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Masayoshi Tomizuka

Publications and source records attributed to Masayoshi Tomizuka.

At least 199 records · Page 11Linked to original sources

Zero-Shot Policy Transfer with Disentangled Task Representation of Meta-Reinforcement Learning

Humans are capable of abstracting various tasks as different combinations of multiple attributes. This perspective of compositionality is vital for human rapid learning and adaption since previous experiences from related tasks can be combined to generalize across novel compositional settings. In this work, we aim to achieve zero-shot policy generalization of Reinforcement Learning (RL) agents by leveraging the task compositionality. Our proposed method is a meta- RL algorithm with disentangled task representation, explicitly encoding different aspects of the tasks. Policy generalization is then performed by inferring unseen compositional task representations via the obtained disentanglement without extra exploration. The evaluation is conducted on three simulated tasks and a challenging real-world robotic insertion task. Experimental results demonstrate that our proposed method achieves policy generalization to unseen compositional tasks in a zero-shot manner.

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Domain Knowledge Driven Pseudo Labels for Interpretable Goal-Conditioned Interactive Trajectory Prediction

Motion forecasting in highly interactive scenarios is a challenging problem in autonomous driving. In such scenarios, we need to accurately predict the joint behavior of interacting agents to ensure the safe and efficient navigation of autonomous vehicles. Recently, goal-conditioned methods have gained increasing attention due to their advantage in performance and their ability to capture the multimodality in trajectory distribution. In this work, we study the joint trajectory prediction problem with the goal-conditioned framework. In particular, we introduce a conditional-variational-autoencoder-based (CVAE) model to explicitly encode different interaction modes into the latent space. However, we discover that the vanilla model suffers from posterior collapse and cannot induce an informative latent space as desired. To address these issues, we propose a novel approach to avoid KL vanishing and induce an interpretable interactive latent space with pseudo labels. The proposed pseudo labels allow us to incorporate domain knowledge on interaction in a flexible manner. We motivate the proposed method using an illustrative toy example. In addition, we validate our framework on the Waymo Open Motion Dataset with both quantitative and qualitative evaluations.

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Analyzing and Enhancing Closed-loop Stability in Reactive Simulation

Simulation has played an important role in efficiently evaluating self-driving vehicles in terms of scalability. Existing methods mostly rely on heuristic-based simulation, where traffic participants follow certain human-encoded rules that fail to generate complex human behaviors. Therefore, the reactive simulation concept is proposed to bridge the human behavior gap between simulation and real-world traffic scenarios by leveraging real-world data. However, these reactive models can easily generate unreasonable behaviors after a few steps of simulation, where we regard the model as losing its stability. To the best of our knowledge, no work has explicitly discussed and analyzed the stability of the reactive simulation framework. In this paper, we aim to provide a thorough stability analysis of the reactive simulation and propose a solution to enhance the stability. Specifically, we first propose a new reactive simulation framework, where we discover that the smoothness and consistency of the simulated state sequences are crucial factors to stability. We then incorporate the kinematic vehicle model into the framework to improve the closed-loop stability of the reactive simulation. Furthermore, along with commonly-used metrics, several novel metrics are proposed in this paper to better analyze the simulation performance.

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Generalizability Analysis of Graph-based Trajectory Predictor with Vectorized Representation

Trajectory prediction is one of the essential tasks for autonomous vehicles. Recent progress in machine learning gave birth to a series of advanced trajectory prediction algorithms. Lately, the effectiveness of using graph neural networks (GNNs) with vectorized representations for trajectory prediction has been demonstrated by many researchers. Nonetheless, these algorithms either pay little attention to models' generalizability across various scenarios or simply assume training and test data follow similar statistics. In fact, when test scenarios are unseen or Out-of-Distribution (OOD), the resulting train-test domain shift usually leads to significant degradation in prediction performance, which will impact downstream modules and eventually lead to severe accidents. Therefore, it is of great importance to thoroughly investigate the prediction models in terms of their generalizability, which can not only help identify their weaknesses but also provide insights on how to improve these models. This paper proposes a generalizability analysis framework using feature attribution methods to help interpret black-box models. For the case study, we provide an in-depth generalizability analysis of one of the state-of-the-art graph-based trajectory predictors that utilize vectorized representation. Results show significant performance degradation due to domain shift, and feature attribution provides insights to identify potential causes of these problems. Finally, we conclude the common prediction challenges and how weighting biases induced by the training process can deteriorate the accuracy.

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Interventional Behavior Prediction: Avoiding Overly Confident Anticipation in Interactive Prediction

Conditional behavior prediction (CBP) builds up the foundation for a coherent interactive prediction and planning framework that can enable more efficient and less conservative maneuvers in interactive scenarios. In CBP task, we train a prediction model approximating the posterior distribution of target agents' future trajectories conditioned on the future trajectory of an assigned ego agent. However, we argue that CBP may provide overly confident anticipation on how the autonomous agent may influence the target agents' behavior. Consequently, it is risky for the planner to query a CBP model. Instead, we should treat the planned trajectory as an intervention and let the model learn the trajectory distribution under intervention. We refer to it as the interventional behavior prediction (IBP) task. Moreover, to properly evaluate an IBP model with offline datasets, we propose a Shapley-value-based metric to verify if the prediction model satisfies the inherent temporal independence of an interventional distribution. We show that the proposed metric can effectively identify a CBP model violating the temporal independence, which plays an important role when establishing IBP benchmarks.

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On Symmetric Gauss-Seidel ADMM Algorithm for $\mathcal{H}_\infty$ Guaranteed Cost Control with Convex Parameterization

This paper involves the innovative development of a symmetric Gauss-Seidel ADMM algorithm to solve the H-infinity guaranteed cost control problem. In the presence of parametric uncertainties, the H-infinity guaranteed cost control problem generally leads to the large-scale optimization. This is due to the exponential growth of the number of the extreme systems involved with respect to the number of parametric uncertainties. In this work, through a variant of the Youla-Kucera parameterization, the stabilizing controllers are parameterized in a convex set; yielding the outcome that the H-infinity guaranteed cost control problem is converted to a convex optimization problem. Based on an appropriate re-formulation using the Schur complement, it then renders possible the use of the ADMM algorithm with symmetric Gauss-Seidel backward and forward sweeps. Significantly, this approach alleviates the often-times prohibitively heavy computational burden typical in many H-infinity optimization problems while exhibiting good convergence guarantees, which is particularly essential for the related large-scale optimization procedures involved. With this approach, the desired robust stability is ensured, and the disturbance attenuation is maintained at the minimum level in the presence of parametric uncertainties. Rather importantly too, with the attained effectiveness, the methodology thus evidently possesses extensive applicability in various important controller synthesis problems, such as decentralized control, sparse control, and output feedback control problems.

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Alternating Direction Method of Multipliers for Constrained Iterative LQR in Autonomous Driving

In the context of autonomous driving, the iterative linear quadratic regulator (iLQR) is known to be an efficient approach to deal with the nonlinear vehicle model in motion planning problems. Particularly, the constrained iLQR algorithm has shown noteworthy advantageous outcomes of computation efficiency in achieving motion planning tasks under general constraints of different types. However, the constrained iLQR methodology requires a feasible trajectory at the first iteration as a prerequisite when the logarithmic barrier function is used. Also, the methodology leaves open the possibility for incorporation of fast, efficient, and effective optimization methods to further speed up the optimization process such that the requirements of real-time implementation can be successfully fulfilled. In this paper, a well-defined motion planning problem is formulated under nonlinear vehicle dynamics and various constraints, and an alternating direction method of multipliers (ADMM) is utilized to determine the optimal control actions leveraging the iLQR. The approach is able to circumvent the feasibility requirement of the trajectory at the first iteration. An illustrative example of motion planning for autonomous vehicles is then investigated. A noteworthy achievement of high computation efficiency is attained with the proposed development; comparing with the constrained iLQR algorithm based on the logarithmic barrier function, our proposed method reduces the average computation time by 31.93%, 38.52%, and 44.57% in the three driving scenarios; compared with the optimization solver IPOPT, our proposed method reduces the average computation time by 46.02%, 53.26%, and 88.43% in the three driving scenarios. As a result, real-time computation and implementation can be realized through our proposed framework, and thus it provides additional safety to the on-road driving tasks.

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What Matters for 3D Scene Flow Network

3D scene flow estimation from point clouds is a low-level 3D motion perception task in computer vision. Flow embedding is a commonly used technique in scene flow estimation, and it encodes the point motion between two consecutive frames. Thus, it is critical for the flow embeddings to capture the correct overall direction of the motion. However, previous works only search locally to determine a soft correspondence, ignoring the distant points that turn out to be the actual matching ones. In addition, the estimated correspondence is usually from the forward direction of the adjacent point clouds, and may not be consistent with the estimated correspondence acquired from the backward direction. To tackle these problems, we propose a novel all-to-all flow embedding layer with backward reliability validation during the initial scene flow estimation. Besides, we investigate and compare several design choices in key components of the 3D scene flow network, including the point similarity calculation, input elements of predictor, and predictor & refinement level design. After carefully choosing the most effective designs, we are able to present a model that achieves the state-of-the-art performance on FlyingThings3D and KITTI Scene Flow datasets. Our proposed model surpasses all existing methods by at least 38.2% on FlyingThings3D dataset and 24.7% on KITTI Scene Flow dataset for EPE3D metric. We release our codes at https://github.com/IRMVLab/3DFlow.

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Efficient Game-Theoretic Planning with Prediction Heuristic for Socially-Compliant Autonomous Driving

Planning under social interactions with other agents is an essential problem for autonomous driving. As the actions of the autonomous vehicle in the interactions affect and are also affected by other agents, autonomous vehicles need to efficiently infer the reaction of the other agents. Most existing approaches formulate the problem as a generalized Nash equilibrium problem solved by optimization-based methods. However, they demand too much computational resource and easily fall into the local minimum due to the non-convexity. Monte Carlo Tree Search (MCTS) successfully tackles such issues in game-theoretic problems. However, as the interaction game tree grows exponentially, the general MCTS still requires a huge amount of iterations to reach the optima. In this paper, we introduce an efficient game-theoretic trajectory planning algorithm based on general MCTS by incorporating a prediction algorithm as a heuristic. On top of it, a social-compliant reward and a Bayesian inference algorithm are designed to generate diverse driving behaviors and identify the other driver's driving preference. Results demonstrate the effectiveness of the proposed framework with datasets containing naturalistic driving behavior in highly interactive scenarios.

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SST-Calib: Simultaneous Spatial-Temporal Parameter Calibration between LIDAR and Camera

With information from multiple input modalities, sensor fusion-based algorithms usually out-perform their single-modality counterparts in robotics. Camera and LIDAR, with complementary semantic and depth information, are the typical choices for detection tasks in complicated driving environments. For most camera-LIDAR fusion algorithms, however, the calibration of the sensor suite will greatly impact the performance. More specifically, the detection algorithm usually requires an accurate geometric relationship among multiple sensors as the input, and it is often assumed that the contents from these sensors are captured at the same time. Preparing such sensor suites involves carefully designed calibration rigs and accurate synchronization mechanisms, and the preparation process is usually done offline. In this work, a segmentation-based framework is proposed to jointly estimate the geometrical and temporal parameters in the calibration of a camera-LIDAR suite. A semantic segmentation mask is first applied to both sensor modalities, and the calibration parameters are optimized through pixel-wise bidirectional loss. We specifically incorporated the velocity information from optical flow for temporal parameters. Since supervision is only performed at the segmentation level, no calibration label is needed within the framework. The proposed algorithm is tested on the KITTI dataset, and the result shows an accurate real-time calibration of both geometric and temporal parameters.

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Open-Vocabulary 3D Detection via Image-level Class and Debiased Cross-modal Contrastive Learning

Current point-cloud detection methods have difficulty detecting the open-vocabulary objects in the real world, due to their limited generalization capability. Moreover, it is extremely laborious and expensive to collect and fully annotate a point-cloud detection dataset with numerous classes of objects, leading to the limited classes of existing point-cloud datasets and hindering the model to learn general representations to achieve open-vocabulary point-cloud detection. As far as we know, we are the first to study the problem of open-vocabulary 3D point-cloud detection. Instead of seeking a point-cloud dataset with full labels, we resort to ImageNet1K to broaden the vocabulary of the point-cloud detector. We propose OV-3DETIC, an Open-Vocabulary 3D DETector using Image-level Class supervision. Specifically, we take advantage of two modalities, the image modality for recognition and the point-cloud modality for localization, to generate pseudo labels for unseen classes. Then we propose a novel debiased cross-modal contrastive learning method to transfer the knowledge from image modality to point-cloud modality during training. Without hurting the latency during inference, OV-3DETIC makes the point-cloud detector capable of achieving open-vocabulary detection. Extensive experiments demonstrate that the proposed OV-3DETIC achieves at least 10.77 % mAP improvement (absolute value) and 9.56 % mAP improvement (absolute value) by a wide range of baselines on the SUN-RGBD dataset and ScanNet dataset, respectively. Besides, we conduct sufficient experiments to shed light on why the proposed OV-3DETIC works.

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Socially-Compatible Behavior Design of Autonomous Vehicles with Verification on Real Human Data

As more and more autonomous vehicles (AVs) are being deployed on public roads, designing socially compatible behaviors for them is becoming increasingly important. In order to generate safe and efficient actions, AVs need to not only predict the future behaviors of other traffic participants, but also be aware of the uncertainties associated with such behavior prediction. In this paper, we propose an uncertain-aware integrated prediction and planning (UAPP) framework. It allows the AVs to infer the characteristics of other road users online and generate behaviors optimizing not only their own rewards, but also their courtesy to others, and their confidence regarding the prediction uncertainties. We first propose the definitions for courtesy and confidence. Based on that, their influences on the behaviors of AVs in interactive driving scenarios are explored. Moreover, we evaluate the proposed algorithm on naturalistic human driving data by comparing the generated behavior against ground truth. Results show that the online inference can significantly improve the human-likeness of the generated behaviors. Furthermore, we find that human drivers show great courtesy to others, even for those without right-of-way. We also find that such driving preferences vary significantly in different cultures.

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Hierarchical Planning Through Goal-Conditioned Offline Reinforcement Learning

Offline Reinforcement learning (RL) has shown potent in many safe-critical tasks in robotics where exploration is risky and expensive. However, it still struggles to acquire skills in temporally extended tasks. In this paper, we study the problem of offline RL for temporally extended tasks. We propose a hierarchical planning framework, consisting of a low-level goal-conditioned RL policy and a high-level goal planner. The low-level policy is trained via offline RL. We improve the offline training to deal with out-of-distribution goals by a perturbed goal sampling process. The high-level planner selects intermediate sub-goals by taking advantages of model-based planning methods. It plans over future sub-goal sequences based on the learned value function of the low-level policy. We adopt a Conditional Variational Autoencoder to sample meaningful high-dimensional sub-goal candidates and to solve the high-level long-term strategy optimization problem. We evaluate our proposed method in long-horizon driving and robot navigation tasks. Experiments show that our method outperforms baselines with different hierarchical designs and other regular planners without hierarchy in these complex tasks.

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Autonomous Vehicle Parking in Dynamic Environments: An Integrated System with Prediction and Motion Planning

This paper presents an integrated motion planning system for autonomous vehicle (AV) parking in the presence of other moving vehicles. The proposed system includes 1) a hybrid environment predictor that predicts the motions of the surrounding vehicles and 2) a strategic motion planner that reacts to the predictions. The hybrid environment predictor performs short-term predictions via an extended Kalman filter and an adaptive observer. It also combines short-term predictions with a driver behavior cost-map to make long-term predictions. The strategic motion planner comprises 1) a model predictive control-based safety controller for trajectory tracking; 2) a search-based retreating planner for finding an evasion path in an emergency; 3) an optimization-based repairing planner for planning a new path when the original path is invalidated. Simulation validation demonstrates the effectiveness of the proposed method in terms of initial planning, motion prediction, safe tracking, retreating in an emergency, and trajectory repairing.

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Image2Point: 3D Point-Cloud Understanding with 2D Image Pretrained Models

3D point-clouds and 2D images are different visual representations of the physical world. While human vision can understand both representations, computer vision models designed for 2D image and 3D point-cloud understanding are quite different. Our paper explores the potential of transferring 2D model architectures and weights to understand 3D point-clouds, by empirically investigating the feasibility of the transfer, the benefits of the transfer, and shedding light on why the transfer works. We discover that we can indeed use the same architecture and pretrained weights of a neural net model to understand both images and point-clouds. Specifically, we transfer the image-pretrained model to a point-cloud model by copying or inflating the weights. We find that finetuning the transformed image-pretrained models (FIP) with minimal efforts -- only on input, output, and normalization layers -- can achieve competitive performance on 3D point-cloud classification, beating a wide range of point-cloud models that adopt task-specific architectures and use a variety of tricks. When finetuning the whole model, the performance improves even further. Meanwhile, FIP improves data efficiency, reaching up to 10.0 top-1 accuracy percent on few-shot classification. It also speeds up the training of point-cloud models by up to 11.1x for a target accuracy (e.g., 90 % accuracy). Lastly, we provide an explanation of the image to point-cloud transfer from the aspect of neural collapse. The code is available at: \url{https://github.com/chenfengxu714/image2point}.

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PreTraM: Self-Supervised Pre-training via Connecting Trajectory and Map

Deep learning has recently achieved significant progress in trajectory forecasting. However, the scarcity of trajectory data inhibits the data-hungry deep-learning models from learning good representations. While mature representation learning methods exist in computer vision and natural language processing, these pre-training methods require large-scale data. It is hard to replicate these approaches in trajectory forecasting due to the lack of adequate trajectory data (e.g., 34K samples in the nuScenes dataset). To work around the scarcity of trajectory data, we resort to another data modality closely related to trajectories-HD-maps, which is abundantly provided in existing datasets. In this paper, we propose PreTraM, a self-supervised pre-training scheme via connecting trajectories and maps for trajectory forecasting. Specifically, PreTraM consists of two parts: 1) Trajectory-Map Contrastive Learning, where we project trajectories and maps to a shared embedding space with cross-modal contrastive learning, and 2) Map Contrastive Learning, where we enhance map representation with contrastive learning on large quantities of HD-maps. On top of popular baselines such as AgentFormer and Trajectron++, PreTraM boosts their performance by 5.5% and 6.9% relatively in FDE-10 on the challenging nuScenes dataset. We show that PreTraM improves data efficiency and scales well with model size.

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Robust Task Planning for Assembly Lines with Human-Robot Collaboration

Efficient and robust task planning for a human-robot collaboration (HRC) system remains challenging. The human-aware task planner needs to assign jobs to both robots and human workers so that they can work collaboratively to achieve better time efficiency. However, the complexity of the tasks and the stochastic nature of the human collaborators bring challenges to such task planning. To reduce the complexity of the planning problem, we utilize the hierarchical task model, which explicitly captures the sequential and parallel relationships of the task. We model human movements with the sigma-lognormal functions to account for human-induced uncertainties. A human action model adaptation scheme is applied during run-time, and it provides a measure for modeling the human-induced uncertainties. We propose a sampling-based method to estimate human job completion time uncertainties. Next, we propose a robust task planner, which formulates the planning problem as a robust optimization problem by considering the task structure and the uncertainties. We conduct simulations of a robot arm collaborating with a human worker in an electronics assembly setting. The results show that our proposed planner can reduce task completion time when human-induced uncertainties occur compared to the baseline planner.

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Long-Horizon Motion Planning via Sampling and Segmented Trajectory Optimization

This paper presents a hybrid robot motion planner that generates long-horizon motion plans for robot navigation in environments with obstacles. We propose a hybrid planner, RRT* with segmented trajectory optimization (RRT*-sOpt), which combines the merits of sampling-based planning, optimization-based planning, and trajectory splitting to quickly plan for a collision-free and dynamically-feasible motion plan. When generating a plan, the RRT* layer quickly samples a semi-optimal path and sets it as an initial reference path. Then, the sOpt layer splits the reference path and performs optimization on each segment. It then splits the new trajectory again and repeats the process until the whole trajectory converges. We also propose to reduce the number of segments before convergence with the aim of further reducing computation time. Simulation results show that RRT*-sOpt benefits from the hybrid structure with trajectory splitting and performs robustly in various robot platforms and scenarios.

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