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Mario Fritz

Publications and source records attributed to Mario Fritz.

At least 163 records · Page 9Linked to original sources

Long-Term Image Boundary Prediction

Boundary estimation in images and videos has been a very active topic of research, and organizing visual information into boundaries and segments is believed to be a corner stone of visual perception. While prior work has focused on estimating boundaries for observed frames, our work aims at predicting boundaries of future unobserved frames. This requires our model to learn about the fate of boundaries and corresponding motion patterns -- including a notion of "intuitive physics". We experiment on natural video sequences along with synthetic sequences with deterministic physics-based and agent-based motions. While not being our primary goal, we also show that fusion of RGB and boundary prediction leads to improved RGB predictions.

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Acquiring Target Stacking Skills by Goal-Parameterized Deep Reinforcement Learning

Understanding physical phenomena is a key component of human intelligence and enables physical interaction with previously unseen environments. In this paper, we study how an artificial agent can autonomously acquire this intuition through interaction with the environment. We created a synthetic block stacking environment with physics simulation in which the agent can learn a policy end-to-end through trial and error. Thereby, we bypass to explicitly model physical knowledge within the policy. We are specifically interested in tasks that require the agent to reach a given goal state that may be different for every new trial. To this end, we propose a deep reinforcement learning framework that learns policies which are parametrized by a goal. We validated the model on a toy example navigating in a grid world with different target positions and in a block stacking task with different target structures of the final tower. In contrast to prior work, our policies show better generalization across different goals.

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Speaking the Same Language: Matching Machine to Human Captions by Adversarial Training

While strong progress has been made in image captioning over the last years, machine and human captions are still quite distinct. A closer look reveals that this is due to the deficiencies in the generated word distribution, vocabulary size, and strong bias in the generators towards frequent captions. Furthermore, humans -- rightfully so -- generate multiple, diverse captions, due to the inherent ambiguity in the captioning task which is not considered in today's systems. To address these challenges, we change the training objective of the caption generator from reproducing groundtruth captions to generating a set of captions that is indistinguishable from human generated captions. Instead of handcrafting such a learning target, we employ adversarial training in combination with an approximate Gumbel sampler to implicitly match the generated distribution to the human one. While our method achieves comparable performance to the state-of-the-art in terms of the correctness of the captions, we generate a set of diverse captions, that are significantly less biased and match the word statistics better in several aspects.

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Learning Dilation Factors for Semantic Segmentation of Street Scenes

Contextual information is crucial for semantic segmentation. However, finding the optimal trade-off between keeping desired fine details and at the same time providing sufficiently large receptive fields is non trivial. This is even more so, when objects or classes present in an image significantly vary in size. Dilated convolutions have proven valuable for semantic segmentation, because they allow to increase the size of the receptive field without sacrificing image resolution. However, in current state-of-the-art methods, dilation parameters are hand-tuned and fixed. In this paper, we present an approach for learning dilation parameters adaptively per channel, consistently improving semantic segmentation results on street-scene datasets like Cityscapes and Camvid.

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Towards a Visual Privacy Advisor: Understanding and Predicting Privacy Risks in Images

With an increasing number of users sharing information online, privacy implications entailing such actions are a major concern. For explicit content, such as user profile or GPS data, devices (e.g. mobile phones) as well as web services (e.g. Facebook) offer to set privacy settings in order to enforce the users' privacy preferences. We propose the first approach that extends this concept to image content in the spirit of a Visual Privacy Advisor. First, we categorize personal information in images into 68 image attributes and collect a dataset, which allows us to train models that predict such information directly from images. Second, we run a user study to understand the privacy preferences of different users w.r.t. such attributes. Third, we propose models that predict user specific privacy score from images in order to enforce the users' privacy preferences. Our model is trained to predict the user specific privacy risk and even outperforms the judgment of the users, who often fail to follow their own privacy preferences on image data.

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What Is Around The Camera?

How much does a single image reveal about the environment it was taken in? In this paper, we investigate how much of that information can be retrieved from a foreground object, combined with the background (i.e. the visible part of the environment). Assuming it is not perfectly diffuse, the foreground object acts as a complexly shaped and far-from-perfect mirror. An additional challenge is that its appearance confounds the light coming from the environment with the unknown materials it is made of. We propose a learning-based approach to predict the environment from multiple reflectance maps that are computed from approximate surface normals. The proposed method allows us to jointly model the statistics of environments and material properties. We train our system from synthesized training data, but demonstrate its applicability to real-world data. Interestingly, our analysis shows that the information obtained from objects made out of multiple materials often is complementary and leads to better performance.

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Adversarial Image Perturbation for Privacy Protection -- A Game Theory Perspective

Users like sharing personal photos with others through social media. At the same time, they might want to make automatic identification in such photos difficult or even impossible. Classic obfuscation methods such as blurring are not only unpleasant but also not as effective as one would expect. Recent studies on adversarial image perturbations (AIP) suggest that it is possible to confuse recognition systems effectively without unpleasant artifacts. However, in the presence of counter measures against AIPs, it is unclear how effective AIP would be in particular when the choice of counter measure is unknown. Game theory provides tools for studying the interaction between agents with uncertainties in the strategies. We introduce a general game theoretical framework for the user-recogniser dynamics, and present a case study that involves current state of the art AIP and person recognition techniques. We derive the optimal strategy for the user that assures an upper bound on the recognition rate independent of the recogniser's counter measure. Code is available at https://goo.gl/hgvbNK.

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Exploiting saliency for object segmentation from image level labels

There have been remarkable improvements in the semantic labelling task in the recent years. However, the state of the art methods rely on large-scale pixel-level annotations. This paper studies the problem of training a pixel-wise semantic labeller network from image-level annotations of the present object classes. Recently, it has been shown that high quality seeds indicating discriminative object regions can be obtained from image-level labels. Without additional information, obtaining the full extent of the object is an inherently ill-posed problem due to co-occurrences. We propose using a saliency model as additional information and hereby exploit prior knowledge on the object extent and image statistics. We show how to combine both information sources in order to recover 80% of the fully supervised performance - which is the new state of the art in weakly supervised training for pixel-wise semantic labelling. The code is available at https://goo.gl/KygSeb.

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Visual Decoding of Targets During Visual Search From Human Eye Fixations

What does human gaze reveal about a users' intents and to which extend can these intents be inferred or even visualized? Gaze was proposed as an implicit source of information to predict the target of visual search and, more recently, to predict the object class and attributes of the search target. In this work, we go one step further and investigate the feasibility of combining recent advances in encoding human gaze information using deep convolutional neural networks with the power of generative image models to visually decode, i.e. create a visual representation of, the search target. Such visual decoding is challenging for two reasons: 1) the search target only resides in the user's mind as a subjective visual pattern, and can most often not even be described verbally by the person, and 2) it is, as of yet, unclear if gaze fixations contain sufficient information for this task at all. We show, for the first time, that visual representations of search targets can indeed be decoded only from human gaze fixations. We propose to first encode fixations into a semantic representation and then decode this representation into an image. We evaluate our method on a recent gaze dataset of 14 participants searching for clothing in image collages and validate the model's predictions using two human studies. Our results show that 62% (Chance level = 10%) of the time users were able to select the categories of the decoded image right. In our second studies we show the importance of a local gaze encoding for decoding visual search targets of user

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STD2P: RGBD Semantic Segmentation Using Spatio-Temporal Data-Driven Pooling

We propose a novel superpixel-based multi-view convolutional neural network for semantic image segmentation. The proposed network produces a high quality segmentation of a single image by leveraging information from additional views of the same scene. Particularly in indoor videos such as captured by robotic platforms or handheld and bodyworn RGBD cameras, nearby video frames provide diverse viewpoints and additional context of objects and scenes. To leverage such information, we first compute region correspondences by optical flow and image boundary-based superpixels. Given these region correspondences, we propose a novel spatio-temporal pooling layer to aggregate information over space and time. We evaluate our approach on the NYU--Depth--V2 and the SUN3D datasets and compare it to various state-of-the-art single-view and multi-view approaches. Besides a general improvement over the state-of-the-art, we also show the benefits of making use of unlabeled frames during training for multi-view as well as single-view prediction.

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A Domain Based Approach to Social Relation Recognition

Social relations are the foundation of human daily life. Developing techniques to analyze such relations from visual data bears great potential to build machines that better understand us and are capable of interacting with us at a social level. Previous investigations have remained partial due to the overwhelming diversity and complexity of the topic and consequently have only focused on a handful of social relations. In this paper, we argue that the domain-based theory from social psychology is a great starting point to systematically approach this problem. The theory provides coverage of all aspects of social relations and equally is concrete and predictive about the visual attributes and behaviors defining the relations included in each domain. We provide the first dataset built on this holistic conceptualization of social life that is composed of a hierarchical label space of social domains and social relations. We also contribute the first models to recognize such domains and relations and find superior performance for attribute based features. Beyond the encouraging performance of the attribute based approach, we also find interpretable features that are in accordance with the predictions from social psychology literature. Beyond our findings, we believe that our contributions more tightly interleave visual recognition and social psychology theory that has the potential to complement the theoretical work in the area with empirical and data-driven models of social life.

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Predicting the Category and Attributes of Visual Search Targets Using Deep Gaze Pooling

Predicting the target of visual search from eye fixation (gaze) data is a challenging problem with many applications in human-computer interaction. In contrast to previous work that has focused on individual instances as a search target, we propose the first approach to predict categories and attributes of search targets based on gaze data. However, state of the art models for categorical recognition, in general, require large amounts of training data, which is prohibitive for gaze data. To address this challenge, we propose a novel Gaze Pooling Layer that integrates gaze information into CNN-based architectures as an attention mechanism - incorporating both spatial and temporal aspects of human gaze behavior. We show that our approach is effective even when the gaze pooling layer is added to an already trained CNN, thus eliminating the need for expensive joint data collection of visual and gaze data. We propose an experimental setup and data set and demonstrate the effectiveness of our method for search target prediction based on gaze behavior. We further study how to integrate temporal and spatial gaze information most effectively, and indicate directions for future research in the gaze-based prediction of mental states.

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Ask Your Neurons: A Deep Learning Approach to Visual Question Answering

We address a question answering task on real-world images that is set up as a Visual Turing Test. By combining latest advances in image representation and natural language processing, we propose Ask Your Neurons, a scalable, jointly trained, end-to-end formulation to this problem. In contrast to previous efforts, we are facing a multi-modal problem where the language output (answer) is conditioned on visual and natural language inputs (image and question). We provide additional insights into the problem by analyzing how much information is contained only in the language part for which we provide a new human baseline. To study human consensus, which is related to the ambiguities inherent in this challenging task, we propose two novel metrics and collect additional answers which extend the original DAQUAR dataset to DAQUAR-Consensus. Moreover, we also extend our analysis to VQA, a large-scale question answering about images dataset, where we investigate some particular design choices and show the importance of stronger visual models. At the same time, we achieve strong performance of our model that still uses a global image representation. Finally, based on such analysis, we refine our Ask Your Neurons on DAQUAR, which also leads to a better performance on this challenging task.

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Tutorial on Answering Questions about Images with Deep Learning

Together with the development of more accurate methods in Computer Vision and Natural Language Understanding, holistic architectures that answer on questions about the content of real-world images have emerged. In this tutorial, we build a neural-based approach to answer questions about images. We base our tutorial on two datasets: (mostly on) DAQUAR, and (a bit on) VQA. With small tweaks the models that we present here can achieve a competitive performance on both datasets, in fact, they are among the best methods that use a combination of LSTM with a global, full frame CNN representation of an image. We hope that after reading this tutorial, the reader will be able to use Deep Learning frameworks, such as Keras and introduced Kraino, to build various architectures that will lead to a further performance improvement on this challenging task.

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Visual Stability Prediction and Its Application to Manipulation

Understanding physical phenomena is a key competence that enables humans and animals to act and interact under uncertain perception in previously unseen environments containing novel objects and their configurations. Developmental psychology has shown that such skills are acquired by infants from observations at a very early stage. In this paper, we contrast a more traditional approach of taking a model-based route with explicit 3D representations and physical simulation by an {\em end-to-end} approach that directly predicts stability from appearance. We ask the question if and to what extent and quality such a skill can directly be acquired in a data-driven way---bypassing the need for an explicit simulation at run-time. We present a learning-based approach based on simulated data that predicts stability of towers comprised of wooden blocks under different conditions and quantities related to the potential fall of the towers. We first evaluate the approach on synthetic data and compared the results to human judgments on the same stimuli. Further, we extend this approach to reason about future states of such towers that in turn enables successful stacking.

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VConv-DAE: Deep Volumetric Shape Learning Without Object Labels

With the advent of affordable depth sensors, 3D capture becomes more and more ubiquitous and already has made its way into commercial products. Yet, capturing the geometry or complete shapes of everyday objects using scanning devices (e.g. Kinect) still comes with several challenges that result in noise or even incomplete shapes. Recent success in deep learning has shown how to learn complex shape distributions in a data-driven way from large scale 3D CAD Model collections and to utilize them for 3D processing on volumetric representations and thereby circumventing problems of topology and tessellation. Prior work has shown encouraging results on problems ranging from shape completion to recognition. We provide an analysis of such approaches and discover that training as well as the resulting representation are strongly and unnecessarily tied to the notion of object labels. Thus, we propose a full convolutional volumetric auto encoder that learns volumetric representation from noisy data by estimating the voxel occupancy grids. The proposed method outperforms prior work on challenging tasks like denoising and shape completion. We also show that the obtained deep embedding gives competitive performance when used for classification and promising results for shape interpolation.

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Towards Segmenting Consumer Stereo Videos: Benchmark, Baselines and Ensembles

Are we ready to segment consumer stereo videos? The amount of this data type is rapidly increasing and encompasses rich information of appearance, motion and depth cues. However, the segmentation of such data is still largely unexplored. First, we propose therefore a new benchmark: videos, annotations and metrics to measure progress on this emerging challenge. Second, we evaluate several state of the art segmentation methods and propose a novel ensemble method based on recent spectral theory. This combines existing image and video segmentation techniques in an efficient scheme. Finally, we propose and integrate into this model a novel regressor, learnt to optimize the stereo segmentation performance directly via a differentiable proxy. The regressor makes our segmentation ensemble adaptive to each stereo video and outperforms the segmentations of the ensemble as well as a most recent RGB-D segmentation technique.

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Novel Views of Objects from a Single Image

Taking an image of an object is at its core a lossy process. The rich information about the three-dimensional structure of the world is flattened to an image plane and decisions such as viewpoint and camera parameters are final and not easily revertible. As a consequence, possibilities of changing viewpoint are limited. Given a single image depicting an object, novel-view synthesis is the task of generating new images that render the object from a different viewpoint than the one given. The main difficulty is to synthesize the parts that are disoccluded; disocclusion occurs when parts of an object are hidden by the object itself under a specific viewpoint. In this work, we show how to improve novel-view synthesis by making use of the correlations observed in 3D models and applying them to new image instances. We propose a technique to use the structural information extracted from a 3D model that matches the image object in terms of viewpoint and shape. For the latter part, we propose an efficient 2D-to-3D alignment method that associates precisely the image appearance with the 3D model geometry with minimal user interaction. Our technique is able to simulate plausible viewpoint changes for a variety of object classes within seconds. Additionally, we show that our synthesized images can be used as additional training data that improves the performance of standard object detectors.

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