SearcharxivSearch

arXiv subjects

Mark Law

Publications and source records attributed to Mark Law.

At least 19 recordsLinked to original sources

Learning and Enforcing Context-Sensitive Control for LLMs

Controlling the output of Large Language Models (LLMs) through context-sensitive constraints has emerged as a promising approach to overcome the limitations of Context-Free Grammars (CFGs) in guaranteeing generation validity. However, such constraints typically require manual specification -- a significant barrier demanding specialized expertise. We introduce a framework that automatically learns context-sensitive constraints from LLM interactions through a two-phase process: syntactic exploration to gather diverse outputs for constraint learning, followed by constraint exploitation to enforce these learned rules during generation. Experiments demonstrate that our method enables even small LLMs (1B parameters) to learn and generate with perfect constraint adherence, outperforming larger counterparts and state-of-the-art reasoning models. This work represents the first integration of context-sensitive grammar learning with LLM generation, eliminating manual specification while maintaining generation validity.

cs.CL

Failure Detection in Chemical Processes Using Symbolic Machine Learning: A Case Study on Ethylene Oxidation

Over the past decade, Artificial Intelligence has significantly advanced, mostly driven by large-scale neural approaches. However, in the chemical process industry, where safety is critical, these methods are often unsuitable due to their brittleness, and lack of explainability and interpretability. Furthermore, open-source real-world datasets containing historical failures are scarce in this domain. In this paper, we investigate an approach for predicting failures in chemical processes using symbolic machine learning and conduct a feasibility study in the context of an ethylene oxidation process. Our method builds on a state-of-the-art symbolic machine learning system capable of learning predictive models in the form of probabilistic rules from context-dependent noisy examples. This system is a general-purpose symbolic learner, which makes our approach independent of any specific chemical process. To address the lack of real-world failure data, we conduct our feasibility study leveraging data generated from a chemical process simulator. Experimental results show that symbolic machine learning can outperform baseline methods such as random forest and multilayer perceptron, while preserving interpretability through the generation of compact, rule-based predictive models. Finally, we explain how such learned rule-based models could be integrated into agents to assist chemical plant operators in decision-making during potential failures.

cs.LG

Data-Dependent Goal Modeling for ML-Enabled Law Enforcement Systems

Investigating serious crimes is inherently complex and resource-constrained. Law enforcement agencies (LEAs) grapple with overwhelming volumes of offender and incident data, making effective suspect identification difficult. Although machine learning (ML)-enabled systems have been explored to support LEAs, several have failed in practice. This highlights the need to align system behavior with stakeholder goals early in development, motivating the use of Goal-Oriented Requirements Engineering (GORE). This paper reports our experience applying the GORE framework KAOS to designing an ML-enabled system for identifying suspects in online child sexual abuse. We describe how KAOS supported early requirements elaboration, including goal refinement, object modeling, agent assignment, and operationalization. A key finding is the central role of data elicitation: data requirements constrain refinement choices and candidate agents while influencing how goals are linked, operationalized, and satisfied. Conversely, goal elaboration and agent assignment shape data quality expectations and collection needs. Our experience highlights the iterative, bidirectional dependencies between goals, data, and ML performance. We contribute a reference model for integrating GORE with data-driven system development, and identify gaps in KAOS, particularly the need for explicit support for data elicitation and quality management. These insights inform future extensions of KAOS and, more broadly, the application of formal GORE methods to ML-enabled systems for high-stakes societal contexts.

cs.CY

LearnAD: Learning Interpretable Rules for Brain Networks in Alzheimer's Disease Classification

We introduce LearnAD, a neuro-symbolic method for predicting Alzheimer's disease from brain magnetic resonance imaging data, learning fully interpretable rules. LearnAD applies statistical models, Decision Trees, Random Forests, or GNNs to identify relevant brain connections, and then employs FastLAS to learn global rules. Our best instance outperforms Decision Trees, matches Support Vector Machine accuracy, and performs only slightly below Random Forests and GNNs trained on all features, all while remaining fully interpretable. Ablation studies show that our neuro-symbolic approach improves interpretability with comparable performance to pure statistical models. LearnAD demonstrates how symbolic learning can deepen our understanding of GNN behaviour in clinical neuroscience.

cs.LG

The Role of Foundation Models in Neuro-Symbolic Learning and Reasoning

Neuro-Symbolic AI (NeSy) holds promise to ensure the safe deployment of AI systems, as interpretable symbolic techniques provide formal behaviour guarantees. The challenge is how to effectively integrate neural and symbolic computation, to enable learning and reasoning from raw data. Existing pipelines that train the neural and symbolic components sequentially require extensive labelling, whereas end-to-end approaches are limited in terms of scalability, due to the combinatorial explosion in the symbol grounding problem. In this paper, we leverage the implicit knowledge within foundation models to enhance the performance in NeSy tasks, whilst reducing the amount of data labelling and manual engineering. We introduce a new architecture, called NeSyGPT, which fine-tunes a vision-language foundation model to extract symbolic features from raw data, before learning a highly expressive answer set program to solve a downstream task. Our comprehensive evaluation demonstrates that NeSyGPT has superior accuracy over various baselines, and can scale to complex NeSy tasks. Finally, we highlight the effective use of a large language model to generate the programmatic interface between the neural and symbolic components, significantly reducing the amount of manual engineering required.

cs.AI

A Unifying Framework for Learning Argumentation Semantics

Argumentation is a very active research field of Artificial Intelligence concerned with the representation and evaluation of arguments used in dialogues between humans and/or artificial agents. Acceptability semantics of formal argumentation systems define the criteria for the acceptance or rejection of arguments. Several software systems, known as argumentation solvers, have been developed to compute the accepted/rejected arguments using such criteria. These include systems that learn to identify the accepted arguments using non-interpretable methods. In this paper we present a novel framework, which uses an Inductive Logic Programming approach to learn the acceptability semantics for several abstract and structured argumentation frameworks in an interpretable way. Through an empirical evaluation we show that our framework outperforms existing argumentation solvers, thus opening up new future research directions in the area of formal argumentation and human-machine dialogues.

cs.AI

Hierarchies of Reward Machines

Reward machines (RMs) are a recent formalism for representing the reward function of a reinforcement learning task through a finite-state machine whose edges encode subgoals of the task using high-level events. The structure of RMs enables the decomposition of a task into simpler and independently solvable subtasks that help tackle long-horizon and/or sparse reward tasks. We propose a formalism for further abstracting the subtask structure by endowing an RM with the ability to call other RMs, thus composing a hierarchy of RMs (HRM). We exploit HRMs by treating each call to an RM as an independently solvable subtask using the options framework, and describe a curriculum-based method to learn HRMs from traces observed by the agent. Our experiments reveal that exploiting a handcrafted HRM leads to faster convergence than with a flat HRM, and that learning an HRM is feasible in cases where its equivalent flat representation is not.

cs.LG

Neuro-Symbolic Learning of Answer Set Programs from Raw Data

One of the ultimate goals of Artificial Intelligence is to assist humans in complex decision making. A promising direction for achieving this goal is Neuro-Symbolic AI, which aims to combine the interpretability of symbolic techniques with the ability of deep learning to learn from raw data. However, most current approaches require manually engineered symbolic knowledge, and where end-to-end training is considered, such approaches are either restricted to learning definite programs, or are restricted to training binary neural networks. In this paper, we introduce Neuro-Symbolic Inductive Learner (NSIL), an approach that trains a general neural network to extract latent concepts from raw data, whilst learning symbolic knowledge that maps latent concepts to target labels. The novelty of our approach is a method for biasing the learning of symbolic knowledge, based on the in-training performance of both neural and symbolic components. We evaluate NSIL on three problem domains of different complexity, including an NP-complete problem. Our results demonstrate that NSIL learns expressive knowledge, solves computationally complex problems, and achieves state-of-the-art performance in terms of accuracy and data efficiency. Code and technical appendix: https://github.com/DanCunnington/NSIL

cs.AI

Efficient lifting of symmetry breaking constraints for complex combinatorial problems

Many industrial applications require finding solutions to challenging combinatorial problems. Efficient elimination of symmetric solution candidates is one of the key enablers for high-performance solving. However, existing model-based approaches for symmetry breaking are limited to problems for which a set of representative and easily-solvable instances is available, which is often not the case in practical applications. This work extends the learning framework and implementation of a model-based approach for Answer Set Programming to overcome these limitations and address challenging problems, such as the Partner Units Problem. In particular, we incorporate a new conflict analysis algorithm in the Inductive Logic Programming system ILASP, redefine the learning task, and suggest a new example generation method to scale up the approach. The experiments conducted for different kinds of Partner Units Problem instances demonstrate the applicability of our approach and the computational benefits due to the first-order constraints learned.

cs.AI

FF-NSL: Feed-Forward Neural-Symbolic Learner

Logic-based machine learning aims to learn general, interpretable knowledge in a data-efficient manner. However, labelled data must be specified in a structured logical form. To address this limitation, we propose a neural-symbolic learning framework, called Feed-Forward Neural-Symbolic Learner (FFNSL), that integrates a logic-based machine learning system capable of learning from noisy examples, with neural networks, in order to learn interpretable knowledge from labelled unstructured data. We demonstrate the generality of FFNSL on four neural-symbolic classification problems, where different pre-trained neural network models and logic-based machine learning systems are integrated to learn interpretable knowledge from sequences of images. We evaluate the robustness of our framework by using images subject to distributional shifts, for which the pre-trained neural networks may predict incorrectly and with high confidence. We analyse the impact that these shifts have on the accuracy of the learned knowledge and run-time performance, comparing FFNSL to tree-based and pure neural approaches. Our experimental results show that FFNSL outperforms the baselines by learning more accurate and interpretable knowledge with fewer examples.

cs.LG

Conflict-driven Inductive Logic Programming

The goal of Inductive Logic Programming (ILP) is to learn a program that explains a set of examples. Until recently, most research on ILP targeted learning Prolog programs. The ILASP system instead learns Answer Set Programs (ASP). Learning such expressive programs widens the applicability of ILP considerably; for example, enabling preference learning, learning common-sense knowledge, including defaults and exceptions, and learning non-deterministic theories. Early versions of ILASP can be considered meta-level ILP approaches, which encode a learning task as a logic program and delegate the search to an ASP solver. More recently, ILASP has shifted towards a new method, inspired by conflict-driven SAT and ASP solvers. The fundamental idea of the approach, called Conflict-driven ILP (CDILP), is to iteratively interleave the search for a hypothesis with the generation of constraints which explain why the current hypothesis does not cover a particular example. These coverage constraints allow ILASP to rule out not just the current hypothesis, but an entire class of hypotheses that do not satisfy the coverage constraint. This paper formalises the CDILP approach and presents the ILASP3 and ILASP4 systems for CDILP, which are demonstrated to be more scalable than previous ILASP systems, particularly in the presence of noise. Under consideration in Theory and Practice of Logic Programming (TPLP).

cs.AI

NSL: Hybrid Interpretable Learning From Noisy Raw Data

Inductive Logic Programming (ILP) systems learn generalised, interpretable rules in a data-efficient manner utilising existing background knowledge. However, current ILP systems require training examples to be specified in a structured logical format. Neural networks learn from unstructured data, although their learned models may be difficult to interpret and are vulnerable to data perturbations at run-time. This paper introduces a hybrid neural-symbolic learning framework, called NSL, that learns interpretable rules from labelled unstructured data. NSL combines pre-trained neural networks for feature extraction with FastLAS, a state-of-the-art ILP system for rule learning under the answer set semantics. Features extracted by the neural components define the structured context of labelled examples and the confidence of the neural predictions determines the level of noise of the examples. Using the scoring function of FastLAS, NSL searches for short, interpretable rules that generalise over such noisy examples. We evaluate our framework on propositional and first-order classification tasks using the MNIST dataset as raw data. Specifically, we demonstrate that NSL is able to learn robust rules from perturbed MNIST data and achieve comparable or superior accuracy when compared to neural network and random forest baselines whilst being more general and interpretable.

cs.LG

Induction and Exploitation of Subgoal Automata for Reinforcement Learning

In this paper we present ISA, an approach for learning and exploiting subgoals in episodic reinforcement learning (RL) tasks. ISA interleaves reinforcement learning with the induction of a subgoal automaton, an automaton whose edges are labeled by the task's subgoals expressed as propositional logic formulas over a set of high-level events. A subgoal automaton also consists of two special states: a state indicating the successful completion of the task, and a state indicating that the task has finished without succeeding. A state-of-the-art inductive logic programming system is used to learn a subgoal automaton that covers the traces of high-level events observed by the RL agent. When the currently exploited automaton does not correctly recognize a trace, the automaton learner induces a new automaton that covers that trace. The interleaving process guarantees the induction of automata with the minimum number of states, and applies a symmetry breaking mechanism to shrink the search space whilst remaining complete. We evaluate ISA in several gridworld and continuous state space problems using different RL algorithms that leverage the automaton structures. We provide an in-depth empirical analysis of the automaton learning performance in terms of the traces, the symmetry breaking and specific restrictions imposed on the final learnable automaton. For each class of RL problem, we show that the learned automata can be successfully exploited to learn policies that reach the goal, achieving an average reward comparable to the case where automata are not learned but handcrafted and given beforehand.

cs.AI

The ILASP system for Inductive Learning of Answer Set Programs

The goal of Inductive Logic Programming (ILP) is to learn a program that explains a set of examples in the context of some pre-existing background knowledge. Until recently, most research on ILP targeted learning Prolog programs. Our own ILASP system instead learns Answer Set Programs, including normal rules, choice rules and hard and weak constraints. Learning such expressive programs widens the applicability of ILP considerably; for example, enabling preference learning, learning common-sense knowledge, including defaults and exceptions, and learning non-deterministic theories. In this paper, we first give a general overview of ILASP's learning framework and its capabilities. This is followed by a comprehensive summary of the evolution of the ILASP system, presenting the strengths and weaknesses of each version, with a particular emphasis on scalability.

cs.AI

Induction of Subgoal Automata for Reinforcement Learning

In this work we present ISA, a novel approach for learning and exploiting subgoals in reinforcement learning (RL). Our method relies on inducing an automaton whose transitions are subgoals expressed as propositional formulas over a set of observable events. A state-of-the-art inductive logic programming system is used to learn the automaton from observation traces perceived by the RL agent. The reinforcement learning and automaton learning processes are interleaved: a new refined automaton is learned whenever the RL agent generates a trace not recognized by the current automaton. We evaluate ISA in several gridworld problems and show that it performs similarly to a method for which automata are given in advance. We also show that the learned automata can be exploited to speed up convergence through reward shaping and transfer learning across multiple tasks. Finally, we analyze the running time and the number of traces that ISA needs to learn an automata, and the impact that the number of observable events has on the learner's performance.

cs.LG

Inductive general game playing

General game playing (GGP) is a framework for evaluating an agent's general intelligence across a wide range of tasks. In the GGP competition, an agent is given the rules of a game (described as a logic program) that it has never seen before. The task is for the agent to play the game, thus generating game traces. The winner of the GGP competition is the agent that gets the best total score over all the games. In this paper, we invert this task: a learner is given game traces and the task is to learn the rules that could produce the traces. This problem is central to inductive general game playing (IGGP). We introduce a technique that automatically generates IGGP tasks from GGP games. We introduce an IGGP dataset which contains traces from 50 diverse games, such as Sudoku, Sokoban, and Checkers. We claim that IGGP is difficult for existing inductive logic programming (ILP) approaches. To support this claim, we evaluate existing ILP systems on our dataset. Our empirical results show that most of the games cannot be correctly learned by existing systems. The best performing system solves only 40% of the tasks perfectly. Our results suggest that IGGP poses many challenges to existing approaches. Furthermore, because we can automatically generate IGGP tasks from GGP games, our dataset will continue to grow with the GGP competition, as new games are added every year. We therefore think that the IGGP problem and dataset will be valuable for motivating and evaluating future research.

cs.AI

Inductive Learning of Answer Set Programs from Noisy Examples

In recent years, non-monotonic Inductive Logic Programming has received growing interest. Specifically, several new learning frameworks and algorithms have been introduced for learning under the answer set semantics, allowing the learning of common-sense knowledge involving defaults and exceptions, which are essential aspects of human reasoning. In this paper, we present a noise-tolerant generalisation of the learning from answer sets framework. We evaluate our ILASP3 system, both on synthetic and on real datasets, represented in the new framework. In particular, we show that on many of the datasets ILASP3 achieves a higher accuracy than other ILP systems that have previously been applied to the datasets, including a recently proposed differentiable learning framework.

cs.AI

Iterative Learning of Answer Set Programs from Context Dependent Examples

In recent years, several frameworks and systems have been proposed that extend Inductive Logic Programming (ILP) to the Answer Set Programming (ASP) paradigm. In ILP, examples must all be explained by a hypothesis together with a given background knowledge. In existing systems, the background knowledge is the same for all examples; however, examples may be context-dependent. This means that some examples should be explained in the context of some information, whereas others should be explained in different contexts. In this paper, we capture this notion and present a context-dependent extension of the Learning from Ordered Answer Sets framework. In this extension, contexts can be used to further structure the background knowledge. We then propose a new iterative algorithm, ILASP2i, which exploits this feature to scale up the existing ILASP2 system to learning tasks with large numbers of examples. We demonstrate the gain in scalability by applying both algorithms to various learning tasks. Our results show that, compared to ILASP2, the newly proposed ILASP2i system can be two orders of magnitude faster and use two orders of magnitude less memory, whilst preserving the same average accuracy. This paper is under consideration for acceptance in TPLP.

cs.AI