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Mark R. Cutkosky

Publications and source records attributed to Mark R. Cutkosky.

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TacClip: a clip-on sensor measures dynamic contact forces without covering the fingerpads

TacClip is a minimally encumbering wearable device for recording fingertip deformation caused by contact forces and vibrations. It can be combined with vision- or glove-based hand tracking systems that leave the fingertips uncovered and provides a measure of dynamic contact interactions, while leaving the finger pads exposed so that the user retains natural sensitivity to texture, friction, temperature, and fine surface features. The signal is produced by a Fiber Bragg Grating (FBG) embedded on a small plastic clip mounted over the fingernail. Optionally, for use with vision-based tracking, additional FBGs on polyimide strips can complement camera-based pose estimation. In finger pressing tests, TacClip estimates the force magnitude with typical errors below $0.5~\mathrm{N}$ over a $0$--$8~\mathrm{N}$ range. In tests of cloth handling and tape edge finding, we show that it captures the vibrations and dynamic events generated during exploratory sliding. With no electronics, TacClip can also be used submerged in water, while preserving bare finger contact.

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Multimodal Sensing for Robot-Assisted Sub-Tissue Feature Detection in Physiotherapy Palpation

Robotic palpation relies on force sensing, but force signals in soft-tissue environments are variable and cannot reliably reveal subtle subsurface features. We present a compact multimodal sensor that integrates high-resolution vision-based tactile imaging with a 6-axis force-torque sensor. In experiments on silicone phantoms with diverse subsurface tendon geometries, force signals alone frequently produce ambiguous responses, while tactile images reveal clear structural differences in presence, diameter, depth, crossings, and multiplicity. Yet accurate force tracking remains essential for maintaining safe, consistent contact during physiotherapeutic interaction. Preliminary results show that combining tactile and force modalities enables robust subsurface feature detection and controlled robotic palpation.

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CoinFT: A Coin-Sized, Capacitive 6-Axis Force Torque Sensor for Robotic Applications

We introduce CoinFT, a capacitive 6-axis force/torque (F/T) sensor that is compact, light, low-cost, and robust with an average root-mean-squared error of 0.16N for force and 1.08mNm for moment when the input ranges from 0~14N and 0~5N in normal and shear directions, respectively. CoinFT is a stack of two rigid PCBs with comb-shaped electrodes connected by an array of silicone rubber pillars. The microcontroller interrogates the electrodes in different subsets in order to enhance sensitivity for measuring 6-axis F/T. The combination of features of CoinFT enables various contact-rich robot interactions across different embodiment domains including drones, robot end-effectors, and wearable haptic devices. We demonstrate the utility of CoinFT through two representative applications: a multi-axial contact-probing experiment in which a CoinFT mounted beneath a hemispherical fingertip measures 6-axes of force and torque representative of manipulation scenarios, and an attitude-based force-control task on a drone. The design, fabrication, and firmware of CoinFT are open-sourced at https://coin-ft.github.io/.

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In-the-Wild Compliant Manipulation with UMI-FT

Many manipulation tasks require careful force modulation. With insufficient force the task may fail, while excessive force could cause damage. The high cost, bulky size and fragility of commercial force/torque (F/T) sensors have limited large-scale, force-aware policy learning. We introduce UMI-FT, a handheld data-collection platform that mounts compact, six-axis force/torque sensors on each finger, enabling finger-level wrench measurements alongside RGB, depth, and pose. Using the multimodal data collected from this device, we train an adaptive compliance policy that predicts position targets, grasp force, and stiffness for execution on standard compliance controllers. In evaluations on three contact-rich, force-sensitive tasks (whiteboard wiping, skewering zucchini, and lightbulb insertion), UMI-FT enables policies that reliably regulate external contact forces and internal grasp forces, outperforming baselines that lack compliance or force sensing. UMI-FT offers a scalable path to learning compliant manipulation from in-the-wild demonstrations. We open-source the hardware and software to facilitate broader adoption at:https://umi-ft.github.io/.

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SLAP: Slapband-based Autonomous Perching Drone with Failure Recovery for Vertical Tree Trunks

Perching allows unmanned aerial vehicles (UAVs) to reduce energy consumption, remain anchored for surface sampling operations, or stably survey their surroundings. Previous efforts for perching on vertical surfaces have predominantly focused on lightweight mechanical design solutions with relatively scant system-level integration. Furthermore, perching strategies for vertical surfaces commonly require high-speed, aggressive landing operations that are dangerous for a surveyor drone with sensitive electronics onboard. This work presents the preliminary investigation of a perching approach suitable for larger drones that both gently perches on vertical tree trunks and reacts and recovers from perch failures. The system in this work, called SLAP, consists of vision-based perch site detector, an IMU (inertial-measurement-unit)-based perch failure detector, an attitude controller for soft perching, an optical close-range detection system, and a fast active elastic gripper with microspines made from commercially-available slapbands. We validated this approach on a modified 1.2 kg commercial quadrotor with component and system analysis. Initial human-in-the-loop autonomous indoor flight experiments achieved a 75% perch success rate on a real oak tree segment across 20 flights, and 100% perch failure recovery across 2 flights with induced failures.

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Using Fiber Optic Bundles to Miniaturize Vision-Based Tactile Sensors

Vision-based tactile sensors have recently become popular due to their combination of low cost, very high spatial resolution, and ease of integration using widely available miniature cameras. The associated field of view and focal length, however, are difficult to package in a human-sized finger. In this paper we employ optical fiber bundles to achieve a form factor that, at 15 mm diameter, is smaller than an average human fingertip. The electronics and camera are also located remotely, further reducing package size. The sensor achieves a spatial resolution of 0.22 mm and a minimum force resolution 5 mN for normal and shear contact forces. With these attributes, the DIGIT Pinki sensor is suitable for applications such as robotic and teleoperated digital palpation. We demonstrate its utility for palpation of the prostate gland and show that it can achieve clinically relevant discrimination of prostate stiffness for phantom and ex vivo tissue.

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TacCap: A Wearable FBG-Based Tactile Sensor for Seamless Human-to-Robot Skill Transfer

Tactile sensing is essential for dexterous manipulation, yet large-scale human demonstration datasets lack tactile feedback, limiting their effectiveness in skill transfer to robots. To address this, we introduce TacCap, a wearable Fiber Bragg Grating (FBG)-based tactile sensor designed for seamless human-to-robot transfer. TacCap is lightweight, durable, and immune to electromagnetic interference, making it ideal for real-world data collection. We detail its design and fabrication, evaluate its sensitivity, repeatability, and cross-sensor consistency, and assess its effectiveness through grasp stability prediction and ablation studies. Our results demonstrate that TacCap enables transferable tactile data collection, bridging the gap between human demonstrations and robotic execution. To support further research and development, we open-source our hardware design and software.

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Whisker-Inspired Tactile Sensing: A Sim2Real Approach for Precise Underwater Contact Tracking

Aquatic mammals, such as pinnipeds, utilize their whiskers to detect and discriminate objects and analyze water movements, inspiring the development of robotic whiskers for sensing contacts, surfaces, and water flows. We present the design and application of underwater whisker sensors based on Fiber Bragg Grating (FBG) technology. These passive whiskers are mounted along the robot$'$s exterior to sense its surroundings through light, non-intrusive contacts. For contact tracking, we employ a sim-to-real learning framework, which involves extensive data collection in simulation followed by a sim-to-real calibration process to transfer the model trained in simulation to the real world. Experiments with whiskers immersed in water indicate that our approach can track contact points with an accuracy of $<2$ mm, without requiring precise robot proprioception. We demonstrate that the approach also generalizes to unseen objects.

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Locomotion as Manipulation with ReachBot

Caves and lava tubes on the Moon and Mars are sites of geological and astrobiological interest but consist of terrain that is inaccessible with traditional robot locomotion. To support the exploration of these sites, we present ReachBot, a robot that uses extendable booms as appendages to manipulate itself with respect to irregular rock surfaces. The booms terminate in grippers equipped with microspines and provide ReachBot with a large workspace, allowing it to achieve force closure in enclosed spaces such as the walls of a lava tube. To propel ReachBot, we present a contact-before-motion planner for non-gaited legged locomotion that utilizes internal force control, similar to a multi-fingered hand, to keep its long, slender booms in tension. Motion planning also depends on finding and executing secure grips on rock features. We use a Monte Carlo simulation to inform gripper design and predict grasp strength and variability. Additionally, we use a two-step perception system to identify possible grasp locations. To validate our approach and mechanisms under realistic conditions, we deployed a single ReachBot arm and gripper in a lava tube in the Mojave Desert. The field test confirmed that ReachBot will find many targets for secure grasps with the proposed kinematic design.

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Navigation and 3D Surface Reconstruction from Passive Whisker Sensing

Whiskers provide a way to sense surfaces in the immediate environment without disturbing it. In this paper we present a method for using highly flexible, curved, passive whiskers mounted along a robot arm to gather sensory data as they brush past objects during normal robot motion. The information is useful both for guiding the robot in cluttered spaces and for reconstructing the exposed faces of objects. Surface reconstruction depends on accurate localization of contact points along each whisker. We present an algorithm based on Bayesian filtering that rapidly converges to within 1\,mm of the actual contact locations. The piecewise-continuous history of contact locations from each whisker allows for accurate reconstruction of curves on object surfaces. Employing multiple whiskers and traces, we are able to produce an occupancy map of proximal objects.

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ReachBot Field Tests in a Mojave Desert Lava Tube as a Martian Analog

ReachBot is a robot concept for the planetary exploration of caves and lava tubes, which are often inaccessible with traditional robot locomotion methods. It uses extendable booms as appendages, with grippers mounted at the end, to grasp irregular rock surfaces and traverse these difficult terrains. We have built a partial ReachBot prototype consisting of a single boom and gripper, mounted on a tripod. We present the details on the design and field test of this partial ReachBot prototype in a lava tube in the Mojave Desert. The technical requirements of the field testing, implementation details, and grasp performance results are discussed. The planning and preparation of the field test and lessons learned are also given.

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Feed Me: Robotic Infiltration of Poison Frog Families

We present the design and operation of tadpole-mimetic robots prepared for a study of the parenting behaviors of poison frogs, which pair bond and raise their offspring. The mission of these robots is to convince poison frog parents that they are tadpoles, which need to be fed. Tadpoles indicate this need, at least in part, by wriggling with a characteristic frequency and amplitude. While the study is in progress, preliminary indications are that the TadBots have passed their test, at least for father frogs. We discuss the design and operational requirements for producing convincing TadBots and provide some details of the study design and plans for future work.

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Whisker-Inspired Tactile Sensing for Contact Localization on Robot Manipulators

Perceiving the environment through touch is important for robots to reach in cluttered environments, but devising a way to sense without disturbing objects is challenging. This work presents the design and modelling of whisker-inspired sensors that attach to the surface of a robot manipulator to sense its surrounding through light contacts. We obtain a sensor model using a calibration process that applies to straight and curved whiskers. We then propose a sensing algorithm using Bayesian filtering to localize contact points. The algorithm combines the accurate proprioceptive sensing of the robot and sensor readings from the deflections of the whiskers. Our results show that our algorithm is able to track contact points with sub-millimeter accuracy, outperforming a baseline method. Finally, we demonstrate our sensor and perception method in a real-world system where a robot moves in between free-standing objects and uses the whisker sensors to track contacts tracing object contours.

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Designing ReachBot: System Design Process with a Case Study of a Martian Lava Tube Mission

In this paper we present a trade study-based method to optimize the architecture of ReachBot, a new robotic concept that uses deployable booms as prismatic joints for mobility in environments with adverse gravity conditions and challenging terrain. Specifically, we introduce a design process wherein we analyze the compatibility of ReachBot's design with its mission. We incorporate terrain parameters and mission requirements to produce a final design optimized for mission-specific objectives. ReachBot's design parameters include (1) number of booms, (2) positions and orientations of the booms on ReachBot's chassis, (3) boom maximum extension, (4) boom cross-sectional geometry, and (5) number of active/passive degrees-of-freedom at each joint. Using first-order approximations, we analyze the relationships between these parameters and various performance metrics including stability, manipulability, and mechanical interference. We apply our method to a mission where ReachBot navigates and gathers data from a martian lava tube. The resulting design is shown in Fig. 1.

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Deep Learning Classification of Touch Gestures Using Distributed Normal and Shear Force

When humans socially interact with another agent (e.g., human, pet, or robot) through touch, they do so by applying varying amounts of force with different directions, locations, contact areas, and durations. While previous work on touch gesture recognition has focused on the spatio-temporal distribution of normal forces, we hypothesize that the addition of shear forces will permit more reliable classification. We present a soft, flexible skin with an array of tri-axial tactile sensors for the arm of a person or robot. We use it to collect data on 13 touch gesture classes through user studies and train a Convolutional Neural Network (CNN) to learn spatio-temporal features from the recorded data. The network achieved a recognition accuracy of 74% with normal and shear data, compared to 66% using only normal force data. Adding distributed shear data improved classification accuracy for 11 out of 13 touch gesture classes.

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Going In Blind: Object Motion Classification using Distributed Tactile Sensing for Safe Reaching in Clutter

Robotic manipulators navigating cluttered shelves or cabinets may find it challenging to avoid contact with obstacles. Indeed, rearranging obstacles may be necessary to access a target. Rather than planning explicit motions that place obstacles into a desired pose, we suggest allowing incidental contacts to rearrange obstacles while monitoring contacts for safety. Bypassing object identification, we present a method for categorizing object motions from tactile data collected from incidental contacts with a capacitive tactile skin on an Allegro Hand. We formalize tactile cues associated with categories of object motion, demonstrating that they can determine with $>90$% accuracy whether an object is movable and whether a contact is causing the object to slide stably (safe contact) or tip (unsafe).

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Motion Planning for a Climbing Robot with Stochastic Grasps

Motion planning for a multi-limbed climbing robot must consider the robot's posture, joint torques, and how it uses contact forces to interact with its environment. This paper focuses on motion planning for a robot that uses nontraditional locomotion to explore unpredictable environments such as martian caves. Our robotic concept, ReachBot, uses extendable and retractable booms as limbs to achieve a large reachable workspace while climbing. Each extendable boom is capped by a microspine gripper designed for grasping rocky surfaces. ReachBot leverages its large workspace to navigate around obstacles, over crevasses, and through challenging terrain. Our planning approach must be versatile to accommodate variable terrain features and robust to mitigate risks from the stochastic nature of grasping with spines. In this paper, we introduce a graph traversal algorithm to select a discrete sequence of grasps based on available terrain features suitable for grasping. This discrete plan is complemented by a decoupled motion planner that considers the alternating phases of body movement and end-effector movement, using a combination of sampling-based planning and sequential convex programming to optimize individual phases. We use our motion planner to plan a trajectory across a simulated 2D cave environment with at least 95% probability of success and demonstrate improved robustness over a baseline trajectory. Finally, we verify our motion planning algorithm through experimentation on a 2D planar prototype.

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Distributed Sensor Networks Deployed Using Soft Growing Robots

Due to their ability to move without sliding relative to their environment, soft growing robots are attractive for deploying distributed sensor networks in confined spaces. Sensing of the state of such robots would also add to their capabilities as human-safe, adaptable manipulators. However, incorporation of distributed sensors onto soft growing robots is challenging because it requires an interface between stiff and soft materials, and the sensor network needs to undergo significant strain. In this work, we present a method for adding sensors to soft growing robots that uses flexible printed circuit boards with self-contained units of microcontrollers and sensors encased in a laminate armor that protects them from unsafe curvatures. We demonstrate the ability of this system to relay directional temperature and humidity information in hard-to-access spaces. We also demonstrate and characterize a method for sensing the growing robot shape using inertial measurement units deployed along its length, and develop a mathematical model to predict its accuracy. This work advances the capabilities of soft growing robots, as well as the field of soft robot sensing.

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