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Mario Martínez-Zarzuela

Publications and source records attributed to Mario Martínez-Zarzuela.

11 recordsLinked to original sources

ME-WARD: A multimodal ergonomic analysis tool for musculoskeletal risk assessment from inertial and video data in working plac

This study presents ME-WARD (Multimodal Ergonomic Workplace Assessment and Risk from Data), a novel system for ergonomic assessment and musculoskeletal risk evaluation that implements the Rapid Upper Limb Assessment (RULA) method. ME-WARD is designed to process joint angle data from motion capture systems, including inertial measurement unit (IMU)-based setups, and deep learning human body pose tracking models. The tool's flexibility enables ergonomic risk assessment using any system capable of reliably measuring joint angles, extending the applicability of RULA beyond proprietary setups. To validate its performance, the tool was tested in an industrial setting during the assembly of conveyor belts, which involved high-risk tasks such as inserting rods and pushing conveyor belt components. The experiments leveraged gold standard IMU systems alongside a state-of-the-art monocular 3D pose estimation system. The results confirmed that ME-WARD produces reliable RULA scores that closely align with IMU-derived metrics for flexion-dominated movements and comparable performance with the monocular system, despite limitations in tracking lateral and rotational motions. This work highlights the potential of integrating multiple motion capture technologies into a unified and accessible ergonomic assessment pipeline. By supporting diverse input sources, including low-cost video-based systems, the proposed multimodal approach offers a scalable, cost-effective solution for ergonomic assessments, paving the way for broader adoption in resource-constrained industrial environments.

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Development of an end-to-end hardware and software pipeline for affordable and feasible ergonomics assessment in the automotive industry

An end-to-end hardware-software pipeline is introduced to automatize ergonomics assessment in industrial workplaces. The proposed modular solution can interoperate with commercial systems throughout the ergonomics assessment phases involved in the process. The pipeline includes custom-designed Inertial Measurement Unit (IMU) sensors, two real-time worker movement acquisition tools, inverse kinematics processing and Rapid Upper Limb Assessment (RULA) report generation. It is based on free tools such as Unity3D and OpenSim to avoid the problems derived from using proprietary technologies, such as security decisions being made under "black box" conditions. Experiments were conducted in an automotive factory in a workplace with WMSDs risk among workers. The proposed solution obtained comparable results to a gold standard solution, reaching measured joint angles a 0.95 cross-correlation and a Root Mean Square Error (RMSE) lower than 10 for elbows and 12 for shoulders between both systems. In addition, the global RULA score difference is lower than 5% between both systems. This work provides a low-cost solution for WMSDs risk assessment in the workplace to reduce musculoskeletal disorders and associated sick leave in industry, impacting the health of workers in the long term. Our study can ease further research and popularize the use of wearable systems for ergonomics analysis allowing these workplace prevention systems to reach different industrial environments.

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Paving the Way Towards Kinematic Assessment Using Monocular Video: A Preclinical Benchmark of State-of-the-Art Deep-Learning-Based 3D Human Pose Estimators Against Inertial Sensors in Daily Living Activities

Advances in machine learning and wearable sensors offer new opportunities for capturing and analyzing human movement outside specialized laboratories. Accurate assessment of human movement under real-world conditions is essential for telemedicine, sports science, and rehabilitation. This preclinical benchmark compares monocular video-based 3D human pose estimation models with inertial measurement units (IMUs), leveraging the VIDIMU dataset containing a total of 13 clinically relevant daily activities which were captured using both commodity video cameras and five IMUs. During this initial study only healthy subjects were recorded, so results cannot be generalized to pathological cohorts. Joint angles derived from state-of-the-art deep learning frameworks (MotionAGFormer, MotionBERT, MMPose 2D-to-3D pose lifting, and NVIDIA BodyTrack) were evaluated against joint angles computed from IMU data using OpenSim inverse kinematics following the Human3.6M dataset format with 17 keypoints. Among them, MotionAGFormer demonstrated superior performance, achieving the lowest overall RMSE ($9.27°\pm 4.80°$) and MAE ($7.86°\pm 4.18°$), as well as the highest Pearson correlation ($0.86 \pm 0.15$) and the highest coefficient of determination $R^{2}$ ($0.67 \pm 0.28$). The results reveal that both technologies are viable for out-of-the-lab kinematic assessment. However, they also highlight key trade-offs between video- and sensor-based approaches including costs, accessibility, and precision. This study clarifies where off-the-shelf video models already provide clinically promising kinematics in healthy adults and where they lag behind IMU-based estimates while establishing valuable guidelines for researchers and clinicians seeking to develop robust, cost-effective, and user-friendly solutions for telehealth and remote patient monitoring.

cs.CV↗

A comparative study on wearables and single-camera video for upper-limb out-of-thelab activity recognition with different deep learning architectures

The use of a wide range of computer vision solutions, and more recently high-end Inertial Measurement Units (IMU) have become increasingly popular for assessing human physical activity in clinical and research settings. Nevertheless, to increase the feasibility of patient tracking in out-of-the-lab settings, it is necessary to use a reduced number of devices for movement acquisition. Promising solutions in this context are IMU-based wearables and single camera systems. Additionally, the development of machine learning systems able to recognize and digest clinically relevant data in-the-wild is needed, and therefore determining the ideal input to those is crucial.

cs.CV↗

A Deep Learning Approach for Brain Tumor Classification and Segmentation Using a Multiscale Convolutional Neural Network

In this paper, we present a fully automatic brain tumor segmentation and classification model using a Deep Convolutional Neural Network that includes a multiscale approach. One of the differences of our proposal with respect to previous works is that input images are processed in three spatial scales along different processing pathways. This mechanism is inspired in the inherent operation of the Human Visual System. The proposed neural model can analyze MRI images containing three types of tumors: meningioma, glioma, and pituitary tumor, over sagittal, coronal, and axial views and does not need preprocessing of input images to remove skull or vertebral column parts in advance. The performance of our method on a publicly available MRI image dataset of 3064 slices from 233 patients is compared with previously classical machine learning and deep learning published methods. In the comparison, our method remarkably obtained a tumor classification accuracy of 0.973, higher than the other approaches using the same database.

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A Physiological Sensor-Based Android Application Synchronized with a Driving Simulator for Driver Monitoring

In this paper, we present an Android application to control and monitor the physiological sensors from the Shimmer platform and its synchronized working with a driving simulator. The Android app can monitor drivers and their parameters can be used to analyze the relation between their physiological states and driving performance. The app can configure, select, receive, process, represent graphically, and store the signals from electrocardiogram (ECG), electromyogram (EMG) and galvanic skin response (GSR) modules and accelerometers, a magnetometer and a gyroscope. The Android app is synchronized in two steps with a driving simulator that we previously developed using the Unity game engine to analyze driving security and efficiency. The Android app was tested with different sensors working simultaneously at various sampling rates and in different Android devices. We also tested the synchronized working of the driving simulator and the Android app with 25 people and analyzed the relation between data from the ECG, EMG, GSR, and gyroscope sensors and from the simulator. Among others, some significant correlations between a gyroscope-based feature calculated by the Android app and vehicle data and particular traffic offences were found. The Android app can be applied with minor adaptations to other different users such as patients with chronic diseases or athletes.

cs.HC↗

Comparative Analysis of Kinect-Based and Oculus-Based Gaze Region Estimation Methods in a Driving Simulator

Driver's gaze information can be crucial in driving research because of its relation to driver attention. Particularly, the inclusion of gaze data in driving simulators broadens the scope of research studies as they can relate drivers' gaze patterns to their features and performance. In this paper, we present two gaze region estimation modules integrated in a driving simulator. One uses the 3D Kinect device and another uses the virtual reality Oculus Rift device. The modules are able to detect the region, out of seven in which the driving scene was divided, where a driver is gazing at in every route processed frame. Four methods were implemented and compared for gaze estimation, which learn the relation between gaze displacement and head movement. Two are simpler and based on points that try to capture this relation and two are based on classifiers such as MLP and SVM. Experiments were carried out with 12 users that drove on the same scenario twice, each one with a different visualization display, first with a big screen and later with Oculus Rift. On the whole, Oculus Rift outperformed Kinect as the best hardware for gaze estimation. The Oculus-based gaze region estimation method with the highest performance achieved an accuracy of 97.94%. The information provided by the Oculus Rift module enriches the driving simulator data and makes it possible a multimodal driving performance analysis apart from the immersion and realism obtained with the virtual reality experience provided by Oculus.

cs.CV↗

Custom IMU-Based Wearable System for Robust 2.4 GHz Wireless Human Body Parts Orientation Tracking and 3D Movement Visualization on an Avatar

Recent studies confirm the applicability of Inertial Measurement Unit (IMU)-based systems for human motion analysis. Notwithstanding, high-end IMU-based commercial solutions are yet too expensive and complex to democratize their use among a wide range of potential users. Less featured entry-level commercial solutions are being introduced in the market, trying to fill this gap, but still present some limitations that need to be overcome. At the same time, there is a growing number of scientific papers using not commercial, but custom do-it-yourself IMU-based systems in medical and sports applications. Even though these solutions can help to popularize the use of this technology, they have more limited features and the description on how to design and build them from scratch is yet too scarce in the literature. The aim of this work is two-fold: (1) Proving the feasibility of building an affordable custom solution aimed at simultaneous multiple body parts orientation tracking; while providing a detailed bottom-up description of the required hardware, tools, and mathematical operations to estimate and represent 3D movement in real-time. (2) Showing how the introduction of a custom 2.4 GHz communication protocol including a channel hopping strategy can address some of the current communication limitations of entry-level commercial solutions. The proposed system can be used for wireless real-time human body parts orientation tracking with up to 10 custom sensors, at least at 50 Hz. In addition, it provides a more reliable motion data acquisition in Bluetooth and Wi-Fi crowded environments, where the use of entry-level commercial solutions might be unfeasible. This system can be used as a groundwork for developing affordable human motion analysis solutions that do not require an accurate kinematic analysis.

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Multimodal video and IMU kinematic dataset on daily life activities using affordable devices (VIDIMU)

Human activity recognition and clinical biomechanics are challenging problems in physical telerehabilitation medicine. However, most publicly available datasets on human body movements cannot be used to study both problems in an out-of-the-lab movement acquisition setting. The objective of the VIDIMU dataset is to pave the way towards affordable patient gross motor tracking solutions for daily life activities recognition and kinematic analysis. The dataset includes 13 activities registered using a commodity camera and five inertial sensors. The video recordings were acquired in 54 subjects, of which 16 also had simultaneous recordings of inertial sensors. The novelty of dataset lies in: (i) the clinical relevance of the chosen movements, (ii) the combined utilization of affordable video and custom sensors, and (iii) the implementation of state-of-the-art tools for multimodal data processing of 3D body pose tracking and motion reconstruction in a musculoskeletal model from inertial data. The validation confirms that a minimally disturbing acquisition protocol, performed according to real-life conditions can provide a comprehensive picture of human joint angles during daily life activities.

cs.CV↗

IDTxl: The Information Dynamics Toolkit xl: a Python package for the efficient analysis of multivariate information dynamics in networks

The Information Dynamics Toolkit xl (IDTxl) is a comprehensive software package for efficient inference of networks and their node dynamics from multivariate time series data using information theory. IDTxl provides functionality to estimate the following measures: 1) For network inference: multivariate transfer entropy (TE)/Granger causality (GC), multivariate mutual information (MI), bivariate TE/GC, bivariate MI 2) For analysis of node dynamics: active information storage (AIS), partial information decomposition (PID) IDTxl implements estimators for discrete and continuous data with parallel computing engines for both GPU and CPU platforms. Written for Python3.4.3+.

cs.IT↗

Efficient transfer entropy analysis of non-stationary neural time series

Information theory allows us to investigate information processing in neural systems in terms of information transfer, storage and modification. Especially the measure of information transfer, transfer entropy, has seen a dramatic surge of interest in neuroscience. Estimating transfer entropy from two processes requires the observation of multiple realizations of these processes to estimate associated probability density functions. To obtain these observations, available estimators assume stationarity of processes to allow pooling of observations over time. This assumption however, is a major obstacle to the application of these estimators in neuroscience as observed processes are often non-stationary. As a solution, Gomez-Herrero and colleagues theoretically showed that the stationarity assumption may be avoided by estimating transfer entropy from an ensemble of realizations. Such an ensemble is often readily available in neuroscience experiments in the form of experimental trials. Thus, in this work we combine the ensemble method with a recently proposed transfer entropy estimator to make transfer entropy estimation applicable to non-stationary time series. We present an efficient implementation of the approach that deals with the increased computational demand of the ensemble method's practical application. In particular, we use a massively parallel implementation for a graphics processing unit to handle the computationally most heavy aspects of the ensemble method. We test the performance and robustness of our implementation on data from simulated stochastic processes and demonstrate the method's applicability to magnetoencephalographic data. While we mainly evaluate the proposed method for neuroscientific data, we expect it to be applicable in a variety of fields that are concerned with the analysis of information transfer in complex biological, social, and artificial systems.

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