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Margarida Carvalho

Publications and source records attributed to Margarida Carvalho.

At least 37 records · Page 2Linked to original sources

Stable Matching with Contingent Priorities

Using school choice as a motivating example, we introduce a stylized model of a many-to-one matching market where the clearinghouse aims to implement contingent priorities, i.e., priorities that depend on the current assignment, to prioritize students with siblings and match them together. We provide a series of guidelines and introduce two natural approaches to implement them: (i) absolute, whereby a prioritized student can displace any student without siblings assigned to the school, and (ii) partial, whereby prioritized students can only displace students that have a less favorable lottery than their priority provider. We study several properties of the corresponding mechanisms, including the existence of a stable assignment under contingent priorities, the complexity of deciding whether there exists one, and its incentive properties. Furthermore, we introduce a soft version of these priorities to guarantee existence, and we provide mathematical programming formulations to find such stable matching or certify that one does not exist. Finally, using data from the Chilean school choice system, we show that our framework can significantly increase the number of students assigned to their top preference and the number of siblings assigned together relative to current practice.

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Capacity Planning in Stable Matching

Motivated by the shortage of seats that the Chilean school choice system is facing, we introduce the problem of jointly increasing school capacities and finding a student-optimal assignment in the expanded market. Due to the theoretical and practical complexity of the problem, we provide a comprehensive set of tools to solve the problem, including different mathematical programming formulations, a cutting plane algorithm, and two heuristics that allow obtaining near-optimal solutions quickly. On the theoretical side, we show the correctness of our formulations, different properties of the objective and feasible region that facilitate computation, and also several properties of the underlying mechanism to find a student-optimal matching under capacity expansions. On the computational side, we use data from the Chilean school choice system to demonstrate the impact of our framework and derive insights that could help alleviate the problem. Our results show that each additional seat can benefit multiple students and that we can effectively target the assignment of previously unassigned students or improve the assignment of several students through improvement chains. Nevertheless, our results show that the marginal effect of each additional seat is decreasing and that simply adding seats is insufficient to ensure every student gets assigned to some school. Finally, we discuss several extensions of our framework, showcasing its flexibility to accommodate different needs.

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The Cut-and-Play Algorithm: Computing Nash Equilibria via Outer Approximations

We introduce Cut-and-Play, a practically-efficient algorithm for computing Nash equilibria in simultaneous non-cooperative games where players decide via nonconvex and possibly unbounded optimization problems with separable payoff functions. Our algorithm exploits an intrinsic relationship between the equilibria of the original nonconvex game and the ones of a convexified counterpart. In practice, Cut-and-Play formulates a series of convex approximations of the game and iteratively refines them with cutting planes and branching operations. Our algorithm does not require convexity or continuity of the player's optimization problems and can be integrated with existing optimization software. We test Cut-and-Play on two families of challenging nonconvex games involving discrete decisions and bilevel problems, and we empirically demonstrate that it efficiently computes equilibria while outperforming existing game-specific algorithms.

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Computing Approximate Nash Equilibria for Integer Programming Games

We propose a framework to compute approximate Nash equilibria in integer programming games with nonlinear payoffs, i.e., simultaneous and non-cooperative games where each player solves a parametrized mixed-integer nonlinear program. We prove that using absolute approximations of the players' objective functions and then computing its Nash equilibria is equivalent to computing approximate Nash equilibria where the approximation factor is doubled. In practice, we propose an algorithm to approximate the players' objective functions via piecewise linear approximations. Our numerical experiments on a cybersecurity investment game show the computational effectiveness of our approach.

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Maximum flow-based formulation for the optimal location of electric vehicle charging stations

With the increasing effects of climate change, the urgency to step away from fossil fuels is greater than ever before. Electric vehicles (EVs) are one way to diminish these effects, but their widespread adoption is often limited by the insufficient availability of charging stations. In this work, our goal is to expand the infrastructure of EV charging stations, in order to provide a better quality of service in terms of user satisfaction (and availability of charging stations). Specifically, our focus is directed towards urban areas. We first propose a model for the assignment of EV charging demand to stations, framing it as a maximum flow problem. This model is the basis for the evaluation of user satisfaction with a given charging infrastructure. Secondly, we incorporate the maximum flow model into a mixed-integer linear program, where decisions on the opening of new stations and on the expansion of their capacity through additional outlets is accounted for. We showcase our methodology for the city of Montreal, demonstrating the scalability of our approach to handle real-world scenarios. We conclude that considering both spacial and temporal variations in charging demand is meaningful when solving realistic instances.

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Accelerated Benders Decomposition and Local Branching for Dynamic Maximum Covering Location Problems

The maximum covering location problem (MCLP) is a key problem in facility location, with many applications and variants. One such variant is the dynamic (or multi-period) MCLP, which considers the installation of facilities across multiple time periods. To the best of our knowledge, no exact solution method has been proposed to tackle large-scale instances of this problem. To that end, in this work, we expand upon the current state-of-the-art branch-and-Benders-cut solution method in the static case, by exploring several acceleration techniques. Additionally, we propose a specialised local branching scheme, that uses a novel distance metric in its definition of subproblems and features a new method for efficient and exact solving of the subproblems. These methods are then compared through extensive computational experiments, highlighting the strengths of the proposed methodologies.

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Penalties and Rewards for Fair Learning in Paired Kidney Exchange Programs

A kidney exchange program, also called a kidney paired donation program, can be viewed as a repeated, dynamic trading and allocation mechanism. This suggests that a dynamic algorithm for transplant exchange selection may have superior performance in comparison to the repeated use of a static algorithm. We confirm this hypothesis using a full scale simulation of the Canadian Kidney Paired Donation Program: learning algorithms, that attempt to learn optimal patient-donor weights in advance via dynamic simulations, do lead to improved outcomes. Specifically, our learning algorithms, designed with the objective of fairness (that is, equity in terms of transplant accessibility across cPRA groups), also lead to an increased number of transplants and shorter average waiting times. Indeed, our highest performing learning algorithm improves egalitarian fairness by 10% whilst also increasing the number of transplants by 6% and decreasing waiting times by 24%. However, our main result is much more surprising. We find that the most critical factor in determining the performance of a kidney exchange program is not the judicious assignment of positive weights (rewards) to patient-donor pairs. Rather, the key factor in increasing the number of transplants, decreasing waiting times and improving group fairness is the judicious assignment of a negative weight (penalty) to the small number of non-directed donors in the kidney exchange program.

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Multi-agent Assortment Optimization in Sequential Matching Markets

In this work, we study the multi-agent assortment optimization problem in the two-sided sequential matching model introduced by Ashlagi et al. (2022). The setting is the following: we (the platform) offer a menu of suppliers to each customer. Then, every customer selects, simultaneously and independently, to match with a supplier or to remain unmatched. Each supplier observes the subset of customers that selected them, and choose either to match a customer or to leave the system. Therefore, a match takes place if both a customer and a supplier sequentially select each other. Each agent's behavior is probabilistic and determined by a discrete choice model. Our goal is to choose an assortment family that maximizes the expected revenue of the matching. Given the hardness of the problem, we show a $1-1/e$-approximation factor for the heterogeneous setting where customers follow general choice models and suppliers follow a general choice model whose demand function is monotone and submodular. Our approach is flexible enough to allow for different assortment constraints and for a revenue objective function. Furthermore, we design an algorithm that beats the $1-1/e$ barrier and, in fact, is asymptotically optimal when suppliers follow the classic multinomial-logit choice model and are sufficiently selective. We finally provide other results and further insights. Notably, in the unconstrained setting where customers and suppliers follow multinomial-logit models, we design a simple and efficient approximation algorithm that appropriately randomizes over a family of nested-assortments. Also, we analyze various aspects of the matching market model that lead to several operational insights, such as the fact that matching platforms can benefit from allowing the more selective agents to initiate the matchmaking process.

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Integer Programming Games: A Gentle Computational Overview

In this tutorial, we present a computational overview on computing Nash equilibria in Integer Programming Games ($IPG$s), $i.e.$, how to compute solutions for a class of non-cooperative and nonconvex games where each player solves a mixed-integer optimization problem. $IPG$s are a broad class of games extending the modeling power of mixed-integer optimization to multi-agent settings. This class of games includes, for instance, any finite game and any multi-agent extension of traditional combinatorial optimization problems. After providing some background motivation and context of applications, we systematically review and classify the state-of-the-art algorithms to compute Nash equilibria. We propose an essential taxonomy of the algorithmic ingredients needed to compute equilibria, and we describe the theoretical and practical challenges associated with equilibria computation. Finally, we quantitatively and qualitatively compare a sequential Stackelberg game with a simultaneous $IPG$ to highlight the different properties of their solutions.

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Optimising Electric Vehicle Charging Station Placement using Advanced Discrete Choice Models

We present a new model for finding the optimal placement of electric vehicle charging stations across a multi-period time frame so as to maximise electric vehicle adoption. Via the use of advanced discrete choice models and user classes, this work allows for a granular modelling of user attributes and their preferences in regard to charging station characteristics. Instead of embedding an analytical probability model in the formulation, we adopt a simulation approach and pre-compute error terms for each option available to users for a given number of scenarios. This results in a bilevel optimisation model that is, however, intractable for all but the simplest instances. Using the pre-computed error terms to calculate the users covered by each charging station allows for a maximum covering model, for which solutions can be found more efficiently than for the bilevel formulation. The maximum covering formulation remains intractable in some instances, so we propose rolling horizon, greedy, and GRASP heuristics to obtain good quality solutions more efficiently. Extensive computational results are provided, which compare the maximum covering formulation with the current state-of-the-art, both for exact solutions and the heuristic methods. Keywords: Electric vehicle charging stations, facility location, integer programming, discrete choice models, maximum covering

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Adaptation, Comparison and Practical Implementation of Fairness Schemes in Kidney Exchange Programs

In Kidney Exchange Programs (KEPs), each participating patient is registered together with an incompatible donor. Donors without an incompatible patient can also register. Then, KEPs typically maximize overall patient benefit through donor exchanges. This aggregation of benefits calls into question potential individual patient disparities in terms of access to transplantation in KEPs. Considering solely this utilitarian objective may become an issue in the case where multiple exchange plans are optimal or near-optimal. In fact, current KEP policies are all-or-nothing, meaning that only one exchange plan is determined. Each patient is either selected or not as part of that unique solution. In this work, we seek instead to find a policy that contemplates the probability of patients of being in a solution. To guide the determination of our policy, we adapt popular fairness schemes to KEPs to balance the usual approach of maximizing the utilitarian objective. Different combinations of fairness and utilitarian objectives are modelled as conic programs with an exponential number of variables. We propose a column generation approach to solve them effectively in practice. Finally, we make an extensive comparison of the different schemes in terms of the balance of utility and fairness score, and validate the scalability of our methodology for benchmark instances from the literature.

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Optimization of the location and design of urban green spaces

The recent promotion of sustainable urban planning combined with a growing need for public interventions to improve well-being and health have led to an increased collective interest for green spaces in and around cities. In particular, parks have proven a wide range of benefits in urban areas. This also means inequities in park accessibility may contribute to health inequities. In this work, we showcase the application of classic tools from Operations Research to assist decision-makers to improve parks' accessibility, distribution and design. Given the context of public decision-making, we are particularly concerned with equity and environmental justice, and are focused on an advanced assessment of users' behavior through a spatial interaction model. We present a two-stage fair facility location and design model, which serves as a template model to assist public decision-makers at the city-level for the planning of urban green spaces. The first-stage of the optimization model is about the optimal city-budget allocation to neighborhoods based on a data exposing inequality attributes. The second-stage seeks the optimal location and design of parks for each neighborhood, and the objective consists of maximizing the total expected probability of individuals visiting parks. We show how to reformulate the latter as a mixed-integer linear program. We further introduce a clustering method to reduce the size of the problem and determine a close to optimal solution within reasonable time. The model is tested using the case study of the city of Montreal and comparative results are discussed in detail to justify the performance of the model.

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Asymmetry in the Complexity of the Multi-Commodity Network Pricing Problem

The network pricing problem (NPP) is a bilevel problem, where the leader optimizes its revenue by deciding on the prices of certain arcs in a graph, while expecting the followers (also known as the commodities) to choose a shortest path based on those prices. In this paper, we investigate the complexity of the NPP with respect to two parameters: the number of tolled arcs, and the number of commodities. We devise a simple algorithm showing that if the number of tolled arcs is fixed, then the problem can be solved in polynomial time with respect to the number of commodities. In contrast, even if there is only one commodity, once the number of tolled arcs is not fixed, the problem becomes NP-hard. We characterize this asymmetry in the complexity with a novel property named strong bilevel feasibility. Finally, we describe an algorithm to generate valid inequalities to the NPP based on this property, accommodated with numerical results to demonstrate its effectiveness in solving the NPP with a high number of commodities.

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When Nash Meets Stackelberg

This article introduces a class of $Nash$ games among $Stackelberg$ players ($NASPs$), namely, a class of simultaneous non-cooperative games where the players solve sequential Stackelberg games. Specifically, each player solves a Stackelberg game where a leader optimizes a (parametrized) linear objective function subject to linear constraints while its followers solve convex quadratic problems subject to the standard optimistic assumption. Although we prove that deciding if a $NASP$ instance admits a Nash equilibrium is generally a $Σ^2_p$-hard decision problem, we devise two exact and computationally-efficient algorithms to compute and select Nash equilibria or certify that no equilibrium exists. We apply $NASPs$ to model the hierarchical interactions of international energy markets where climate-change aware regulators oversee the operations of profit-driven energy producers. By combining real-world data with our models, we find that Nash equilibria provide informative, and often counterintuitive, managerial insights for market regulators.

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A stochastic integer programming approach to reserve staff scheduling with preferences

Nowadays, reaching a high level of employee satisfaction in efficient schedules is an important and difficult task faced by companies. We tackle a new variant of the personnel scheduling problem under unknown demand by considering employee satisfaction via endogenous uncertainty depending on the combination of their preferred and received schedules. We address this problem in the context of reserve staff scheduling, an unstudied operational problem from the transit industry. To handle the challenges brought by the two uncertainty sources, regular employee and reserve employee absences, we formulate this problem as a two-stage stochastic integer program with mixed-integer recourse. The first-stage decisions consist in finding the days off of the reserve employees. After the unknown regular employee absences are revealed, the second-stage decisions are to schedule the reserve staff duties. We incorporate reserve employees' days-off preferences into the model to examine how employee satisfaction may affect their own absence rates.

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Capacity Variation in the Many-to-one Stable Matching

The many-to-one stable matching problem provides the fundamental abstraction of several real-world matching markets such as school choice and hospital-resident allocation. The agents on both sides are often referred to as residents and hospitals. The classical setup assumes that the agents rank the opposite side and that the capacities of the hospitals are fixed. It is known that increasing the capacity of a single hospital improves the residents' final allocation. On the other hand, reducing the capacity of a single hospital deteriorates the residents' allocation. In this work, we study the computational complexity of finding the optimal variation of hospitals' capacities that leads to the best outcome for the residents, subject to stability and a capacity variation constraint. First, we show that the decision problem of finding the optimal capacity expansion is NP-complete and the corresponding optimization problem is inapproximable within a certain factor. This result holds under strict and complete preferences, and even if we allocate extra capacities to disjoint sets of hospitals. Second, we obtain analogous computational complexity results for the problem of capacity reduction. Finally, we study the variants of these problems when the goal is to maximize the size of the final matching under incomplete preference lists.

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ZERO: Playing Mathematical Programming Games

We present ZERO, a modular and extensible C++ library interfacing Mathematical Programming and Game Theory. ZERO provides a comprehensive toolkit of modeling interfaces and algorithms for Reciprocally Bilinear Games (RBGs), i.e., simultaneous non-cooperative games where each player solves a mathematical program with a linear objective in the player's variable and bilinear in its opponents' variables. This class of games generalizes the classical problems of Operations Research to a multi-agent setting. ZERO modular structure gives users all the elementary ingredients to design new game-theoretic models and algorithms for RBGs, and find their Nash equilibria. The library provides additional extended support for integer non-convexities, linear bilevel problems, and linear equilibrium problems with equilibrium constraints. We provide an overview of the software's key components and showcase a Knapsack Game, i.e., a game where each player solves a binary knapsack problem. Aiming to boost practical methodological contributions at the interplay of Mathematical Programming and Game Theory, we release ZERO as open-source software. Source code, documentation and examples are available at www.getzero.one.

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A Catalog of Formulations for the Network Pricing Problem

We study the network pricing problem where the leader maximizes their revenue by determining the optimal amounts of tolls to charge on a set of arcs, under the assumption that the followers will react rationally and choose the shortest paths to travel. Many distinct single-level reformulations to this bilevel optimization program have been proposed, however, their relationship has not been established. In this paper, we aim to build a connection between those reformulations and explore the combination of the path representation with various modeling options, allowing us to generate 12 different reformulations of the problem. Moreover, we propose a new path enumeration scheme, path-based preprocessing, and hybrid framework to further improve performance and robustness when solving the final model. We provide numerical results, comparing all the derived reformulations and confirming the efficiency of the novel dimensionality reduction procedures.

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