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Martin Bo Møller

Publications and source records attributed to Martin Bo Møller.

6 recordsLinked to original sources

Cyclic MPDR Beamforming for Suppression of Almost-Cyclostationary Acoustic Interference

Conventional acoustic beamformers typically assume short-time stationarity and process frequency bins independently, ignoring inter-frequency correlations. This is suboptimal for almost-periodic noise sources such as engines, fans, and musical instruments: these signals are better modeled as (almost) cyclostationary (ACS) processes with statistically correlated spectral components. This paper introduces the cyclic minimum power distortionless response (cMPDR) beamformer, which extends the conventional MPDR to jointly exploit spatial and spectral correlations. Building on frequency-shifted (FRESH) filtering, it suppresses noise components that are coherent across harmonically related frequencies, reducing residual noise beyond what spatial filtering alone can achieve. To address inharmonicity, where partials deviate from exact integer multiples of a fundamental frequency, we estimate resonant frequencies from a periodogram and derive frequency shifts from their pairwise spacing. Theoretical analysis yields closed-form expressions for residual noise and proves that output power decreases monotonically with the number of cyclic components. Experiments on synthetic harmonic noise and real UAV motor recordings confirm these findings: in low-SNR scenarios, the cMPDR achieves up to 5 dB improvement in SI-SDR over the MPDR, yields consistent STOI gains, and remains effective with a single microphone. When spectral correlation is absent, the method reduces to conventional MPDR and does not degrade performance. These results suggest that cyclic processing is a viable direction for acoustic noise reduction that deserves further investigation. Code and audio samples are available at https://github.com/Screeen/cMPDR.

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Sound field estimation with moving microphones using kernel ridge regression

Sound field estimation with moving microphones can increase flexibility, decrease measurement time, and reduce equipment constraints compared to using stationary microphones. In this paper a sound field estimation method based on kernel ridge regression (KRR) is proposed for moving microphones. The proposed KRR method is constructed using a discrete time continuous space sound field model based on the discrete Fourier transform and the Herglotz wave function. The proposed method allows for the inclusion of prior knowledge as a regularization penalty, similar to kernel-based methods with stationary microphones, which is novel for moving microphones. Using a directional weighting for the proposed method, the sound field estimates are improved, which is demonstrated on both simulated and real data. Due to the high computational cost of sound field estimation with moving microphones, an approximate KRR method is proposed, using random Fourier features (RFF) to approximate the kernel. The RFF method is shown to decrease computational cost while obtaining less accurate estimates compared to KRR, providing a trade-off between cost and performance.

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Time-domain sound field estimation using kernel ridge regression

Sound field estimation methods based on kernel ridge regression have proven effective, allowing for strict enforcement of physical properties, in addition to the inclusion of prior knowledge such as directionality of the sound field. These methods have been formulated for single-frequency sound fields, restricting the types of data and prior knowledge that can be used. In this paper, the kernel ridge regression approach is generalized to consider discrete-time sound fields. The proposed method provides time-domain sound field estimates that can be computed in closed form, are guaranteed to be physically realizable, and for which time-domain properties of the sound fields can be exploited to improve estimation performance. Exploiting prior information on the time-domain behaviour of room impulse responses, the estimation performance of the proposed method is shown to be improved using a time-domain data weighting, demonstrating the usefulness of the proposed approach. It is further shown using both simulated and real data that the time-domain data weighting can be combined with a directional weighting, exploiting prior knowledge of both spatial and temporal properties of the room impulse responses. The theoretical framework of the proposed method enables solving a broader class of sound field estimation problems using kernel ridge regression where it would be required to consider the time-domain response rather than the frequency-domain response of each frequency separately.

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Room impulse response prototyping using receiver distance estimations for high quality room equalisation algorithms

Room equalisation aims to increase the quality of loudspeaker reproduction in reverberant environments, compensating for colouration caused by imperfect room reflections and frequency dependant loudspeaker directivity. A common technique in the field of room equalisation, is to invert a prototype Room Impulse Response (RIR). Rather than inverting a single RIR at the listening position, a prototype response is composed of several responses distributed around the listening area. This paper proposes a method of impulse response prototyping, using estimated receiver positions, to form a weighted average prototype response. A method of receiver distance estimation is described, supporting the implementation of the prototype RIR. The proposed prototyping method is compared to other methods by measuring their post equalisation spectral deviation at several positions in a simulated room.

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Deep Sound Field Reconstruction in Real Rooms: Introducing the ISOBEL Sound Field Dataset

Knowledge of loudspeaker responses are useful in a number of applications, where a sound system is located inside a room that alters the listening experience depending on position within the room. Acquisition of sound fields for sound sources located in reverberant rooms can be achieved through labor intensive measurements of impulse response functions covering the room, or alternatively by means of reconstruction methods which can potentially require significantly fewer measurements. This paper extends evaluations of sound field reconstruction at low frequencies by introducing a dataset with measurements from four real rooms. The ISOBEL Sound Field dataset is publicly available, and aims to bridge the gap between synthetic and real-world sound fields in rectangular rooms. Moreover, the paper advances on a recent deep learning-based method for sound field reconstruction using a very low number of microphones, and proposes an approach for modeling both magnitude and phase response in a U-Net-like neural network architecture. The complex-valued sound field reconstruction demonstrates that the estimated room transfer functions are of high enough accuracy to allow for personalized sound zones with contrast ratios comparable to ideal room transfer functions using 15 microphones below 150 Hz.

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Sound field reconstruction in rooms: inpainting meets super-resolution

In this paper, a deep-learning-based method for sound field reconstruction is proposed. It is shown the possibility to reconstruct the magnitude of the sound pressure in the frequency band 30-300 Hz for an entire room by using a very low number of irregularly distributed microphones arbitrarily arranged. Moreover, the approach is agnostic to the location of the measurements in the Euclidean space. In particular, the presented approach uses a limited number of arbitrary discrete measurements of the magnitude of the sound field pressure in order to extrapolate this field to a higher-resolution grid of discrete points in space with a low computational complexity. The method is based on a U-net-like neural network with partial convolutions trained solely on simulated data, which itself is constructed from numerical simulations of Green's function across thousands of common rectangular rooms. Although extensible to three dimensions and different room shapes, the method focuses on reconstructing a two-dimensional plane of a rectangular room from measurements of the three-dimensional sound field. Experiments using simulated data together with an experimental validation in a real listening room are shown. The results suggest a performance which may exceed conventional reconstruction techniques for a low number of microphones and computational requirements.

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