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Masaki Nakada

Publications and source records attributed to Masaki Nakada.

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CARVY-FL: Client Anticlustering for Robust Voting in Provably Secure Federated Learning

Federated learning (FL) enables collaborative training without directly sharing raw data, but remains vulnerable to malicious clients. Voting-based FL improves robustness by partitioning clients into groups, training one model per group, and aggregating predictions by plurality voting. However, under class-disjoint non-IID data, distribution-oblivious grouping can yield highly variable certified accuracy (CA). We propose CARVY-FL, which estimates client distribution types from one-epoch model updates and uses anticlustering to increase within-group distributional diversity. Under a fixed grouping, CARVY-FL retains the voting-based CA guarantee while increasing vote margins. Experiments on MNIST and Fashion-MNIST show higher CA than FLCert. Under BadNets with model replacement, CARVY-FL improves the AUC of 100-ASR by 11.1% and 14.9%, respectively.

cs.CR

Kernel Interpolation of Incident Sound Field in Region Including Scattering Objects

A method for estimating the incident sound field inside a region containing scattering objects is proposed. The sound field estimation method has various applications, such as spatial audio capturing and spatial active noise control; however, most existing methods do not take into account the presence of scatterers within the target estimation region. Although several techniques exist that employ knowledge or measurements of the properties of the scattering objects, it is usually difficult to obtain them precisely in advance, and their properties may change during the estimation process. Our proposed method is based on the kernel ridge regression of the incident field, with a separation from the scattering field represented by a spherical wave function expansion, thus eliminating the need for prior modeling or measurements of the scatterers. Moreover, we introduce a weighting matrix to induce smoothness of the scattering field in the angular direction, which alleviates the effect of the truncation order of the expansion coefficients on the estimation accuracy. Experimental results indicate that the proposed method achieves a higher level of estimation accuracy than the kernel ridge regression without separation.

cs.SD

Neuromuscular Control of the Face-Head-Neck Biomechanical Complex With Learning-Based Expression Transfer From Images and Videos

The transfer of facial expressions from people to 3D face models is a classic computer graphics problem. In this paper, we present a novel, learning-based approach to transferring facial expressions and head movements from images and videos to a biomechanical model of the face-head-neck complex. Leveraging the Facial Action Coding System (FACS) as an intermediate representation of the expression space, we train a deep neural network to take in FACS Action Units (AUs) and output suitable facial muscle and jaw activation signals for the musculoskeletal model. Through biomechanical simulation, the activations deform the facial soft tissues, thereby transferring the expression to the model. Our approach has advantages over previous approaches. First, the facial expressions are anatomically consistent as our biomechanical model emulates the relevant anatomy of the face, head, and neck. Second, by training the neural network using data generated from the biomechanical model itself, we eliminate the manual effort of data collection for expression transfer. The success of our approach is demonstrated through experiments involving the transfer onto our face-head-neck model of facial expressions and head poses from a range of facial images and videos.

cs.GR

Fast and Scalable Position-Based Layout Synthesis

The arrangement of objects into a layout can be challenging for non-experts, as is affirmed by the existence of interior design professionals. Recent research into the automation of this task has yielded methods that can synthesize layouts of objects respecting aesthetic and functional constraints that are non-linear and competing. These methods usually adopt a stochastic optimization scheme, which samples from different layout configurations, a process that is slow and inefficient. We introduce an physics-motivated, continuous layout synthesis technique, which results in a significant gain in speed and is readily scalable. We demonstrate our method on a variety of examples and show that it achieves results similar to conventional layout synthesis based on Markov chain Monte Carlo (McMC) state-search, but is faster by at least an order of magnitude and can handle layouts of unprecedented size as well as tightly-packed layouts that can overwhelm McMC.

cs.GR