Searcharxiv⌕ Search

arXiv subjects

Marius Hoggenmüller

Publications and source records attributed to Marius Hoggenmüller.

6 recordsLinked to original sources

From Passersby to Placemaking: Designing Autonomous Vehicle-Pedestrian Encounters for an Urban Shared Space

Autonomous vehicles (AVs) tend to disrupt the atmosphere and pedestrian experience in urban shared spaces, undermining the focus of these spaces on people and placemaking. We investigate how external human-machine interfaces (eHMIs) supporting AV-pedestrian interaction can be extended to consider the characteristics of an urban shared space. Inspired by urban HCI, we devised three place-based eHMI designs that (i) enhance a conventional intent eHMI and (ii) exhibit content and physical integration with the space. In an evaluation study, 25 participants experienced the eHMIs in an immersive simulation of the space via virtual reality and shared their impressions through think-aloud, interviews, and questionnaires. Results showed that the place-based eHMIs had a notable effect on influencing the perception of AV interaction, including aspects like visual aesthetics and sense of reassurance, and on fostering a sense of place, such as social interactivity and the intentionality to coexist. In measuring qualities of pedestrian experience, we found that perceived safety significantly correlated with user experience and affect, including the attractiveness of eHMIs and feelings of pleasantness. The paper opens the avenue for exploring how eHMIs may contribute to the placemaking goals of pedestrian-centric spaces and improve the experience of people encountering AVs within these environments.

cs.HC↗

Feel the Presence: The Effects of Haptic Sensation on VR-Based Human-Robot Interaction

Virtual reality (VR) has been increasingly utilised as a simulation tool for human-robot interaction (HRI) studies due to its ability to facilitate fast and flexible prototyping. Despite efforts to achieve high validity in VR studies, haptic sensation, an essential sensory modality for perception and a critical factor in enhancing VR realism, is often absent from these experiments. Studying an interactive robot help-seeking scenario, we used a VR simulation with haptic gloves that provide highly realistic tactile and force feedback to examine the effects of haptic sensation on VR-based HRI. We compared participants' sense of presence and their assessments of the robot to a traditional setup using hand controllers. Our results indicate that haptic sensation enhanced participants' social and self-presence in VR and fostered more diverse and natural bodily engagement. Additionally, haptic sensations significantly influenced participants' affective-related perceptions of the robot. Our study provides insights to guide HRI researchers in building VR-based simulations that better align with their study contexts and objectives.

cs.HC↗

The UnScripted Trip: Fostering Policy Discussion on Future Human-Vehicle Collaboration in Autonomous Driving Through Design-Oriented Methods

The rapid advancement of autonomous vehicle (AV) technologies is fundamentally reshaping paradigms of human-vehicle collaboration, raising not only an urgent need for innovative design solutions but also for policies that address corresponding broader tensions in society. To bridge the gap between HCI research and policy making, this workshop will bring together researchers and practitioners in the automotive community to explore AV policy directions through collaborative speculation on the future of AVs. We designed The UnScripted Trip, a card game rooted in fictional narratives of autonomous mobility, to surface tensions around human-vehicle collaboration in future AV scenarios and to provoke critical reflections on design solutions and policy directions. Our goal is to provide an engaging, participatory space and method for automotive researchers, designers, and industry practitioners to collectively explore and shape the future of human-vehicle collaboration and its policy implications.

cs.HC↗

Exploring Holistic HMI Design for Automated Vehicles: Insights from a Participatory Workshop to Bridge In-Vehicle and External Communication

Human-Machine Interfaces (HMIs) for automated vehicles (AVs) are typically divided into two categories: internal HMIs for interactions within the vehicle, and external HMIs for communication with other road users. In this work, we examine the prospects of bridging these two seemingly distinct domains. Through a participatory workshop with automotive user interface researchers and practitioners, we facilitated a critical exploration of holistic HMI design by having workshop participants collaboratively develop interaction scenarios involving AVs, in-vehicle users, and external road users. The discussion offers insights into the escalation of interface elements as an HMI design strategy, the direct interactions between different users, and an expanded understanding of holistic HMI design. This work reflects a collaborative effort to understand the practical aspects of this holistic design approach, offering new perspectives and encouraging further investigation into this underexplored aspect of automotive user interfaces.

cs.HC↗

Holistic HMI Design for Automated Vehicles: Bridging In-Vehicle and External Communication

As the field of automated vehicles (AVs) advances, it has become increasingly critical to develop human-machine interfaces (HMI) for both internal and external communication. Critical dialogue is emerging around the potential necessity for a holistic approach to HMI designs, which promotes the integration of both in-vehicle user and external road user perspectives. This approach aims to create a unified and coherent experience for different stakeholders interacting with AVs. This workshop seeks to bring together designers, engineers, researchers, and other stakeholders to delve into relevant use cases, exploring the potential advantages and challenges of this approach. The insights generated from this workshop aim to inform further design and research in the development of coherent HMIs for AVs, ultimately for more seamless integration of AVs into existing traffic.

cs.HC↗

Simulating Wearable Urban Augmented Reality Experiences in VR: Lessons Learnt from Designing Two Future Urban Interfaces

Augmented reality (AR) has the potential to fundamentally change how people engage with increasingly interactive urban environments. However, many challenges exist in designing and evaluating these new urban AR experiences, such as technical constraints and safety concerns associated with outdoor AR. We contribute to this domain by assessing the use of virtual reality (VR) for simulating wearable urban AR experiences, allowing participants to interact with future AR interfaces in a realistic, safe and controlled setting. This paper describes two wearable urban AR applications (pedestrian navigation and autonomous mobility) simulated in VR. Based on a thematic analysis of interview data collected across the two studies, we found that the VR simulation successfully elicited feedback on the functional benefits of AR concepts and the potential impact of urban contextual factors, such as safety concerns, attentional capacity, and social considerations. At the same time, we highlighted the limitations of this approach in terms of assessing the AR interface's visual quality and providing exhaustive contextual information. The paper concludes with recommendations for simulating wearable urban AR experiences in VR.

cs.HC↗