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Maria Pateraki

Publications and source records attributed to Maria Pateraki.

8 recordsLinked to original sources

Trustworthy Visual Quality Inspection under Data Scarcity in Manufacturing

Automated visual inspection in manufacturing aims to replace slow and inconsistent manual checks, but its economic value depends on whether its decisions can be trusted enough to automate routine inspection while reserving human expertise for ambiguous cases. In production-line settings, defective samples are scarce, since the process is optimized to produce good parts, which limits any learning-based inspector trained on real data alone. Compounding this, defect decisions emitted as hard labels with no confidence estimate carry an asymmetric cost: a false reject wastes a good product, while a false accept may increase the risk of undetected defects progressing through the production process. We address both problems by mitigating data scarcity through the generation of synthetic defective samples with a diffusion model, and meeting the need for confidence-aware decisions with a Bayesian classifier that defers ambiguous units to human review rather than misclassifying them. These components are embedded in a staged pipeline of successive, complementary checks. We evaluate how synthetic augmentation affects classification and localization on a test set of real defects, and examine the system's trustworthiness at three points: the decision, the synthetic data, and the pipeline structure. This work-in-progress reports preliminary results suggesting that diffusion-generated defects, combined with uncertainty-aware classification, can lower the cost of reaching a trustworthy, deployable inspection model under data scarcity.

cs.CV

SHARC: Reference point driven Spherical Harmonic Representation for Complex Shapes

We propose SHARC, a novel framework that synthesizes arbitrary, genus-agnostic shapes by means of a collection of Spherical Harmonic (SH) representations of distance fields. These distance fields are anchored at optimally placed reference points in the interior volume of the surface in a way that maximizes learning of the finer details of the surface. To achieve this, we employ a cost function that jointly maximizes sparsity and centrality in terms of positioning, as well as visibility of the surface from their location. For each selected reference point, we sample the visible distance field to the surface geometry via ray-casting and compute the SH coefficients using the Fast Spherical Harmonic Transform (FSHT). To enhance geometric fidelity, we apply a configurable low-pass filter to the coefficients and refine the output using a local consistency constraint based on proximity. Evaluation of SHARC against state-of-the-art methods demonstrates that the proposed method outperforms existing approaches in both reconstruction accuracy and time efficiency without sacrificing model parsimony. The source code is available at https://github.com/POSE-Lab/SHARC.

cs.CV

Shape Representation using Gaussian Process mixture models

Traditional explicit 3D representations, such as point clouds and meshes, demand significant storage to capture fine geometric details and require complex indexing systems for surface lookups, making functional representations an efficient, compact, and continuous alternative. In this work, we propose a novel, object-specific functional shape representation that models surface geometry with Gaussian Process (GP) mixture models. Rather than relying on computationally heavy neural architectures, our method is lightweight, leveraging GPs to learn continuous directional distance fields from sparsely sampled point clouds. We capture complex topologies by anchoring local GP priors at strategic reference points, which can be flexibly extracted using any structural decomposition method (e.g. skeletonization, distance-based clustering). Extensive evaluations on the ShapeNetCore and IndustryShapes datasets demonstrate that our method can efficiently and accurately represent complex geometries.

cs.CV

IndustryShapes: An RGB-D Benchmark dataset for 6D object pose estimation of industrial assembly components and tools

We introduce IndustryShapes, a new RGB-D benchmark dataset of industrial tools and components, designed for both instance-level and novel object 6D pose estimation approaches. The dataset provides a realistic and application-relevant testbed for benchmarking these methods in the context of industrial robotics bridging the gap between lab-based research and deployment in real-world manufacturing scenarios. Unlike many previous datasets that focus on household or consumer products or use synthetic, clean tabletop datasets, or objects captured solely in controlled lab environments, IndustryShapes introduces five new object types with challenging properties, also captured in realistic industrial assembly settings. The dataset has diverse complexity, from simple to more challenging scenes, with single and multiple objects, including scenes with multiple instances of the same object and it is organized in two parts: the classic set and the extended set. The classic set includes a total of 4,6k images and 6k annotated poses. The extended set introduces additional data modalities to support the evaluation of model-free and sequence-based approaches. To the best of our knowledge, IndustryShapes is the first dataset to offer RGB-D static onboarding sequences. We further evaluate the dataset on a representative set of state-of-the art methods for instance-based and novel object 6D pose estimation, including also object detection, segmentation, showing that there is room for improvement in this domain. The dataset page can be found in https://pose-lab.github.io/IndustryShapes.

cs.CV

A vision-based framework for human behavior understanding in industrial assembly lines

This paper introduces a vision-based framework for capturing and understanding human behavior in industrial assembly lines, focusing on car door manufacturing. The framework leverages advanced computer vision techniques to estimate workers' locations and 3D poses and analyze work postures, actions, and task progress. A key contribution is the introduction of the CarDA dataset, which contains domain-relevant assembly actions captured in a realistic setting to support the analysis of the framework for human pose and action analysis. The dataset comprises time-synchronized multi-camera RGB-D videos, motion capture data recorded in a real car manufacturing environment, and annotations for EAWS-based ergonomic risk scores and assembly activities. Experimental results demonstrate the effectiveness of the proposed approach in classifying worker postures and robust performance in monitoring assembly task progress.

cs.CV

COBRA -- COnfidence score Based on shape Regression Analysis for method-independent quality assessment of object pose estimation from single images

We propose a generic procedure for assessing 6D object pose estimates. Our approach relies on the evaluation of discrepancies in the geometry of the observed object, in particular its respective estimated back-projection in 3D, against a putative functional shape representation comprising mixtures of Gaussian Processes, that act as a template. Each Gaussian Process is trained to yield a fragment of the object's surface in a radial fashion with respect to designated reference points. We further define a pose confidence measure as the average probability of pixel back-projections in the Gaussian mixture. The goal of our experiments is two-fold. a) We demonstrate that our functional representation is sufficiently accurate as a shape template on which the probability of back-projected object points can be evaluated, and, b) we show that the resulting confidence scores based on these probabilities are indeed a consistent quality measure of pose.

cs.CV

MAGES 4.0: Accelerating the world's transition to VR training and democratizing the authoring of the medical metaverse

In this work, we propose MAGES 4.0, a novel Software Development Kit (SDK) to accelerate the creation of collaborative medical training applications in VR/AR. Our solution is essentially a low-code metaverse authoring platform for developers to rapidly prototype high-fidelity and high-complexity medical simulations. MAGES breaks the authoring boundaries across extended reality, since networked participants can also collaborate using different virtual/augmented reality as well as mobile and desktop devices, in the same metaverse world. With MAGES we propose an upgrade to the outdated 150-year-old master-apprentice medical training model. Our platform incorporates, in a nutsell, the following novelties: a) 5G edge-cloud remote rendering and physics dissection layer, b) realistic real-time simulation of organic tissues as soft-bodies under 10ms, c) a highly realistic cutting and tearing algorithm, d) neural network assessment for user profiling and, e) a VR recorder to record and replay or debrief the training simulation from any perspective.

cs.GR

The ACM Multimedia 2022 Computational Paralinguistics Challenge: Vocalisations, Stuttering, Activity, & Mosquitoes

The ACM Multimedia 2022 Computational Paralinguistics Challenge addresses four different problems for the first time in a research competition under well-defined conditions: In the Vocalisations and Stuttering Sub-Challenges, a classification on human non-verbal vocalisations and speech has to be made; the Activity Sub-Challenge aims at beyond-audio human activity recognition from smartwatch sensor data; and in the Mosquitoes Sub-Challenge, mosquitoes need to be detected. We describe the Sub-Challenges, baseline feature extraction, and classifiers based on the usual ComPaRE and BoAW features, the auDeep toolkit, and deep feature extraction from pre-trained CNNs using the DeepSpectRum toolkit; in addition, we add end-to-end sequential modelling, and a log-mel-128-BNN.

cs.SD