this paper shows an alternative and more direct interpretation of this loss in terms of t-norms and their associated generator functions, and derives a general relation between loss functions and t-norms. In particular, the presented work shows intriguing results leading to the development of a novel class of loss functions. These losses can be exploited in any supervised learning task and which could lead to faster convergence rates that the commonly employed cross-entropy loss.

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On the Role of Time in Learning

By and large the process of learning concepts that are embedded in time is regarded as quite a mature research topic. Hidden Markov models, recurrent neural networks are, amongst others, successful approaches to learning from temporal data. In this paper, we claim that the dominant approach minimizing appropriate risk functions defined over time by classic stochastic gradient might miss the deep interpretation of time given in other fields like physics. We show that a recent reformulation of learning according to the principle of Least Cognitive Action is better suited whenever time is involved in learning. The principle gives rise to a learning process that is driven by differential equations, that can somehow descrive the process within the same framework as other laws of nature.

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Spatiotemporal Local Propagation

This paper proposes an in-depth re-thinking of neural computation that parallels apparently unrelated laws of physics, that are formulated in the variational framework of the least action principle. The theory holds for neural networks that are also based on any digraph, and the resulting computational scheme exhibits the intriguing property of being truly biologically plausible. The scheme, which is referred to as SpatioTemporal Local Propagation (STLP), is local in both space and time. Space locality comes from the expression of the network connections by an appropriate Lagrangian term, so as the corresponding computational scheme does not need the backpropagation (BP) of the error, while temporal locality is the outcome of the variational formulation of the problem. Overall, in addition to conquering the often invoked biological plausibility missed by BP, the locality in both space and time that arises from the proposed theory can neither be exhibited by Backpropagation Through Time (BPTT) nor by Real-Time Recurrent Learning (RTRL).

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Least Action Principles and Well-Posed Learning Problems

Machine Learning algorithms are typically regarded as appropriate optimization schemes for minimizing risk functions that are constructed on the training set, which conveys statistical flavor to the corresponding learning problem. When the focus is shifted on perception, which is inherently interwound with time, recent alternative formulations of learning have been proposed that rely on the principle of Least Cognitive Action, which very much reminds us of the Least Action Principle in mechanics. In this paper, we discuss different forms of the cognitive action and show the well-posedness of learning. In particular, unlike the special case of the action in mechanics, where the stationarity is typically gained on saddle points, we prove the existence of the minimum of a special form of cognitive action, which yields forth-order differential equations of learning. We also briefly discuss the dissipative behavior of these equations that turns out to characterize the process of learning.

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Neural-Symbolic Computing: An Effective Methodology for Principled Integration of Machine Learning and Reasoning

Current advances in Artificial Intelligence and machine learning in general, and deep learning in particular have reached unprecedented impact not only across research communities, but also over popular media channels. However, concerns about interpretability and accountability of AI have been raised by influential thinkers. In spite of the recent impact of AI, several works have identified the need for principled knowledge representation and reasoning mechanisms integrated with deep learning-based systems to provide sound and explainable models for such systems. Neural-symbolic computing aims at integrating, as foreseen by Valiant, two most fundamental cognitive abilities: the ability to learn from the environment, and the ability to reason from what has been learned. Neural-symbolic computing has been an active topic of research for many years, reconciling the advantages of robust learning in neural networks and reasoning and interpretability of symbolic representation. In this paper, we survey recent accomplishments of neural-symbolic computing as a principled methodology for integrated machine learning and reasoning. We illustrate the effectiveness of the approach by outlining the main characteristics of the methodology: principled integration of neural learning with symbolic knowledge representation and reasoning allowing for the construction of explainable AI systems. The insights provided by neural-symbolic computing shed new light on the increasingly prominent need for interpretable and accountable AI systems.

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Typed Graph Networks

Recently, the deep learning community has given growing attention to neural architectures engineered to learn problems in relational domains. Convolutional Neural Networks employ parameter sharing over the image domain, tying the weights of neural connections on a grid topology and thus enforcing the learning of a number of convolutional kernels. By instantiating trainable neural modules and assembling them in varied configurations (apart from grids), one can enforce parameter sharing over graphs, yielding models which can effectively be fed with relational data. In this context, vertices in a graph can be projected into a hyperdimensional real space and iteratively refined over many message-passing iterations in an end-to-end differentiable architecture. Architectures of this family have been referred to with several definitions in the literature, such as Graph Neural Networks, Message-passing Neural Networks, Relational Networks and Graph Networks. In this paper, we revisit the original Graph Neural Network model and show that it generalises many of the recent models, which in turn benefit from the insight of thinking about vertex \textbf{types}. To illustrate the generality of the original model, we present a Graph Neural Network formalisation, which partitions the vertices of a graph into a number of types. Each type represents an entity in the ontology of the problem one wants to learn. This allows - for instance - one to assign embeddings to edges, hyperedges, and any number of global attributes of the graph. As a companion to this paper we provide a Python/Tensorflow library to facilitate the development of such architectures, with which we instantiate the formalisation to reproduce a number of models proposed in the current literature.

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