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Maria-Florina Balcan

Publications and source records attributed to Maria-Florina Balcan.

At least 37 records · Page 2Linked to original sources

Sample complexity of data-driven tuning of model hyperparameters in neural networks with structured parameter-dependent dual function

Modern machine learning algorithms, especially deep learning based techniques, typically involve careful hyperparameter tuning to achieve the best performance. Despite the surge of intense interest in practical techniques like Bayesian optimization and random search based approaches to automating this laborious and compute intensive task, the fundamental learning theoretic complexity of tuning hyperparameters for deep neural networks is poorly understood. Inspired by this glaring gap, we initiate the formal study of hyperparameter tuning complexity in deep learning through a recently introduced data driven setting. We assume that we have a series of deep learning tasks, and we have to tune hyperparameters to do well on average over the distribution of tasks. A major difficulty is that the utility function as a function of the hyperparameter is very volatile and furthermore, it is given implicitly by an optimization problem over the model parameters. To tackle this challenge, we introduce a new technique to characterize the discontinuities and oscillations of the utility function on any fixed problem instance as we vary the hyperparameter; our analysis relies on subtle concepts including tools from differential/algebraic geometry and constrained optimization. This can be used to show that the learning theoretic complexity of the corresponding family of utility functions is bounded. We instantiate our results and provide sample complexity bounds for concrete applications tuning a hyperparameter that interpolates neural activation functions and setting the kernel parameter in graph neural networks.

cs.LG↗

Accelerating ERM for data-driven algorithm design using output-sensitive techniques

Data-driven algorithm design is a promising, learning-based approach for beyond worst-case analysis of algorithms with tunable parameters. An important open problem is the design of computationally efficient data-driven algorithms for combinatorial algorithm families with multiple parameters. As one fixes the problem instance and varies the parameters, the "dual" loss function typically has a piecewise-decomposable structure, i.e. is well-behaved except at certain sharp transition boundaries. In this work we initiate the study of techniques to develop efficient ERM learning algorithms for data-driven algorithm design by enumerating the pieces of the sum dual loss functions for a collection of problem instances. The running time of our approach scales with the actual number of pieces that appear as opposed to worst case upper bounds on the number of pieces. Our approach involves two novel ingredients -- an output-sensitive algorithm for enumerating polytopes induced by a set of hyperplanes using tools from computational geometry, and an execution graph which compactly represents all the states the algorithm could attain for all possible parameter values. We illustrate our techniques by giving algorithms for pricing problems, linkage-based clustering and dynamic-programming based sequence alignment.

cs.DS↗

Regret Minimization in Stackelberg Games with Side Information

Algorithms for playing in Stackelberg games have been deployed in real-world domains including airport security, anti-poaching efforts, and cyber-crime prevention. However, these algorithms often fail to take into consideration the additional information available to each player (e.g. traffic patterns, weather conditions, network congestion), which may significantly affect both players' optimal strategies. We formalize such settings as Stackelberg games with side information, in which both players observe an external context before playing. The leader commits to a (context-dependent) strategy, and the follower best-responds to both the leader's strategy and the context. We focus on the online setting in which a sequence of followers arrive over time, and the context may change from round-to-round. In sharp contrast to the non-contextual version, we show that it is impossible for the leader to achieve no-regret in the full adversarial setting. Motivated by this result, we show that no-regret learning is possible in two natural relaxations: the setting in which the sequence of followers is chosen stochastically and the sequence of contexts is adversarial, and the setting in which contexts are stochastic and follower types are adversarial.

cs.GT↗

Subsidy design for better social outcomes

Overcoming the impact of selfish behavior of rational players in multiagent systems is a fundamental problem in game theory. Without any intervention from a central agent, strategic users take actions in order to maximize their personal utility, which can lead to extremely inefficient overall system performance, often indicated by a high Price of Anarchy. Recent work (Lin et al. 2021) investigated and formalized yet another undesirable behavior of rational agents, that of avoiding freely available information about the game for selfish reasons, leading to worse social outcomes. A central planner can significantly mitigate these issues by injecting a subsidy to reduce certain costs associated with the system and obtain net gains in the system performance. Crucially, the planner needs to determine how to allocate this subsidy effectively. We formally show that designing subsidies that perfectly optimize the social good, in terms of minimizing the Price of Anarchy or preventing the information avoidance behavior, is computationally hard under standard complexity theoretic assumptions. On the positive side, we show that we can learn provably good values of subsidy in repeated games coming from the same domain. This data-driven subsidy design approach avoids solving computationally hard problems for unseen games by learning over polynomially many games. We also show that optimal subsidy can be learned with no-regret given an online sequence of games, under mild assumptions on the cost matrix. Our study focuses on two distinct games: a Bayesian extension of the well-studied fair cost-sharing game, and a component maintenance game with engineering applications.

cs.GT↗

New Guarantees for Learning Revenue Maximizing Menus of Lotteries and Two-Part Tariffs

We advance a recently flourishing line of work at the intersection of learning theory and computational economics by studying the learnability of two classes of mechanisms prominent in economics, namely menus of lotteries and two-part tariffs. The former is a family of randomized mechanisms designed for selling multiple items, known to achieve revenue beyond deterministic mechanisms, while the latter is designed for selling multiple units (copies) of a single item with applications in real-world scenarios such as car or bike-sharing services. We focus on learning high-revenue mechanisms of this form from buyer valuation data in both distributional settings, where we have access to buyers' valuation samples up-front, and the more challenging and less-studied online settings, where buyers arrive one-at-a-time and no distributional assumption is made about their values. We provide a suite of results with regard to these two families of mechanisms. We provide the first online learning algorithms for menus of lotteries and two-part tariffs with strong regret-bound guarantees. Since the space of parameters is infinite and the revenue functions have discontinuities, the known techniques do not readily apply. However, we are able to provide a reduction to online learning over a finite number of experts, in our case, a finite number of parameters. Furthermore, in the limited buyers type case, we show a reduction to online linear optimization, which allows us to obtain no-regret guarantees by presenting buyers with menus that correspond to a barycentric spanner. In addition, we provide algorithms with improved running times over prior work for the distributional settings. Finally, we demonstrate how techniques from the recent literature in data-driven algorithm design are insufficient for our studied problems.

cs.GT↗

Learning to Relax: Setting Solver Parameters Across a Sequence of Linear System Instances

Solving a linear system $Ax=b$ is a fundamental scientific computing primitive for which numerous solvers and preconditioners have been developed. These come with parameters whose optimal values depend on the system being solved and are often impossible or too expensive to identify; thus in practice sub-optimal heuristics are used. We consider the common setting in which many related linear systems need to be solved, e.g. during a single numerical simulation. In this scenario, can we sequentially choose parameters that attain a near-optimal overall number of iterations, without extra matrix computations? We answer in the affirmative for Successive Over-Relaxation (SOR), a standard solver whose parameter $ω$ has a strong impact on its runtime. For this method, we prove that a bandit online learning algorithm--using only the number of iterations as feedback--can select parameters for a sequence of instances such that the overall cost approaches that of the best fixed $ω$ as the sequence length increases. Furthermore, when given additional structural information, we show that a contextual bandit method asymptotically achieves the performance of the instance-optimal policy, which selects the best $ω$ for each instance. Our work provides the first learning-theoretic treatment of high-precision linear system solvers and the first end-to-end guarantees for data-driven scientific computing, demonstrating theoretically the potential to speed up numerical methods using well-understood learning algorithms.

cs.LG↗

Spectrally Transformed Kernel Regression

Unlabeled data is a key component of modern machine learning. In general, the role of unlabeled data is to impose a form of smoothness, usually from the similarity information encoded in a base kernel, such as the $ε$-neighbor kernel or the adjacency matrix of a graph. This work revisits the classical idea of spectrally transformed kernel regression (STKR), and provides a new class of general and scalable STKR estimators able to leverage unlabeled data. Intuitively, via spectral transformation, STKR exploits the data distribution for which unlabeled data can provide additional information. First, we show that STKR is a principled and general approach, by characterizing a universal type of "target smoothness", and proving that any sufficiently smooth function can be learned by STKR. Second, we provide scalable STKR implementations for the inductive setting and a general transformation function, while prior work is mostly limited to the transductive setting. Third, we derive statistical guarantees for two scenarios: STKR with a known polynomial transformation, and STKR with kernel PCA when the transformation is unknown. Overall, we believe that this work helps deepen our understanding of how to work with unlabeled data, and its generality makes it easier to inspire new methods.

stat.ML↗

New Sequence-Independent Lifting Techniques for Cutting Planes and When They Induce Facets

Sequence-independent lifting is a procedure for strengthening valid inequalities of an integer program. We generalize the sequence-independent lifting method of Gu, Nemhauser, and Savelsbergh (GNS lifting) for cover inequalities and correct an error in their proposed generalization. We obtain a new sequence-independent lifting technique -- piecewise-constant (PC) lifting -- with a number of interesting properties. We derive a broad set of sufficient conditions under which PC lifting is facet defining. To our knowledge, this is the first characterization of facet-defining sequence-independent liftings that are efficiently computable from the underlying cover. Finally, we demonstrate via experiments that PC lifting can be a useful alternative to GNS lifting. We test our new lifting techniques atop a number of novel cover cut generation routines, which prove to be effective in experiments with CPLEX.

math.OC↗

Provably tuning the ElasticNet across instances

An important unresolved challenge in the theory of regularization is to set the regularization coefficients of popular techniques like the ElasticNet with general provable guarantees. We consider the problem of tuning the regularization parameters of Ridge regression, LASSO, and the ElasticNet across multiple problem instances, a setting that encompasses both cross-validation and multi-task hyperparameter optimization. We obtain a novel structural result for the ElasticNet which characterizes the loss as a function of the tuning parameters as a piecewise-rational function with algebraic boundaries. We use this to bound the structural complexity of the regularized loss functions and show generalization guarantees for tuning the ElasticNet regression coefficients in the statistical setting. We also consider the more challenging online learning setting, where we show vanishing average expected regret relative to the optimal parameter pair. We further extend our results to tuning classification algorithms obtained by thresholding regression fits regularized by Ridge, LASSO, or ElasticNet. Our results are the first general learning-theoretic guarantees for this important class of problems that avoid strong assumptions on the data distribution. Furthermore, our guarantees hold for both validation and popular information criterion objectives.

cs.LG↗

Learning with Explanation Constraints

As larger deep learning models are hard to interpret, there has been a recent focus on generating explanations of these black-box models. In contrast, we may have apriori explanations of how models should behave. In this paper, we formalize this notion as learning from explanation constraints and provide a learning theoretic framework to analyze how such explanations can improve the learning of our models. One may naturally ask, "When would these explanations be helpful?" Our first key contribution addresses this question via a class of models that satisfies these explanation constraints in expectation over new data. We provide a characterization of the benefits of these models (in terms of the reduction of their Rademacher complexities) for a canonical class of explanations given by gradient information in the settings of both linear models and two layer neural networks. In addition, we provide an algorithmic solution for our framework, via a variational approximation that achieves better performance and satisfies these constraints more frequently, when compared to simpler augmented Lagrangian methods to incorporate these explanations. We demonstrate the benefits of our approach over a large array of synthetic and real-world experiments.

cs.LG↗

Estimating Approximate Incentive Compatibility

In practice, most mechanisms for selling, buying, matching, voting, and so on are not incentive compatible. We present techniques for estimating how far a mechanism is from incentive compatible. Given samples from the agents' type distribution, we show how to estimate the extent to which an agent can improve his utility by misreporting his type. We do so by first measuring the maximum utility an agent can gain by misreporting his type on average over the samples, assuming his true and reported types are from a finite subset -- which our technique constructs -- of the type space. The challenge is that by measuring utility gains over a finite subset of the type space, we might miss type pairs $θ$ and $\hatθ$ where an agent with type $θ$ can greatly improve his utility by reporting type $\hatθ$. Indeed, our primary technical contribution is proving that the maximum utility gain over this finite subset nearly matches the maximum utility gain overall, despite the volatility of the utility functions we study. We apply our tools to the single-item and combinatorial first-price auctions, generalized second-price auction, discriminatory auction, uniform-price auction, and second-price auction with spiteful bidders.

cs.GT↗

Meta-Learning Adversarial Bandit Algorithms

We study online meta-learning with bandit feedback, with the goal of improving performance across multiple tasks if they are similar according to some natural similarity measure. As the first to target the adversarial online-within-online partial-information setting, we design meta-algorithms that combine outer learners to simultaneously tune the initialization and other hyperparameters of an inner learner for two important cases: multi-armed bandits (MAB) and bandit linear optimization (BLO). For MAB, the meta-learners initialize and set hyperparameters of the Tsallis-entropy generalization of Exp3, with the task-averaged regret improving if the entropy of the optima-in-hindsight is small. For BLO, we learn to initialize and tune online mirror descent (OMD) with self-concordant barrier regularizers, showing that task-averaged regret varies directly with an action space-dependent measure they induce. Our guarantees rely on proving that unregularized follow-the-leader combined with two levels of low-dimensional hyperparameter tuning is enough to learn a sequence of affine functions of non-Lipschitz and sometimes non-convex Bregman divergences bounding the regret of OMD.

cs.LG↗

Generalization Guarantees for Multi-item Profit Maximization: Pricing, Auctions, and Randomized Mechanisms

We study multi-item profit maximization when there is an underlying distribution over buyers' values. In practice, a full description of the distribution is typically unavailable, so we study the setting where the mechanism designer only has samples from the distribution. If the designer uses the samples to optimize over a complex mechanism class -- such as the set of all multi-item, multi-buyer mechanisms -- a mechanism may have high average profit over the samples but low expected profit. This raises the central question of this paper: how many samples are sufficient to ensure that a mechanism's average profit is close to its expected profit? To answer this question, we uncover structure shared by many pricing, auction, and lottery mechanisms: for any set of buyers' values, profit is piecewise linear in the mechanism's parameters. Using this structure, we prove new bounds for mechanism classes not yet studied in the sample-based mechanism design literature and match or improve over the best-known guarantees for many classes.

cs.LG↗

An Analysis of Robustness of Non-Lipschitz Networks

Despite significant advances, deep networks remain highly susceptible to adversarial attack. One fundamental challenge is that small input perturbations can often produce large movements in the network's final-layer feature space. In this paper, we define an attack model that abstracts this challenge, to help understand its intrinsic properties. In our model, the adversary may move data an arbitrary distance in feature space but only in random low-dimensional subspaces. We prove such adversaries can be quite powerful: defeating any algorithm that must classify any input it is given. However, by allowing the algorithm to abstain on unusual inputs, we show such adversaries can be overcome when classes are reasonably well-separated in feature space. We further provide strong theoretical guarantees for setting algorithm parameters to optimize over accuracy-abstention trade-offs using data-driven methods. Our results provide new robustness guarantees for nearest-neighbor style algorithms, and also have application to contrastive learning, where we empirically demonstrate the ability of such algorithms to obtain high robust accuracy with low abstention rates. Our model is also motivated by strategic classification, where entities being classified aim to manipulate their observable features to produce a preferred classification, and we provide new insights into that area as well.

cs.LG↗

Label Propagation with Weak Supervision

Semi-supervised learning and weakly supervised learning are important paradigms that aim to reduce the growing demand for labeled data in current machine learning applications. In this paper, we introduce a novel analysis of the classical label propagation algorithm (LPA) (Zhu & Ghahramani, 2002) that moreover takes advantage of useful prior information, specifically probabilistic hypothesized labels on the unlabeled data. We provide an error bound that exploits both the local geometric properties of the underlying graph and the quality of the prior information. We also propose a framework to incorporate multiple sources of noisy information. In particular, we consider the setting of weak supervision, where our sources of information are weak labelers. We demonstrate the ability of our approach on multiple benchmark weakly supervised classification tasks, showing improvements upon existing semi-supervised and weakly supervised methods.

cs.LG↗

Nash Equilibria and Pitfalls of Adversarial Training in Adversarial Robustness Games

Adversarial training is a standard technique for training adversarially robust models. In this paper, we study adversarial training as an alternating best-response strategy in a 2-player zero-sum game. We prove that even in a simple scenario of a linear classifier and a statistical model that abstracts robust vs. non-robust features, the alternating best response strategy of such game may not converge. On the other hand, a unique pure Nash equilibrium of the game exists and is provably robust. We support our theoretical results with experiments, showing the non-convergence of adversarial training and the robustness of Nash equilibrium.

cs.LG↗

Learning Predictions for Algorithms with Predictions

A burgeoning paradigm in algorithm design is the field of algorithms with predictions, in which algorithms can take advantage of a possibly-imperfect prediction of some aspect of the problem. While much work has focused on using predictions to improve competitive ratios, running times, or other performance measures, less effort has been devoted to the question of how to obtain the predictions themselves, especially in the critical online setting. We introduce a general design approach for algorithms that learn predictors: (1) identify a functional dependence of the performance measure on the prediction quality and (2) apply techniques from online learning to learn predictors, tune robustness-consistency trade-offs, and bound the sample complexity. We demonstrate the effectiveness of our approach by applying it to bipartite matching, ski-rental, page migration, and job scheduling. In several settings we improve upon multiple existing results while utilizing a much simpler analysis, while in the others we provide the first learning-theoretic guarantees.

cs.LG↗

Meta-Learning Adversarial Bandits

We study online learning with bandit feedback across multiple tasks, with the goal of improving average performance across tasks if they are similar according to some natural task-similarity measure. As the first to target the adversarial setting, we design a unified meta-algorithm that yields setting-specific guarantees for two important cases: multi-armed bandits (MAB) and bandit linear optimization (BLO). For MAB, the meta-algorithm tunes the initialization, step-size, and entropy parameter of the Tsallis-entropy generalization of the well-known Exp3 method, with the task-averaged regret provably improving if the entropy of the distribution over estimated optima-in-hindsight is small. For BLO, we learn the initialization, step-size, and boundary-offset of online mirror descent (OMD) with self-concordant barrier regularizers, showing that task-averaged regret varies directly with a measure induced by these functions on the interior of the action space. Our adaptive guarantees rely on proving that unregularized follow-the-leader combined with multiplicative weights is enough to online learn a non-smooth and non-convex sequence of affine functions of Bregman divergences that upper-bound the regret of OMD.

cs.LG↗