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Masao Someki

Publications and source records attributed to Masao Someki.

11 recordsLinked to original sources

ESPnet3: Infrastructure for Scalable Speech and Audio Research in the Foundation Model Era

Recent speech research involves increasingly large datasets, complex models, and diverse experimental workflows. However, existing frameworks require substantial engineering effort to support such experiments. We present ESPnet3, a speech and audio research framework built on a modular system architecture with configuration-driven dataset composition and unified Python-based workflows. ESPnet3 introduces a DataOrganizer abstraction for flexible dataset integration and dataset sharding for memory-efficient large-scale training, while allowing recipe-specific logic through lightweight stage overrides. In OWSM pre-training experiments, ESPnet3 reduces per-epoch training time by \emph{21.1 minutes} compared to ESPnet2 and achieves \emph{>80\% GPU utilization} in multi-node training. Fine-tuning experiments show that new models and datasets can be integrated with around \emph{46 lines of additional code}. ESPnet3 will be publicly released with model checkpoints and training logs.

eess.AS

PlanRAG-Audio: Planning and Retrieval Augmented Generation for Long-form Audio Understanding

Long-form audio understanding poses significant challenges for large audio language models (LALMs) due to the extreme length of audio sequences and the need to reason over heterogeneous acoustic cues distributed over time, such as speech content, speaker identity, emotion, and sound events. To address these challenges, we propose \textbf{PlanRAG-Audio}, a planning-based retrieval-augmented generation framework for scalable long-form audio understanding. Rather than having audio LALMs process entire recordings directly, PlanRAG-Audio explicitly plans which modalities and temporal spans are required for a given query, and retrieves only query-relevant information from a structured text and audio database. This retrieval planning enables effective reasoning over complex, cross-domain audio queries while substantially reducing the input length passed to the large language models. Experiments across a wide range of speech/audio retrieval demonstrate that PlanRAG-Audio improves reasoning accuracy and stabilizes performance as audio duration increases by decoupling inference cost from raw audio length.

eess.AS

Bagpiper: Solving Open-Ended Audio Tasks via Rich Captions

Current audio foundation models typically rely on rigid, task-specific supervision (e.g., speech recognition), addressing isolated factors of audio rather than the whole. In contrast, human processes audio holistically, seamlessly bridging raw audio waveform with abstract cognitive concepts (e.g., all perception details of audio events) to execute complex tasks. Grounded in this philosophy, we introduce Bagpiper, an 8B audio foundation model that interprets physical audio via rich captions, i.e., comprehensive natural language descriptions that encapsulate the critical cognitive concepts inherent in the audio. By pre-training on a massive corpus of 600B tokens, the model establishes a robust bidirectional mapping between raw audio and this high-level conceptual space. During fine-tuning, Bagpiper adopts a caption-then-process workflow, simulating an intermediate cognitive reasoning step to solve diverse tasks without knowing prior task-specific practice. Experimentally, Bagpiper achieves universal generation that can uniformly generate speech, sound effects, music, and their arbitrary combinations. It also maintains comparable performance with the 7B Qwen-2.5-Omni for audio understanding. To the best of our knowledge, Bagpiper is among the first works that achieve open-ended audio understanding and generation on speech, sound, and music. Model, data, and code will be released at Bagpiper Home Page.

cs.CL

SingingSDS: A Singing-Capable Spoken Dialogue System for Conversational Roleplay Applications

With recent advances in automatic speech recognition (ASR), large language models (LLMs), and text-to-speech (TTS) technologies, spoken dialogue systems (SDS) have become widely accessible. However, most existing SDS are limited to conventional spoken responses. We present SingingSDS, a cascaded SDS that responds through singing rather than speaking, fostering more affective, memorable, and pleasurable interactions in character-based roleplay and interactive entertainment scenarios. SingingSDS employs a modular ASR-LLM-SVS pipeline and supports a wide range of configurations across character personas, ASR and LLM backends, SVS models, melody sources, and voice profiles, tailored to different needs in terms of latency, quality, and musical style. SingingSDS is available as a plug-and-play web demo, featuring modular, open-source code that supports customization and extension. Demo: https://huggingface.co/spaces/espnet/SingingSDS. Code: https://github.com/SingingSDS/SingingSDS.

cs.SD

On-device Streaming Discrete Speech Units

Discrete speech units (DSUs) are derived from clustering the features of self-supervised speech models (S3Ms). DSUs offer significant advantages for on-device streaming speech applications due to their rich phonetic information, high transmission efficiency, and seamless integration with large language models. However, conventional DSU-based approaches are impractical as they require full-length speech input and computationally expensive S3Ms. In this work, we reduce both the attention window and the model size while preserving the effectiveness of DSUs. Our results demonstrate that we can reduce floating-point operations (FLOPs) by 50% with only a relative increase of 6.5% in character error rate (CER) on the ML-SUPERB 1h dataset. These findings highlight the potential of DSUs for real-time speech processing in resource-constrained environments.

eess.AS

Context-Driven Dynamic Pruning for Large Speech Foundation Models

Speech foundation models achieve strong generalization across languages and acoustic conditions, but require significant computational resources for inference. In the context of speech foundation models, pruning techniques have been studied that dynamically optimize model structures based on the target audio leveraging external context. In this work, we extend this line of research and propose context-driven dynamic pruning, a technique that optimizes the model computation depending on the context between different input frames and additional context during inference. We employ the Open Whisper-style Speech Model (OWSM) and incorporate speaker embeddings, acoustic event embeddings, and language information as additional context. By incorporating the speaker embedding, our method achieves a reduction of 56.7 GFLOPs while improving BLEU scores by a relative 25.7% compared to the fully fine-tuned OWSM model.

eess.AS

Towards Inclusive ASR: Investigating Voice Conversion for Dysarthric Speech Recognition in Low-Resource Languages

Automatic speech recognition (ASR) for dysarthric speech remains challenging due to data scarcity, particularly in non-English languages. To address this, we fine-tune a voice conversion model on English dysarthric speech (UASpeech) to encode both speaker characteristics and prosodic distortions, then apply it to convert healthy non-English speech (FLEURS) into non-English dysarthric-like speech. The generated data is then used to fine-tune a multilingual ASR model, Massively Multilingual Speech (MMS), for improved dysarthric speech recognition. Evaluation on PC-GITA (Spanish), EasyCall (Italian), and SSNCE (Tamil) demonstrates that VC with both speaker and prosody conversion significantly outperforms the off-the-shelf MMS performance and conventional augmentation techniques such as speed and tempo perturbation. Objective and subjective analyses of the generated data further confirm that the generated speech simulates dysarthric characteristics.

cs.CL

ESPnet-EZ: Python-only ESPnet for Easy Fine-tuning and Integration

We introduce ESPnet-EZ, an extension of the open-source speech processing toolkit ESPnet, aimed at quick and easy development of speech models. ESPnet-EZ focuses on two major aspects: (i) easy fine-tuning and inference of existing ESPnet models on various tasks and (ii) easy integration with popular deep neural network frameworks such as PyTorch-Lightning, Hugging Face transformers and datasets, and Lhotse. By replacing ESPnet design choices inherited from Kaldi with a Python-only, Bash-free interface, we dramatically reduce the effort required to build, debug, and use a new model. For example, to fine-tune a speech foundation model, ESPnet-EZ, compared to ESPnet, reduces the number of newly written code by 2.7x and the amount of dependent code by 6.7x while dramatically reducing the Bash script dependencies. The codebase of ESPnet-EZ is publicly available.

cs.SD

Segment-Level Vectorized Beam Search Based on Partially Autoregressive Inference

Attention-based encoder-decoder models with autoregressive (AR) decoding have proven to be the dominant approach for automatic speech recognition (ASR) due to their superior accuracy. However, they often suffer from slow inference. This is primarily attributed to the incremental calculation of the decoder. This work proposes a partially AR framework, which employs segment-level vectorized beam search for improving the inference speed of an ASR model based on the hybrid connectionist temporal classification (CTC) attention-based architecture. It first generates an initial hypothesis using greedy CTC decoding, identifying low-confidence tokens based on their output probabilities. We then utilize the decoder to perform segment-level vectorized beam search on these tokens, re-predicting in parallel with minimal decoder calculations. Experimental results show that our method is 12 to 13 times faster in inference on the LibriSpeech corpus over AR decoding whilst preserving high accuracy.

eess.AS

ESPnet-ONNX: Bridging a Gap Between Research and Production

In the field of deep learning, researchers often focus on inventing novel neural network models and improving benchmarks. In contrast, application developers are interested in making models suitable for actual products, which involves optimizing a model for faster inference and adapting a model to various platforms (e.g., C++ and Python). In this work, to fill the gap between the two, we establish an effective procedure for optimizing a PyTorch-based research-oriented model for deployment, taking ESPnet, a widely used toolkit for speech processing, as an instance. We introduce different techniques to ESPnet, including converting a model into an ONNX format, fusing nodes in a graph, and quantizing parameters, which lead to approximately 1.3-2$\times$ speedup in various tasks (i.e., ASR, TTS, speech translation, and spoken language understanding) while keeping its performance without any additional training. Our ESPnet-ONNX will be publicly available at https://github.com/espnet/espnet_onnx

eess.AS

A Comparative Study on Transformer vs RNN in Speech Applications

Sequence-to-sequence models have been widely used in end-to-end speech processing, for example, automatic speech recognition (ASR), speech translation (ST), and text-to-speech (TTS). This paper focuses on an emergent sequence-to-sequence model called Transformer, which achieves state-of-the-art performance in neural machine translation and other natural language processing applications. We undertook intensive studies in which we experimentally compared and analyzed Transformer and conventional recurrent neural networks (RNN) in a total of 15 ASR, one multilingual ASR, one ST, and two TTS benchmarks. Our experiments revealed various training tips and significant performance benefits obtained with Transformer for each task including the surprising superiority of Transformer in 13/15 ASR benchmarks in comparison with RNN. We are preparing to release Kaldi-style reproducible recipes using open source and publicly available datasets for all the ASR, ST, and TTS tasks for the community to succeed our exciting outcomes.

cs.CL