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Masato Ishii

Publications and source records attributed to Masato Ishii.

At least 19 recordsLinked to original sources

Spectral Prior for Reducing Exposure Bias in Diffusion Models

Diffusion models typically suffer from error accumulation during iterative sampling, commonly referred to as exposure bias. We reveal systematic frequency-dependent discrepancies between training and inference, which can be interpreted as frequency-dependent SNR error. Crucially, the direction of this mismatch varies across models and timesteps, indicating that fixed correction rules do not generalize. We propose Spectral Alignment (SPA), a lightweight, guidance-based method that calibrates the power spectrum of intermediate predictions to a pre-computed prior. Our approach consists of two stages: (1) offline fitting of a parametric spectrum model from training data, and (2) inference-time guidance via efficient FFT-based gradient computation. SPA introduces minimal computational overhead (3-4\%) and is complementary to Classifier-Free Guidance (CFG). We demonstrate consistent improvements across diverse architectures, from pixel-space models (DDPM, ADM) to latent diffusion models (SD2.0, SDXL) and flow-matching models (SD3.5, FLUX). Our implementation is available at https://github.com/SonyResearch/SPA.

cs.CV

Echoes Over Time: Unlocking Length Generalization in Video-to-Audio Generation Models

Scaling multimodal alignment between video and audio is challenging, particularly due to limited data and the mismatch between text descriptions and frame-level video information. In this work, we tackle the scaling challenge in multimodal-to-audio generation, examining whether models trained on short instances can generalize to longer ones during testing. To tackle this challenge, we present multimodal hierarchical networks so-called MMHNet, an enhanced extension of state-of-the-art video-to-audio models. Our approach integrates a hierarchical method and non-causal Mamba to support long-form audio generation. Our proposed method significantly improves long audio generation up to more than 5 minutes. We also prove that training short and testing long is possible in the video-to-audio generation tasks without training on the longer durations. We show in our experiments that our proposed method could achieve remarkable results on long-video to audio benchmarks, beating prior works in video-to-audio tasks. Moreover, we showcase our model capability in generating more than 5 minutes, while prior video-to-audio methods fall short in generating with long durations.

cs.CV

Coherent Audio-Visual Editing via Conditional Audio Generation Following Video Edits

We introduce a novel pipeline for joint audio-visual editing that enhances the coherence between edited video and its accompanying audio. Our approach first applies state-of-the-art video editing techniques to produce the target video, then performs audio editing to align with the visual changes. To achieve this, we present a new video-to-audio generation model that conditions on the source audio, target video, and a text prompt. We extend the model architecture to incorporate conditional audio input and propose a data augmentation strategy that improves training efficiency. Furthermore, our model dynamically adjusts the influence of the source audio based on the complexity of the edits, preserving the original audio structure where possible. Experimental results demonstrate that our method outperforms existing approaches in maintaining audio-visual alignment and content integrity.

cs.MM

AutoRefiner: Improving Autoregressive Video Diffusion Models via Reflective Refinement Over the Stochastic Sampling Path

Autoregressive video diffusion models (AR-VDMs) show strong promise as scalable alternatives to bidirectional VDMs, enabling real-time and interactive applications. Yet there remains room for improvement in their sample fidelity. A promising solution is inference-time alignment, which optimizes the noise space to improve sample fidelity without updating model parameters. Yet, optimization- or search-based methods are computationally impractical for AR-VDMs. Recent text-to-image (T2I) works address this via feedforward noise refiners that modulate sampled noises in a single forward pass. Can such noise refiners be extended to AR-VDMs? We identify the failure of naively extending T2I noise refiners to AR-VDMs and propose AutoRefiner-a noise refiner tailored for AR-VDMs, with two key designs: pathwise noise refinement and a reflective KV-cache. Experiments demonstrate that AutoRefiner serves as an efficient plug-in for AR-VDMs, effectively enhancing sample fidelity by refining noise along stochastic denoising paths.

cs.CV

Schrodinger Audio-Visual Editor: Object-Level Audiovisual Removal

Joint editing of audio and visual content is crucial for precise and controllable content creation. This new task poses challenges due to the limitations of paired audio-visual data before and after targeted edits, and the heterogeneity across modalities. To address the data and modeling challenges in joint audio-visual editing, we introduce SAVEBench, a paired audiovisual dataset with text and mask conditions to enable object-grounded source-to-target learning. With SAVEBench, we train the Schrodinger Audio-Visual Editor (SAVE), an end-to-end flow-matching model that edits audio and video in parallel while keeping them aligned throughout processing. SAVE incorporates a Schrodinger Bridge that learns a direct transport from source to target audiovisual mixtures. Our evaluation demonstrates that the proposed SAVE model is able to remove the target objects in audio and visual content while preserving the remaining content, with stronger temporal synchronization and audiovisual semantic correspondence compared with pairwise combinations of an audio editor and a video editor.

cs.CV

SoundReactor: Frame-level Online Video-to-Audio Generation

Prevailing Video-to-Audio (V2A) generation models operate offline, assuming an entire video sequence or chunks of frames are available beforehand. This critically limits their use in interactive applications such as live content creation and emerging generative world models. To address this gap, we introduce the novel task of frame-level online V2A generation, where a model autoregressively generates audio from video without access to future video frames. Furthermore, we propose SoundReactor, which, to the best of our knowledge, is the first simple yet effective framework explicitly tailored for this task. Our design enforces end-to-end causality and targets low per-frame latency with audio-visual synchronization. Our model's backbone is a decoder-only causal transformer over continuous audio latents. For vision conditioning, it leverages grid (patch) features extracted from the smallest variant of the DINOv2 vision encoder, which are aggregated into a single token per frame to maintain end-to-end causality and efficiency. The model is trained through a diffusion pre-training followed by consistency fine-tuning to accelerate the diffusion head decoding. On a benchmark of diverse gameplay videos from AAA titles, our model successfully generates semantically and temporally aligned, high-quality full-band stereo audio, validated by both objective and human evaluations. Furthermore, our model achieves low per-frame waveform-level latency (26.3ms with the head NFE=1, 31.5ms with NFE=4) on 30FPS, 480p videos using a single H100. Demo samples are available at https://koichi-saito-sony.github.io/soundreactor/.

cs.SD

TITAN-Guide: Taming Inference-Time AligNment for Guided Text-to-Video Diffusion Models

In the recent development of conditional diffusion models still require heavy supervised fine-tuning for performing control on a category of tasks. Training-free conditioning via guidance with off-the-shelf models is a favorable alternative to avoid further fine-tuning on the base model. However, the existing training-free guidance frameworks either have heavy memory requirements or offer sub-optimal control due to rough estimation. These shortcomings limit the applicability to control diffusion models that require intense computation, such as Text-to-Video (T2V) diffusion models. In this work, we propose Taming Inference Time Alignment for Guided Text-to-Video Diffusion Model, so-called TITAN-Guide, which overcomes memory space issues, and provides more optimal control in the guidance process compared to the counterparts. In particular, we develop an efficient method for optimizing diffusion latents without backpropagation from a discriminative guiding model. In particular, we study forward gradient descents for guided diffusion tasks with various options on directional directives. In our experiments, we demonstrate the effectiveness of our approach in efficiently managing memory during latent optimization, while previous methods fall short. Our proposed approach not only minimizes memory requirements but also significantly enhances T2V performance across a range of diffusion guidance benchmarks. Code, models, and demo are available at https://titanguide.github.io.

cs.CV

Step-by-Step Video-to-Audio Synthesis via Negative Audio Guidance

We propose a step-by-step video-to-audio (V2A) generation method that provides finer control over the generation process and more realistic audio synthesis. Inspired by traditional Foley workflows, our approach enables incremental generation of complementary sounds, allowing users to author multiple sound events induced by a video. To avoid the need for costly multi-reference video-audio datasets, each generation step is formulated as a negatively guided V2A process that discourages duplication of sounds already present in previously generated tracks. The guidance model is trained by finetuning a pre-trained V2A model on audio pairs from non-overlapping segments of the same video, encouraging it to leverage acoustic context while remaining visually grounded, and enabling training with standard single-reference audiovisual datasets. Objective and subjective evaluations demonstrate that our method enhances the separability of generated sounds at each step and improves the overall quality of the final composite audio, outperforming existing baselines. Our project page is available at: https://ahykw.github.io/sbsv2a/.

cs.CV

A Simple but Strong Baseline for Sounding Video Generation: Effective Adaptation of Audio and Video Diffusion Models for Joint Generation

In this work, we build a simple but strong baseline for sounding video generation. Given base diffusion models for audio and video, we integrate them with additional modules into a single model and train it to make the model jointly generate audio and video. To enhance alignment between audio-video pairs, we introduce two novel mechanisms in our model. The first one is timestep adjustment, which provides different timestep information to each base model. It is designed to align how samples are generated along with timesteps across modalities. The second one is a new design of the additional modules, termed Cross-Modal Conditioning as Positional Encoding (CMC-PE). In CMC-PE, cross-modal information is embedded as if it represents temporal position information, and the embeddings are fed into the model like positional encoding. Compared with the popular cross-attention mechanism, CMC-PE provides a better inductive bias for temporal alignment in the generated data. Experimental results validate the effectiveness of the two newly introduced mechanisms and also demonstrate that our method outperforms existing methods.

cs.LG

MMAudio: Taming Multimodal Joint Training for High-Quality Video-to-Audio Synthesis

We propose to synthesize high-quality and synchronized audio, given video and optional text conditions, using a novel multimodal joint training framework MMAudio. In contrast to single-modality training conditioned on (limited) video data only, MMAudio is jointly trained with larger-scale, readily available text-audio data to learn to generate semantically aligned high-quality audio samples. Additionally, we improve audio-visual synchrony with a conditional synchronization module that aligns video conditions with audio latents at the frame level. Trained with a flow matching objective, MMAudio achieves new video-to-audio state-of-the-art among public models in terms of audio quality, semantic alignment, and audio-visual synchronization, while having a low inference time (1.23s to generate an 8s clip) and just 157M parameters. MMAudio also achieves surprisingly competitive performance in text-to-audio generation, showing that joint training does not hinder single-modality performance. Code and demo are available at: https://hkchengrex.github.io/MMAudio

cs.CV

MMDisCo: Multi-Modal Discriminator-Guided Cooperative Diffusion for Joint Audio and Video Generation

This study aims to construct an audio-video generative model with minimal computational cost by leveraging pre-trained single-modal generative models for audio and video. To achieve this, we propose a novel method that guides single-modal models to cooperatively generate well-aligned samples across modalities. Specifically, given two pre-trained base diffusion models, we train a lightweight joint guidance module to adjust scores separately estimated by the base models to match the score of joint distribution over audio and video. We show that this guidance can be computed using the gradient of the optimal discriminator, which distinguishes real audio-video pairs from fake ones independently generated by the base models. Based on this analysis, we construct a joint guidance module by training this discriminator. Additionally, we adopt a loss function to stabilize the discriminator's gradient and make it work as a noise estimator, as in standard diffusion models. Empirical evaluations on several benchmark datasets demonstrate that our method improves both single-modal fidelity and multimodal alignment with relatively few parameters. The code is available at: https://github.com/SonyResearch/MMDisCo.

cs.CV

Mining Your Own Secrets: Diffusion Classifier Scores for Continual Personalization of Text-to-Image Diffusion Models

Personalized text-to-image diffusion models have grown popular for their ability to efficiently acquire a new concept from user-defined text descriptions and a few images. However, in the real world, a user may wish to personalize a model on multiple concepts but one at a time, with no access to the data from previous concepts due to storage/privacy concerns. When faced with this continual learning (CL) setup, most personalization methods fail to find a balance between acquiring new concepts and retaining previous ones -- a challenge that continual personalization (CP) aims to solve. Inspired by the successful CL methods that rely on class-specific information for regularization, we resort to the inherent class-conditioned density estimates, also known as diffusion classifier (DC) scores, for continual personalization of text-to-image diffusion models. Namely, we propose using DC scores for regularizing the parameter-space and function-space of text-to-image diffusion models, to achieve continual personalization. Using several diverse evaluation setups, datasets, and metrics, we show that our proposed regularization-based CP methods outperform the state-of-the-art C-LoRA, and other baselines. Finally, by operating in the replay-free CL setup and on low-rank adapters, our method incurs zero storage and parameter overhead, respectively, over the state-of-the-art. Our project page: https://srvcodes.github.io/continual_personalization/

cs.CV

Visual Echoes: A Simple Unified Transformer for Audio-Visual Generation

In recent years, with the realistic generation results and a wide range of personalized applications, diffusion-based generative models gain huge attention in both visual and audio generation areas. Compared to the considerable advancements of text2image or text2audio generation, research in audio2visual or visual2audio generation has been relatively slow. The recent audio-visual generation methods usually resort to huge large language model or composable diffusion models. Instead of designing another giant model for audio-visual generation, in this paper we take a step back showing a simple and lightweight generative transformer, which is not fully investigated in multi-modal generation, can achieve excellent results on image2audio generation. The transformer operates in the discrete audio and visual Vector-Quantized GAN space, and is trained in the mask denoising manner. After training, the classifier-free guidance could be deployed off-the-shelf achieving better performance, without any extra training or modification. Since the transformer model is modality symmetrical, it could also be directly deployed for audio2image generation and co-generation. In the experiments, we show that our simple method surpasses recent image2audio generation methods. Generated audio samples can be found at https://docs.google.com/presentation/d/1ZtC0SeblKkut4XJcRaDsSTuCRIXB3ypxmSi7HTY3IyQ/

cs.CV

DetOFA: Efficient Training of Once-for-All Networks for Object Detection Using Path Filter

We address the challenge of training a large supernet for the object detection task, using a relatively small amount of training data. Specifically, we propose an efficient supernet-based neural architecture search (NAS) method that uses search space pruning. The search space defined by the supernet is pruned by removing candidate models that are predicted to perform poorly. To effectively remove the candidates over a wide range of resource constraints, we particularly design a performance predictor for supernet, called path filter, which is conditioned by resource constraints and can accurately predict the relative performance of the models that satisfy similar resource constraints. Hence, supernet training is more focused on the best-performing candidates. Our path filter handles prediction for paths with different resource budgets. Compared to once-for-all, our proposed method reduces the computational cost of the optimal network architecture by 30% and 63%, while yielding better accuracy-floating point operations Pareto front (0.85 and 0.45 points of improvement on average precision for Pascal VOC and COCO, respectively).

cs.CV

Fine-grained Image Editing by Pixel-wise Guidance Using Diffusion Models

Our goal is to develop fine-grained real-image editing methods suitable for real-world applications. In this paper, we first summarize four requirements for these methods and propose a novel diffusion-based image editing framework with pixel-wise guidance that satisfies these requirements. Specifically, we train pixel-classifiers with a few annotated data and then infer the segmentation map of a target image. Users then manipulate the map to instruct how the image will be edited. We utilize a pre-trained diffusion model to generate edited images aligned with the user's intention with pixel-wise guidance. The effective combination of proposed guidance and other techniques enables highly controllable editing with preserving the outside of the edited area, which results in meeting our requirements. The experimental results demonstrate that our proposal outperforms the GAN-based method for editing quality and speed.

cs.CV

Instruct 3D-to-3D: Text Instruction Guided 3D-to-3D conversion

We propose a high-quality 3D-to-3D conversion method, Instruct 3D-to-3D. Our method is designed for a novel task, which is to convert a given 3D scene to another scene according to text instructions. Instruct 3D-to-3D applies pretrained Image-to-Image diffusion models for 3D-to-3D conversion. This enables the likelihood maximization of each viewpoint image and high-quality 3D generation. In addition, our proposed method explicitly inputs the source 3D scene as a condition, which enhances 3D consistency and controllability of how much of the source 3D scene structure is reflected. We also propose dynamic scaling, which allows the intensity of the geometry transformation to be adjusted. We performed quantitative and qualitative evaluations and showed that our proposed method achieves higher quality 3D-to-3D conversions than baseline methods.

cs.CV

Perspectives and Prospects on Transformer Architecture for Cross-Modal Tasks with Language and Vision

Transformer architectures have brought about fundamental changes to computational linguistic field, which had been dominated by recurrent neural networks for many years. Its success also implies drastic changes in cross-modal tasks with language and vision, and many researchers have already tackled the issue. In this paper, we review some of the most critical milestones in the field, as well as overall trends on how transformer architecture has been incorporated into visuolinguistic cross-modal tasks. Furthermore, we discuss its current limitations and speculate upon some of the prospects that we find imminent.

cs.CV

Neural Network Libraries: A Deep Learning Framework Designed from Engineers' Perspectives

While there exist a plethora of deep learning tools and frameworks, the fast-growing complexity of the field brings new demands and challenges, such as more flexible network design, speedy computation on distributed setting, and compatibility between different tools. In this paper, we introduce Neural Network Libraries (https://nnabla.org), a deep learning framework designed from engineer's perspective, with emphasis on usability and compatibility as its core design principles. We elaborate on each of our design principles and its merits, and validate our attempts via experiments.

cs.LG