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Mark Yatskar

Publications and source records attributed to Mark Yatskar.

At least 37 records · Page 2Linked to original sources

ExpertQA: Expert-Curated Questions and Attributed Answers

As language models are adopted by a more sophisticated and diverse set of users, the importance of guaranteeing that they provide factually correct information supported by verifiable sources is critical across fields of study. This is especially the case for high-stakes fields, such as medicine and law, where the risk of propagating false information is high and can lead to undesirable societal consequences. Previous work studying attribution and factuality has not focused on analyzing these characteristics of language model outputs in domain-specific scenarios. In this work, we conduct human evaluation of responses from a few representative systems along various axes of attribution and factuality, by bringing domain experts in the loop. Specifically, we collect expert-curated questions from 484 participants across 32 fields of study, and then ask the same experts to evaluate generated responses to their own questions. In addition, we ask experts to improve upon responses from language models. The output of our analysis is ExpertQA, a high-quality long-form QA dataset with 2177 questions spanning 32 fields, along with verified answers and attributions for claims in the answers.

cs.CL↗

What if you said that differently?: How Explanation Formats Affect Human Feedback Efficacy and User Perception

Eliciting feedback from end users of NLP models can be beneficial for improving models. However, how should we present model responses to users so they are most amenable to be corrected from user feedback? Further, what properties do users value to understand and trust responses? We answer these questions by analyzing the effect of rationales (or explanations) generated by QA models to support their answers. We specifically consider decomposed QA models that first extract an intermediate rationale based on a context and a question and then use solely this rationale to answer the question. A rationale outlines the approach followed by the model to answer the question. Our work considers various formats of these rationales that vary according to well-defined properties of interest. We sample rationales from language models using few-shot prompting for two datasets, and then perform two user studies. First, we present users with incorrect answers and corresponding rationales in various formats and ask them to provide natural language feedback to revise the rationale. We then measure the effectiveness of this feedback in patching these rationales through in-context learning. The second study evaluates how well different rationale formats enable users to understand and trust model answers, when they are correct. We find that rationale formats significantly affect how easy it is (1) for users to give feedback for rationales, and (2) for models to subsequently execute this feedback. In addition, formats with attributions to the context and in-depth reasoning significantly enhance user-reported understanding and trust of model outputs.

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Language in a Bottle: Language Model Guided Concept Bottlenecks for Interpretable Image Classification

Concept Bottleneck Models (CBM) are inherently interpretable models that factor model decisions into human-readable concepts. They allow people to easily understand why a model is failing, a critical feature for high-stakes applications. CBMs require manually specified concepts and often under-perform their black box counterparts, preventing their broad adoption. We address these shortcomings and are first to show how to construct high-performance CBMs without manual specification of similar accuracy to black box models. Our approach, Language Guided Bottlenecks (LaBo), leverages a language model, GPT-3, to define a large space of possible bottlenecks. Given a problem domain, LaBo uses GPT-3 to produce factual sentences about categories to form candidate concepts. LaBo efficiently searches possible bottlenecks through a novel submodular utility that promotes the selection of discriminative and diverse information. Ultimately, GPT-3's sentential concepts can be aligned to images using CLIP, to form a bottleneck layer. Experiments demonstrate that LaBo is a highly effective prior for concepts important to visual recognition. In the evaluation with 11 diverse datasets, LaBo bottlenecks excel at few-shot classification: they are 11.7% more accurate than black box linear probes at 1 shot and comparable with more data. Overall, LaBo demonstrates that inherently interpretable models can be widely applied at similar, or better, performance than black box approaches.

cs.CV↗

AmbiCoref: Evaluating Human and Model Sensitivity to Ambiguous Coreference

Given a sentence "Abby told Brittney that she upset Courtney", one would struggle to understand who "she" refers to, and ask for clarification. However, if the word "upset" were replaced with "hugged", "she" unambiguously refers to Abby. We study if modern coreference resolution models are sensitive to such pronominal ambiguity. To this end, we construct AmbiCoref, a diagnostic corpus of minimal sentence pairs with ambiguous and unambiguous referents. Our examples generalize psycholinguistic studies of human perception of ambiguity around particular arrangements of verbs and their arguments. Analysis shows that (1) humans are less sure of referents in ambiguous AmbiCoref examples than unambiguous ones, and (2) most coreference models show little difference in output between ambiguous and unambiguous pairs. We release AmbiCoref as a diagnostic corpus for testing whether models treat ambiguity similarly to humans.

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Cascading Biases: Investigating the Effect of Heuristic Annotation Strategies on Data and Models

Cognitive psychologists have documented that humans use cognitive heuristics, or mental shortcuts, to make quick decisions while expending less effort. While performing annotation work on crowdsourcing platforms, we hypothesize that such heuristic use among annotators cascades on to data quality and model robustness. In this work, we study cognitive heuristic use in the context of annotating multiple-choice reading comprehension datasets. We propose tracking annotator heuristic traces, where we tangibly measure low-effort annotation strategies that could indicate usage of various cognitive heuristics. We find evidence that annotators might be using multiple such heuristics, based on correlations with a battery of psychological tests. Importantly, heuristic use among annotators determines data quality along several dimensions: (1) known biased models, such as partial input models, more easily solve examples authored by annotators that rate highly on heuristic use, (2) models trained on annotators scoring highly on heuristic use don't generalize as well, and (3) heuristic-seeking annotators tend to create qualitatively less challenging examples. Our findings suggest that tracking heuristic usage among annotators can potentially help with collecting challenging datasets and diagnosing model biases.

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Visualizing the Obvious: A Concreteness-based Ensemble Model for Noun Property Prediction

Neural language models encode rich knowledge about entities and their relationships which can be extracted from their representations using probing. Common properties of nouns (e.g., red strawberries, small ant) are, however, more challenging to extract compared to other types of knowledge because they are rarely explicitly stated in texts. We hypothesize this to mainly be the case for perceptual properties which are obvious to the participants in the communication. We propose to extract these properties from images and use them in an ensemble model, in order to complement the information that is extracted from language models. We consider perceptual properties to be more concrete than abstract properties (e.g., interesting, flawless). We propose to use the adjectives' concreteness score as a lever to calibrate the contribution of each source (text vs. images). We evaluate our ensemble model in a ranking task where the actual properties of a noun need to be ranked higher than other non-relevant properties. Our results show that the proposed combination of text and images greatly improves noun property prediction compared to powerful text-based language models.

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Iconary: A Pictionary-Based Game for Testing Multimodal Communication with Drawings and Text

Communicating with humans is challenging for AIs because it requires a shared understanding of the world, complex semantics (e.g., metaphors or analogies), and at times multi-modal gestures (e.g., pointing with a finger, or an arrow in a diagram). We investigate these challenges in the context of Iconary, a collaborative game of drawing and guessing based on Pictionary, that poses a novel challenge for the research community. In Iconary, a Guesser tries to identify a phrase that a Drawer is drawing by composing icons, and the Drawer iteratively revises the drawing to help the Guesser in response. This back-and-forth often uses canonical scenes, visual metaphor, or icon compositions to express challenging words, making it an ideal test for mixing language and visual/symbolic communication in AI. We propose models to play Iconary and train them on over 55,000 games between human players. Our models are skillful players and are able to employ world knowledge in language models to play with words unseen during training. Elite human players outperform our models, particularly at the drawing task, leaving an important gap for future research to address. We release our dataset, code, and evaluation setup as a challenge to the community at http://www.github.com/allenai/iconary.

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Induce, Edit, Retrieve: Language Grounded Multimodal Schema for Instructional Video Retrieval

Schemata are structured representations of complex tasks that can aid artificial intelligence by allowing models to break down complex tasks into intermediate steps. We propose a novel system that induces schemata from web videos and generalizes them to capture unseen tasks with the goal of improving video retrieval performance. Our system proceeds in three major phases: (1) Given a task with related videos, we construct an initial schema for a task using a joint video-text model to match video segments with text representing steps from wikiHow; (2) We generalize schemata to unseen tasks by leveraging language models to edit the text within existing schemata. Through generalization, we can allow our schemata to cover a more extensive range of tasks with a small amount of learning data; (3) We conduct zero-shot instructional video retrieval with the unseen task names as the queries. Our schema-guided approach outperforms existing methods for video retrieval, and we demonstrate that the schemata induced by our system are better than those generated by other models.

cs.CV↗

Visual Goal-Step Inference using wikiHow

Understanding what sequence of steps are needed to complete a goal can help artificial intelligence systems reason about human activities. Past work in NLP has examined the task of goal-step inference for text. We introduce the visual analogue. We propose the Visual Goal-Step Inference (VGSI) task, where a model is given a textual goal and must choose which of four images represents a plausible step towards that goal. With a new dataset harvested from wikiHow consisting of 772,277 images representing human actions, we show that our task is challenging for state-of-the-art multimodal models. Moreover, the multimodal representation learned from our data can be effectively transferred to other datasets like HowTo100m, increasing the VGSI accuracy by 15 - 20%. Our task will facilitate multimodal reasoning about procedural events.

cs.CV↗

Visual Semantic Role Labeling for Video Understanding

We propose a new framework for understanding and representing related salient events in a video using visual semantic role labeling. We represent videos as a set of related events, wherein each event consists of a verb and multiple entities that fulfill various roles relevant to that event. To study the challenging task of semantic role labeling in videos or VidSRL, we introduce the VidSitu benchmark, a large-scale video understanding data source with $29K$ $10$-second movie clips richly annotated with a verb and semantic-roles every $2$ seconds. Entities are co-referenced across events within a movie clip and events are connected to each other via event-event relations. Clips in VidSitu are drawn from a large collection of movies (${\sim}3K$) and have been chosen to be both complex (${\sim}4.2$ unique verbs within a video) as well as diverse (${\sim}200$ verbs have more than $100$ annotations each). We provide a comprehensive analysis of the dataset in comparison to other publicly available video understanding benchmarks, several illustrative baselines and evaluate a range of standard video recognition models. Our code and dataset is available at vidsitu.org.

cs.CV↗

Learning to Model and Ignore Dataset Bias with Mixed Capacity Ensembles

Many datasets have been shown to contain incidental correlations created by idiosyncrasies in the data collection process. For example, sentence entailment datasets can have spurious word-class correlations if nearly all contradiction sentences contain the word "not", and image recognition datasets can have tell-tale object-background correlations if dogs are always indoors. In this paper, we propose a method that can automatically detect and ignore these kinds of dataset-specific patterns, which we call dataset biases. Our method trains a lower capacity model in an ensemble with a higher capacity model. During training, the lower capacity model learns to capture relatively shallow correlations, which we hypothesize are likely to reflect dataset bias. This frees the higher capacity model to focus on patterns that should generalize better. We ensure the models learn non-overlapping approaches by introducing a novel method to make them conditionally independent. Importantly, our approach does not require the bias to be known in advance. We evaluate performance on synthetic datasets, and four datasets built to penalize models that exploit known biases on textual entailment, visual question answering, and image recognition tasks. We show improvement in all settings, including a 10 point gain on the visual question answering dataset.

cs.LG↗

RoboTHOR: An Open Simulation-to-Real Embodied AI Platform

Visual recognition ecosystems (e.g. ImageNet, Pascal, COCO) have undeniably played a prevailing role in the evolution of modern computer vision. We argue that interactive and embodied visual AI has reached a stage of development similar to visual recognition prior to the advent of these ecosystems. Recently, various synthetic environments have been introduced to facilitate research in embodied AI. Notwithstanding this progress, the crucial question of how well models trained in simulation generalize to reality has remained largely unanswered. The creation of a comparable ecosystem for simulation-to-real embodied AI presents many challenges: (1) the inherently interactive nature of the problem, (2) the need for tight alignments between real and simulated worlds, (3) the difficulty of replicating physical conditions for repeatable experiments, (4) and the associated cost. In this paper, we introduce RoboTHOR to democratize research in interactive and embodied visual AI. RoboTHOR offers a framework of simulated environments paired with physical counterparts to systematically explore and overcome the challenges of simulation-to-real transfer, and a platform where researchers across the globe can remotely test their embodied models in the physical world. As a first benchmark, our experiments show there exists a significant gap between the performance of models trained in simulation when they are tested in both simulations and their carefully constructed physical analogs. We hope that RoboTHOR will spur the next stage of evolution in embodied computer vision. RoboTHOR can be accessed at the following link: https://ai2thor.allenai.org/robothor

cs.CV↗

Grounded Situation Recognition

We introduce Grounded Situation Recognition (GSR), a task that requires producing structured semantic summaries of images describing: the primary activity, entities engaged in the activity with their roles (e.g. agent, tool), and bounding-box groundings of entities. GSR presents important technical challenges: identifying semantic saliency, categorizing and localizing a large and diverse set of entities, overcoming semantic sparsity, and disambiguating roles. Moreover, unlike in captioning, GSR is straightforward to evaluate. To study this new task we create the Situations With Groundings (SWiG) dataset which adds 278,336 bounding-box groundings to the 11,538 entity classes in the imsitu dataset. We propose a Joint Situation Localizer and find that jointly predicting situations and groundings with end-to-end training handily outperforms independent training on the entire grounding metric suite with relative gains between 8% and 32%. Finally, we show initial findings on three exciting future directions enabled by our models: conditional querying, visual chaining, and grounded semantic aware image retrieval. Code and data available at https://prior.allenai.org/projects/gsr.

cs.CV↗

Balanced Datasets Are Not Enough: Estimating and Mitigating Gender Bias in Deep Image Representations

In this work, we present a framework to measure and mitigate intrinsic biases with respect to protected variables --such as gender-- in visual recognition tasks. We show that trained models significantly amplify the association of target labels with gender beyond what one would expect from biased datasets. Surprisingly, we show that even when datasets are balanced such that each label co-occurs equally with each gender, learned models amplify the association between labels and gender, as much as if data had not been balanced! To mitigate this, we adopt an adversarial approach to remove unwanted features corresponding to protected variables from intermediate representations in a deep neural network -- and provide a detailed analysis of its effectiveness. Experiments on two datasets: the COCO dataset (objects), and the imSitu dataset (actions), show reductions in gender bias amplification while maintaining most of the accuracy of the original models.

cs.CV↗

Don't Take the Easy Way Out: Ensemble Based Methods for Avoiding Known Dataset Biases

State-of-the-art models often make use of superficial patterns in the data that do not generalize well to out-of-domain or adversarial settings. For example, textual entailment models often learn that particular key words imply entailment, irrespective of context, and visual question answering models learn to predict prototypical answers, without considering evidence in the image. In this paper, we show that if we have prior knowledge of such biases, we can train a model to be more robust to domain shift. Our method has two stages: we (1) train a naive model that makes predictions exclusively based on dataset biases, and (2) train a robust model as part of an ensemble with the naive one in order to encourage it to focus on other patterns in the data that are more likely to generalize. Experiments on five datasets with out-of-domain test sets show significantly improved robustness in all settings, including a 12 point gain on a changing priors visual question answering dataset and a 9 point gain on an adversarial question answering test set.

cs.CL↗

VisualBERT: A Simple and Performant Baseline for Vision and Language

We propose VisualBERT, a simple and flexible framework for modeling a broad range of vision-and-language tasks. VisualBERT consists of a stack of Transformer layers that implicitly align elements of an input text and regions in an associated input image with self-attention. We further propose two visually-grounded language model objectives for pre-training VisualBERT on image caption data. Experiments on four vision-and-language tasks including VQA, VCR, NLVR2, and Flickr30K show that VisualBERT outperforms or rivals with state-of-the-art models while being significantly simpler. Further analysis demonstrates that VisualBERT can ground elements of language to image regions without any explicit supervision and is even sensitive to syntactic relationships, tracking, for example, associations between verbs and image regions corresponding to their arguments.

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A Qualitative Comparison of CoQA, SQuAD 2.0 and QuAC

We compare three new datasets for question answering: SQuAD 2.0, QuAC, and CoQA, along several of their new features: (1) unanswerable questions, (2) multi-turn interactions, and (3) abstractive answers. We show that the datasets provide complementary coverage of the first two aspects, but weak coverage of the third. Because of the datasets' structural similarity, a single extractive model can be easily adapted to any of the datasets and we show improved baseline results on both SQuAD 2.0 and CoQA. Despite the similarity, models trained on one dataset are ineffective on another dataset, but we find moderate performance improvement through pretraining. To encourage cross-evaluation, we release code for conversion between datasets at https://github.com/my89/co-squac .

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Gender Bias in Contextualized Word Embeddings

In this paper, we quantify, analyze and mitigate gender bias exhibited in ELMo's contextualized word vectors. First, we conduct several intrinsic analyses and find that (1) training data for ELMo contains significantly more male than female entities, (2) the trained ELMo embeddings systematically encode gender information and (3) ELMo unequally encodes gender information about male and female entities. Then, we show that a state-of-the-art coreference system that depends on ELMo inherits its bias and demonstrates significant bias on the WinoBias probing corpus. Finally, we explore two methods to mitigate such gender bias and show that the bias demonstrated on WinoBias can be eliminated.

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