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Martial Hebert

Publications and source records attributed to Martial Hebert.

At least 55 records · Page 3Linked to original sources

PCN: Point Completion Network

Shape completion, the problem of estimating the complete geometry of objects from partial observations, lies at the core of many vision and robotics applications. In this work, we propose Point Completion Network (PCN), a novel learning-based approach for shape completion. Unlike existing shape completion methods, PCN directly operates on raw point clouds without any structural assumption (e.g. symmetry) or annotation (e.g. semantic class) about the underlying shape. It features a decoder design that enables the generation of fine-grained completions while maintaining a small number of parameters. Our experiments show that PCN produces dense, complete point clouds with realistic structures in the missing regions on inputs with various levels of incompleteness and noise, including cars from LiDAR scans in the KITTI dataset.

cs.CV↗

Quadtree Generating Networks: Efficient Hierarchical Scene Parsing with Sparse Convolutions

Semantic segmentation with Convolutional Neural Networks is a memory-intensive task due to the high spatial resolution of feature maps and output predictions. In this paper, we present Quadtree Generating Networks (QGNs), a novel approach able to drastically reduce the memory footprint of modern semantic segmentation networks. The key idea is to use quadtrees to represent the predictions and target segmentation masks instead of dense pixel grids. Our quadtree representation enables hierarchical processing of an input image, with the most computationally demanding layers only being used at regions in the image containing boundaries between classes. In addition, given a trained model, our representation enables flexible inference schemes to trade-off accuracy and computational cost, allowing the network to adapt in constrained situations such as embedded devices. We demonstrate the benefits of our approach on the Cityscapes, SUN-RGBD and ADE20k datasets. On Cityscapes, we obtain an relative 3% mIoU improvement compared to a dilated network with similar memory consumption; and only receive a 3% relative mIoU drop compared to a large dilated network, while reducing memory consumption by over 4$\times$.

cs.CV↗

Learning Compositional Representations for Few-Shot Recognition

One of the key limitations of modern deep learning approaches lies in the amount of data required to train them. Humans, by contrast, can learn to recognize novel categories from just a few examples. Instrumental to this rapid learning ability is the compositional structure of concept representations in the human brain --- something that deep learning models are lacking. In this work, we make a step towards bridging this gap between human and machine learning by introducing a simple regularization technique that allows the learned representation to be decomposable into parts. Our method uses category-level attribute annotations to disentangle the feature space of a network into subspaces corresponding to the attributes. These attributes can be either purely visual, like object parts, or more abstract, like openness and symmetry. We demonstrate the value of compositional representations on three datasets: CUB-200-2011, SUN397, and ImageNet, and show that they require fewer examples to learn classifiers for novel categories.

cs.CV↗

Image Deformation Meta-Networks for One-Shot Learning

Humans can robustly learn novel visual concepts even when images undergo various deformations and lose certain information. Mimicking the same behavior and synthesizing deformed instances of new concepts may help visual recognition systems perform better one-shot learning, i.e., learning concepts from one or few examples. Our key insight is that, while the deformed images may not be visually realistic, they still maintain critical semantic information and contribute significantly to formulating classifier decision boundaries. Inspired by the recent progress of meta-learning, we combine a meta-learner with an image deformation sub-network that produces additional training examples, and optimize both models in an end-to-end manner. The deformation sub-network learns to deform images by fusing a pair of images --- a probe image that keeps the visual content and a gallery image that diversifies the deformations. We demonstrate results on the widely used one-shot learning benchmarks (miniImageNet and ImageNet 1K Challenge datasets), which significantly outperform state-of-the-art approaches. Code is available at https://github.com/tankche1/IDeMe-Net.

cs.CV↗

Growing a Brain: Fine-Tuning by Increasing Model Capacity

CNNs have made an undeniable impact on computer vision through the ability to learn high-capacity models with large annotated training sets. One of their remarkable properties is the ability to transfer knowledge from a large source dataset to a (typically smaller) target dataset. This is usually accomplished through fine-tuning a fixed-size network on new target data. Indeed, virtually every contemporary visual recognition system makes use of fine-tuning to transfer knowledge from ImageNet. In this work, we analyze what components and parameters change during fine-tuning, and discover that increasing model capacity allows for more natural model adaptation through fine-tuning. By making an analogy to developmental learning, we demonstrate that "growing" a CNN with additional units, either by widening existing layers or deepening the overall network, significantly outperforms classic fine-tuning approaches. But in order to properly grow a network, we show that newly-added units must be appropriately normalized to allow for a pace of learning that is consistent with existing units. We empirically validate our approach on several benchmark datasets, producing state-of-the-art results.

cs.CV↗

Direct Fitting of Gaussian Mixture Models

When fitting Gaussian Mixture Models to 3D geometry, the model is typically fit to point clouds, even when the shapes were obtained as 3D meshes. Here we present a formulation for fitting Gaussian Mixture Models (GMMs) directly to a triangular mesh instead of using points sampled from its surface. Part of this work analyzes a general formulation for evaluating likelihood of geometric objects. This modification enables fitting higher-quality GMMs under a wider range of initialization conditions. Additionally, models obtained from this fitting method are shown to produce an improvement in 3D registration for both meshes and RGB-D frames. This result is general and applicable to arbitrary geometric objects, including representing uncertainty from sensor measurements.

cs.CV↗

Edge-Direct Visual Odometry

In this paper we propose an edge-direct visual odometry algorithm that efficiently utilizes edge pixels to find the relative pose that minimizes the photometric error between images. Prior work on exploiting edge pixels instead treats edges as features and employ various techniques to match edge lines or pixels, which adds unnecessary complexity. Direct methods typically operate on all pixel intensities, which proves to be highly redundant. In contrast our method builds on direct visual odometry methods naturally with minimal added computation. It is not only more efficient than direct dense methods since we iterate with a fraction of the pixels, but also more accurate. We achieve high accuracy and efficiency by extracting edges from only one image, and utilize robust Gauss-Newton to minimize the photometric error of these edge pixels. This simultaneously finds the edge pixels in the reference image, as well as the relative camera pose that minimizes the photometric error. We test various edge detectors, including learned edges, and determine that the optimal edge detector for this method is the Canny edge detection algorithm using automatic thresholding. We highlight key differences between our edge direct method and direct dense methods, in particular how higher levels of image pyramids can lead to significant aliasing effects and result in incorrect solution convergence. We show experimentally that reducing the photometric error of edge pixels also reduces the photometric error of all pixels, and we show through an ablation study the increase in accuracy obtained by optimizing edge pixels only. We evaluate our method on the RGB-D TUM benchmark on which we achieve state-of-the-art performance.

cs.CV↗

A Study on Action Detection in the Wild

The recent introduction of the AVA dataset for action detection has caused a renewed interest to this problem. Several approaches have been recently proposed that improved the performance. However, all of them have ignored the main difficulty of the AVA dataset - its realistic distribution of training and test examples. This dataset was collected by exhaustive annotation of human action in uncurated videos. As a result, the most common categories, such as `stand' or `sit', contain tens of thousands of examples, whereas rare ones have only dozens. In this work we study the problem of action detection in a highly-imbalanced dataset. Differently from previous work on handling long-tail category distributions, we begin by analyzing the imbalance in the test set. We demonstrate that the standard AP metric is not informative for the categories in the tail, and propose an alternative one - Sampled AP. Armed with this new measure, we study the problem of transferring representations from the data-rich head to the rare tail categories and propose a simple but effective approach.

cs.CV↗

Learning Unsupervised Multi-View Stereopsis via Robust Photometric Consistency

We present a learning based approach for multi-view stereopsis (MVS). While current deep MVS methods achieve impressive results, they crucially rely on ground-truth 3D training data, and acquisition of such precise 3D geometry for supervision is a major hurdle. Our framework instead leverages photometric consistency between multiple views as supervisory signal for learning depth prediction in a wide baseline MVS setup. However, naively applying photo consistency constraints is undesirable due to occlusion and lighting changes across views. To overcome this, we propose a robust loss formulation that: a) enforces first order consistency and b) for each point, selectively enforces consistency with some views, thus implicitly handling occlusions. We demonstrate our ability to learn MVS without 3D supervision using a real dataset, and show that each component of our proposed robust loss results in a significant improvement. We qualitatively observe that our reconstructions are often more complete than the acquired ground truth, further showing the merits of this approach. Lastly, our learned model generalizes to novel settings, and our approach allows adaptation of existing CNNs to datasets without ground-truth 3D by unsupervised finetuning. Project webpage: https://tejaskhot.github.io/unsup_mvs

cs.CV↗

A Structured Model For Action Detection

A dominant paradigm for learning-based approaches in computer vision is training generic models, such as ResNet for image recognition, or I3D for video understanding, on large datasets and allowing them to discover the optimal representation for the problem at hand. While this is an obviously attractive approach, it is not applicable in all scenarios. We claim that action detection is one such challenging problem - the models that need to be trained are large, and labeled data is expensive to obtain. To address this limitation, we propose to incorporate domain knowledge into the structure of the model, simplifying optimization. In particular, we augment a standard I3D network with a tracking module to aggregate long term motion patterns, and use a graph convolutional network to reason about interactions between actors and objects. Evaluated on the challenging AVA dataset, the proposed approach improves over the I3D baseline by 5.5% mAP and over the state-of-the-art by 4.8% mAP.

cs.CV↗

Adaptive Semantic Segmentation with a Strategic Curriculum of Proxy Labels

Training deep networks for semantic segmentation requires annotation of large amounts of data, which can be time-consuming and expensive. Unfortunately, these trained networks still generalize poorly when tested in domains not consistent with the training data. In this paper, we show that by carefully presenting a mixture of labeled source domain and proxy-labeled target domain data to a network, we can achieve state-of-the-art unsupervised domain adaptation results. With our design, the network progressively learns features specific to the target domain using annotation from only the source domain. We generate proxy labels for the target domain using the network's own predictions. Our architecture then allows selective mining of easy samples from this set of proxy labels, and hard samples from the annotated source domain. We conduct a series of experiments with the GTA5, Cityscapes and BDD100k datasets on synthetic-to-real domain adaptation and geographic domain adaptation, showing the advantages of our method over baselines and existing approaches.

cs.CV↗

Learning Anytime Predictions in Neural Networks via Adaptive Loss Balancing

This work considers the trade-off between accuracy and test-time computational cost of deep neural networks (DNNs) via \emph{anytime} predictions from auxiliary predictions. Specifically, we optimize auxiliary losses jointly in an \emph{adaptive} weighted sum, where the weights are inversely proportional to average of each loss. Intuitively, this balances the losses to have the same scale. We demonstrate theoretical considerations that motivate this approach from multiple viewpoints, including connecting it to optimizing the geometric mean of the expectation of each loss, an objective that ignores the scale of losses. Experimentally, the adaptive weights induce more competitive anytime predictions on multiple recognition data-sets and models than non-adaptive approaches including weighing all losses equally. In particular, anytime neural networks (ANNs) can achieve the same accuracy faster using adaptive weights on a small network than using static constant weights on a large one. For problems with high performance saturation, we also show a sequence of exponentially deepening ANNscan achieve near-optimal anytime results at any budget, at the cost of a const fraction of extra computation.

cs.LG↗

Low-Shot Learning from Imaginary Data

Humans can quickly learn new visual concepts, perhaps because they can easily visualize or imagine what novel objects look like from different views. Incorporating this ability to hallucinate novel instances of new concepts might help machine vision systems perform better low-shot learning, i.e., learning concepts from few examples. We present a novel approach to low-shot learning that uses this idea. Our approach builds on recent progress in meta-learning ("learning to learn") by combining a meta-learner with a "hallucinator" that produces additional training examples, and optimizing both models jointly. Our hallucinator can be incorporated into a variety of meta-learners and provides significant gains: up to a 6 point boost in classification accuracy when only a single training example is available, yielding state-of-the-art performance on the challenging ImageNet low-shot classification benchmark.

cs.CV↗

Learning by Asking Questions

We introduce an interactive learning framework for the development and testing of intelligent visual systems, called learning-by-asking (LBA). We explore LBA in context of the Visual Question Answering (VQA) task. LBA differs from standard VQA training in that most questions are not observed during training time, and the learner must ask questions it wants answers to. Thus, LBA more closely mimics natural learning and has the potential to be more data-efficient than the traditional VQA setting. We present a model that performs LBA on the CLEVR dataset, and show that it automatically discovers an easy-to-hard curriculum when learning interactively from an oracle. Our LBA generated data consistently matches or outperforms the CLEVR train data and is more sample efficient. We also show that our model asks questions that generalize to state-of-the-art VQA models and to novel test time distributions.

cs.CV↗

Log-DenseNet: How to Sparsify a DenseNet

Skip connections are increasingly utilized by deep neural networks to improve accuracy and cost-efficiency. In particular, the recent DenseNet is efficient in computation and parameters, and achieves state-of-the-art predictions by directly connecting each feature layer to all previous ones. However, DenseNet's extreme connectivity pattern may hinder its scalability to high depths, and in applications like fully convolutional networks, full DenseNet connections are prohibitively expensive. This work first experimentally shows that one key advantage of skip connections is to have short distances among feature layers during backpropagation. Specifically, using a fixed number of skip connections, the connection patterns with shorter backpropagation distance among layers have more accurate predictions. Following this insight, we propose a connection template, Log-DenseNet, which, in comparison to DenseNet, only slightly increases the backpropagation distances among layers from 1 to ($1 + \log_2 L$), but uses only $L\log_2 L$ total connections instead of $O(L^2)$. Hence, Log-DenseNets are easier than DenseNets to implement and to scale. We demonstrate the effectiveness of our design principle by showing better performance than DenseNets on tabula rasa semantic segmentation, and competitive results on visual recognition.

cs.CV↗

Predictive-State Decoders: Encoding the Future into Recurrent Networks

Recurrent neural networks (RNNs) are a vital modeling technique that rely on internal states learned indirectly by optimization of a supervised, unsupervised, or reinforcement training loss. RNNs are used to model dynamic processes that are characterized by underlying latent states whose form is often unknown, precluding its analytic representation inside an RNN. In the Predictive-State Representation (PSR) literature, latent state processes are modeled by an internal state representation that directly models the distribution of future observations, and most recent work in this area has relied on explicitly representing and targeting sufficient statistics of this probability distribution. We seek to combine the advantages of RNNs and PSRs by augmenting existing state-of-the-art recurrent neural networks with Predictive-State Decoders (PSDs), which add supervision to the network's internal state representation to target predicting future observations. Predictive-State Decoders are simple to implement and easily incorporated into existing training pipelines via additional loss regularization. We demonstrate the effectiveness of PSDs with experimental results in three different domains: probabilistic filtering, Imitation Learning, and Reinforcement Learning. In each, our method improves statistical performance of state-of-the-art recurrent baselines and does so with fewer iterations and less data.

stat.ML↗

Ignoring Distractors in the Absence of Labels: Optimal Linear Projection to Remove False Positives During Anomaly Detection

In the anomaly detection setting, the native feature embedding can be a crucial source of bias. We present a technique, Feature Omission using Context in Unsupervised Settings (FOCUS) to learn a feature mapping that is invariant to changes exemplified in training sets while retaining as much descriptive power as possible. While this method could apply to many unsupervised settings, we focus on applications in anomaly detection, where little task-labeled data is available. Our algorithm requires only non-anomalous sets of data, and does not require that the contexts in the training sets match the context of the test set. By maximizing within-set variance and minimizing between-set variance, we are able to identify and remove distracting features while retaining fidelity to the descriptiveness needed at test time. In the linear case, our formulation reduces to a generalized eigenvalue problem that can be solved quickly and applied to test sets outside the context of the training sets. This technique allows us to align technical definitions of anomaly detection with human definitions through appropriate mappings of the feature space. We demonstrate that this method is able to remove uninformative parts of the feature space for the anomaly detection setting.

cs.LG↗

Cut, Paste and Learn: Surprisingly Easy Synthesis for Instance Detection

A major impediment in rapidly deploying object detection models for instance detection is the lack of large annotated datasets. For example, finding a large labeled dataset containing instances in a particular kitchen is unlikely. Each new environment with new instances requires expensive data collection and annotation. In this paper, we propose a simple approach to generate large annotated instance datasets with minimal effort. Our key insight is that ensuring only patch-level realism provides enough training signal for current object detector models. We automatically `cut' object instances and `paste' them on random backgrounds. A naive way to do this results in pixel artifacts which result in poor performance for trained models. We show how to make detectors ignore these artifacts during training and generate data that gives competitive performance on real data. Our method outperforms existing synthesis approaches and when combined with real images improves relative performance by more than 21% on benchmark datasets. In a cross-domain setting, our synthetic data combined with just 10% real data outperforms models trained on all real data.

cs.CV↗