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Martins Kokainis

Publications and source records attributed to Martins Kokainis.

12 recordsLinked to original sources

Near-Optimal Separations of Certificate Complexity from Randomized and Quantum Query Complexity

We study how large the certificate complexity ${C}(f)$ of a total Boolean function can be relative to its randomized and quantum query complexities. We construct a total Boolean function $f$ whose randomized query complexity with one-sided error satisfies ${R}_1(f) = Θ(\sqrt{{C}(f)})$. This separation is optimal even when two-sided error is allowed. From this construction, we obtain another total Boolean function $F$ with bounded-error quantum query complexity ${Q}(F) = \widetilde O({C}(F)^{1/4})$, attaining the general quartic bound up to polylogarithmic factors. For the same function, both exact and zero-error quantum query complexities are $\widetilde O(\sqrt{{C}(F)})$. We also prove matching lower bounds for these two measures on $F$.

quant-ph↗

Improved Algorithm and Lower Bound for Variable Time Quantum Search

We study variable time search, a form of quantum search where queries to different items take different time. Our first result is a new quantum algorithm that performs variable time search with complexity $O(\sqrt{T}\log n)$ where $T=\sum_{i=1}^n t_i^2$ with $t_i$ denoting the time to check the $i$-th item. Our second result is a quantum lower bound of $Ω(\sqrt{T\log T})$. Both the algorithm and the lower bound improve over previously known results by a factor of $\sqrt{\log T}$ but the algorithm is also substantially simpler than the previously known quantum algorithms.

quant-ph↗

Strong dispersion property for the quantum walk on the hypercube

We show that the discrete time quantum walk on the Boolean hypercube of dimension $n$ has a strong dispersion property: if the walk is started in one vertex, then the probability of the walker being at any particular vertex after $O(n)$ steps is of an order $O(1.4818^{-n})$. This improves over the known mixing results for this quantum walk which show that the probability distribution after $O(n)$ steps is close to uniform but do not show that the probability is small for every vertex. A rigorous proof of this result involves an intricate argument about analytic properties of Bessel functions.

quant-ph↗

Quantum algorithm for tree size estimation, with applications to backtracking and 2-player games

We study quantum algorithms on search trees of unknown structure, in a model where the tree can be discovered by local exploration. That is, we are given the root of the tree and access to a black box which, given a vertex $v$, outputs the children of $v$. We construct a quantum algorithm which, given such access to a search tree of depth at most $n$, estimates the size of the tree $T$ within a factor of $1\pm δ$ in $\tilde{O}(\sqrt{nT})$ steps. More generally, the same algorithm can be used to estimate size of directed acyclic graphs (DAGs) in a similar model. We then show two applications of this result: a) We show how to transform a classical backtracking search algorithm which examines $T$ nodes of a search tree into an $\tilde{O}(\sqrt{T}n^{3/2})$ time quantum algorithm, improving over an earlier quantum backtracking algorithm of Montanaro (arXiv:1509.02374). b) We give a quantum algorithm for evaluating AND-OR formulas in a model where the formula can be discovered by local exploration (modeling position trees in 2-player games). We show that, in this setting, formulas of size $T$ and depth $T^{o(1)}$ can be evaluated in quantum time $O(T^{1/2+o(1)})$. Thus, the quantum speedup is essentially the same as in the case when the formula is known in advance.

quant-ph↗

Two electrons interacting at a mesoscopic beam splitter

The non-linear response of a beam splitter to the coincident arrival of interacting particles enables numerous applications in quantum engineering and metrology yet poses considerable challenge to achieve focused interactions on the individual particle level. Here we probe the coincidence correlations at a mesoscopic constriction between individual ballistic electrons in a system with unscreened Coulomb interactions and introduce concepts to quantify the associated parametric non-linearity. The full counting statistics of joint detection allows us to explore the interaction-mediated energy exchange. We observe an increase from 50\% up to 70\% in coincidence counts between statistically indistinguishable on demand sources, and a correlation signature consistent with independent tomography of the electron emission. Analytical modeling and numerical simulations underpin consistency of the experimental results with Coulomb interactions between two electrons counterpropagating in a dispersive quadratic saddle, and demonstrate interactions sufficiently strong, $U/(\hbar ω) > 10$, to enable single-shot in-flight detection and quantum logic gates.

cond-mat.mes-hall↗

Quantum speedups for dynamic programming on $n$-dimensional lattice graphs

Motivated by the quantum speedup for dynamic programming on the Boolean hypercube by Ambainis et al. (2019), we investigate which graphs admit a similar quantum advantage. In this paper, we examine a generalization of the Boolean hypercube graph, the $n$-dimensional lattice graph $Q(D,n)$ with vertices in $\{0,1,\ldots,D\}^n$. We study the complexity of the following problem: given a subgraph $G$ of $Q(D,n)$ via query access to the edges, determine whether there is a path from $0^n$ to $D^n$. While the classical query complexity is $\widetildeΘ((D+1)^n)$, we show a quantum algorithm with complexity $\widetilde O(T_D^n)$, where $T_D < D+1$. The first few values of $T_D$ are $T_1 \approx 1.817$, $T_2 \approx 2.660$, $T_3 \approx 3.529$, $T_4 \approx 4.421$, $T_5 \approx 5.332$. We also prove that $T_D \geq \frac{D+1}{\mathrm e}$, thus for general $D$, this algorithm does not provide, for example, a speedup, polynomial in the size of the lattice. While the presented quantum algorithm is a natural generalization of the known quantum algorithm for $D=1$ by Ambainis et al., the analysis of complexity is rather complicated. For the precise analysis, we use the saddle-point method, which is a common tool in analytic combinatorics, but has not been widely used in this field. We then show an implementation of this algorithm with time complexity $\text{poly}(n)^{\log n} T_D^n$, and apply it to the Set Multicover problem. In this problem, $m$ subsets of $[n]$ are given, and the task is to find the smallest number of these subsets that cover each element of $[n]$ at least $D$ times. While the time complexity of the best known classical algorithm is $O(m(D+1)^n)$, the time complexity of our quantum algorithm is $\text{poly}(m,n)^{\log n} T_D^n$.

quant-ph↗

A random-walk benchmark for single-electron circuits

Mesoscopic integrated circuits achieving high-fidelity control of elementary quantum systems require new methodology for benchmarking. We offer circuit-level statistical description of rare-error accumulation in terms of a universal random-walk model for on-demand electron transfer. For a high-fidelity single-electron circuit, realized in the experiment as a chain of quantum dots in a GaAs/AlGaAs heterostructure, the error of the transfer operation is probed by charge counting. Error rates for extra ($P_+$) or missing ($P_-$) electrons of the electron shuttle are measured to $P_{-}=(6.92 \pm 0.14) \times 10^{-5}$ and $P_{+}=(2.13 \pm 0.08)\times 10^{-5}$ with uncertainty due to correlated noise in the environment. Furthermore, precise control over the timing of the random walk allows to explore the role of memory as the clock frequency is increased.

quant-ph↗

Quadratic speedup for finding marked vertices by quantum walks

A quantum walk algorithm can detect the presence of a marked vertex on a graph quadratically faster than the corresponding random walk algorithm (Szegedy, FOCS 2004). However, quantum algorithms that actually find a marked element quadratically faster than a classical random walk were only known for the special case when the marked set consists of just a single vertex, or in the case of some specific graphs. We present a new quantum algorithm for finding a marked vertex in any graph, with any set of marked vertices, that is (up to a log factor) quadratically faster than the corresponding classical random walk.

quant-ph↗

All Classical Adversary Methods are Equivalent for Total Functions

We show that all known classical adversary lower bounds on randomized query complexity are equivalent for total functions, and are equal to the fractional block sensitivity $\text{fbs}(f)$. That includes the Kolmogorov complexity bound of Laplante and Magniez and the earlier relational adversary bound of Aaronson. This equivalence also implies that for total functions, the relational adversary is equivalent to a simpler lower bound, which we call rank-1 relational adversary. For partial functions, we show unbounded separations between $\text{fbs}(f)$ and other adversary bounds, as well as between the adversary bounds themselves. We also show that, for partial functions, fractional block sensitivity cannot give lower bounds larger than $\sqrt{n \cdot \text{bs}(f)}$, where $n$ is the number of variables and $\text{bs}(f)$ is the block sensitivity. Then we exhibit a partial function $f$ that matches this upper bound, $\text{fbs}(f) = Ω(\sqrt{n \cdot \text{bs}(f)})$.

cs.CC↗

Quantum Speedups for Exponential-Time Dynamic Programming Algorithms

In this paper we study quantum algorithms for NP-complete problems whose best classical algorithm is an exponential time application of dynamic programming. We introduce the path in the hypercube problem that models many of these dynamic programming algorithms. In this problem we are asked whether there is a path from $0^n$ to $1^n$ in a given subgraph of the Boolean hypercube, where the edges are all directed from smaller to larger Hamming weight. We give a quantum algorithm that solves path in the hypercube in time $O^*(1.817^n)$. The technique combines Grover's search with computing a partial dynamic programming table. We use this approach to solve a variety of vertex ordering problems on graphs in the same time $O^*(1.817^n)$, and graph bandwidth in time $O^*(2.946^n)$. Then we use similar ideas to solve the travelling salesman problem and minimum set cover in time $O^*(1.728^n)$.

quant-ph↗

Polynomials, Quantum Query Complexity, and Grothendieck's Inequality

We show an equivalence between 1-query quantum algorithms and representations by degree-2 polynomials. Namely, a partial Boolean function $f$ is computable by a 1-query quantum algorithm with error bounded by $ε<1/2$ iff $f$ can be approximated by a degree-2 polynomial with error bounded by $ε'<1/2$. This result holds for two different notions of approximation by a polynomial: the standard definition of Nisan and Szegedy and the approximation by block-multilinear polynomials recently introduced by Aaronson and Ambainis (STOC'2015, arxiv:1411.5729). We also show two results for polynomials of higher degree. First, there is a total Boolean function which requires $\tildeΩ(n)$ quantum queries but can be represented by a block-multilinear polynomial of degree $\tilde{O}(\sqrt{n})$. Thus, in the general case (for an arbitrary number of queries), block-multilinear polynomials are not equivalent to quantum algorithms. Second, for any constant degree $k$, the two notions of approximation by a polynomial (the standard and the block-multilinear) are equivalent. As a consequence, we solve an open problem of Aaronson and Ambainis, showing that one can estimate the value of any bounded degree-$k$ polynomial $p:\{0, 1\}^n \rightarrow [-1, 1]$ with $O(n^{1-\frac{1}{2k}})$ queries.

quant-ph↗

Almost quadratic gap between partition complexity and query/communication complexity

We show nearly quadratic separations between two pairs of complexity measures: 1. We show that there is a Boolean function $f$ with $D(f)=Ω((D^{sc}(f))^{2-o(1)})$ where $D(f)$ is the deterministic query complexity of $f$ and $D^{sc}$ is the subcube partition complexity of $f$; 2. As a consequence, we obtain that there is a communication task $f(x, y)$ such that $D^{cc}(f)=Ω(\log^{2-o(1)}χ(f))$ where $D^{cc}(f)$ is the deterministic 2-party communication complexity of $f$ (in the standard 2-party model of communication) and $χ(f)$ is the partition number of $f$. Both of those separations are nearly optimal: it is well known that $D(f)=O((D^{sc}(f))^{2})$ and $D^{cc}(f)=O(\log^2χ(f))$.

cs.CC↗