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Martín Ríos-Wilson

Publications and source records attributed to Martín Ríos-Wilson.

17 recordsLinked to original sources

The Two-Dimensional Majority Rule is P-Complete

We prove that prediction for the synchronous two-dimensional majority rule is $\mathrm{P}$-complete under logspace many-one reductions, resolving a problem open for almost three decades. In 1997, Moore established $\mathrm{P}$-completeness in dimension three and higher and conjectured that the two-dimensional case admits an efficient parallel algorithm. We consider an $n\times n$ torus on which each cell follows the majority of its four nearest neighbors and retains its current state in a tie. Given an explicitly specified initial configuration and a time $T$, prediction asks whether a designated cell is in state $+1$ at time $T$. The central challenge is to make independent information streams cross in the plane under a homogeneous, monotone, diffusive local rule. We overcome this obstacle through a temporal encoding of Boolean values: both values generate activity, but are distinguished by signal arrival times. This encoding yields a crossover that preserves both values and composes with wires, duplication, and AND and OR gates to simulate arbitrary monotone Boolean circuits. Thus a local rule that favors agreement can nevertheless transport, combine, and cross independent information in two dimensions. We also prove $\mathrm{P}$-completeness for deciding whether a designated cell ever reaches $+1$, without a prescribed time horizon. The prediction result extends to every uniform symmetric signed majority rule on the same neighborhood, including the minority rule.

cs.DM↗

Complexity of Fungal Automaton Prediction

Fungal automata are a nature-inspired computational model, where a rule is alternatively applied verticaly and horizontaly. In this work we study the computational complexity of predicting the dynamics of all fungal freezing totalistic one-dimentional rules of radius $1$, exhibiting various behaviors. Despite efficiently predictable in most cases (with non-deterministic logspace algorithms), a non-linear rule is left open to characterize. We further explore the freezing majority rule (which is totalistic), and prove that at radius $1.5$ it becomes $\mathbf{P}$-complete to predict.

cs.CC↗

Embedding arbitrary Boolean circuits into fungal automata with arbitrary update sequences

The sandpile automata of Bak, Tang, and Wiesenfeld (Phys. Rev. Lett., 1987) are a simple model for the diffusion of particles in space. A fundamental problem related to the complexity of the model is predicting its evolution in the parallel setting. Despite decades of effort, a classification of this problem for two-dimensional sandpile automata remains outstanding. Fungal automata were recently proposed by Goles et al. (Phys. Lett. A, 2020) as a spin-off of the model in which diffusion occurs either in horizontal $(H)$ or vertical $(V)$ directions according to a so-called update scheme. Goles et al. proved that the prediction problem for this model with the update scheme $H^4V^4$ is $\textbf{P}$-complete. This result was subsequently improved by Modanese and Worsch (Algorithmica, 2024), who showed the problem is $\textbf{P}$-complete also for the simpler updatenscheme $HV$. In this work, we fill in the gaps and prove that the prediction problem is $\textbf{P}$-complete for any update scheme that contains both $H$ and $V$ at least once.

cs.CC↗

Strong and Hiding Distributed Certification of Bipartiteness

In this paper, we study the problem of certifying whether a graph is bipartite (i.e. $2$-colorable) with a locally checkable proof (LCP) that is able to hide a $2$-coloring from the verifier. More precisely, we say an LCP for $2$-coloring is hiding if, in a yes-instance, it is possible to assign certificates to nodes without revealing an explicit $2$-coloring. Motivated by the search for promise-free separations of extensions of the LOCAL model in the context of locally checkable labeling (LCL) problems, we also require the LCPs to satisfy what we refer to as the strong soundness property. This is a strengthening of soundness that requires that, in a no-instance (i.e., a non-$2$-colorable graph) and for every certificate assignment, the subset of accepting nodes must induce a $2$-colorable subgraph. We show that strong and hiding LCPs for $2$-coloring exist in specific graph classes and requiring only $O(\log n)$-sized certificates. Furthermore, when the input is promised to be a cycle or contains a node of degree $1$, we show the existence of strong and hiding LCPs even in an anonymous network and with constant-size certificates. Despite these upper bounds, we prove that there are no strong and hiding LCPs for $2$-coloring in general, unless the algorithm has access to node identifiers and uses certificates of size~$ω(1)$. Furthermore, in anonymous networks, the lower bound holds regardless of the certificate size. The proof relies on a Ramsey-type result as well as an argument about the realizability of subgraphs of the neighborhood graph consisting of the accepting views of an LCP. Along the way, we also give a characterization of the hiding property for the general $k$-coloring problem that appears to be a key component for future investigations in this context.

cs.DC↗

On the Convergence of Elementary Cellular Automata under Sequential Update Modes

In this paper, we perform a theoretical analysis of the sequential convergence of elementary cellular automata that have at least one fixed point. Our aim is to establish which elementary rules always reach fixed points under sequential update modes, regardless of the initial configuration. In this context, we classify these rules according to whether all initial configurations converge under all, some, one or none sequential update modes, depending on if they have fixed points under synchronous (or parallel) update modes.

cs.DM↗

On the complexity of freezing automata networks of bounded pathwidth

An automata network is a graph of entities, each holding a state from a finite set and evolving according to a local update rule which depends only on its neighbors in the network's graph. It is freezing if there is an order on the states such that the state evolution of any node is non-decreasing in any orbit. They are commonly used to model epidemic propagation, diffusion phenomena like bootstrap percolation or cristal growth. Previous works have established that, under the hypothesis that the network graph is of bounded treewidth, many problems that can be captured by trace specifications at individual nodes admit efficient algorithms. In this paper we study the even more restricted case of a network of bounded pathwidth and show two hardness results that somehow illustrate the complexity of freezing dynamics under such a strong graph constraint. First, we show that the trace specification checking problem is NL-complete. Second, we show that deciding first order properties of the orbits augmented with a reachability predicate is NP-hard.

cs.CC↗

Dynamical Stability of Threshold Networks over Undirected Signed Graphs

This paper, we explore the dynamics of threshold networks on undirected signed graphs. Much attention has been dedicated to understanding the convergence and long-term behavior of this model. Yet, an open question persists: How does the underlying graph structure impact network dynamics? Similar studies have been carried out for threshold networks and other types of Boolean networks, but the latter primarily focus on unsigned networks. Here, we address this question in the context of signed threshold networks. We introduce the stability index of a signed graph, related to the concepts of antibalance in signed graphs. Our index establishes a connection between the structure and the dynamics of signed threshold networks. We show that signed graphs having a negative stability index on every induced subgraph exhibit stable dynamics, i.e., the dynamics converge to fixed points regardless of their threshold parameters. Conversely, if at least one induced subgraph has a non-negative stability index, oscillations in long-term behavior may appear. Furthermore, we generalize the analysis to network dynamics under periodic update schemes.

cs.DM↗

On elementary cellular automata asymptotic (a)synchronism sensitivity and complexity

Among the fundamental questions in computer science is that of the impact of synchronism/asynchronism on computations, which has been addressed in various fields of the discipline: in programming, in networking, in concurrence theory, in artificial learning, etc. In this paper, we tackle this question from a standpoint which mixes discrete dynamical system theory and computational complexity, by highlighting that the chosen way of making local computations can have a drastic influence on the performed global computation itself. To do so, we study how distinct update schedules may fundamentally change the asymptotic behaviors of finite dynamical systems, by analyzing in particular their limit cycle maximal period. For the message itself to be general and impacting enough, we choose to focus on a ``simple'' computational model which prevents underlying systems from having too many intrinsic degrees of freedom, namely elementary cellular automata. More precisely, for elementary cellular automata rules which are neither too simple nor too complex (the problem should be meaningless for both), we show that update schedule changes can lead to significant computational complexity jumps (from constant to superpolynomial ones) in terms of their temporal asymptotes.

nlin.CG↗

The Hardness of Local Certification of Finite-State Dynamics

Finite-State Dynamics (FSD) is one of the simplest and constrained distributed systems. An FSD is defined by an $n$-node network, with each node maintaining an internal state selected from a finite set. At each time-step, these nodes synchronously update their internal states based solely on the states of their neighboring nodes. Rather than focusing on specific types of local functions, in this article, our primary focus is on the problem of determining the maximum time required for an FSD to reach a stable global state. This global state can be seen as the acceptance state or as the output of a distributed computation. For fixed $k$ and $q$, we define the problem $\text{convergence}(k,q)$, which consists of deciding if a $q$-state FSD converges in at most $k$ time-steps. Our main focus is to study the problem $\text{convergence}$ from the perspective of distributed certification, with a focus on the model of proof-labeling schemes (PLS). First, we study the problem $\text{convergence}$ on arbitrary graphs and show that every PLS has certificates of size $Θ(n^2)$ (up to logarithmic factors). Then, we turn to the restriction of the problem on graphs of maximum degree $Δ$. Roughly, we show that the problem admits a PLS with certificates of size $Δ^{k+1}$, while every PLS requires certificates of size at least $2^{k/6} \cdot 6/k$ on graphs of maximum degree 3.

cs.DC↗

Local Certification of Majority Dynamics

In majority voting dynamics, a group of $n$ agents in a social network are asked for their preferred candidate in a future election between two possible choices. At each time step, a new poll is taken, and each agent adjusts their vote according to the majority opinion of their network neighbors. After $T$ time steps, the candidate with the majority of votes is the leading contender in the election. In general, it is very hard to predict who will be the leading candidate after a large number of time-steps. We study, from the perspective of local certification, the problem of predicting the leading candidate after a certain number of time-steps, which we call Election-Prediction. We show that in graphs with sub-exponential growth Election-Prediction admits a proof labeling scheme of size $\mathcal{O}(\log n)$. We also find non-trivial upper bounds for graphs with a bounded degree, in which the size of the certificates are sub-linear in $n$. Furthermore, we explore lower bounds for the unrestricted case, showing that locally checkable proofs for Election-Prediction on arbitrary $n$-node graphs have certificates on $Ω(n)$ bits. Finally, we show that our upper bounds are tight even for graphs of constant growth.

cs.DC↗

Exploring the Dynamics of Fungal Cellular Automata

Cells in a fungal hyphae are separated by internal walls (septa). The septa have tiny pores that allow cytoplasm flowing between cells. Cells can close their septa blocking the flow if they are injured, preventing fluid loss from the rest of filament. This action is achieved by special organelles called Woronin bodies. Using the controllable pores as an inspiration we advance one and two-dimensional cellular automata into Elementary fungal cellular automata (EFCA) and Majority fungal automata (MFA) by adding a concept of Woronin bodies to the cell state transition rules. EFCA is a cellular automaton where the communications between neighboring cells can be blocked by the activation of the Woronin bodies (Wb), allowing or blocking the flow of information (represented by a cytoplasm and chemical elements it carries) between them. We explore a novel version of the fungal automata where the evolution of the system is only affected by the activation of the Wb. We explore two case studies: the Elementary Fungal Cellular Automata (EFCA), which is a direct application of this variant for elementary cellular automata rules, and the Majority Fungal Automata (MFA), which correspond to an application of the Wb to two dimensional automaton with majority rule with Von Neumann neighborhood. By studying the EFCA model, we analyze how the 256 elementary cellular automata rules are affected by the activation of Wb in different modes, increasing the complexity on applied rule in some cases. Also we explore how a consensus over MFA is affected when the continuous flow of information is interrupted due to the activation of Woronin bodies.

nlin.CG↗

Intrinsic Simulations and Universality in Automata Networks

An automata network (AN) is a finite graph where each node holds a state from a finite alphabet and is equipped with a local map defining the evolution of the state of the node depending on its neighbors. They are studied both from the dynamical and the computational complexity point of view. Inspired from well-established notions in the context of cellular automata, we develop a theory of intrinsic simulations and universality for families of automata networks. We establish many consequences of intrinsic universality in terms of complexity of orbits (periods of attractors, transients, etc) as well as hardness of the standard well-studied decision problems for automata networks (short/long term prediction, reachability, etc). In the way, we prove orthogonality results for these problems: the hardness of a single one does not imply hardness of the others, while intrinsic universality implies hardness of all of them. As a complement, we develop a proof technique to establish intrinsic simulation and universality results which is suitable to deal with families of symmetric networks were connections are non-oriented. It is based on an operation of glueing of networks, which allows to produce complex orbits in large networks from compatible pseudo-orbits in small networks. As an illustration, we give a short proof that the family of networks were each node obeys the rule of the 'game of life' cellular automaton is strongly universal. This formalism and proof technique is also applied in a companion paper devoted to studying the effect of update schedules on intrinsic universality for concrete symmetric families of automata networks.

cs.CC↗

Computing Power of Hybrid Models in Synchronous Networks

During the last two decades, a small set of distributed computing models for networks have emerged, among which LOCAL, CONGEST, and Broadcast Congested Clique (BCC) play a prominent role. We consider hybrid models resulting from combining these three models. That is, we analyze the computing power of models allowing to, say, perform a constant number of rounds of CONGEST, then a constant number of rounds of LOCAL, then a constant number of rounds of BCC, possibly repeating this figure a constant number of times. We specifically focus on 2-round models, and we establish the complete picture of the relative powers of these models. That is, for every pair of such models, we determine whether one is (strictly) stronger than the other, or whether the two models are incomparable. The separation results are obtained by approaching communication complexity through an original angle, which may be of independent interest. The two players are not bounded to compute the value of a binary function, but the combined outputs of the two players are constrained by this value. In particular, we introduce the XOR-Index problem, in which Alice is given a binary vector $x\in\{0,1\}^n$ together with an index $i\in[n]$, Bob is given a binary vector $y\in\{0,1\}^n$ together with an index $j\in[n]$, and, after a single round of 2-way communication, Alice must output a boolean $\textrm{out}_A$, and Bob must output a boolean $\textrm{out}_B$, such that $\mbox{out}_A\land\mbox{out}_B = x_j\oplus y_i$. We show that the communication complexity of XOR-Index is $Ω(n)$ bits.

cs.DC↗

On the complexity of the generalized Q2R automaton

We study the dynamic and complexity of the generalized Q2R automaton. We show the existence of non-polynomial cycles as well as its capability to simulate with the synchronous update the classical version of the automaton updated under a block sequential update scheme. Furthermore, we show that the decision problem consisting in determine if a given node in the network changes its state is \textbf{P}-Hard.

cs.DM↗

Generating Boolean Functions on Totalistic Automata Networks

We consider the problem of studying the simulation capabilities of the dynamics of arbitrary networks of finite states machines. In these models, each node of the network takes two states 0 (passive) and 1 (active). The states of the nodes are updated in parallel following a local totalistic rule, i.e., depending only on the sum of active states. Four families of totalistic rules are considered: linear or matrix defined rules (a node takes state 1 if each of its neighbours is in state 1), threshold rules (a node takes state 1 if the sum of its neighbours exceed a threshold), isolated rules (a node takes state 1 if the sum of its neighbours equals to some single number) and interval rule (a node takes state 1 if the sum of its neighbours belong to some discrete interval). We focus in studying the simulation capabilities of the dynamics of each of the latter classes. In particular, we show that totalistic automata networks governed by matrix defined rules can only implement constant functions and other matrix defined functions. In addition, we show that t by threshold rules can generate any monotone Boolean functions. Finally, we show that networks driven by isolated and the interval rules exhibit a very rich spectrum of boolean functions as they can, in fact, implement any arbitrary Boolean functions. We complement this results by studying experimentally the set of different Boolean functions generated by totalistic rules on random graphs.

cs.CC↗

On the impact of treewidth in the computational complexity of freezing dynamics

An automata network is a network of entities, each holding a state from a finite set and evolving according to a local update rule which depends only on its neighbors in the network's graph. It is freezing if there is an order on states such that the state evolution of any node is non-decreasing in any orbit. They are commonly used to model epidemic propagation, diffusion phenomena like bootstrap percolation or cristal growth. In this paper we establish how treewidth and maximum degree of the underlying graph are key parameters which influence the overall computational complexity of finite freezing automata networks. First, we define a general model checking formalism that captures many classical decision problems: prediction, nilpotency, predecessor, asynchronous reachability. Then, on one hand, we present an efficient parallel algorithm that solves the general model checking problem in NC for any graph with bounded degree and bounded treewidth. On the other hand, we show that these problems are hard in their respective classes when restricted to families of graph with polynomially growing treewidth. For prediction, predecessor and asynchronous reachability, we establish the hardness result with a fixed set-defiend update rule that is universally hard on any input graph of such families.

cs.DM↗

On the Complexity of Asynchronous Freezing Cellular Automata

In this paper we study the family of freezing cellular automata (FCA) in the context of asynchronous updating schemes. A cellular automaton is called freezing if there exists an order of its states, and the transitions are only allowed to go from a lower to a higher state. A cellular automaton is asynchronous if at each time-step only one cell is updated. Given configuration, we say that a cell is unstable if there exists a sequential updating scheme that changes its state. In this context, we define the problem AsyncUnstability, which consists in deciding if a cell is unstable or not. In general AsyncUnstability is in NP, and we study in which cases we can solve the problem by a more efficient algorithm. We begin showing that AsyncUnstability is in NL for any one-dimensional FCA. Then we focus on the family of life-like freezing CA (LFCA), which is a family of two-dimensional two-state FCA that generalize the freezing version of the game of life, known as life without death. We study the complexity of AsyncUnstability for all LFCA in the triangular and square grids, showing that almost all of them can be solved in NC, except for one rule for which the problem is NP-complete.

cs.CC↗